mirror of
https://github.com/ShareX/ShareX.git
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874 lines
No EOL
29 KiB
C#
874 lines
No EOL
29 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2013 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Greenshot.Configuration;
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using Greenshot.Drawing.Fields;
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using Greenshot.Drawing.Filters;
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using Greenshot.Helpers;
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using Greenshot.IniFile;
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using Greenshot.Memento;
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using Greenshot.Plugin;
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using Greenshot.Plugin.Drawing;
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using GreenshotPlugin;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Windows.Forms;
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namespace Greenshot.Drawing
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{
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/// <summary>
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/// represents a rectangle, ellipse, label or whatever. Can contain filters, too.
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/// serializable for clipboard support
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/// Subclasses should fulfill INotifyPropertyChanged contract, i.e. call
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/// OnPropertyChanged whenever a public property has been changed.
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/// </summary>
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[Serializable()]
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public abstract class DrawableContainer : AbstractFieldHolderWithChildren, INotifyPropertyChanged, IDrawableContainer
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{
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protected static readonly EditorConfiguration editorConfig = IniConfig.GetIniSection<EditorConfiguration>();
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private bool isMadeUndoable = false;
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public virtual void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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if (grippers != null)
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{
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for (int i = 0; i < grippers.Length; i++)
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{
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if (grippers[i] != null)
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{
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grippers[i].Dispose();
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grippers[i] = null;
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}
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}
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grippers = null;
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}
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FieldAggregator aggProps = parent.FieldAggregator;
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aggProps.UnbindElement(this);
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}
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}
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~DrawableContainer()
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{
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Dispose(false);
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}
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[NonSerialized]
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private PropertyChangedEventHandler propertyChanged;
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public event PropertyChangedEventHandler PropertyChanged
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{
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add { propertyChanged += value; }
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remove { propertyChanged -= value; }
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}
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public List<IFilter> Filters
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{
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get
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{
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List<IFilter> ret = new List<IFilter>();
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foreach (IFieldHolder c in Children)
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{
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if (c is IFilter)
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{
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ret.Add(c as IFilter);
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}
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}
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return ret;
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}
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}
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[NonSerialized]
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internal Surface parent;
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public ISurface Parent
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{
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get { return parent; }
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set { SwitchParent((Surface)value); }
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}
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[NonSerialized]
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protected Gripper[] grippers;
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private bool layoutSuspended = false;
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[NonSerialized]
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private bool selected = false;
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public bool Selected
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{
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get
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{
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return selected;
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}
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set
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{
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selected = value;
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OnPropertyChanged("Selected");
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}
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}
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[NonSerialized]
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private EditStatus status = EditStatus.UNDRAWN;
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public EditStatus Status
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{
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get
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{
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return status;
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}
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set
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{
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status = value;
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}
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}
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private int left = 0;
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public int Left
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{
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get
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{
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return left;
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}
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set
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{
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if (value != left)
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{
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left = value;
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DoLayout();
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}
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}
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}
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private int top = 0;
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public int Top
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{
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get
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{
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return top;
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}
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set
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{
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if (value != top)
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{
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top = value;
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DoLayout();
