/* * Greenshot - a free and open source screenshot tool * Copyright (C) 2007-2013 Thomas Braun, Jens Klingen, Robin Krom * * For more information see: http://getgreenshot.org/ * The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/ * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 1 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ using System.ComponentModel; using System.Threading; using Greenshot.Drawing.Fields; using Greenshot.IniFile; using Greenshot.Memento; using Greenshot.Plugin; using Greenshot.Plugin.Drawing; using GreenshotPlugin.Core; using System; using System.Collections.Generic; using System.Drawing; using System.Windows.Forms; namespace Greenshot.Drawing { /// /// Dispatches most of a DrawableContainer's public properties and methods to a list of DrawableContainers. /// [Serializable()] public class DrawableContainerList : List { private static CoreConfiguration conf = IniConfig.GetIniSection(); private static ComponentResourceManager editorFormResources = new ComponentResourceManager(typeof(ImageEditorForm)); public DrawableContainerList() { } public EditStatus Status { get { return this[Count - 1].Status; } set { foreach (DrawableContainer dc in this) { dc.Status = value; } } } public List AsIDrawableContainerList() { List interfaceList = new List(); foreach (IDrawableContainer container in this) { interfaceList.Add(container); } return interfaceList; } /// /// Gets or sets the selection status of the elements. /// If several elements are in the list, true is only returned when all elements are selected. /// public bool Selected { get { bool ret = true; foreach (DrawableContainer dc in this) { ret &= dc.Selected; } return ret; } set { foreach (DrawableContainer dc in this) { dc.Selected = value; } } } /// /// Gets or sets the parent control of the elements in the list. /// If there are several elements, the parent control of the last added is returned. /// public ISurface Parent { get { if (Count > 0) { return this[Count - 1].Parent; } return null; } set { foreach (DrawableContainer dc in this) { dc.Parent = value; } } } /// /// Make a following bounds change on this containerlist undoable! /// /// true means allow the moves to be merged public void MakeBoundsChangeUndoable(bool allowMerge) { List movingList = new List(); Surface surface = null; foreach (DrawableContainer dc in this) { movingList.Add(dc); surface = dc.parent; } if (movingList.Count > 0 && surface != null) { surface.MakeUndoable(new DrawableContainerBoundsChangeMemento(movingList), allowMerge); } } /// /// Moves all elements in the list by the given amount of pixels. /// /// pixels to move horizontally /// pixels to move vertically public void MoveBy(int dx, int dy) { // Track modifications bool modified = false; // Invalidate before moving, otherwise the old locations aren't refreshed Invalidate(); foreach (DrawableContainer dc in this) { dc.Left += dx; dc.Top += dy; modified = true; } // Invalidate after Invalidate(); // If we moved something, tell the surface it's modified! if (modified) { Parent.Modified = true; } } /// /// Hides the grippers of all elements in the list. /// public void HideGrippers() { foreach (DrawableContainer dc in this) { dc.HideGrippers(); dc.Invalidate(); } } /// /// Shows the grippers of all elements in the list. /// public void ShowGrippers() { foreach (DrawableContainer dc in this) { dc.ShowGrippers(); dc.Invalidate(); } } /// /// Indicates whether on of the elements is clickable at the given location /// /// x coordinate to be checked /// y coordinate to be checked /// true if one of the elements in the list is clickable at the given location, false otherwise public bool ClickableAt(int x, int y) { bool ret = false; foreach (DrawableContainer dc in this) { ret |= dc.ClickableAt(x, y); } return ret; } /// /// retrieves the topmost element being clickable at the given location /// /// x coordinate to be checked /// y coordinate to be checked /// the topmost element from the list being clickable at the given location, null if there is no clickable element public IDrawableContainer