mirror of
https://github.com/ShareX/ShareX.git
synced 2024-10-06 05:05:42 +13:00
171 lines
No EOL
6.3 KiB
C#
171 lines
No EOL
6.3 KiB
C#
#region License Information (GPL v3)
|
|
|
|
/*
|
|
ShareX - A program that allows you to take screenshots and share any file type
|
|
Copyright (c) 2007-2016 ShareX Team
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
Optionally you can also view the license at <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#endregion License Information (GPL v3)
|
|
|
|
using System;
|
|
using System.Drawing;
|
|
using System.Drawing.Drawing2D;
|
|
using System.Windows.Forms;
|
|
|
|
namespace ShareX.HelpersLib
|
|
{
|
|
public static class GraphicsExtensions
|
|
{
|
|
public static void DrawRectangleProper(this Graphics g, Pen pen, Rectangle rect)
|
|
{
|
|
if (pen.Width == 1)
|
|
{
|
|
rect = rect.SizeOffset(-1);
|
|
}
|
|
|
|
if (rect.Width > 0 && rect.Height > 0)
|
|
{
|
|
g.DrawRectangle(pen, rect);
|
|
}
|
|
}
|
|
|
|
public static void DrawRectangleProper(this Graphics g, Pen pen, int x, int y, int width, int height)
|
|
{
|
|
DrawRectangleProper(g, pen, new Rectangle(x, y, width, height));
|
|
}
|
|
|
|
public static void DrawRectangleShadow(this Graphics g, Rectangle rect, Color shadowColor, int shadowDepth, int shadowMaxAlpha, int shadowMinAlpha, Padding shadowDirection)
|
|
{
|
|
for (int i = 0; i < shadowDepth; i++)
|
|
{
|
|
int currentAlpha = (int)MathHelpers.Lerp(shadowMaxAlpha, shadowMinAlpha, (float)i / (shadowDepth - 1));
|
|
|
|
if (currentAlpha > 0)
|
|
{
|
|
using (Pen pen = new Pen(Color.FromArgb(currentAlpha, shadowColor)))
|
|
{
|
|
Rectangle shadowRect = new Rectangle(rect.X + -shadowDirection.Left * i, rect.Y + -shadowDirection.Top * i,
|
|
rect.Width + (shadowDirection.Left + shadowDirection.Right) * i, rect.Height + (shadowDirection.Top + shadowDirection.Bottom) * i);
|
|
|
|
g.DrawRectangleProper(pen, shadowRect);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public static void DrawRoundedRectangle(this Graphics g, Pen pen, Rectangle rect, float radius)
|
|
{
|
|
g.DrawRoundedRectangle(null, pen, rect, radius);
|
|
}
|
|
|
|
public static void DrawRoundedRectangle(this Graphics g, Brush brush, Pen pen, Rectangle rect, float radius)
|
|
{
|
|
using (GraphicsPath gp = new GraphicsPath())
|
|
{
|
|
gp.AddRoundedRectangle(rect, radius);
|
|
if (brush != null) g.FillPath(brush, gp);
|
|
if (pen != null) g.DrawPath(pen, gp);
|
|
}
|
|
}
|
|
|
|
public static void DrawRoundedRectangle(this Graphics g, Brush brush, Pen pen, int x, int y, int width, int height, float radius)
|
|
{
|
|
DrawRoundedRectangle(g, brush, pen, new Rectangle(x, y, width, height), radius);
|
|
}
|
|
|
|
public static void DrawDiamond(this Graphics g, Pen pen, Rectangle rect)
|
|
{
|
|
using (GraphicsPath gp = new GraphicsPath())
|
|
{
|
|
gp.AddDiamond(rect);
|
|
g.DrawPath(pen, gp);
|
|
}
|
|
}
|
|
|
|
public static void DrawCrossRectangle(this Graphics g, Pen pen, Rectangle rect, int crossSize)
|
|
{
|
|
rect = rect.SizeOffset(-1);
|
|
|
|
if (rect.Width > 0 && rect.Height > 0)
|
|
{
|
|
// Top
|
|
g.DrawLine(pen, rect.X - crossSize, rect.Y, rect.Right + crossSize, rect.Y);
|
|
|
|
// Right
|
|
g.DrawLine(pen, rect.Right, rect.Y - crossSize, rect.Right, rect.Bottom + crossSize);
|
|
|
|
// Bottom
|
|
g.DrawLine(pen, rect.X - crossSize, rect.Bottom, rect.Right + crossSize, rect.Bottom);
|
|
|
|
// Left
|
|
g.DrawLine(pen, rect.X, rect.Y - crossSize, rect.X, rect.Bottom + crossSize);
|
|
}
|
|
}
|
|
|
|
public static void DrawCornerLines(this Graphics g, Rectangle rect, Pen pen, int lineSize)
|
|
{
|
|
if (rect.Width <= lineSize * 2)
|
|
{
|
|
g.DrawLine(pen, rect.X, rect.Y, rect.Right - 1, rect.Y);
|
|
g.DrawLine(pen, rect.X, rect.Bottom - 1, rect.Right - 1, rect.Bottom - 1);
|
|
}
|
|
else
|
|
{
|
|
// Top left
|
|
g.DrawLine(pen, rect.X, rect.Y, rect.X + lineSize, rect.Y);
|
|
|
|
// Top right
|
|
g.DrawLine(pen, rect.Right - 1, rect.Y, rect.Right - 1 - lineSize, rect.Y);
|
|
|
|
// Bottom left
|
|
g.DrawLine(pen, rect.X, rect.Bottom - 1, rect.X + lineSize, rect.Bottom - 1);
|
|
|
|
// Bottom right
|
|
g.DrawLine(pen, rect.Right - 1, rect.Bottom - 1, rect.Right - 1 - lineSize, rect.Bottom - 1);
|
|
}
|
|
|
|
if (rect.Height <= lineSize * 2)
|
|
{
|
|
g.DrawLine(pen, rect.X, rect.Y, rect.X, rect.Bottom - 1);
|
|
g.DrawLine(pen, rect.Right - 1, rect.Y, rect.Right - 1, rect.Bottom - 1);
|
|
}
|
|
else
|
|
{
|
|
// Top left
|
|
g.DrawLine(pen, rect.X, rect.Y, rect.X, rect.Y + lineSize);
|
|
|
|
// Top right
|
|
g.DrawLine(pen, rect.Right - 1, rect.Y, rect.Right - 1, rect.Y + lineSize);
|
|
|
|
// Bottom left
|
|
g.DrawLine(pen, rect.X, rect.Bottom - 1, rect.X, rect.Bottom - 1 - lineSize);
|
|
|
|
// Bottom right
|
|
g.DrawLine(pen, rect.Right - 1, rect.Bottom - 1, rect.Right - 1, rect.Bottom - 1 - lineSize);
|
|
}
|
|
}
|
|
|
|
public static void SetHighQuality(this Graphics g)
|
|
{
|
|
g.CompositingQuality = CompositingQuality.HighQuality;
|
|
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
|
g.SmoothingMode = SmoothingMode.HighQuality;
|
|
}
|
|
}
|
|
} |