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}
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}
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}
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private int width = 0;
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public int Width
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{
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get
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{
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return width;
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}
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set
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{
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if (value != width)
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{
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width = value;
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DoLayout();
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}
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}
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}
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private int height = 0;
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public int Height
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{
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get
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{
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return height;
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}
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set
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{
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if (value != height)
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{
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height = value;
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DoLayout();
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}
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}
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}
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public Point Location
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{
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get
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{
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return new Point(left, top);
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}
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}
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public Size Size
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{
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get
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{
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return new Size(width, height);
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}
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}
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[NonSerialized]
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/// <summary>
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/// will store current bounds of this DrawableContainer before starting a resize
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/// </summary>
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private Rectangle boundsBeforeResize = Rectangle.Empty;
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[NonSerialized]
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/// <summary>
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/// "workbench" rectangle - used for calculatoing bounds during resizing (to be applied to this DrawableContainer afterwards)
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/// </summary>
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private RectangleF boundsAfterResize = RectangleF.Empty;
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public Rectangle Bounds
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{
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get
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{
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return GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
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}
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set
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{
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Left = round(value.Left);
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Top = round(value.Top);
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Width = round(value.Width);
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Height = round(value.Height);
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}
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}
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public virtual void ApplyBounds(RectangleF newBounds)
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{
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Left = round(newBounds.Left);
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Top = round(newBounds.Top);
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Width = round(newBounds.Width);
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Height = round(newBounds.Height);
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}
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public DrawableContainer(Surface parent)
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{
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this.parent = parent;
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InitControls();
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}
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public void Add(IFilter filter)
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{
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AddChild(filter);
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}
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public void Remove(IFilter filter)
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{
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RemoveChild(filter);
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}
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private int round(float f)
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{
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if (float.IsPositiveInfinity(f) || f > int.MaxValue / 2) return int.MaxValue / 2;
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else if (float.IsNegativeInfinity(f) || f < int.MinValue / 2) return int.MinValue / 2;
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return (int)Math.Round(f);
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}
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private int round(double d)
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{
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if (Double.IsPositiveInfinity(d) || d > int.MaxValue / 2) return int.MaxValue / 2;
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else if (Double.IsNegativeInfinity(d) || d < int.MinValue / 2) return int.MinValue / 2;
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else return (int)Math.Round(d);
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}
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private bool accountForShadowChange = false;
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public virtual Rectangle DrawingBounds
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{
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get
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{
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foreach (IFilter filter in Filters)
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{
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if (filter.Invert)
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{
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return new Rectangle(Point.Empty, parent.Image.Size);
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}
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}
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// Take a base safetymargin
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int lineThickness = 5;
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if (HasField(FieldType.LINE_THICKNESS))
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{
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lineThickness += GetFieldValueAsInt(FieldType.LINE_THICKNESS);
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}
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int offset = lineThickness / 2;
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int shadow = 0;
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if (accountForShadowChange || (HasField(FieldType.SHADOW) && GetFieldValueAsBool(FieldType.SHADOW)))
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{
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accountForShadowChange = false;
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shadow += 10;
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}
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return new Rectangle(Bounds.Left - offset, Bounds.Top - offset, Bounds.Width + lineThickness + shadow, Bounds.Height + lineThickness + shadow);
