mirror of
https://github.com/ShareX/ShareX.git
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Merge commits from Greenshot up through bd71f47e95a46642fe6a83bdd76cc4d2a7eed7c2. Some bug fixes, but mostly structural cleanup.
901 lines
No EOL
34 KiB
C#
901 lines
No EOL
34 KiB
C#
/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2015 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Greenshot.IniFile;
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using Greenshot.Plugin;
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using GreenshotPlugin.UnmanagedHelpers;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.Drawing.Imaging;
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using System.Runtime.InteropServices;
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using System.Windows.Forms;
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namespace GreenshotPlugin.Core
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{
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/// <summary>
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/// This Class is used to pass details about the capture around.
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/// The time the Capture was taken and the Title of the window (or a region of) that is captured
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/// </summary>
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public class CaptureDetails : ICaptureDetails
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{
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public string Title
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{
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get;
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set;
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}
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public string Filename
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{
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get;
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set;
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}
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public DateTime DateTime
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{
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get;
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set;
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}
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public float DpiX
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{
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get;
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set;
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}
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public float DpiY
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{
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get;
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set;
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}
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private readonly Dictionary<string, string> metaData = new Dictionary<string, string>();
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public Dictionary<string, string> MetaData
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{
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get { return metaData; }
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}
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public void AddMetaData(string key, string value)
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{
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if (metaData.ContainsKey(key))
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{
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metaData[key] = value;
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}
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else
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{
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metaData.Add(key, value);
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}
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}
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public CaptureMode CaptureMode
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{
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get;
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set;
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}
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private List<IDestination> _captureDestinations = new List<IDestination>();
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public List<IDestination> CaptureDestinations
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{
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get { return _captureDestinations; }
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set { _captureDestinations = value; }
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}
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public void ClearDestinations()
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{
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_captureDestinations.Clear();
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}
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public void RemoveDestination(IDestination destination)
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{
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if (_captureDestinations.Contains(destination))
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{
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_captureDestinations.Remove(destination);
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}
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}
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public void AddDestination(IDestination captureDestination)
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{
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if (!_captureDestinations.Contains(captureDestination))
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{
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_captureDestinations.Add(captureDestination);
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}
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}
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public bool HasDestination(string designation)
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{
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foreach (IDestination destination in _captureDestinations)
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{
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if (designation.Equals(destination.Designation))
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{
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return true;
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}
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}
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return false;
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}
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public CaptureDetails()
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{
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DateTime = DateTime.Now;
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}
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}
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/// <summary>
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/// This class is used to pass an instance of the "Capture" around
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/// Having the Bitmap, eventually the Windows Title and cursor all together.
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/// </summary>
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public class Capture : ICapture
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{
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private List<ICaptureElement> _elements = new List<ICaptureElement>();
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private Rectangle _screenBounds = Rectangle.Empty;
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/// <summary>
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/// Get/Set the Screenbounds
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/// </summary>
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public Rectangle ScreenBounds
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{
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get
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{
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if (_screenBounds == Rectangle.Empty)
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{
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_screenBounds = WindowCapture.GetScreenBounds();
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}
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return _screenBounds;
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}
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set
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{
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_screenBounds = value;
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}
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}
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private Image _image;
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/// <summary>
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/// Get/Set the Image
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/// </summary>
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public Image Image
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{
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get
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{
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return _image;
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}
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set
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{
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if (_image != null)
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{
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_image.Dispose();
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}
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_image = value;
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if (value != null)
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{
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if (value.PixelFormat.Equals(PixelFormat.Format8bppIndexed) || value.PixelFormat.Equals(PixelFormat.Format1bppIndexed) || value.PixelFormat.Equals(PixelFormat.Format4bppIndexed))
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{
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LOG.Debug("Converting Bitmap to PixelFormat.Format32bppArgb as we don't support: " + value.PixelFormat);
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try
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{
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// Default Bitmap PixelFormat is Format32bppArgb
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_image = new Bitmap(value);
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}
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finally
