Romanian translations

This commit is contained in:
Edward205 2022-06-28 13:48:00 +03:00
parent df0055ce44
commit e91bf00618
95 changed files with 16475 additions and 6 deletions

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="tsmiExportClipboard.Text" xml:space="preserve">
<value>Copiați în clipboard</value>
</data>
<data name="tsmiExportFile.Text" xml:space="preserve">
<value>Salvați în fișier...</value>
</data>
<data name="tsmiExportUpload.Text" xml:space="preserve">
<value>Încărcați ca text</value>
</data>
<data name="tsmiImportClipboard.Text" xml:space="preserve">
<value>Din clipboard</value>
</data>
<data name="tsmiImportFile.Text" xml:space="preserve">
<value>Din fișier...</value>
</data>
<data name="tsmiImportURL.Text" xml:space="preserve">
<value>Din URL...</value>
</data>
<data name="btnImport.Text" xml:space="preserve">
<value>Import</value>
</data>
<data name="btnExport.Text" xml:space="preserve">
<value>Export</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblStatus.Text" xml:space="preserve">
<value>Previzualizare imagine</value>
</data>
<data name="tsmiCopyImage.Text" xml:space="preserve">
<value>Copiați imaginea</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnRefresh.Text" xml:space="preserve">
<value>Reîmprospătare</value>
</data>
<data name="btnClearClipboard.Text" xml:space="preserve">
<value>Clipboard transparent</value>
</data>
<data name="chFormat.Text" xml:space="preserve">
<value>Format</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Vizualizator de clipboard</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="lblOld.Text" xml:space="preserve">
<value>Vechi:</value>
</data>
<data name="lblNew.Text" xml:space="preserve">
<value>Nou:</value>
</data>
<data name="lblHex.Text" xml:space="preserve">
<value>Hex:</value>
</data>
<data name="lblKey.Text" xml:space="preserve">
<value>Cheie:</value>
</data>
<data name="lblYellow.Text" xml:space="preserve">
<value>Galben:</value>
</data>
<data name="lblMagenta.Text" xml:space="preserve">
<value>Magenta:</value>
</data>
<data name="lblCyan.Text" xml:space="preserve">
<value>Cyan:</value>
</data>
<data name="rbBlue.Text" xml:space="preserve">
<value>Albastru:</value>
</data>
<data name="rbGreen.Text" xml:space="preserve">
<value>Verde:</value>
</data>
<data name="rbRed.Text" xml:space="preserve">
<value>Roșu:</value>
</data>
<data name="rbBrightness.Text" xml:space="preserve">
<value>Luminozitate:</value>
</data>
<data name="rbSaturation.Text" xml:space="preserve">
<value>Saturație:</value>
</data>
<data name="rbHue.Text" xml:space="preserve">
<value>Hue:</value>
</data>
<data name="lblDecimal.Text" xml:space="preserve">
<value>Decimal:</value>
</data>
<data name="lblAlpha.Text" xml:space="preserve">
<value>Alpha:</value>
</data>
<data name="btnScreenColorPicker.ToolTip" xml:space="preserve">
<value>Alege culoarea de pe ecran</value>
</data>
<data name="btnClipboardColorPicker.ToolTip" xml:space="preserve">
<value>Selectați culoarea din clipboard</value>
</data>
<data name="tsmiCopyAll.Text" xml:space="preserve">
<value>Copiați toate</value>
</data>
<data name="tsmiCopyRGB.Text" xml:space="preserve">
<value>Copiați RGB</value>
</data>
<data name="tsmiCopyHexadecimal.Text" xml:space="preserve">
<value>Copiați hexazecimal</value>
</data>
<data name="tsmiCopyCMYK.Text" xml:space="preserve">
<value>Copiați CMYK</value>
</data>
<data name="tsmiCopyHSB.Text" xml:space="preserve">
<value>Copiați HSB</value>
</data>
<data name="tsmiCopyDecimal.Text" xml:space="preserve">
<value>Copiați zecimal</value>
</data>
<data name="tsmiCopyPosition.Text" xml:space="preserve">
<value>Copiați poziția</value>
</data>
<data name="lblCursorPosition.Text" xml:space="preserve">
<value>Poziția cursorului:</value>
</data>
<data name="btnClose.Text" xml:space="preserve">
<value>Închideți</value>
</data>
<data name="rbRecentColors.Text" xml:space="preserve">
<value>Culori recente</value>
</data>
<data name="rbStandardColors.Text" xml:space="preserve">
<value>Culori standard</value>
</data>
<data name="lblName.Text" xml:space="preserve">
<value>Numele:</value>
</data>
<data name="mbCopy.Text" xml:space="preserve">
<value>Copiați</value>
</data>
<data name="cbTransparent.ToolTip" xml:space="preserve">
<value>Transparent</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Alegător de culori</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblAdapters.Text" xml:space="preserve">
<value>Adaptoare de rețea:</value>
</data>
<data name="lblPreferredDNS.Text" xml:space="preserve">
<value>Server DNS preferat:</value>
</data>
<data name="lblAlternateDNS.Text" xml:space="preserve">
<value>Server DNS alternativ:</value>
</data>
<data name="btnSave.Text" xml:space="preserve">
<value>Aplicați</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Închideți</value>
</data>
<data name="lblDNS.Text" xml:space="preserve">
<value>Servere DNS:</value>
</data>
<data name="cbAutomatic.Text" xml:space="preserve">
<value>Obțineți adresa serverului DNS automat</value>
</data>
<data name="btnPingPrimary.Text" xml:space="preserve">
<value>Ping</value>
</data>
<data name="btnPingSecondary.Text" xml:space="preserve">
<value>Ping</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Schimbător DNS</value>
</data>
</root>