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}
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}
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public virtual void Invalidate()
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{
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parent.Invalidate(DrawingBounds);
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}
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public void AlignToParent(HorizontalAlignment horizontalAlignment, VerticalAlignment verticalAlignment)
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{
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int lineThickness = GetFieldValueAsInt(FieldType.LINE_THICKNESS);
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if (horizontalAlignment == HorizontalAlignment.Left)
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{
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Left = lineThickness / 2;
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}
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if (horizontalAlignment == HorizontalAlignment.Right)
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{
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Left = parent.Width - Width - lineThickness / 2;
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}
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if (horizontalAlignment == HorizontalAlignment.Center)
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{
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Left = (parent.Width / 2) - (Width / 2) - lineThickness / 2;
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}
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if (verticalAlignment == VerticalAlignment.TOP)
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{
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Top = lineThickness / 2;
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}
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if (verticalAlignment == VerticalAlignment.BOTTOM)
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{
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Top = parent.Height - Height - lineThickness / 2;
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}
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if (verticalAlignment == VerticalAlignment.CENTER)
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{
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Top = (parent.Height / 2) - (Height / 2) - lineThickness / 2;
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}
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}
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public virtual bool InitContent()
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{
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return true;
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}
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public virtual void OnDoubleClick()
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{
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}
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private void InitControls()
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{
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InitGrippers();
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DoLayout();
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}
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protected void InitGrippers()
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{
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grippers = new Gripper[8];
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for (int i = 0; i < grippers.Length; i++)
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{
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grippers[i] = new Gripper();
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grippers[i].Position = i;
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grippers[i].MouseDown += gripperMouseDown;
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grippers[i].MouseUp += gripperMouseUp;
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grippers[i].MouseMove += gripperMouseMove;
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grippers[i].Visible = false;
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grippers[i].Parent = parent;
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}
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grippers[Gripper.POSITION_TOP_CENTER].Cursor = Cursors.SizeNS;
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grippers[Gripper.POSITION_MIDDLE_RIGHT].Cursor = Cursors.SizeWE;
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grippers[Gripper.POSITION_BOTTOM_CENTER].Cursor = Cursors.SizeNS;
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grippers[Gripper.POSITION_MIDDLE_LEFT].Cursor = Cursors.SizeWE;
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if (parent != null)
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{
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parent.Controls.AddRange(grippers); // otherwise we'll attach them in switchParent
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}
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}
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public void SuspendLayout()
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{
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layoutSuspended = true;
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}
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public void ResumeLayout()
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{
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layoutSuspended = false;
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DoLayout();
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}
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protected virtual void DoLayout()
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{
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if (grippers == null)
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{
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return;
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}
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if (!layoutSuspended)
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{
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int center = (Gripper.GripperSize - 1) / 2;
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int[] xChoords = new int[] { Left - center, Left + Width / 2 - center, Left + Width - center };
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int[] yChoords = new int[] { Top - center, Top + Height / 2 - center, Top + Height - center };
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grippers[Gripper.POSITION_TOP_LEFT].Left = xChoords[0]; grippers[Gripper.POSITION_TOP_LEFT].Top = yChoords[0];
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grippers[Gripper.POSITION_TOP_CENTER].Left = xChoords[1]; grippers[Gripper.POSITION_TOP_CENTER].Top = yChoords[0];
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grippers[Gripper.POSITION_TOP_RIGHT].Left = xChoords[2]; grippers[Gripper.POSITION_TOP_RIGHT].Top = yChoords[0];
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grippers[Gripper.POSITION_MIDDLE_RIGHT].Left = xChoords[2]; grippers[Gripper.POSITION_MIDDLE_RIGHT].Top = yChoords[1];
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grippers[Gripper.POSITION_BOTTOM_RIGHT].Left = xChoords[2]; grippers[Gripper.POSITION_BOTTOM_RIGHT].Top = yChoords[2];
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grippers[Gripper.POSITION_BOTTOM_CENTER].Left = xChoords[1]; grippers[Gripper.POSITION_BOTTOM_CENTER].Top = yChoords[2];
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grippers[Gripper.POSITION_BOTTOM_LEFT].Left = xChoords[0]; grippers[Gripper.POSITION_BOTTOM_LEFT].Top = yChoords[2];
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grippers[Gripper.POSITION_MIDDLE_LEFT].Left = xChoords[0]; grippers[Gripper.POSITION_MIDDLE_LEFT].Top = yChoords[1];
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if ((grippers[Gripper.POSITION_TOP_LEFT].Left < grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && grippers[Gripper.POSITION_TOP_LEFT].Top < grippers[Gripper.POSITION_BOTTOM_RIGHT].Top) ||
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grippers[Gripper.POSITION_TOP_LEFT].Left > grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && grippers[Gripper.POSITION_TOP_LEFT].Top > grippers[Gripper.POSITION_BOTTOM_RIGHT].Top)
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{
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grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeNWSE;
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grippers[Gripper.POSITION_TOP_RIGHT].Cursor = Cursors.SizeNESW;
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grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeNWSE;
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grippers[Gripper.POSITION_BOTTOM_LEFT].Cursor = Cursors.SizeNESW;
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}
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else if ((grippers[Gripper.POSITION_TOP_LEFT].Left > grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && grippers[Gripper.POSITION_TOP_LEFT].Top < grippers[Gripper.POSITION_BOTTOM_RIGHT].Top) ||
