ShareX/ShareX.ScreenCaptureLib/Forms/FFmpegOptionsForm.zh-CN.resx
Sneer adf84b7db7 Updating Chinese
Updating Chinese
2017-07-07 04:04:44 +08:00

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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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Classes that don't support this are serialized and stored with the
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The mimetype is used for serialized objects, and tells the
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<data name="$this.Text" xml:space="preserve">
<value>ShareX - 屏幕录制选项</value>
</data>
<data name="btnCopyPreview.Text" xml:space="preserve">
<value>复制</value>
</data>
<data name="btnDownload.Text" xml:space="preserve">
<value>下载</value>
</data>
<data name="btnRefreshSources.Text" xml:space="preserve">
<value>刷新</value>
</data>
<data name="btnTest.Text" xml:space="preserve">
<value>使用CMD测试</value>
</data>
<data name="cbCustomCommands.Text" xml:space="preserve">
<value>使用自定义命令</value>
</data>
<data name="gbCodecs.Text" xml:space="preserve">
<value>编解码器</value>
</data>
<data name="gbCommandLineArgs.Text" xml:space="preserve">
<value>额外的命令行参数</value>
</data>
<data name="gbCommandLinePreview.Text" xml:space="preserve">
<value>命令行预览</value>
</data>
<data name="gbSource.Text" xml:space="preserve">
<value>来源</value>
</data>
<data name="lblAACQuality.Text" xml:space="preserve">
<value>比特率:</value>
</data>
<data name="lblAudioCodec.Text" xml:space="preserve">
<value>音频编解码器:</value>
</data>
<data name="lblAudioSource.Text" xml:space="preserve">
<value>音频源:</value>
</data>
<data name="lblCodec.Text" xml:space="preserve">
<value>视频编解码器:</value>
</data>
<data name="lblMP3Quality.Text" xml:space="preserve">
<value>质量:</value>
</data>
<data name="lblVideoSource.Text" xml:space="preserve">
<value>视频源:</value>
</data>
<data name="lblVorbisQuality.Text" xml:space="preserve">
<value>质量:</value>
</data>
<data name="nudx264CRF.ToolTip" xml:space="preserve">
<value>"恒速率因子CRF:量化比例的范围为0-51:其中,0是无损的,23是默认值,51是最糟糕的.
较低的值是一个更高的质量和主观理智的范围是18-28.
考虑18为视觉上无损或几乎如此:它应该看起来相同或几乎相同的输入,但它在技术上并不无损.
范围是指数,因此增加了CRF值+6大约一半的比特率,而-6大致的比特率的两倍.
一般用法是选择最高CRF值仍提供可接受的质量.
如果输出看起来不错,然后尝试更高的价值,如果它看起来不错,然后选择一个较低的值".
默认值是128K.
范围是0-9,其中较低的值是一个更高的质量. 0-3,通常会产生透明效果,4默认应接近感知透明度和6产生一个"可以接受的"质量.</value>
</data>
<data name="tbAACBitrate.ToolTip" xml:space="preserve">
<value>默认值是128K.</value>
</data>
<data name="tbMP3_qscale.ToolTip" xml:space="preserve">
<value>范围是0-9,其中较低的值是一个更高的质量. 0-3,通常会产生透明效果,4默认应接近感知透明度和6产生一个"可以接受的"质量.</value>
</data>
<data name="tbVorbis_qscale.ToolTip" xml:space="preserve">
<value>范围是0-10,其中10为最高质量. 3-6是一个很好的范围内尝试.默认值是3.</value>
</data>
<data name="lblx264Preset.Text" xml:space="preserve">
<value>预设:</value>
</data>
<data name="lblXvidQscale.Text" xml:space="preserve">
<value>可变比特率:</value>
</data>
<data name="gbFFmpegExe.Text" xml:space="preserve">
<value>FFmpeg路径</value>
</data>
<data name="cbOverrideFFmpegPath.Text" xml:space="preserve">
<value>使用自定义路径</value>
</data>
<data name="lblVP8Bitrate.Text" xml:space="preserve">
<value>可变比特率:</value>
</data>
<data name="lblGIFDither.Text" xml:space="preserve">
<value>抖动方式:</value>
</data>
<data name="lblGIFStatsMode.Text" xml:space="preserve">
<value>调色板模式:</value>
</data>
<data name="lblHelperDevices.Text" xml:space="preserve">
<value>安装“屏幕捕捉器”和“虚拟音频捕捉器”视频/音频源。</value>
</data>
<data name="btnInstallHelperDevices.Text" xml:space="preserve">
<value>安装捕捉器</value>
</data>
<data name="cbx264Preset.ToolTip" xml:space="preserve">
<value>较快的预设 = 编码时间较快,但是文件比较大。
较慢的预设 = 编码时间较慢,但是文件比较小。
对于实时编码(比如屏幕录制),预设必须尽快</value>
</data>
<data name="nudXvidQscale.ToolTip" xml:space="preserve">
<value>1为最高的质量和最大的文件31为最低的质量和最小的文件。</value>
</data>
<data name="pbAudioCodecWarning.ToolTip" xml:space="preserve">
<value>所选视频容器不支持此音频解码器。</value>
</data>
<data name="pbx264PresetWarning.ToolTip" xml:space="preserve">
<value>对于实时编码,如屏幕录制,建议选择尽可能快的预设。
否则它无法跟上录制,并会大量的丢帧。</value>
</data>
<data name="lblNVENCPreset.Text" xml:space="preserve">
<value>预设:</value>
</data>
<data name="lblNVENCBitrate.Text" xml:space="preserve">
<value>比特率:</value>
</data>
<data name="tpNVENC.Text" xml:space="preserve">
<value>NVENC</value>
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