#region License Information (GPL v3) /* ShareX - A program that allows you to take screenshots and share any file type Copyright (c) 2007-2024 ShareX Team This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. Optionally you can also view the license at . */ #endregion License Information (GPL v3) using System; using System.Drawing; using System.Drawing.Drawing2D; namespace ShareX.HelpersLib { public class GraphicsQualityManager : IDisposable { private CompositingQuality previousCompositingQuality; private InterpolationMode previousInterpolationMode; private SmoothingMode previousSmoothingMode; private PixelOffsetMode previousPixelOffsetMode; private Graphics g; public GraphicsQualityManager(Graphics g, bool highQuality) { this.g = g; previousCompositingQuality = g.CompositingQuality; previousInterpolationMode = g.InterpolationMode; previousSmoothingMode = g.SmoothingMode; previousPixelOffsetMode = g.PixelOffsetMode; if (highQuality) { SetHighQuality(); } else { SetLowQuality(); } } public void SetHighQuality() { if (g != null) { g.CompositingQuality = CompositingQuality.HighQuality; g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.SmoothingMode = SmoothingMode.HighQuality; } } public void SetLowQuality() { if (g != null) { g.CompositingQuality = CompositingQuality.HighSpeed; g.InterpolationMode = InterpolationMode.NearestNeighbor; g.SmoothingMode = SmoothingMode.HighSpeed; g.PixelOffsetMode = PixelOffsetMode.HighSpeed; } } public void Dispose() { if (g != null) { g.CompositingQuality = previousCompositingQuality; g.InterpolationMode = previousInterpolationMode; g.SmoothingMode = previousSmoothingMode; g.PixelOffsetMode = previousPixelOffsetMode; } } } }