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{
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// Always dispose, even when a exception occured
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value.Dispose();
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}
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}
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LOG.DebugFormat("Image is set with the following specifications: {0} - {1}", _image.Size, _image.PixelFormat);
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}
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else
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{
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LOG.Debug("Image is removed.");
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}
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}
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}
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public void NullImage()
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{
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_image = null;
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}
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private Icon _cursor;
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/// <summary>
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/// Get/Set the image for the Cursor
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/// </summary>
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public Icon Cursor
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{
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get
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{
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return _cursor;
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}
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set
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{
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if (_cursor != null)
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{
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_cursor.Dispose();
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}
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_cursor = (Icon)value.Clone();
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}
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}
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private bool _cursorVisible;
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/// <summary>
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/// Set if the cursor is visible
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/// </summary>
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public bool CursorVisible
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{
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get { return _cursorVisible; }
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set { _cursorVisible = value; }
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}
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private Point _cursorLocation = Point.Empty;
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/// <summary>
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/// Get/Set the CursorLocation
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/// </summary>
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public Point CursorLocation
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{
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get { return _cursorLocation; }
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set { _cursorLocation = value; }
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}
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private Point _location = Point.Empty;
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/// <summary>
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/// Get/set the Location
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/// </summary>
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public Point Location
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{
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get { return _location; }
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set { _location = value; }
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}
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private CaptureDetails _captureDetails;
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/// <summary>
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/// Get/set the CaptureDetails
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/// </summary>
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public ICaptureDetails CaptureDetails
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{
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get { return _captureDetails; }
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set { _captureDetails = (CaptureDetails)value; }
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}
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/// <summary>
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/// Default Constructor
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/// </summary>
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public Capture()
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{
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_screenBounds = WindowCapture.GetScreenBounds();
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_captureDetails = new CaptureDetails();
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}
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/// <summary>
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/// Constructor with Image
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/// Note: the supplied bitmap can be disposed immediately or when constructor is called.
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/// </summary>
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/// <param name="newImage">Image</param>
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public Capture(Image newImage) : this()
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{
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Image = newImage;
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}
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/// <summary>
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/// Destructor
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/// </summary>
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~Capture()
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{
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Dispose(false);
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}
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/// <summary>
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/// The public accessible Dispose
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/// Will call the GarbageCollector to SuppressFinalize, preventing being cleaned twice
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/// </summary>
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public void Dispose()
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{
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Dispose(true);
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GC.SuppressFinalize(this);
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}
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/// <summary>
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/// This Dispose is called from the Dispose and the Destructor.
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/// When disposing==true all non-managed resources should be freed too!
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/// </summary>
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/// <param name="disposing"></param>
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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if (_image != null)
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{
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_image.Dispose();
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}
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if (_cursor != null)
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{
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_cursor.Dispose();
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}
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}
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_image = null;
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_cursor = null;
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}
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/// <summary>
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/// Crops the capture to the specified rectangle (with Bitmap coordinates!)
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/// </summary>
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/// <param name="cropRectangle">Rectangle with bitmap coordinates</param>
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public bool Crop(Rectangle cropRectangle)
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{
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LOG.Debug("Cropping to: " + cropRectangle.ToString());
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if (ImageHelper.Crop(ref _image, ref cropRectangle))
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{
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_location = cropRectangle.Location;
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// Change mouse location according to the cropRegtangle (including screenbounds) offset
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MoveMouseLocation(-cropRectangle.Location.X, -cropRectangle.Location.Y);
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// Move all the elements
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// Enable when the elements are usable again.
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// MoveElements(-cropRectangle.Location.X, -cropRectangle.Location.Y);
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// Remove invisible elements
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List<ICaptureElement> newElements = new List<ICaptureElement>();
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foreach (ICaptureElement captureElement in _elements)
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{
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if (captureElement.Bounds.IntersectsWith(cropRectangle))
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{
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newElements.Add(captureElement);
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}
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}
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_elements = newElements;
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return true;
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}
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return false;
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}
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/// <summary>
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/// Apply a translate to the mouse location.
