#region License Information (GPL v3) /* ShareX - A program that allows you to take screenshots and share any file type Copyright (c) 2007-2024 ShareX Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Optionally you can also view the license at . */ #endregion License Information (GPL v3) using System.Drawing; using System.Windows.Forms; namespace ShareX.ScreenCaptureLib { public class InputManager { public Point MousePosition => mouseState.Position; public Point PreviousMousePosition => oldMouseState.Position; public Point ClientMousePosition => mouseState.ClientPosition; public Point PreviousClientMousePosition => oldMouseState.ClientPosition; public Point MouseVelocity => new Point(ClientMousePosition.X - PreviousClientMousePosition.X, ClientMousePosition.Y - PreviousClientMousePosition.Y); public bool IsMouseMoved => MouseVelocity.X != 0 || MouseVelocity.Y != 0; private MouseState mouseState = new MouseState(); private MouseState oldMouseState; public void Update(Control control) { oldMouseState = mouseState; mouseState.Update(control); } public bool IsMouseDown(MouseButtons button) { return mouseState.Buttons.HasFlag(button); } public bool IsBeforeMouseDown(MouseButtons button) { return oldMouseState.Buttons.HasFlag(button); } public bool IsMousePressed(MouseButtons button) { return IsMouseDown(button) && !IsBeforeMouseDown(button); } public bool IsMouseReleased(MouseButtons button) { return !IsMouseDown(button) && IsBeforeMouseDown(button); } } }