mirror of
https://github.com/ShareX/ShareX.git
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299 lines
No EOL
9.3 KiB
C#
299 lines
No EOL
9.3 KiB
C#
#region License Information (GPL v3)
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/*
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ShareX - A program that allows you to take screenshots and share any file type
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Copyright (C) 2008-2014 ShareX Developers
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Optionally you can also view the license at <http://www.gnu.org/licenses/>.
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*/
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#endregion License Information (GPL v3)
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using System;
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using System.Drawing;
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using System.Linq;
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using System.Windows.Forms;
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namespace HelpersLib
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{
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public static class CaptureHelpers
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{
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public static Rectangle GetScreenBounds()
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{
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return SystemInformation.VirtualScreen;
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}
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public static Rectangle GetScreenBounds2()
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{
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Point topLeft = Point.Empty;
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Point bottomRight = Point.Empty;
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foreach (Screen screen in Screen.AllScreens)
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{
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if (screen.Bounds.X < topLeft.X) topLeft.X = screen.Bounds.X;
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if (screen.Bounds.Y < topLeft.Y) topLeft.Y = screen.Bounds.Y;
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if ((screen.Bounds.X + screen.Bounds.Width) > bottomRight.X) bottomRight.X = screen.Bounds.X + screen.Bounds.Width;
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if ((screen.Bounds.Y + screen.Bounds.Height) > bottomRight.Y) bottomRight.Y = screen.Bounds.Y + screen.Bounds.Height;
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}
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return new Rectangle(topLeft.X, topLeft.Y, bottomRight.X + Math.Abs(topLeft.X), bottomRight.Y + Math.Abs(topLeft.Y));
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}
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public static Rectangle GetScreenBounds3()
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{
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Point topLeft = Point.Empty;
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Point bottomRight = Point.Empty;
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foreach (Screen screen in Screen.AllScreens)
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{
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topLeft.X = Math.Min(topLeft.X, screen.Bounds.X);
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topLeft.Y = Math.Min(topLeft.Y, screen.Bounds.Y);
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bottomRight.X = Math.Max(bottomRight.X, screen.Bounds.Right);
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bottomRight.Y = Math.Max(bottomRight.Y, screen.Bounds.Bottom);
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}
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return new Rectangle(topLeft.X, topLeft.Y, bottomRight.X + Math.Abs(topLeft.X), bottomRight.Y + Math.Abs(topLeft.Y));
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}
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public static Rectangle GetScreenBounds4()
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{
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return Screen.AllScreens.Aggregate(Rectangle.Empty, (current, screen) => Rectangle.Union(current, screen.Bounds));
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}
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public static Rectangle GetActiveScreenBounds()
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{
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return Screen.FromPoint(GetCursorPosition()).Bounds;
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}
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public static Rectangle GetScreenBounds0Based()
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{
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return ScreenToClient(GetScreenBounds());
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}
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public static Point ScreenToClient(Point p)
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{
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int screenX = NativeMethods.GetSystemMetrics(SystemMetric.SM_XVIRTUALSCREEN);
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int screenY = NativeMethods.GetSystemMetrics(SystemMetric.SM_YVIRTUALSCREEN);
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return new Point(p.X - screenX, p.Y - screenY);
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}
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public static Rectangle ScreenToClient(Rectangle r)
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{
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return new Rectangle(ScreenToClient(r.Location), r.Size);
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}
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public static Point ClientToScreen(Point p)
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{
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int screenX = NativeMethods.GetSystemMetrics(SystemMetric.SM_XVIRTUALSCREEN);
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int screenY = NativeMethods.GetSystemMetrics(SystemMetric.SM_YVIRTUALSCREEN);
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return new Point(p.X + screenX, p.Y + screenY);
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}
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public static Rectangle ClientToScreen(Rectangle r)
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{
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return new Rectangle(ClientToScreen(r.Location), r.Size);
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}
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public static Point GetCursorPosition()
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{
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POINT point;
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if (NativeMethods.GetCursorPos(out point))
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{
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return (Point)point;
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}
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return Point.Empty;
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}
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public static Point GetZeroBasedMousePosition()
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{
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return ScreenToClient(GetCursorPosition());
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}
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public static void SetCursorPosition(int x, int y)
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{
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NativeMethods.SetCursorPos(x, y);
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}
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public static void SetCursorPosition(Point position)
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{
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SetCursorPosition(position.X, position.Y);
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}
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public static Color GetPixelColor()
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{
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return GetPixelColor(GetCursorPosition());
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}
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public static Color GetPixelColor(int x, int y)
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{
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IntPtr hdc = NativeMethods.GetDC(IntPtr.Zero);
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uint pixel = NativeMethods.GetPixel(hdc, x, y);
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NativeMethods.ReleaseDC(IntPtr.Zero, hdc);
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return Color.FromArgb((int)(pixel & 0x000000FF), (int)(pixel & 0x0000FF00) >> 8, (int)(pixel & 0x00FF0000) >> 16);