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/// e.g. needed for crop
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/// </summary>
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/// <param name="x">x coordinates to move the mouse</param>
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/// <param name="y">y coordinates to move the mouse</param>
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public void MoveMouseLocation(int x, int y)
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{
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_cursorLocation.Offset(x, y);
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}
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// Enable when the elements are usable again.
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///// <summary>
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///// Apply a translate to the elements
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///// e.g. needed for crop
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///// </summary>
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///// <param name="x">x coordinates to move the elements</param>
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///// <param name="y">y coordinates to move the elements</param>
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//public void MoveElements(int x, int y) {
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// MoveElements(elements, x, y);
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//}
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//private void MoveElements(List<ICaptureElement> listOfElements, int x, int y) {
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// foreach(ICaptureElement childElement in listOfElements) {
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// Rectangle bounds = childElement.Bounds;
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// bounds.Offset(x, y);
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// childElement.Bounds = bounds;
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// MoveElements(childElement.Children, x, y);
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// }
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//}
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///// <summary>
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///// Add a new element to the capture
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///// </summary>
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///// <param name="element">CaptureElement</param>
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//public void AddElement(ICaptureElement element) {
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// int match = elements.IndexOf(element);
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// if (match >= 0) {
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// if (elements[match].Children.Count < element.Children.Count) {
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// elements.RemoveAt(match);
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// elements.Add(element);
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// }
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// } else {
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// elements.Add(element);
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// }
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//}
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///// <summary>
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///// Returns a list of rectangles which represent object that are on the capture
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///// </summary>
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//public List<ICaptureElement> Elements {
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// get {
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// return elements;
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// }
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// set {
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// elements = value;
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// }
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//}
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}
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/// <summary>
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/// A class representing an element in the capture
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/// </summary>
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public class CaptureElement : ICaptureElement
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{
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public CaptureElement(Rectangle bounds)
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{
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Bounds = bounds;
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}
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public CaptureElement(string name)
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{
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Name = name;
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}
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public CaptureElement(string name, Rectangle bounds)
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{
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Name = name;
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Bounds = bounds;
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}
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private List<ICaptureElement> _children = new List<ICaptureElement>();
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public List<ICaptureElement> Children
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{
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get
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{
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return _children;
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}
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set
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{
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_children = value;
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}
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}
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public string Name
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{
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get;
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set;
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}
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public Rectangle Bounds
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{
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get;
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set;
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}
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// CaptureElements are regarded equal if their bounds are equal. this should be sufficient.
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public override bool Equals(object obj)
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{
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bool ret = false;
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if (obj != null && GetType() == obj.GetType())
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{
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CaptureElement other = obj as CaptureElement;
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if (other != null && Bounds.Equals(other.Bounds))
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{
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ret = true;
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}
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}
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return ret;
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}
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public override int GetHashCode()
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{
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return Bounds.GetHashCode();
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}
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}
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/// <summary>
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/// The Window Capture code
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/// </summary>
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public class WindowCapture
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{
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private static readonly CoreConfiguration Configuration = IniConfig.GetIniSection<CoreConfiguration>();
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/// <summary>
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/// Used to cleanup the unmanged resource in the iconInfo for the CaptureCursor method
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/// </summary>
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/// <param name="hObject"></param>
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/// <returns></returns>
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[DllImport("gdi32", SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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private static extern bool DeleteObject(IntPtr hObject);
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private WindowCapture()
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{
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}
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/// <summary>
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/// Get the bounds of all screens combined.
