#region License Information (GPL v3) /* ShareX - A program that allows you to take screenshots and share any file type Copyright (c) 2007-2016 ShareX Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Optionally you can also view the license at . */ #endregion License Information (GPL v3) using System; using System.Collections.Generic; using System.Drawing; using System.Linq; namespace ShareX.HelpersLib { public static class ColorHelpers { public static double ValidColor(double number) { return number.Between(0, 1); } public static int ValidColor(int number) { return number.Between(0, 255); } public static byte ValidColor(byte number) { return number.Between(0, 255); } #region Convert Color to ... public static string ColorToHex(Color color, ColorFormat format = ColorFormat.RGB) { switch (format) { default: case ColorFormat.RGB: return string.Format("{0:X2}{1:X2}{2:X2}", color.R, color.G, color.B); case ColorFormat.RGBA: return string.Format("{0:X2}{1:X2}{2:X2}{3:X2}", color.R, color.G, color.B, color.A); case ColorFormat.ARGB: return string.Format("{0:X2}{1:X2}{2:X2}{3:X2}", color.A, color.R, color.G, color.B); } } public static int ColorToDecimal(Color color, ColorFormat format = ColorFormat.RGB) { switch (format) { default: case ColorFormat.RGB: return color.R << 16 | color.G << 8 | color.B; case ColorFormat.RGBA: return color.R << 24 | color.G << 16 | color.B << 8 | color.A; case ColorFormat.ARGB: return color.A << 24 | color.R << 16 | color.G << 8 | color.B; } } public static HSB ColorToHSB(Color color) { HSB hsb = new HSB(); int Max, Min; if (color.R > color.G) { Max = color.R; Min = color.G; } else { Max = color.G; Min = color.R; } if (color.B > Max) Max = color.B; else if (color.B < Min) Min = color.B; int Diff = Max - Min; hsb.Brightness = (double)Max / 255; if (Max == 0) hsb.Saturation = 0; else hsb.Saturation = (double)Diff / Max; double q; if (Diff == 0) q = 0; else q = (double)60 / Diff; if (Max == color.R) { if (color.G < color.B) hsb.Hue = (360 + q * (color.G - color.B)) / 360; else hsb.Hue = q * (color.G - color.B) / 360; } else if (Max == color.G) hsb.Hue = (120 + q * (color.B - color.R)) / 360; else if (Max == color.B) hsb.Hue = (240 + q * (color.R - color.G)) / 360; else hsb.Hue = 0.0; hsb.Alpha = color.A; return hsb; } public static CMYK ColorToCMYK(Color color) { if (color.R == 0 && color.G == 0 && color.B == 0) { return new CMYK(0, 0, 0, 1, color.A); } double c = 1 - (color.R / 255d); double m = 1 - (color.G / 255d); double y = 1 - (color.B / 255d); double k = Math.Min(c, Math.Min(m, y)); c = (c - k) / (1 - k); m = (m - k) / (1 - k); y = (y - k) / (1 - k); return new CMYK(c, m, y, k, color.A); } #endregion Convert Color to ... #region Convert Hex to ... public static Color HexToColor(string hex, ColorFormat format = ColorFormat.RGB) { if (string.IsNullOrEmpty(hex)) { return Color.Empty; } if (hex[0] == '#') { hex = hex.Remove(0, 1); } if (((format == ColorFormat.RGBA || format == ColorFormat.ARGB) && hex.Length != 8) || (format == ColorFormat.RGB && hex.Length != 6)) { return Color.Empty; } int r, g, b, a; switch (format) { default: case ColorFormat.RGB: r = HexToDecimal(hex.Substring(0, 2)); g = HexToDecimal(hex.Substring(2, 2)); b = HexToDecimal(hex.Substring(4, 2)); a = 255; break; case ColorFormat.RGBA: r = HexToDecimal(hex.Substring(0, 2)); g = HexToDecimal(hex.Substring(2, 2)); b = HexToDecimal(hex.Substring(4, 2)); a = HexToDecimal(hex.Substring(6, 2)); break; case ColorFormat.ARGB: a = HexToDecimal(hex.Substring(0, 2)); r = HexToDecimal(hex.Substring(2, 2)); g = HexToDecimal(hex.Substring(4, 2)); b = HexToDecimal(hex.Substring(6, 2)); break; } return Color.FromArgb(a, r, g, b); } public static int HexToDecimal(string hex) { return Convert.ToInt32(hex, 