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I am not sure about others, but I have around a 2 second delay while attempting to capture a screen region. Coming from puush (a similar application I had a hand in writing) which did not draw screen overlays but instead worked with a live image, this feels very cumbersome. By disabling this option ShareX will not longer render the two darkness levels before displaying the capture form. I have left the default as enabled as to not change the default user experience. As a further suggestion, it may be feasible to do away with the "lightBackgroundBrush" layer, instead replacing it with the original image. This would halve the processing time and still provide the a level of contrast. |
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DiamondRegion.cs | ||
EllipseRegion.cs | ||
FreeHandRegion.cs | ||
PolygonRegion.cs | ||
RectangleAnnotate.cs | ||
RectangleLight.cs | ||
RectangleRegion.cs | ||
RoundedRectangleRegion.cs | ||
Surface.cs | ||
TriangleRegion.cs |