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/// </summary>
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/// <returns>A Rectangle of the bounds of the entire display area.</returns>
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public static Rectangle GetScreenBounds()
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{
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int left = 0, top = 0, bottom = 0, right = 0;
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foreach (Screen screen in Screen.AllScreens)
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{
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left = Math.Min(left, screen.Bounds.X);
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top = Math.Min(top, screen.Bounds.Y);
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int screenAbsRight = screen.Bounds.X + screen.Bounds.Width;
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int screenAbsBottom = screen.Bounds.Y + screen.Bounds.Height;
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right = Math.Max(right, screenAbsRight);
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bottom = Math.Max(bottom, screenAbsBottom);
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}
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return new Rectangle(left, top, (right + Math.Abs(left)), (bottom + Math.Abs(top)));
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}
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/// <summary>
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/// Retrieves the cursor location safely, accounting for DPI settings in Vista/Windows 7. This implementation
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/// can conveniently be used when the cursor location is needed to deal with a fullscreen bitmap.
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/// </summary>
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/// <returns>
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/// Point with cursor location, relative to the top left corner of the monitor setup (which itself might actually not be on any screen)
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/// </returns>
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public static Point GetCursorLocationRelativeToScreenBounds()
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{
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return GetLocationRelativeToScreenBounds(User32.GetCursorLocation());
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}
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/// <summary>
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/// Converts locationRelativeToScreenOrigin to be relative to top left corner of all screen bounds, which might
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/// be different in multiscreen setups. This implementation
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/// can conveniently be used when the cursor location is needed to deal with a fullscreen bitmap.
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/// </summary>
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/// <param name="locationRelativeToScreenOrigin"></param>
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/// <returns></returns>
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public static Point GetLocationRelativeToScreenBounds(Point locationRelativeToScreenOrigin)
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{
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Point ret = locationRelativeToScreenOrigin;
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Rectangle bounds = GetScreenBounds();
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ret.Offset(-bounds.X, -bounds.Y);
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return ret;
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}
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/// <summary>
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/// This method will capture the current Cursor by using User32 Code
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/// </summary>
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/// <returns>A Capture Object with the Mouse Cursor information in it.</returns>
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public static ICapture CaptureCursor(ICapture capture)
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{
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LOG.Debug("Capturing the mouse cursor.");
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if (capture == null)
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{
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capture = new Capture();
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}
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int x, y;
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CursorInfo cursorInfo = new CursorInfo();
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IconInfo iconInfo;
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cursorInfo.cbSize = Marshal.SizeOf(cursorInfo);
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if (User32.GetCursorInfo(out cursorInfo))
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{
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if (cursorInfo.flags == User32.CURSOR_SHOWING)
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{
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using (SafeIconHandle safeIcon = User32.CopyIcon(cursorInfo.hCursor))
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{
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if (User32.GetIconInfo(safeIcon, out iconInfo))
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{
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Point cursorLocation = User32.GetCursorLocation();
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// Allign cursor location to Bitmap coordinates (instead of Screen coordinates)
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x = cursorLocation.X - iconInfo.xHotspot - capture.ScreenBounds.X;
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y = cursorLocation.Y - iconInfo.yHotspot - capture.ScreenBounds.Y;
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// Set the location
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capture.CursorLocation = new Point(x, y);
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using (Icon icon = Icon.FromHandle(safeIcon.DangerousGetHandle()))
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{
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capture.Cursor = icon;
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}
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if (iconInfo.hbmMask != IntPtr.Zero)
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{
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DeleteObject(iconInfo.hbmMask);
|
||
}
|
||
if (iconInfo.hbmColor != IntPtr.Zero)
|
||
{
|
||
DeleteObject(iconInfo.hbmColor);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
return capture;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method will call the CaptureRectangle with the screenbounds, therefor Capturing the whole screen.