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grippers[Gripper.POSITION_TOP_LEFT].Left < grippers[Gripper.POSITION_BOTTOM_RIGHT].Left && grippers[Gripper.POSITION_TOP_LEFT].Top > grippers[Gripper.POSITION_BOTTOM_RIGHT].Top)
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{
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grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeNESW;
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grippers[Gripper.POSITION_TOP_RIGHT].Cursor = Cursors.SizeNWSE;
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grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeNESW;
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grippers[Gripper.POSITION_BOTTOM_LEFT].Cursor = Cursors.SizeNWSE;
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}
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else if (grippers[Gripper.POSITION_TOP_LEFT].Left == grippers[Gripper.POSITION_BOTTOM_RIGHT].Left)
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{
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grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeNS;
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grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeNS;
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}
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else if (grippers[Gripper.POSITION_TOP_LEFT].Top == grippers[Gripper.POSITION_BOTTOM_RIGHT].Top)
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{
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grippers[Gripper.POSITION_TOP_LEFT].Cursor = Cursors.SizeWE;
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grippers[Gripper.POSITION_BOTTOM_RIGHT].Cursor = Cursors.SizeWE;
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}
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}
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}
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private int mx;
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private int my;
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private void gripperMouseDown(object sender, MouseEventArgs e)
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{
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mx = e.X;
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my = e.Y;
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Status = EditStatus.RESIZING;
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boundsBeforeResize = new Rectangle(left, top, width, height);
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boundsAfterResize = new RectangleF(boundsBeforeResize.Left, boundsBeforeResize.Top, boundsBeforeResize.Width, boundsBeforeResize.Height);
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isMadeUndoable = false;
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}
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private void gripperMouseUp(object sender, MouseEventArgs e)
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{
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Status = EditStatus.IDLE;
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boundsBeforeResize = Rectangle.Empty;
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boundsAfterResize = RectangleF.Empty;
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isMadeUndoable = false;
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Invalidate();
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}
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private void gripperMouseMove(object sender, MouseEventArgs e)
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{
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if (Status.Equals(EditStatus.RESIZING))
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{
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// check if we already made this undoable
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if (!isMadeUndoable)
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{
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// don't allow another undo until we are finished with this move
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isMadeUndoable = true;
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// Make undo-able
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MakeBoundsChangeUndoable(false);
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}
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Invalidate();
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SuspendLayout();
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Gripper gr = (Gripper)sender;
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int absX = gr.Left + e.X;
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int absY = gr.Top + e.Y;
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// reset "workbench" rectangle to current bounds
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boundsAfterResize.X = boundsBeforeResize.X;
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boundsAfterResize.Y = boundsBeforeResize.Y;
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boundsAfterResize.Width = boundsBeforeResize.Width;
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boundsAfterResize.Height = boundsBeforeResize.Height;
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// calculate scaled rectangle
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ScaleHelper.Scale(ref boundsAfterResize, gr.Position, new PointF(absX, absY), ScaleHelper.GetScaleOptions());
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// apply scaled bounds to this DrawableContainer
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ApplyBounds(boundsAfterResize);
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ResumeLayout();
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Invalidate();
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}
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}
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private void childLabelMouseMove(object sender, MouseEventArgs e)
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{
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if (Status.Equals(EditStatus.RESIZING))
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{
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Invalidate();
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SuspendLayout();
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Left += e.X - mx;
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Top += e.Y - my;
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ResumeLayout();
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Invalidate();
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}
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}
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public bool hasFilters
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{
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get
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{
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return Filters.Count > 0;
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}
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}
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public abstract void Draw(Graphics graphics, RenderMode renderMode);
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public virtual void DrawContent(Graphics graphics, Bitmap bmp, RenderMode renderMode, Rectangle clipRectangle)
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{
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|
if (Children.Count > 0)
|
|
{
|
|
if (Status != EditStatus.IDLE)
|
|
{
|
|
DrawSelectionBorder(graphics, Bounds);
|
|
}
|
|
else
|
|
{
|
|
if (clipRectangle.Width != 0 && clipRectangle.Height != 0)
|
|
{
|
|
foreach (IFilter filter in Filters)
|
|
{
|
|
if (filter.Invert)
|
|
{
|
|
filter.Apply(graphics, bmp, Bounds, renderMode);
|
|
}
|
|
else
|
|
{
|
|
Rectangle drawingRect = new Rectangle(Bounds.Location, Bounds.Size);
|
|
drawingRect.Intersect(clipRectangle);
|
|
filter.Apply(graphics, bmp, drawingRect, renderMode);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Draw(graphics, renderMode);
|
|
}
|
|
|
|
public virtual bool Contains(int x, int y)
|
|
{
|
|
return Bounds.Contains(x, y);
|
|
}
|
|
|
|
public virtual bool ClickableAt(int x, int y)
|
|
{
|
|
Rectangle r = GuiRectangle.GetGuiRectangle(Left, Top, Width, Height);
|
|
r.Inflate(5, 5);
|
|
return r.Contains(x, y);
|
|
}
|
|
|
|
protected void DrawSelectionBorder(Graphics g, Rectangle rect)
|
|
{
|
|
using (Pen pen = new Pen(Color.MediumSeaGreen))
|
|
{
|
|
pen.DashPattern = new float[] { 1, 2 };
|
|
pen.Width = 1;
|
|
g.DrawRectangle(pen, rect);
|
|
}
|
|
}
|
|
|
|
public virtual void ShowGrippers()
|
|
{
|
|
if (grippers != null)
|
|
{
|
|
for (int i = 0; i < grippers.Length; i++)
|
|
{
|
|
if (grippers[i].Enabled)
|
|
{
|
|
grippers[i].Show();
|
|
}
|
|
else
|
|
{
|
|
grippers[i].Hide();
|
|
}
|
|
}
|
|
}
|
|
ResumeLayout();
|
|
}
|
|
|
|
public void HideGrippers()
|
|
{
|
|
SuspendLayout();
|
|
if (grippers != null)
|
|
{
|
|
for (int i = 0; i < grippers.Length; i++)
|
|
{
|
|
grippers[i].Hide();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void ResizeTo(int width, int height, int anchorPosition)
|
|
{
|
|
SuspendLayout();
|
|
Width = width;
|
|
Height = height;
|
|
ResumeLayout();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Make a following bounds change on this drawablecontainer undoable!
