#region License Information (GPL v3) /* ShareX - A program that allows you to take screenshots and share any file type Copyright (c) 2007-2022 ShareX Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Optionally you can also view the license at . */ #endregion License Information (GPL v3) using ShareX.HelpersLib; using System.ComponentModel; using System.Drawing; using System.Drawing.Imaging; namespace ShareX.ImageEffectsLib { [Description("Color matrix")] internal class MatrixColor : ImageEffect { [DefaultValue(1f), Description("Red = (Red * Rr) + (Green * Rg) + (Blue * Rb) + (Alpha * Ra) + Ro")] public float Rr { get; set; } [DefaultValue(0f)] public float Rg { get; set; } [DefaultValue(0f)] public float Rb { get; set; } [DefaultValue(0f)] public float Ra { get; set; } [DefaultValue(0f)] public float Ro { get; set; } [DefaultValue(0f)] public float Gr { get; set; } [DefaultValue(1f)] public float Gg { get; set; } [DefaultValue(0f)] public float Gb { get; set; } [DefaultValue(0f)] public float Ga { get; set; } [DefaultValue(0f)] public float Go { get; set; } [DefaultValue(0f)] public float Br { get; set; } [DefaultValue(0f)] public float Bg { get; set; } [DefaultValue(1f)] public float Bb { get; set; } [DefaultValue(0f)] public float Ba { get; set; } [DefaultValue(0f)] public float Bo { get; set; } [DefaultValue(0f)] public float Ar { get; set; } [DefaultValue(0f)] public float Ag { get; set; } [DefaultValue(0f)] public float Ab { get; set; } [DefaultValue(1f)] public float Aa { get; set; } [DefaultValue(0f)] public float Ao { get; set; } public MatrixColor() { this.ApplyDefaultPropertyValues(); } public override Bitmap Apply(Bitmap bmp) { ColorMatrix colorMatrix = new ColorMatrix(new[] { new float[] { Rr, Gr, Br, Ar, 0 }, new float[] { Rg, Gg, Bg, Ag, 0 }, new float[] { Rb, Gb, Bb, Ab, 0 }, new float[] { Ra, Ga, Ba, Aa, 0 }, new float[] { Ro, Go, Bo, Ao, 1 } }); using (bmp) { return colorMatrix.Apply(bmp); } } } }