|
||
/// </summary>
|
||
/// <returns>A Capture Object with the Screen as an Image</returns>
|
||
public static ICapture CaptureScreen(ICapture capture)
|
||
{
|
||
if (capture == null)
|
||
{
|
||
capture = new Capture();
|
||
}
|
||
return CaptureRectangle(capture, capture.ScreenBounds);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Helper method to create an exception that might explain what is wrong while capturing
|
||
/// </summary>
|
||
/// <param name="method">string with current method</param>
|
||
/// <param name="captureBounds">Rectangle of what we want to capture</param>
|
||
/// <returns></returns>
|
||
private static Exception CreateCaptureException(string method, Rectangle captureBounds)
|
||
{
|
||
Exception exceptionToThrow = User32.CreateWin32Exception(method);
|
||
if (!captureBounds.IsEmpty)
|
||
{
|
||
exceptionToThrow.Data.Add("Height", captureBounds.Height);
|
||
exceptionToThrow.Data.Add("Width", captureBounds.Width);
|
||
}
|
||
return exceptionToThrow;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Helper method to check if it is allowed to capture the process using DWM
|
||
/// </summary>
|
||
/// <param name="process">Process owning the window</param>
|
||
/// <returns>true if it's allowed</returns>
|
||
public static bool IsDwmAllowed(Process process)
|
||
{
|
||
if (process != null)
|
||
{
|
||
if (Configuration.NoDWMCaptureForProduct != null && Configuration.NoDWMCaptureForProduct.Count > 0)
|
||
{
|
||
try
|
||
{
|
||
string productName = process.MainModule.FileVersionInfo.ProductName;
|
||
if (productName != null && Configuration.NoDWMCaptureForProduct.Contains(productName.ToLower()))
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
LOG.Warn(ex.Message);
|
||
}
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
/// <summary>
|
||
/// Helper method to check if it is allowed to capture the process using GDI
|
||
/// </summary>
|
||
/// <param name="process">Process owning the window</param>
|
||
/// <returns>true if it's allowed</returns>
|
||
public static bool IsGdiAllowed(Process process)
|
||
{
|
||
if (process != null)
|
||
{
|
||
if (Configuration.NoGDICaptureForProduct != null && Configuration.NoGDICaptureForProduct.Count > 0)
|
||
{
|
||
try
|
||
{
|
||
string productName = process.MainModule.FileVersionInfo.ProductName;
|
||
if (productName != null && Configuration.NoGDICaptureForProduct.Contains(productName.ToLower()))
|
||
{
|
||
return false;
|
||
}
|
||
}
|
||
catch (Exception ex)
|
||
{
|
||
LOG.Warn(ex.Message);
|
||
}
|
||
}
|
||
}
|
||
return true;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method will use User32 code to capture the specified captureBounds from the screen
|
||
/// </summary>
|
||
/// <param name="capture">ICapture where the captured Bitmap will be stored</param>
|
||
/// <param name="captureBounds">Rectangle with the bounds to capture</param>
|
||
/// <returns>A Capture Object with a part of the Screen as an Image</returns>
|
||
public static ICapture CaptureRectangle(ICapture capture, Rectangle captureBounds)
|
||
{
|
||
if (capture == null)
|
||
{
|
||
capture = new Capture();
|
||
}
|
||
Image capturedImage = null;
|
||
// If the CaptureHandler has a handle use this, otherwise use the CaptureRectangle here
|
||
if (CaptureHandler.CaptureScreenRectangle != null)
|
||
{
|
||
try
|
||
{
|
||
capturedImage = CaptureHandler.CaptureScreenRectangle(captureBounds);
|
||
}
|
||
catch
|
||
{
|
||
}
|
||
}
|
||
// If no capture, use the normal screen capture
|
||
if (capturedImage == null)
|
||
{
|
||
capturedImage = CaptureRectangle(captureBounds);
|
||
}
|
||
capture.Image = capturedImage;
|
||
capture.Location = captureBounds.Location;
|
||
return capture.Image == null ? null : capture;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method will use User32 code to capture the specified captureBounds from the screen
|
||
/// </summary>
|
||
/// <param name="capture">ICapture where the captured Bitmap will be stored</param>
|
||
/// <param name="captureBounds">Rectangle with the bounds to capture</param>
|
||
/// <returns>A Capture Object with a part of the Screen as an Image</returns>
|
||
public static ICapture CaptureRectangleFromDesktopScreen(ICapture capture, Rectangle captureBounds)
|
||
{
|
||
if (capture == null)
|
||
{
|
||
capture = new Capture();
|
||
}
|
||
capture.Image = CaptureRectangle(captureBounds);
|
||
capture.Location = captureBounds.Location;
|
||
return capture.Image == null ? null : capture;
|
||
}
|
||
|
||
/// <summary>
|
||
/// This method will use User32 code to capture the specified captureBounds from the screen
|
||
/// </summary>
|
||
/// <param name="captureBounds">Rectangle with the bounds to capture</param>
|
||
/// <returns>Bitmap which is captured from the screen at the location specified by the captureBounds</returns>
|
||
public static Bitmap CaptureRectangle(Rectangle captureBounds)
|
||
{
|
||
Bitmap returnBitmap = null;
|
||
if (captureBounds.Height <= 0 || captureBounds.Width <= 0)
|
||
{
|
||
LOG.Warn("Nothing to capture, ignoring!");
|
||
return null;
|
||
}
|
||
LOG.Debug("CaptureRectangle Called!");
|
||
|
||
// .NET GDI+ Solution, according to some post this has a GDI+ leak...
