/* * Greenshot - a free and open source screenshot tool * Copyright (C) 2007-2015 Thomas Braun, Jens Klingen, Robin Krom * * For more information see: http://getgreenshot.org/ * The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using GreenshotPlugin.Controls; using System; using System.ComponentModel; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms; namespace Greenshot.Controls { /// /// Description of ColorButton. /// internal class ColorButton : Button, IGreenshotLanguageBindable { public event PropertyChangedEventHandler PropertyChanged; private Color selectedColor = Color.White; [Category("Greenshot"), DefaultValue(null), Description("Specifies key of the language file to use when displaying the text.")] public string LanguageKey { get; set; } public ColorButton() { Click += ColorButtonClick; } public Color SelectedColor { get { return selectedColor; } set { selectedColor = value; Brush brush; if (value != Color.Transparent) { brush = new SolidBrush(value); } else { brush = new HatchBrush(HatchStyle.Percent50, Color.White, Color.Gray); } if (Image != null) { using (Graphics graphics = Graphics.FromImage(Image)) { graphics.FillRectangle(brush, new Rectangle(4, 17, 16, 3)); } } // cleanup GDI Object brush.Dispose(); Invalidate(); } } private void ColorButtonClick(object sender, EventArgs e) { ColorDialog colorDialog = ColorDialog.GetInstance(); colorDialog.Color = SelectedColor; // Using the parent to make sure the dialog doesn't show on another window colorDialog.ShowDialog(Parent.Parent); if (colorDialog.DialogResult != DialogResult.Cancel) { if (!colorDialog.Color.Equals(SelectedColor)) { SelectedColor = colorDialog.Color; if (PropertyChanged != null) { PropertyChanged(this, new PropertyChangedEventArgs("SelectedColor")); } } } } } }