#region License Information (GPL v3) /* ShareX - A program that allows you to take screenshots and share any file type Copyright (c) 2007-2024 ShareX Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Optionally you can also view the license at . */ #endregion License Information (GPL v3) using System.Drawing; using System.Windows.Forms; namespace ShareX.HelpersLib { public static class InputHelpers { public static bool SendKeyDown(VirtualKeyCode keyCode) { InputManager inputManager = new InputManager(); inputManager.AddKeyDown(keyCode); return inputManager.SendInputs(); } public static bool SendKeyUp(VirtualKeyCode keyCode) { InputManager inputManager = new InputManager(); inputManager.AddKeyUp(keyCode); return inputManager.SendInputs(); } public static bool SendKeyPress(VirtualKeyCode keyCode) { InputManager inputManager = new InputManager(); inputManager.AddKeyPress(keyCode); return inputManager.SendInputs(); } public static bool SendKeyPressModifiers(VirtualKeyCode keyCode, params VirtualKeyCode[] modifiers) { InputManager inputManager = new InputManager(); inputManager.AddKeyPressModifiers(keyCode, modifiers); return inputManager.SendInputs(); } public static bool SendKeyPressText(string text) { InputManager inputManager = new InputManager(); inputManager.AddKeyPressText(text); return inputManager.SendInputs(); } public static bool SendMouseDown(MouseButtons button = MouseButtons.Left) { InputManager inputManager = new InputManager(); inputManager.AddMouseDown(button); return inputManager.SendInputs(); } public static bool SendMouseUp(MouseButtons button = MouseButtons.Left) { InputManager inputManager = new InputManager(); inputManager.AddMouseUp(button); return inputManager.SendInputs(); } public static bool SendMouseClick(MouseButtons button = MouseButtons.Left) { InputManager inputManager = new InputManager(); inputManager.AddMouseClick(button); return inputManager.SendInputs(); } public static bool SendMouseClick(int x, int y, MouseButtons button = MouseButtons.Left) { InputManager inputManager = new InputManager(); inputManager.AddMouseClick(x, y, button); return inputManager.SendInputs(); } public static bool SendMouseClick(Point position, MouseButtons button = MouseButtons.Left) { return SendMouseClick(position.X, position.Y, button); } public static bool SendMouseMove(int x, int y) { InputManager inputManager = new InputManager(); inputManager.AddMouseMove(x, y); return inputManager.SendInputs(); } public static bool SendMouseMove(Point position) { return SendMouseMove(position.X, position.Y); } public static bool SendMouseWheel(int delta) { InputManager inputManager = new InputManager(); inputManager.AddMouseWheel(delta); return inputManager.SendInputs(); } } }