mirror of
https://github.com/ShareX/ShareX.git
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307 lines
No EOL
13 KiB
XML
307 lines
No EOL
13 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="lblx264CRF.Text" xml:space="preserve">
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<value>CRF:</value>
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</data>
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<data name="nudx264CRF.ToolTip" xml:space="preserve">
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<value>Factor de rată constantă (CRF): Valoarea poate fi cuprinsă între 0-51, unde 0 este fără pierderi, 30 este valoarea implicită, iar 51 este cea mai proastă valoare posibilă.
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O valoare mai mare înseamnă o calitate proastă, dar o dimensiune redusă a fișierului.</value>
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</data>
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<data name="nudXvidQscale.ToolTip" xml:space="preserve">
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<value>1 fiind cea mai bună calitate/cea mai mare dimensiune a fișierului și 31 fiind cea mai mică calitate/cea mai mică dimensiune a fișierului.</value>
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</data>
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<data name="btnFFmpegBrowse.Text" xml:space="preserve">
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<value>...</value>
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</data>
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<data name="btnHelperDevicesHelp.Text" xml:space="preserve">
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<value>?</value>
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</data>
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<data name="tpAAC.Text" xml:space="preserve">
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<value>AAC</value>
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</data>
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<data name="lblCommandLineArgs.Text" xml:space="preserve">
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<value>Argumente suplimentare pentru linia de comandă:</value>
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</data>
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<data name="tbAMF.Text" xml:space="preserve">
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<value>AMF</value>
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</data>
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<data name="lblAudioCodec.Text" xml:space="preserve">
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<value>Codec audio:</value>
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</data>
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<data name="lblAudioSource.Text" xml:space="preserve">
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<value>Sursă audio:</value>
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</data>
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<data name="lblOpusQuality.Text" xml:space="preserve">
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<value>Rata de biți:</value>
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</data>
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<data name="lblQSVBitrate.Text" xml:space="preserve">
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<value>Rata de biți:</value>
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</data>
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<data name="lblNVENCBitrate.Text" xml:space="preserve">
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<value>Rata de biți:</value>
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</data>
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<data name="lblVP8Bitrate.Text" xml:space="preserve">
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<value>Rata de biți:</value>
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</data>
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<data name="lblAACQuality.Text" xml:space="preserve">
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<value>Rata de biți:</value>
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</data>
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<data name="lblCommandLinePreview.Text" xml:space="preserve">
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<value>Previzualizarea liniei de comandă:</value>
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</data>
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<data name="nudGIFBayerScale.ToolTip" xml:space="preserve">
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<value>Controlează indicele Scalei Bayer, o scară mai mare va afișa mai multe benzi. Valoarea implicită este 2.</value>
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</data>
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<data name="btnCopyPreview.Text" xml:space="preserve">
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<value>Copiați</value>
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</data>
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<data name="tbAACBitrate.ToolTip" xml:space="preserve">
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<value>Prestabilit este 128k.</value>
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</data>
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<data name="tbOpusBitrate.ToolTip" xml:space="preserve">
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<value>Prestabilit este 128k.</value>
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</data>
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<data name="cbGIFStatsMode.ToolTip" xml:space="preserve">
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<value>Prestabilit este full.</value>
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</data>
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<data name="cbGIFDither.ToolTip" xml:space="preserve">
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<value>Prestabilit este sierra2_4a.</value>
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</data>
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<data name="lblGIFDither.Text" xml:space="preserve">
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<value>Mod Dithering:</value>
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</data>
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<data name="cbx264Preset.ToolTip" xml:space="preserve">
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<value>Presetare rapidă = Codificare mai rapidă, dar dimensiune mai mare a fișierului.
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Presetare lentă = Codificare mai lentă, dar dimensiune mai mică a fișierului.
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Pentru codificarea în timp real (de exemplu, înregistrarea ecranului), presetarea trebuie să fie cât mai rapidă posibil.</value>
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</data>
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<data name="lblFFmpegPath.Text" xml:space="preserve">
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<value>Calea FFmpeg:</value>
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</data>
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<data name="pbx264PresetWarning.ToolTip" xml:space="preserve">
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<value>Pentru codificarea în timp real, cum ar fi înregistrarea ecranului, se recomandă selectarea unei presetări rapide.
