#region License Information (GPL v3)
/*
ShareX - A program that allows you to take screenshots and share any file type
Copyright (c) 2007-2015 ShareX Team
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Optionally you can also view the license at .
*/
#endregion License Information (GPL v3)
using ShareX.HelpersLib;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing.Design;
namespace ShareX.IRCLib
{
public class IRCInfo : SettingsBase
{
[Description("IRC server address."), DefaultValue("chat.freenode.net")]
public string Server { get; set; } = "chat.freenode.net";
[Description("IRC server port."), DefaultValue(6667)]
public int Port { get; set; } = 6667;
[Description("IRC server password."), PasswordPropertyText(true)]
public string Password { get; set; }
[Description("Nickname.")]
public string Nickname { get; set; }
[Description("Username."), DefaultValue("username")]
public string Username { get; set; } = "username";
[Description("Realname."), DefaultValue("realname")]
public string Realname { get; set; } = "realname";
[Description("IRC invisible mode."), DefaultValue(true)]
public bool Invisible { get; set; } = true;
[Description("When disconnected from server auto reconnect."), DefaultValue(true)]
public bool AutoReconnect { get; set; } = true;
[Description("Wait specific milliseconds before reconnecting."), DefaultValue(5000)]
public int AutoReconnectDelay { get; set; } = 5000;
[Description("When got kicked auto rejoin channel."), DefaultValue(false)]
public bool AutoRejoinOnKick { get; set; }
[Description("Don't show 'Message of the day' text."), DefaultValue(true)]
public bool SuppressMOTD { get; set; } = true;
[Description("When you disconnect what message gonna show to other people."), DefaultValue("Leaving")]
public string QuitReason { get; set; } = "Leaving";
[Description("When connected these commands will automatically execute."),
Editor("System.Windows.Forms.Design.StringCollectionEditor,System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", typeof(UITypeEditor))]
public List ConnectCommands { get; set; } = new List();
[Description("When connected automatically will join these channels."),
Editor("System.Windows.Forms.Design.StringCollectionEditor,System.Design, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", typeof(UITypeEditor))]
public List AutoJoinChannels { get; set; } = new List() { "#ShareX" };
[Description("Wait identify confirmation before auto join channels."), DefaultValue(false)]
public bool AutoJoinWaitIdentify { get; set; }
[Description("Enable/Disable auto response system which using AutoResponseList."), DefaultValue(false)]
public bool AutoResponse { get; set; }
[Description("After successful auto response match how much milliseconds wait for next auto response. Delay independant per message."), DefaultValue(10000)]
public int AutoResponseDelay { get; set; } = 10000;
[Description("When specific message written in channel automatically will response with your message.")]
public List AutoResponseList { get; set; } = new List();
public string GetAutoResponses()
{
List messages = new List();
foreach (AutoResponseInfo autoResponseInfo in AutoResponseList)
{
if (autoResponseInfo.Messages.Count > 1)
{
messages.Add($"[{string.Join(", ", autoResponseInfo.Messages)}]");
}
else if (autoResponseInfo.Messages.Count == 1)
{
messages.Add(autoResponseInfo.Messages[0]);
}
}
return string.Join(", ", messages);
}
}
}