16); } #endregion Convert Hex to ... #region Convert Decimal to ... public static Color DecimalToColor(int dec, ColorFormat format = ColorFormat.RGB) { switch (format) { default: case ColorFormat.RGB: return Color.FromArgb((dec >> 16) & 0xFF, (dec >> 8) & 0xFF, dec & 0xFF); case ColorFormat.RGBA: return Color.FromArgb(dec & 0xFF, (dec >> 24) & 0xFF, (dec >> 16) & 0xFF, (dec >> 8) & 0xFF); case ColorFormat.ARGB: return Color.FromArgb((dec >> 24) & 0xFF, (dec >> 16) & 0xFF, (dec >> 8) & 0xFF, dec & 0xFF); } } public static string DecimalToHex(int dec) { return dec.ToString("X6"); } #endregion Convert Decimal to ... #region Convert HSB to ... public static Color HSBToColor(HSB hsb) { int Mid; int Max = (int)Math.Round(hsb.Brightness * 255); int Min = (int)Math.Round((1.0 - hsb.Saturation) * (hsb.Brightness / 1.0) * 255); double q = (double)(Max - Min) / 255; if (hsb.Hue >= 0 && hsb.Hue <= (double)1 / 6) { Mid = (int)Math.Round(((hsb.Hue - 0) * q) * 1530 + Min); return Color.FromArgb(hsb.Alpha, Max, Mid, Min); } if (hsb.Hue <= (double)1 / 3) { Mid = (int)Math.Round(-((hsb.Hue - (double)1 / 6) * q) * 1530 + Max); return Color.FromArgb(hsb.Alpha, Mid, Max, Min); } if (hsb.Hue <= 0.5) { Mid = (int)Math.Round(((hsb.Hue - (double)1 / 3) * q) * 1530 + Min); return Color.FromArgb(hsb.Alpha, Min, Max, Mid); } if (hsb.Hue <= (double)2 / 3) { Mid = (int)Math.Round(-((hsb.Hue - 0.5) * q) * 1530 + Max); return Color.FromArgb(hsb.Alpha, Min, Mid, Max); } if (hsb.Hue <= (double)5 / 6) { Mid = (int)Math.Round(((hsb.Hue - (double)2 / 3) * q) * 1530 + Min); return Color.FromArgb(hsb.Alpha, Mid, Min, Max); } if (hsb.Hue <= 1.0) { Mid = (int)Math.Round(-((hsb.Hue - (double)5 / 6) * q) * 1530 + Max); return Color.FromArgb(hsb.Alpha, Max, Min, Mid); } return Color.FromArgb(hsb.Alpha, 0, 0, 0); } #endregion Convert HSB to ... #region Convert CMYK to ... public static Color CMYKToColor(CMYK cmyk) { if (cmyk.Cyan == 0 && cmyk.Magenta == 0 && cmyk.Yellow == 0 && cmyk.Key == 1) { return Color.FromArgb(cmyk.Alpha, 0, 0, 0); } double c = cmyk.Cyan * (1 - cmyk.Key) + cmyk.Key; double m = cmyk.Magenta * (1 - cmyk.Key) + cmyk.Key; double y = cmyk.Yellow * (1 - cmyk.Key) + cmyk.Key; int r = (int)Math.Round((1 - c) * 255); int g = (int)Math.Round((1 - m) * 255); int b = (int)Math.Round((1 - y) * 255); return Color.FromArgb(cmyk.Alpha, r, g, b); } #endregion Convert CMYK to ... public static Color RandomColor() { return Color.FromArgb(MathHelpers.Random(255), MathHelpers.Random(255), MathHelpers.Random(255)); } public static Color ParseColor(string color) { if (color.StartsWith("#")) { return HexToColor(color); } if (color.Contains(',')) { int[] colors = color.Split(',').Select(x => int.Parse(x.Trim())).ToArray(); if (colors.Length == 3) { return Color.FromArgb(colors[0], colors[1], colors[2]); } if (colors.Length == 4) { return Color.FromArgb(colors[0], colors[1], colors[2], colors[3]); } } return Color.FromName(color); } public static Color Mix(List colors) { int a = 0; int r = 0; int g = 0; int b = 0; int count = 0; foreach (Color color in colors) { if (!color.Equals(Color.Empty)) { a += color.A; r += color.R; g += color.G; b += color.B; count++; } } if (count == 0) { return Color.Empty; } return Color.FromArgb(a / count, r / count, g / count, b / count); } public static int PerceivedBrightness(Color c) { return (int)Math.Sqrt( c.R * c.R * .299 + c.G * c.G * .587 + c.B * c.B * .114); } public static Color VisibleTextColor(Color c) { return PerceivedBrightness(c) > 130 ? Color.Black : Color.White; } public static Color Lerp(Color from, Color to, float amount) { return Color.FromArgb((int)MathHelpers.Lerp(from.R, to.R, amount), (int)MathHelpers.Lerp(from.G, to.G, amount), (int)MathHelpers.Lerp(from.B, to.B, amount)); } } }