|
||
// See http://connect.microsoft.com/VisualStudio/feedback/details/344752/gdi-object-leak-when-calling-graphics-copyfromscreen
|
||
// Bitmap capturedBitmap = new Bitmap(captureBounds.Width, captureBounds.Height);
|
||
// using (Graphics graphics = Graphics.FromImage(capturedBitmap)) {
|
||
// graphics.CopyFromScreen(captureBounds.Location, Point.Empty, captureBounds.Size, CopyPixelOperation.CaptureBlt);
|
||
// }
|
||
// capture.Image = capturedBitmap;
|
||
// capture.Location = captureBounds.Location;
|
||
|
||
using (SafeWindowDCHandle desktopDCHandle = SafeWindowDCHandle.FromDesktop())
|
||
{
|
||
if (desktopDCHandle.IsInvalid)
|
||
{
|
||
// Get Exception before the error is lost
|
||
Exception exceptionToThrow = CreateCaptureException("desktopDCHandle", captureBounds);
|
||
// throw exception
|
||
throw exceptionToThrow;
|
||
}
|
||
|
||
// create a device context we can copy to
|
||
using (SafeCompatibleDCHandle safeCompatibleDCHandle = GDI32.CreateCompatibleDC(desktopDCHandle))
|
||
{
|
||
// Check if the device context is there, if not throw an error with as much info as possible!
|
||
if (safeCompatibleDCHandle.IsInvalid)
|
||
{
|
||
// Get Exception before the error is lost
|
||
Exception exceptionToThrow = CreateCaptureException("CreateCompatibleDC", captureBounds);
|
||
// throw exception
|
||
throw exceptionToThrow;
|
||
}
|
||
// Create BITMAPINFOHEADER for CreateDIBSection
|
||
BITMAPINFOHEADER bmi = new BITMAPINFOHEADER(captureBounds.Width, captureBounds.Height, 24);
|
||
|
||
// Make sure the last error is set to 0
|
||
Win32.SetLastError(0);
|
||
|
||
// create a bitmap we can copy it to, using GetDeviceCaps to get the width/height
|
||
IntPtr bits0; // not used for our purposes. It returns a pointer to the raw bits that make up the bitmap.
|
||
using (SafeDibSectionHandle safeDibSectionHandle = GDI32.CreateDIBSection(desktopDCHandle, ref bmi, BITMAPINFOHEADER.DIB_RGB_COLORS, out bits0, IntPtr.Zero, 0))
|
||
{
|
||
if (safeDibSectionHandle.IsInvalid)
|
||
{
|
||
// Get Exception before the error is lost
|
||
Exception exceptionToThrow = CreateCaptureException("CreateDIBSection", captureBounds);
|
||
exceptionToThrow.Data.Add("hdcDest", safeCompatibleDCHandle.DangerousGetHandle().ToInt32());
|
||
exceptionToThrow.Data.Add("hdcSrc", desktopDCHandle.DangerousGetHandle().ToInt32());
|
||
|
||
// Throw so people can report the problem
|
||
throw exceptionToThrow;
|
||
}
|
||
// select the bitmap object and store the old handle
|
||
using (safeCompatibleDCHandle.SelectObject(safeDibSectionHandle))
|
||
{
|
||
// bitblt over (make copy)
|
||
GDI32.BitBlt(safeCompatibleDCHandle, 0, 0, captureBounds.Width, captureBounds.Height, desktopDCHandle, captureBounds.X, captureBounds.Y, CopyPixelOperation.SourceCopy | CopyPixelOperation.CaptureBlt);
|
||
}
|
||
|
||
// get a .NET image object for it
|
||
// A suggestion for the "A generic error occurred in GDI+." E_FAIL/0<>80004005 error is to re-try...
