#region License Information (GPL v3) /* ShareX - A program that allows you to take screenshots and share any file type Copyright (c) 2007-2016 ShareX Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Optionally you can also view the license at . */ #endregion License Information (GPL v3) using ShareX.HelpersLib; using System; using System.Diagnostics; using System.Drawing; namespace ShareX.ScreenCaptureLib { internal class TextAnimation { public string Text { get; private set; } public Point Position { get; set; } private double opacity; public double Opacity { get { return opacity; } private set { opacity = value.Between(0, 1); } } public TimeSpan Duration { get; private set; } = TimeSpan.Zero; public TimeSpan FadeInDuration { get; private set; } = TimeSpan.Zero; public TimeSpan FadeOutDuration { get; private set; } = TimeSpan.Zero; public TimeSpan TotalDuration => FadeInDuration + Duration + FadeOutDuration; public bool Active => timer.IsRunning && timer.Elapsed <= TotalDuration; private Stopwatch timer = new Stopwatch(); public TextAnimation(TimeSpan duration) { Duration = duration; } public TextAnimation(TimeSpan duration, TimeSpan fadeInDuration, TimeSpan fadeOutDuration) { Duration = duration; FadeInDuration = fadeInDuration; FadeOutDuration = fadeOutDuration; } public void Start(string text) { Text = text; timer.Restart(); } public void Stop() { timer.Stop(); } public bool Update() { if (Active) { if (timer.Elapsed < FadeInDuration) { Opacity = timer.Elapsed.TotalMilliseconds / FadeInDuration.TotalMilliseconds; } else { Opacity = 1 - (timer.Elapsed - (FadeInDuration + Duration)).TotalMilliseconds / FadeOutDuration.TotalMilliseconds; } if (Opacity == 0) { timer.Stop(); } else { return true; } } return false; } } }