ShareX/ShareX.ImageEffectsLib/Adjustments/MatrixColor.cs
2024-01-03 02:57:14 +03:00

102 lines
3.2 KiB
C#

#region License Information (GPL v3)
/*
ShareX - A program that allows you to take screenshots and share any file type
Copyright (c) 2007-2024 ShareX Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Optionally you can also view the license at <http://www.gnu.org/licenses/>.
*/
#endregion License Information (GPL v3)
using ShareX.HelpersLib;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Imaging;
namespace ShareX.ImageEffectsLib
{
[Description("Color matrix")]
internal class MatrixColor : ImageEffect
{
[DefaultValue(1f), Description("Red = (Red * Rr) + (Green * Rg) + (Blue * Rb) + (Alpha * Ra) + Ro")]
public float Rr { get; set; }
[DefaultValue(0f)]
public float Rg { get; set; }
[DefaultValue(0f)]
public float Rb { get; set; }
[DefaultValue(0f)]
public float Ra { get; set; }
[DefaultValue(0f)]
public float Ro { get; set; }
[DefaultValue(0f)]
public float Gr { get; set; }
[DefaultValue(1f)]
public float Gg { get; set; }
[DefaultValue(0f)]
public float Gb { get; set; }
[DefaultValue(0f)]
public float Ga { get; set; }
[DefaultValue(0f)]
public float Go { get; set; }
[DefaultValue(0f)]
public float Br { get; set; }
[DefaultValue(0f)]
public float Bg { get; set; }
[DefaultValue(1f)]
public float Bb { get; set; }
[DefaultValue(0f)]
public float Ba { get; set; }
[DefaultValue(0f)]
public float Bo { get; set; }
[DefaultValue(0f)]
public float Ar { get; set; }
[DefaultValue(0f)]
public float Ag { get; set; }
[DefaultValue(0f)]
public float Ab { get; set; }
[DefaultValue(1f)]
public float Aa { get; set; }
[DefaultValue(0f)]
public float Ao { get; set; }
public MatrixColor()
{
this.ApplyDefaultPropertyValues();
}
public override Bitmap Apply(Bitmap bmp)
{
ColorMatrix colorMatrix = new ColorMatrix(new[]
{
new float[] { Rr, Gr, Br, Ar, 0 },
new float[] { Rg, Gg, Bg, Ag, 0 },
new float[] { Rb, Gb, Bb, Ab, 0 },
new float[] { Ra, Ga, Ba, Aa, 0 },
new float[] { Ro, Go, Bo, Ao, 1 }
});
using (bmp)
{
return colorMatrix.Apply(bmp);
}
}
}
}