|
|
/// </summary>
|
|
/// <param name="allowMerge">true means allow the moves to be merged</param>
|
|
public void MakeBoundsChangeUndoable(bool allowMerge)
|
|
{
|
|
parent.MakeUndoable(new DrawableContainerBoundsChangeMemento(this), allowMerge);
|
|
}
|
|
|
|
public void MoveBy(int dx, int dy)
|
|
{
|
|
SuspendLayout();
|
|
Left += dx;
|
|
Top += dy;
|
|
ResumeLayout();
|
|
}
|
|
|
|
/// <summary>
|
|
/// A handler for the MouseDown, used if you don't want the surface to handle this for you
|
|
/// </summary>
|
|
/// <param name="x">current mouse x</param>
|
|
/// <param name="y">current mouse y</param>
|
|
/// <returns>true if the event is handled, false if the surface needs to handle it</returns>
|
|
public virtual bool HandleMouseDown(int x, int y)
|
|
{
|
|
Left = boundsBeforeResize.X = x;
|
|
Top = boundsBeforeResize.Y = y;
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// A handler for the MouseMove, used if you don't want the surface to handle this for you
|
|
/// </summary>
|
|
/// <param name="x">current mouse x</param>
|
|
/// <param name="y">current mouse y</param>
|
|
/// <returns>true if the event is handled, false if the surface needs to handle it</returns>
|
|
public virtual bool HandleMouseMove(int x, int y)
|
|
{
|
|
Invalidate();
|
|
SuspendLayout();
|
|
|
|
// reset "workrbench" rectangle to current bounds
|
|
boundsAfterResize.X = boundsBeforeResize.Left;
|
|
boundsAfterResize.Y = boundsBeforeResize.Top;
|
|
boundsAfterResize.Width = x - boundsAfterResize.Left;
|
|
boundsAfterResize.Height = y - boundsAfterResize.Top;
|
|
|
|
ScaleHelper.Scale(boundsBeforeResize, x, y, ref boundsAfterResize, GetAngleRoundProcessor());
|
|
|
|
// apply scaled bounds to this DrawableContainer
|
|
ApplyBounds(boundsAfterResize);
|
|
|
|
ResumeLayout();
|
|
Invalidate();
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// A handler for the MouseUp
|
|
/// </summary>
|
|
/// <param name="x">current mouse x</param>
|
|
/// <param name="y">current mouse y</param>
|
|
public virtual void HandleMouseUp(int x, int y)
|
|
{
|
|
}
|
|
|
|
private void SwitchParent(Surface newParent)
|
|
{
|
|
if (parent != null && grippers != null)
|
|
{
|
|
for (int i = 0; i < grippers.Length; i++)
|
|
{
|
|
parent.Controls.Remove(grippers[i]);
|
|
}
|
|
}
|
|
else if (grippers == null)
|
|
{
|
|
InitControls();
|
|
}
|
|
parent = newParent;
|
|
parent.Controls.AddRange(grippers);
|
|
foreach (IFilter filter in Filters)
|
|
{
|
|
filter.Parent = this;
|
|
}
|
|
}
|
|
|
|
// drawablecontainers are regarded equal if they are of the same type and their bounds are equal. this should be sufficient.
|
|
public override bool Equals(object obj)
|
|
{
|
|
bool ret = false;
|
|
if (obj != null && GetType().Equals(obj.GetType()))
|
|
{
|
|
DrawableContainer other = obj as DrawableContainer;
|
|
if (left == other.left && top == other.top && width == other.width && height == other.height)
|
|
{
|
|
ret = true;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
public override int GetHashCode()
|
|
{
|
|
return left.GetHashCode() ^ top.GetHashCode() ^ width.GetHashCode() ^ height.GetHashCode() ^ GetFields().GetHashCode();
|
|
}
|
|
|
|
protected void OnPropertyChanged(string propertyName)
|
|
{
|
|
if (propertyChanged != null)
|
|
{
|
|
propertyChanged(this, new PropertyChangedEventArgs(propertyName));
|
|
Invalidate();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// This method will be called before a field is changes.
