/* * Greenshot - a free and open source screenshot tool * Copyright (C) 2007-2015 Thomas Braun, Jens Klingen, Robin Krom * * For more information see: http://getgreenshot.org/ * The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using Greenshot.Drawing.Fields; using Greenshot.Helpers; using Greenshot.Plugin.Drawing; using GreenshotPlugin.Core; using System; using System.Collections.Generic; using System.Drawing; namespace Greenshot.Drawing.Filters { [Serializable()] public class PixelizationFilter : AbstractFilter { public PixelizationFilter(DrawableContainer parent) : base(parent) { AddField(GetType(), FieldType.PIXEL_SIZE, 7); } public override void Apply(Graphics graphics, Bitmap applyBitmap, Rectangle rect, RenderMode renderMode) { int pixelSize = GetFieldValueAsInt(FieldType.PIXEL_SIZE); ImageHelper.CreateIntersectRectangle(applyBitmap.Size, rect, Invert); if (pixelSize <= 1 || rect.Width == 0 || rect.Height == 0) { // Nothing to do return; } if (rect.Width < pixelSize) { pixelSize = rect.Width; } if (rect.Height < pixelSize) { pixelSize = rect.Height; } using (IFastBitmap dest = FastBitmap.CreateCloneOf(applyBitmap, rect)) { using (IFastBitmap src = FastBitmap.Create(applyBitmap, rect)) { List colors = new List(); int halbPixelSize = pixelSize / 2; for (int y = src.Top - halbPixelSize; y < src.Bottom + halbPixelSize; y = y + pixelSize) { for (int x = src.Left - halbPixelSize; x <= src.Right + halbPixelSize; x = x + pixelSize) { colors.Clear(); for (int yy = y; yy < y + pixelSize; yy++) { if (yy >= src.Top && yy < src.Bottom) { for (int xx = x; xx < x + pixelSize; xx++) { if (xx >= src.Left && xx < src.Right) { colors.Add(src.GetColorAt(xx, yy)); } } } } Color currentAvgColor = Colors.Mix(colors); for (int yy = y; yy <= y + pixelSize; yy++) { if (yy >= src.Top && yy < src.Bottom) { for (int xx = x; xx <= x + pixelSize; xx++) { if (xx >= src.Left && xx < src.Right) { dest.SetColorAt(xx, yy, currentAvgColor); } } } } } } } dest.DrawTo(graphics, rect.Location); } } } }