ShareX/ShareX.ScreenCaptureLib/Forms/ScrollingCaptureForm.ko-KR.resx
2021-08-30 11:12:24 +03:00

228 lines
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XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="resheader">
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<resheader name="resmimetype">
<value>text/microsoft-resx</value>
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<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblTrimBottom.Text" xml:space="preserve">
<value>하단:</value>
</data>
<data name="lblTrimRight.Text" xml:space="preserve">
<value>우단:</value>
</data>
<data name="lblTrimTop.Text" xml:space="preserve">
<value>상단:</value>
</data>
<data name="lblTrimLeft.Text" xml:space="preserve">
<value>좌단:</value>
</data>
<data name="gbTrimEdges.Text" xml:space="preserve">
<value>가장자리 잘라내기</value>
</data>
<data name="lblProcessing.Text" xml:space="preserve">
<value>처리중...</value>
</data>
<data name="tpOutput.Text" xml:space="preserve">
<value>결과물</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - 스크롤 촬영</value>
</data>
<data name="lblScrollDelay.Text" xml:space="preserve">
<value>스크롤 딜레이:</value>
</data>
<data name="lblMaximumScrollCount.Text" xml:space="preserve">
<value>최대 스크롤 수:</value>
</data>
<data name="gbAfterCapture.Text" xml:space="preserve">
<value>스크롤 뒤</value>
</data>
<data name="btnSelectHandle.Text" xml:space="preserve">
<value>스크롤할 창이나 컨트롤 선택...</value>
</data>
<data name="btnCapture.Text" xml:space="preserve">
<value>스크롤 촬영 시작</value>
</data>
<data name="cbRemoveDuplicates.Text" xml:space="preserve">
<value>중복 이미지 제거</value>
</data>
<data name="cbAutoCombine.Text" xml:space="preserve">
<value>오프셋을 추측하고 이미지 취합</value>
</data>
<data name="lblScrollMethod.Text" xml:space="preserve">
<value>스크롤 방법:</value>
</data>
<data name="btnSelectRectangle.Text" xml:space="preserve">
<value>(선택사항) 창 내 사용자 정의 영역 지정...</value>
</data>
<data name="gbBeforeCapture.Text" xml:space="preserve">
<value>촬영 전</value>
</data>
<data name="lblStartDelay.Text" xml:space="preserve">
<value>시작 딜레이:</value>
</data>
<data name="lblScrollTopMethodBeforeCapture.Text" xml:space="preserve">
<value>촬영 전 최상단으로 스크롤하는 방법:</value>
</data>
<data name="cbAutoDetectScrollEnd.Text" xml:space="preserve">
<value>스크롤 끝 감지</value>
</data>
<data name="gbWhileCapturing.Text" xml:space="preserve">
<value>촬영 중</value>
</data>
<data name="lblImageCount.Text" xml:space="preserve">
<value>이미지 갯수:</value>
</data>
<data name="lblIgnoreLast.Text" xml:space="preserve">
<value>마지막 제거:</value>
</data>
<data name="gbImages.Text" xml:space="preserve">
<value>이미지</value>
</data>
<data name="btnResetCombine.Text" xml:space="preserve">
<value>출력 설정 초기화</value>
</data>
<data name="btnGuessCombineAdjustments.Text" xml:space="preserve">
<value>취합 조정사항을 추측하고 취합</value>
</data>
<data name="btnGuessEdges.Text" xml:space="preserve">
<value>가장자리 값을 추측하고 잘라내기</value>
</data>
<data name="gbCombineAdjustments.Text" xml:space="preserve">
<value>취합 조정사항</value>
</data>
<data name="btnStartTask.Text" xml:space="preserve">
<value>촬영 설정에 따라 업로드/저장</value>
</data>
<data name="tpCapture.Text" xml:space="preserve">
<value>촬영</value>
</data>
<data name="lblNote.Text" xml:space="preserve">
<value>ShareX가 정확한 스크롤 촬영물을 만드는 최선의 노력을 하지만, 모든 스크롤에 대해 제대로 된 촬영을 할 수는 없다는 사실을 이해해 주세요. 이미지가 취합될 때 문제점을 일으킬 수 있는 요소로는, 촬영 중 화면 상의 움직임(예: 웹 페이지 상의 GIF 애니메이션)이나, 화면에 고정된 오브젝트(예: 웹 페이지를 스크롤해도 움직이지 않는 사이트 메뉴나 버튼) 등이 있습니다.</value>
</data>
<data name="cbStartSelectionAutomatically.Text" xml:space="preserve">
<value>이 창을 열기 전 촬영 영역 선택을 시작하기</value>
</data>
<data name="cbStartCaptureAutomatically.Text" xml:space="preserve">
<value>촬영 영역 선택 직후 스크롤 촬영을 시작하기</value>
</data>
<data name="lblCombineVertical.Text" xml:space="preserve">
<value>세로값:</value>
</data>
<data name="lblCombineLastVertical.Text" xml:space="preserve">
<value>이전 세로값:</value>
</data>
</root>