ShareX/Greenshot.ImageEditor/Memento/TextChangeMemento.cs
campbeb 2c35af0592 Merge Greenshot changes through 22 May 2016
Merge commits from Greenshot up through
bd71f47e95a46642fe6a83bdd76cc4d2a7eed7c2.

Some bug fixes, but mostly structural cleanup.
2016-05-22 11:17:02 -04:00

80 lines
2.5 KiB
C#

/*
* Greenshot - a free and open source screenshot tool
* Copyright (C) 2007-2015 Thomas Braun, Jens Klingen, Robin Krom
*
* For more information see: http://getgreenshot.org/
* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 1 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using Greenshot.Drawing;
using System;
namespace Greenshot.Memento
{
/// <summary>
/// The TextChangeMemento makes it possible to undo-redo an IDrawableContainer move
/// </summary>
public class TextChangeMemento : IMemento
{
private TextContainer textContainer;
private readonly string oldText;
public TextChangeMemento(TextContainer textContainer)
{
this.textContainer = textContainer;
oldText = textContainer.Text;
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
textContainer = null;
}
}
public bool Merge(IMemento otherMemento)
{
TextChangeMemento other = otherMemento as TextChangeMemento;
if (other != null)
{
if (other.textContainer.Equals(textContainer))
{
// Match, do not store anything as the initial state is what we want.
return true;
}
}
return false;
}
public IMemento Restore()
{
// Before
textContainer.Invalidate();
TextChangeMemento oldState = new TextChangeMemento(textContainer);
textContainer.ChangeText(oldText, false);
// After
textContainer.Invalidate();
return oldState;
}
}
}