ShareX/GreenshotImageEditor/Controls/GreenshotComboBox.cs
2014-09-26 05:43:13 +03:00

119 lines
3.6 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2013 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System.ComponentModel;
using System.Windows.Forms;
namespace GreenshotPlugin.Controls
{
internal class GreenshotComboBox : ComboBox, IGreenshotConfigBindable
{
private Type enumType = null;
private Enum selectedEnum = null;
private string sectionName = "Core";
[Category("Greenshot"), DefaultValue("Core"), Description("Specifies the Ini-Section to map this control with.")]
public string SectionName
{
get
{
return sectionName;
}
set
{
sectionName = value;
}
}
[Category("Greenshot"), DefaultValue(null), Description("Specifies the property name to map the configuration.")]
public string PropertyName
{
get;
set;
}
public GreenshotComboBox()
{
SelectedIndexChanged += delegate
{
StoreSelectedEnum();
};
}
public void SetValue(Enum currentValue)
{
if (currentValue != null)
{
selectedEnum = currentValue;
SelectedItem = currentValue;
}
}
/// <summary>
/// This is a method to popululate the ComboBox
/// with the items from the enumeration
/// </summary>
/// <param name="enumType">TEnum to populate with</param>
public void Populate(Type enumType)
{
// Store the enum-type, so we can work with it
this.enumType = enumType;
var availableValues = Enum.GetValues(enumType);
Items.Clear();
string enumTypeName = enumType.Name;
foreach (var enumValue in availableValues)
{
Items.Add(enumValue);
}
}
/// <summary>
/// Store the selected value internally
/// </summary>
private void StoreSelectedEnum()
{
string enumTypeName = enumType.Name;
string selectedValue = SelectedItem as string;
var availableValues = Enum.GetValues(enumType);
object returnValue = null;
try
{
returnValue = Enum.Parse(enumType, selectedValue);
}
catch (Exception)
{
}
selectedEnum = (Enum)returnValue;
}
/// <summary>
/// Get the selected enum value from the combobox, uses generics
/// </summary>
/// <returns>The enum value of the combobox</returns>
public Enum GetSelectedEnum()
{
return selectedEnum;
}
}
}