|
|
/// Using this makes it possible to invalidate the object as is before changing.
|
|
/// </summary>
|
|
/// <param name="fieldToBeChanged">The field to be changed</param>
|
|
/// <param name="newValue">The new value</param>
|
|
public virtual void BeforeFieldChange(Field fieldToBeChanged, object newValue)
|
|
{
|
|
parent.MakeUndoable(new ChangeFieldHolderMemento(this, fieldToBeChanged), true);
|
|
Invalidate();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle the field changed event, this should invalidate the correct bounds (e.g. when shadow comes or goes more pixels!)
|
|
/// </summary>
|
|
/// <param name="sender"></param>
|
|
/// <param name="e"></param>
|
|
public void HandleFieldChanged(object sender, FieldChangedEventArgs e)
|
|
{
|
|
LOG.DebugFormat("Field {0} changed", e.Field.FieldType);
|
|
if (e.Field.FieldType == FieldType.SHADOW)
|
|
{
|
|
accountForShadowChange = true;
|
|
}
|
|
Invalidate();
|
|
}
|
|
|
|
public virtual bool CanRotate
|
|
{
|
|
get
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
public virtual void Rotate(RotateFlipType rotateFlipType)
|
|
{
|
|
// somehow the rotation is the wrong way?
|
|
int angle = 90;
|
|
if (RotateFlipType.Rotate90FlipNone == rotateFlipType)
|
|
{
|
|
angle = 270;
|
|
}
|
|
|
|
Rectangle beforeBounds = new Rectangle(Left, Top, Width, Height);
|
|
LOG.DebugFormat("Bounds before: {0}", beforeBounds);
|
|
GraphicsPath translatePath = new GraphicsPath();
|
|
translatePath.AddRectangle(beforeBounds);
|
|
Matrix rotateMatrix = new Matrix();
|
|
rotateMatrix.RotateAt(angle, new PointF(parent.Width >> 1, parent.Height >> 1));
|
|
translatePath.Transform(rotateMatrix);
|
|
RectangleF newBounds = translatePath.GetBounds();
|
|
LOG.DebugFormat("New bounds by using graphics path: {0}", newBounds);
|
|
|
|
int ox = 0;
|
|
int oy = 0;
|
|
int centerX = parent.Width >> 1;
|
|
int centerY = parent.Height >> 1;
|
|
// Transform from screen to normal coordinates
|
|
int px = Left - centerX;
|
|
int py = centerY - Top;
|
|
double theta = Math.PI * angle / 180.0;
|
|
double x1 = Math.Cos(theta) * (px - ox) - Math.Sin(theta) * (py - oy) + ox;
|
|
double y1 = Math.Sin(theta) * (px - ox) + Math.Cos(theta) * (py - oy) + oy;
|
|
|
|
// Transform from screen to normal coordinates
|
|
px = (Left + Width) - centerX;
|
|
py = centerY - (Top + Height);
|
|
|
|
double x2 = Math.Cos(theta) * (px - ox) - Math.Sin(theta) * (py - oy) + ox;
|
|
double y2 = Math.Sin(theta) * (px - ox) + Math.Cos(theta) * (py - oy) + oy;
|
|
|
|
// Transform back to screen coordinates, as we rotate the bitmap we need to switch the center X&Y
|
|
x1 += centerY;
|
|
y1 = centerX - y1;
|
|
x2 += centerY;
|
|
y2 = centerX - y2;
|
|
|
|
// Calculate to rectangle
|
|
double newWidth = x2 - x1;
|
|
double newHeight = y2 - y1;
|
|
|
|
RectangleF newRectangle = new RectangleF(
|
|
(float)x1,
|
|
(float)y1,
|
|
(float)newWidth,
|
|
(float)newHeight
|
|
);
|
|
ApplyBounds(newRectangle);
|
|
LOG.DebugFormat("New bounds by using old method: {0}", newRectangle);
|
|
}
|
|
|
|
protected virtual ScaleHelper.IDoubleProcessor GetAngleRoundProcessor()
|
|
{
|
|
return ScaleHelper.ShapeAngleRoundBehavior.Instance;
|
|
}
|
|
|
|
public virtual bool hasContextMenu
|
|
{
|
|
get
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
public virtual bool hasDefaultSize
|
|
{
|
|
get
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public virtual Size DefaultSize
|
|
{
|
|
get
|
|
{
|
|
throw new NotSupportedException("Object doesn't have a default size");
|
|
}
|
|
}
|
|
}
|
|
} |