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}
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public static Color GetPixelColor(Point position)
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{
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return GetPixelColor(position.X, position.Y);
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}
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public static bool CheckPixelColor(int x, int y, Color color)
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{
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Color targetColor = GetPixelColor(x, y);
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return targetColor.R == color.R && targetColor.G == color.G && targetColor.B == color.B;
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}
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public static bool CheckPixelColor(int x, int y, Color color, byte variation)
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{
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Color targetColor = GetPixelColor(x, y);
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return targetColor.R.IsBetween(color.R - variation, color.R + variation) &&
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targetColor.G.IsBetween(color.G - variation, color.G + variation) &&
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targetColor.B.IsBetween(color.B - variation, color.B + variation);
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}
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public static Rectangle CreateRectangle(int x, int y, int x2, int y2)
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{
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int width, height;
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if (x <= x2)
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{
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width = x2 - x + 1;
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}
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else
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{
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width = x - x2 + 1;
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x = x2;
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}
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if (y <= y2)
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{
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height = y2 - y + 1;
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}
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else
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{
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height = y - y2 + 1;
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y = y2;
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}
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return new Rectangle(x, y, width, height);
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}
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public static Rectangle CreateRectangle(Point pos, Point pos2)
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{
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return CreateRectangle(pos.X, pos.Y, pos2.X, pos2.Y);
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}
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public static Rectangle FixRectangle(int x, int y, int width, int height)
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{
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if (width < 0)
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{
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x += width;
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width = -width;
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}
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if (height < 0)
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{
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y += height;
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height = -height;
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}
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return new Rectangle(x, y, width, height);
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}
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public static Rectangle FixRectangle(Rectangle rect)
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{
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return FixRectangle(rect.X, rect.Y, rect.Width, rect.Height);
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}
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public static Point ProportionalPosition(Point pos, Point pos2)
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{
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Point newPosition = Point.Empty;
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int min;
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if (pos.X < pos2.X)
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{
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if (pos.Y < pos2.Y)
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{
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min = Math.Min(pos2.X - pos.X, pos2.Y - pos.Y);
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newPosition.X = pos.X + min;
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newPosition.Y = pos.Y + min;
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}
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else
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{
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min = Math.Min(pos2.X - pos.X, pos.Y - pos2.Y);
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newPosition.X = pos.X + min;
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newPosition.Y = pos.Y - min;
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}
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}
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else
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{
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if (pos.Y > pos2.Y)
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{
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min = Math.Min(pos.X - pos2.X, pos.Y - pos2.Y);
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newPosition.X = pos.X - min;
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newPosition.Y = pos.Y - min;
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}
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else
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{
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min = Math.Min(pos.X - pos2.X, pos2.Y - pos.Y);
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newPosition.X = pos.X - min;
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newPosition.Y = pos.Y + min;
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}
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}
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return newPosition;
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}
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public static Rectangle GetWindowRectangle(IntPtr handle, bool maximizeFix = true)
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{
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Rectangle rect = Rectangle.Empty;
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if (NativeMethods.IsDWMEnabled())
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{
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Rectangle tempRect;
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if (NativeMethods.GetExtendedFrameBounds(handle, out tempRect))
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{
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rect = tempRect;
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}
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}
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if (rect.IsEmpty)
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{
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rect = NativeMethods.GetWindowRect(handle);
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}
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if (maximizeFix && NativeMethods.IsZoomed(handle))
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{
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rect = NativeMethods.MaximizedWindowFix(handle, rect);
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}
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return rect;
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}
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public static Rectangle EvenRectangleSize(Rectangle rect)
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{
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rect.Width += rect.Width & 1;
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rect.Height += rect.Height & 1;
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return rect;
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}
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}
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} |