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110 lines
No EOL
3 KiB
C#
110 lines
No EOL
3 KiB
C#
#region License Information (GPL v3)
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/*
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ShareX - A program that allows you to take screenshots and share any file type
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Copyright (C) 2007-2014 ShareX Developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Optionally you can also view the license at <http://www.gnu.org/licenses/>.
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*/
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#endregion License Information (GPL v3)
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using System.Drawing;
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using System.Windows.Forms;
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namespace ScreenCaptureLib
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{
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public static class InputManager
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{
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private static MouseState mouseState = new MouseState();
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private static MouseState oldMouseState;
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public static void Update()
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{
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oldMouseState = mouseState;
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mouseState.Update();
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}
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public static bool IsMouseDown(MouseButtons button)
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{
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return mouseState.Buttons.HasFlag(button);
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}
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public static bool IsBeforeMouseDown(MouseButtons button)
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{
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return oldMouseState.Buttons.HasFlag(button);
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}
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public static bool IsMousePressed(MouseButtons button)
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{
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return IsMouseDown(button) && !IsBeforeMouseDown(button);
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}
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public static bool IsMouseReleased(MouseButtons button)
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{
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return !IsMouseDown(button) && IsBeforeMouseDown(button);
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}
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public static Point MousePosition
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{
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get
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{
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return mouseState.Position;
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}
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}
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public static Point PreviousMousePosition
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{
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get
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{
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return oldMouseState.Position;
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}
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}
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public static Point MousePosition0Based
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{
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get
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{
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return mouseState.ZeroBasedPosition;
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}
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}
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public static Point PreviousMousePosition0Based
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{
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get
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{
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return oldMouseState.ZeroBasedPosition;
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}
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}
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public static Point MouseVelocity
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{
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get
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{
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return new Point(MousePosition0Based.X - PreviousMousePosition0Based.X, MousePosition0Based.Y - PreviousMousePosition0Based.Y);
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}
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}
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public static bool IsMouseMoved
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{
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get
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{
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return MouseVelocity.X != 0 || MouseVelocity.Y != 0;
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}
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}
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}
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} |