ShareX/ShareX.UploadersLib/Helpers/EscapeHelper.cs
2023-01-09 23:31:02 +03:00

58 lines
2.3 KiB
C#

#region License Information (GPL v3)
/*
ShareX - A program that allows you to take screenshots and share any file type
Copyright (c) 2007-2023 ShareX Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Optionally you can also view the license at <http://www.gnu.org/licenses/>.
*/
#endregion License Information (GPL v3)
using ShareX.HelpersLib;
using System;
namespace ShareX.UploadersLib
{
public class EscapeHelper
{
public string EscapeCharacter { get; set; } = @"\";
public string EscapeableCharacter { get; set; } = "%";
public bool KeepEscapeCharacter { get; set; }
private string escapeCharacterReserve = Helpers.GetRandomAlphanumeric(32);
private string escapeableCharacterReserve = Helpers.GetRandomAlphanumeric(32);
public string Parse(string input, Func<string, string> action)
{
input = input.Replace(EscapeCharacter + EscapeCharacter, escapeCharacterReserve);
input = input.Replace(EscapeCharacter + EscapeableCharacter, escapeableCharacterReserve);
input = action(input);
if (KeepEscapeCharacter)
{
input = input.Replace(escapeableCharacterReserve, EscapeCharacter + EscapeableCharacter);
input = input.Replace(escapeCharacterReserve, EscapeCharacter + EscapeCharacter);
}
else
{
input = input.Replace(escapeableCharacterReserve, EscapeableCharacter);
input = input.Replace(escapeCharacterReserve, EscapeCharacter);
}
return input;
}
}
}