#region License Information (GPL v3) /* ShareX - A program that allows you to take screenshots and share any file type Copyright (c) 2007-2024 ShareX Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Optionally you can also view the license at . */ #endregion License Information (GPL v3) using System; using System.Collections.Concurrent; using System.Drawing; using System.Threading; namespace ShareX.ScreenCaptureLib { public abstract class ImageCache : IDisposable { public bool IsWorking { get; protected set; } public ScreenRecordingOptions Options { get; set; } protected Thread task; protected BlockingCollection imageQueue; public ImageCache() { imageQueue = new BlockingCollection(); } public void AddImageAsync(Image img) { if (!IsWorking) { StartConsumerThread(); } imageQueue.Add(img); } protected virtual void StartConsumerThread() { if (!IsWorking) { IsWorking = true; task = new Thread(() => { try { while (!imageQueue.IsCompleted) { Image img = null; try { img = imageQueue.Take(); if (img != null) { //using (new DebugTimer("WriteFrame")) WriteFrame(img); } } catch (InvalidOperationException) { } finally { if (img != null) img.Dispose(); } } } finally { IsWorking = false; } }); task.Start(); } } protected abstract void WriteFrame(Image img); public void Finish() { if (IsWorking) { imageQueue.CompleteAdding(); task.Join(); } Dispose(); } public virtual void Dispose() { if (imageQueue != null) { imageQueue.Dispose(); } } } }