ClickableElementAt(int x, int y) { for (int i = Count - 1; i >= 0; i--) { if (this[i].ClickableAt(x, y)) { return this[i]; } } return null; } /// /// Dispatches OnDoubleClick to all elements in the list. /// public void OnDoubleClick() { foreach (DrawableContainer dc in this) { dc.OnDoubleClick(); } } /// /// Check if there are any intersecting filters, if so we need to redraw more /// /// /// true if an filter intersects public bool hasIntersectingFilters(Rectangle clipRectangle) { foreach (DrawableContainer dc in this) { if (dc.DrawingBounds.IntersectsWith(clipRectangle) && dc.hasFilters && dc.Status == EditStatus.IDLE) { return true; } } return false; } /// /// Check if any of the drawableContainers are inside the rectangle /// /// /// public bool IntersectsWith(Rectangle clipRectangle) { foreach (DrawableContainer dc in this) { if (dc.DrawingBounds.IntersectsWith(clipRectangle)) { return true; } } return false; } /// /// Triggers all elements in the list ot be redrawn. /// /// the related Graphics object /// the rendermode in which the element is to be drawn public void Draw(Graphics g, Bitmap bitmap, RenderMode renderMode, Rectangle clipRectangle) { foreach (DrawableContainer dc in this) { if (dc.DrawingBounds.IntersectsWith(clipRectangle)) { dc.DrawContent(g, bitmap, renderMode, clipRectangle); } } } /// /// Pass the field changed event to all elements in the list /// /// /// public void HandleFieldChangedEvent(object sender, FieldChangedEventArgs e) { foreach (DrawableContainer dc in this) { dc.HandleFieldChanged(sender, e); } } /// /// Invalidate the bounds of all the DC's in this list /// public void Invalidate() { foreach (DrawableContainer dc in this) { dc.Invalidate(); } } /// /// Indicates whether the given list of elements can be pulled up, /// i.e. whether there is at least one unselected element higher in hierarchy /// /// list of elements to pull up /// true if the elements could be pulled up public bool CanPullUp(DrawableContainerList elements) { if (elements.Count == 0 || elements.Count == Count) { return false; } foreach (DrawableContainer element in elements) { if (IndexOf(element) < Count - elements.Count) { return true; } } return false; } /// /// Pulls one or several elements up one level in hierarchy (z-index). /// /// list of elements to pull up public void PullElementsUp(DrawableContainerList elements) { for (int i = Count - 1; i >= 0; i--) { IDrawableContainer dc = this[i]; if (elements.Contains(dc)) { if (Count > (i + 1) && !elements.Contains(this[i + 1])) { SwapElements(i, i + 1); } } } } /// /// Pulls one or several elements up to the topmost level(s) in hierarchy (z-index). /// /// of elements to pull to top public void PullElementsToTop(DrawableContainerList elements) { IDrawableContainer[] dcs = ToArray(); for (int i = 0; i < dcs.Length; i++) { IDrawableContainer dc = dcs[i]; if (elements.Contains(dc)) { Remove(dc); Add(dc); Parent.Modified = true; } } } /// /// Indicates whether the given list of elements can be pushed down, /// i.e. whether there is at least one unselected element lower in hierarchy /// /// list of elements to push down /// true if the elements could be pushed down public bool CanPushDown(DrawableContainerList elements) { if (elements.Count == 0 || elements.Count == Count) { return false; } foreach (DrawableContainer element in elements) { if (IndexOf(element) >= elements.Count) { return true; } } return false; } /// /// Pushes one or several elements down one level in hierarchy (z-index). /// /// list of elements to push down public void PushElementsDown(DrawableContainerList elements) { for (int i = 0; i < Count; i++) { IDrawableContainer dc = this[i]; if (elements.Contains(dc)) { if ((i > 0) && !elements.Contains(this[i - 1])) { SwapElements(i, i - 1); } } } } /// /// Pushes one or several elements down to the bottommost level(s) in hierarchy (z-index). /// /// of elements to push to bottom public void PushElementsToBottom(DrawableContainerList elements) { IDrawableContainer[] dcs = ToArray(); for (int i = dcs.Length - 1; i >= 0; i--) { IDrawableContainer