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În caz contrar, nu poate ține pasul cu înregistrarea și se vor produce multe scăderi de cadre.</value>
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</data>
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<data name="tpGIF.Text" xml:space="preserve">
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<value>GIF</value>
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</data>
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<data name="btnInstallHelperDevices.Text" xml:space="preserve">
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<value>Instalare dispozitive de înregistrare</value>
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</data>
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<data name="lblHelperDevices.Text" xml:space="preserve">
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<value>Instalează sursa video/audio "screen-capture-recorder" și "virtual-audio-capturer".</value>
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</data>
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<data name="lblQSVBitrateK.Text" xml:space="preserve">
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<value>kbit/s</value>
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</data>
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<data name="lblNVENCBitrateK.Text" xml:space="preserve">
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<value>kbit/s</value>
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</data>
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<data name="lblVP8BitrateK.Text" xml:space="preserve">
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<value>kbit/s</value>
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</data>
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<data name="lblx264BitrateK.Text" xml:space="preserve">
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<value>kbit/s</value>
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</data>
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<data name="tpMP3.Text" xml:space="preserve">
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<value>MP3</value>
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</data>
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<data name="tpNVENC.Text" xml:space="preserve">
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<value>NVENC</value>
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</data>
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<data name="tpOpus.Text" xml:space="preserve">
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<value>Opus</value>
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</data>
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<data name="lblGIFStatsMode.Text" xml:space="preserve">
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<value>Mod paletă:</value>
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</data>
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<data name="lblx264Preset.Text" xml:space="preserve">
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<value>Presetare:</value>
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</data>
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<data name="lblNVENCPreset.Text" xml:space="preserve">
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<value>Presetare:</value>
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</data>
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<data name="lblQSVPreset.Text" xml:space="preserve">
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<value>Presetare:</value>
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</data>
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<data name="lblMP3Quality.Text" xml:space="preserve">
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<value>Calitate:</value>
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</data>
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<data name="lblVorbisQuality.Text" xml:space="preserve">
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<value>Calitate:</value>
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</data>
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<data name="lblAMFQuality.Text" xml:space="preserve">
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<value>Calitate:</value>
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</data>
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<data name="tbQSV.Text" xml:space="preserve">
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<value>QuickSync</value>
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</data>
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<data name="tbVorbis_qscale.ToolTip" xml:space="preserve">
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<value>Intervalul este 0-10, unde 10 reprezintă cea mai bună calitate. 3-6 este un interval bun pentru a încerca. Valoarea implicită este 3.</value>
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</data>
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<data name="tbMP3_qscale.ToolTip" xml:space="preserve">
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<value>Intervalul este 0-9, unde o valoare mai mică reprezintă o calitate mai bună. 0-3 va produce în mod normal rezultate transparente, 4 (valoarea implicită) ar trebui să fie aproape de transparența percepută, iar 6 produce o calitate "acceptabilă".</value>
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</data>
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<data name="btnRefreshSources.Text" xml:space="preserve">
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<value>Reîmprosătare</value>
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</data>
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<data name="$this.Text" xml:space="preserve">
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<value>ShareX - Opțiuni înregistrare exran</value>
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</data>
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<data name="btnTest.Text" xml:space="preserve">
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<value>Test cu CMD</value>
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</data>
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<data name="pbAudioCodecWarning.ToolTip" xml:space="preserve">
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<value>Acest codec audio nu este acceptat de containerul video selectat.</value>
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</data>
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<data name="lblAMFUsage.Text" xml:space="preserve">
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<value>Utilizare:</value>
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</data>
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<data name="cbx264UseBitrate.Text" xml:space="preserve">
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<value>Utilizare rata de biți</value>
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</data>
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<data name="cbCustomCommands.Text" xml:space="preserve">
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<value>Utilizare comandă particularizată</value>
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</data>
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<data name="cbOverrideFFmpegPath.Text" xml:space="preserve">
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<value>Utilizare cale particularizată</value>
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</data>
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<data name="lblXvidQscale.Text" xml:space="preserve">
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<value>Rată de biți variabilă:</value>
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</data>
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<data name="lblCodec.Text" xml:space="preserve">
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<value>Codec video:</value>
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</data>
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<data name="lblVideoSource.Text" xml:space="preserve">
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<value>Sursă video:</value>
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</data>
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<data name="tpVorbis.Text" xml:space="preserve">
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<value>Vorbis</value>
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</data>
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<data name="tpVpx.Text" xml:space="preserve">
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<value>VP8</value>
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</data>
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<data name="tpX264.Text" xml:space="preserve">
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<value>x264 / x265</value>
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</data>
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<data name="tpXvid.Text" xml:space="preserve">
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<value>Xvid</value>
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</data>
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</root> |