#region License Information (GPL v3) /* ShareX - A program that allows you to take screenshots and share any file type Copyright (c) 2007-2024 ShareX Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Optionally you can also view the license at . */ #endregion License Information (GPL v3) using ShareX.HelpersLib; using System.ComponentModel; using System.Drawing; namespace ShareX.ImageEffectsLib { [Description("Convolution matrix")] internal class MatrixConvolution : ImageEffect { [DefaultValue(0)] public int X0Y0 { get; set; } [DefaultValue(0)] public int X1Y0 { get; set; } [DefaultValue(0)] public int X2Y0 { get; set; } [DefaultValue(0)] public int X0Y1 { get; set; } [DefaultValue(1)] public int X1Y1 { get; set; } [DefaultValue(0)] public int X2Y1 { get; set; } [DefaultValue(0)] public int X0Y2 { get; set; } [DefaultValue(0)] public int X1Y2 { get; set; } [DefaultValue(0)] public int X2Y2 { get; set; } [DefaultValue(1.0)] public double Factor { get; set; } [DefaultValue((byte)0)] public byte Offset { get; set; } public MatrixConvolution() { this.ApplyDefaultPropertyValues(); } public override Bitmap Apply(Bitmap bmp) { using (bmp) { ConvolutionMatrix cm = new ConvolutionMatrix(); cm[0, 0] = X0Y0 / Factor; cm[0, 1] = X1Y0 / Factor; cm[0, 2] = X2Y0 / Factor; cm[1, 0] = X0Y1 / Factor; cm[1, 1] = X1Y1 / Factor; cm[1, 2] = X2Y1 / Factor; cm[2, 0] = X0Y2 / Factor; cm[2, 1] = X1Y2 / Factor; cm[2, 2] = X2Y2 / Factor; cm.Offset = Offset; return cm.Apply(bmp); } } } }