dc = dcs[i]; if (elements.Contains(dc)) { Remove(dc); Insert(0, dc); Parent.Modified = true; } } } /// /// swaps two elements in hierarchy (z-index), /// checks both indices to be in range /// /// index of the 1st element /// index of the 2nd element private void SwapElements(int index1, int index2) { if (index1 >= 0 && index1 < Count && index2 >= 0 && index2 < Count && index1 != index2) { IDrawableContainer dc = this[index1]; this[index1] = this[index2]; this[index2] = dc; Parent.Modified = true; } } /// /// Add items to a context menu for the selected item /// /// public virtual void AddContextMenuItems(ContextMenuStrip menu, Surface surface) { bool push = surface.Elements.CanPushDown(this); bool pull = surface.Elements.CanPullUp(this); ToolStripMenuItem item; // Pull "up" if (pull) { item = new ToolStripMenuItem("Up to top"); item.Click += delegate { surface.Elements.PullElementsToTop(this); surface.Elements.Invalidate(); }; menu.Items.Add(item); item = new ToolStripMenuItem("Up one level"); item.Click += delegate { surface.Elements.PullElementsUp(this); surface.Elements.Invalidate(); }; menu.Items.Add(item); } // Push "down" if (push) { item = new ToolStripMenuItem("Down to bottom"); item.Click += delegate { surface.Elements.PushElementsToBottom(this); surface.Elements.Invalidate(); }; menu.Items.Add(item); item = new ToolStripMenuItem("Down one level"); item.Click += delegate { surface.Elements.PushElementsDown(this); surface.Elements.Invalidate(); }; menu.Items.Add(item); } // Duplicate item = new ToolStripMenuItem("Duplicate selected element"); item.Click += delegate { DrawableContainerList dcs = this.Clone(); dcs.Parent = surface; dcs.MoveBy(10, 10); surface.AddElements(dcs); surface.DeselectAllElements(); surface.SelectElements(dcs); }; menu.Items.Add(item); // Copy item = new ToolStripMenuItem("Copy"); item.Image = ((Image)(editorFormResources.GetObject("copyToolStripMenuItem.Image"))); item.Click += delegate { ClipboardHelper.SetClipboardData(typeof(DrawableContainerList), this); }; menu.Items.Add(item); // Cut item = new ToolStripMenuItem("Cut"); item.Image = ((Image)(editorFormResources.GetObject("btnCut.Image"))); item.Click += delegate { ClipboardHelper.SetClipboardData(typeof(DrawableContainerList), this); List containersToDelete = new List(); foreach (DrawableContainer container in this) { containersToDelete.Add(container); } foreach (DrawableContainer container in containersToDelete) { surface.RemoveElement(container, true); } }; menu.Items.Add(item); // Delete item = new ToolStripMenuItem("Delete"); item.Image = ((Image)(editorFormResources.GetObject("removeObjectToolStripMenuItem.Image"))); item.Click += delegate { List containersToDelete = new List(); foreach (DrawableContainer container in this) { containersToDelete.Add(container); } foreach (DrawableContainer container in containersToDelete) { surface.RemoveElement(container, true); } }; menu.Items.Add(item); // Reset bool canReset = false; foreach (DrawableContainer container in this) { if (container.hasDefaultSize) { canReset = true; } } if (canReset) { item = new ToolStripMenuItem("Reset size"); //item.Image = ((System.Drawing.Image)(editorFormResources.GetObject("removeObjectToolStripMenuItem.Image"))); item.Click += delegate { foreach (DrawableContainer container in this) { if (container.hasDefaultSize) { Size defaultSize = container.DefaultSize; container.Invalidate(); container.MakeBoundsChangeUndoable(false); container.Width = defaultSize.Width; container.Height = defaultSize.Height; container.Invalidate(); } } }; menu.Items.Add(item); } } public virtual void ShowContextMenu(MouseEventArgs e, Surface surface) { bool hasMenu = false; foreach (DrawableContainer container in this) { if (container.hasContextMenu) { hasMenu = true; break; } } if (hasMenu) { ContextMenuStrip menu = new ContextMenuStrip(); AddContextMenuItems(menu, surface); if (menu.Items.Count > 0) { menu.Show(surface, e.Location); while (true) { if (menu.Visible) { Application.DoEvents(); Thread.Sleep(100); } else { menu.Dispose(); break; } } } } } } }