/* * Greenshot - a free and open source screenshot tool * Copyright (C) 2007-2013 Thomas Braun, Jens Klingen, Robin Krom * * For more information see: http://getgreenshot.org/ * The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Greenshot.Configuration; using Greenshot.Drawing; using Greenshot.Plugin.Drawing; using System; namespace Greenshot.Memento { /// /// The DeleteElementMemento makes it possible to undo deleting an element /// public class DeleteElementMemento : IMemento { private IDrawableContainer drawableContainer; private Surface surface; public DeleteElementMemento(Surface surface, IDrawableContainer drawableContainer) { this.surface = surface; this.drawableContainer = drawableContainer; } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } protected virtual void Dispose(bool disposing) { if (disposing) { if (drawableContainer != null) { drawableContainer.Dispose(); drawableContainer = null; } } } public LangKey ActionLanguageKey { get { //return LangKey.editor_deleteelement; return LangKey.none; } } public bool Merge(IMemento otherMemento) { return false; } public IMemento Restore() { // Before drawableContainer.Invalidate(); AddElementMemento oldState = new AddElementMemento(surface, drawableContainer); surface.AddElement(drawableContainer, false); // The container has a selected flag which represents the state at the moment it was deleted. if (drawableContainer.Selected) { surface.SelectElement(drawableContainer); } // After drawableContainer.Invalidate(); return oldState; } } }