|
||
bool success = false;
|
||
ExternalException exception = null;
|
||
for (int i = 0; i < 3; i++)
|
||
{
|
||
try
|
||
{
|
||
// Collect all screens inside this capture
|
||
List<Screen> screensInsideCapture = new List<Screen>();
|
||
foreach (Screen screen in Screen.AllScreens)
|
||
{
|
||
if (screen.Bounds.IntersectsWith(captureBounds))
|
||
{
|
||
screensInsideCapture.Add(screen);
|
||
}
|
||
}
|
||
// Check all all screens are of an equal size
|
||
bool offscreenContent;
|
||
using (Region captureRegion = new Region(captureBounds))
|
||
{
|
||
// Exclude every visible part
|
||
foreach (Screen screen in screensInsideCapture)
|
||
{
|
||
captureRegion.Exclude(screen.Bounds);
|
||
}
|
||
// If the region is not empty, we have "offscreenContent"
|
||
using (Graphics screenGraphics = Graphics.FromHwnd(User32.GetDesktopWindow()))
|
||
{
|
||
offscreenContent = !captureRegion.IsEmpty(screenGraphics);
|
||
}
|
||
}
|
||
// Check if we need to have a transparent background, needed for offscreen content
|
||
if (offscreenContent)
|
||
{
|
||
using (Bitmap tmpBitmap = Image.FromHbitmap(safeDibSectionHandle.DangerousGetHandle()))
|
||
{
|
||
// Create a new bitmap which has a transparent background
|
||
returnBitmap = ImageHelper.CreateEmpty(tmpBitmap.Width, tmpBitmap.Height, PixelFormat.Format32bppArgb, Color.Transparent, tmpBitmap.HorizontalResolution, tmpBitmap.VerticalResolution);
|
||
// Content will be copied here
|
||
using (Graphics graphics = Graphics.FromImage(returnBitmap))
|
||
{
|
||
// For all screens copy the content to the new bitmap
|
||
foreach (Screen screen in Screen.AllScreens)
|
||
{
|
||
Rectangle screenBounds = screen.Bounds;
|
||
// Make sure the bounds are offsetted to the capture bounds
|
||
screenBounds.Offset(-captureBounds.X, -captureBounds.Y);
|
||
graphics.DrawImage(tmpBitmap, screenBounds, screenBounds.X, screenBounds.Y, screenBounds.Width, screenBounds.Height, GraphicsUnit.Pixel);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
else
|
||
{
|
||
// All screens, which are inside the capture, are of equal size
|
||
// assign image to Capture, the image will be disposed there..
|
||
returnBitmap = Image.FromHbitmap(safeDibSectionHandle.DangerousGetHandle());
|
||
}
|
||
// We got through the capture without exception
|
||
success = true;
|
||
break;
|
||
}
|
||
catch (ExternalException ee)
|
||
{
|
||
LOG.Warn("Problem getting bitmap at try " + i + " : ", ee);
|
||
exception = ee;
|
||
}
|
||
}
|
||
if (!success)
|
||
{
|
||
LOG.Error("Still couldn't create Bitmap!");
|
||
if (exception != null)
|
||
{
|
||
throw exception;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
return returnBitmap;
|
||
}
|
||
}
|
||
} |