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@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnLoadedAssemblies.Text" xml:space="preserve">
<value>Assemblies încărcate</value>
</data>
<data name="btnCopyAll.Text" xml:space="preserve">
<value>Copiați toate</value>
</data>
<data name="btnOpenLogFile.Text" xml:space="preserve">
<value>Deschideți fișierul jurnal...</value>
</data>
<data name="lblRunningFrom.Text" xml:space="preserve">
<value>Calea de pornire:</value>
</data>
<data name="btnUploadLog.Text" xml:space="preserve">
<value>Încărcați jurnalul...</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Jurnal de depanare</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnSendBugReport.Text" xml:space="preserve">
<value>Trimiteți un raport de eroare...</value>
</data>
<data name="btnClose.Text" xml:space="preserve">
<value>Ieșiți</value>
</data>
<data name="btnOpenLogFile.Text" xml:space="preserve">
<value>Deschideți fișierul jurnal...</value>
</data>
<data name="btnContinue.Text" xml:space="preserve">
<value>Continuați</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="lblErrorMessage.Text" xml:space="preserve">
<value>Eroare
Eroare 2</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Eroare</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnAdd.Text" xml:space="preserve">
<value>Adăugați</value>
</data>
<data name="btnRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="lblLocation.Text" xml:space="preserve">
<value>Locație:</value>
</data>
<data name="lblGradientType.Text" xml:space="preserve">
<value>Tip de gradient:</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="lblPreview.Text" xml:space="preserve">
<value>Previzualizare:</value>
</data>
<data name="btnReverse.Text" xml:space="preserve">
<value>Inversare</value>
</data>
<data name="lblPresets.Text" xml:space="preserve">
<value>Presetări:</value>
</data>
<data name="chGradient.Text" xml:space="preserve">
<value>Gradient</value>
</data>
<data name="btnClear.Text" xml:space="preserve">
<value>Ștergeți</value>
</data>
<data name="cbtnCurrentColor.Text" xml:space="preserve">
<value>Culoare</value>
</data>
<data name="chLocation.Text" xml:space="preserve">
<value>Locație</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Selector de gradient</value>
</data>
</root>

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@ -0,0 +1,195 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnFilePathBrowse.Text" xml:space="preserve">
<value>Răsfoiți...</value>
</data>
<data name="lblHashType.Text" xml:space="preserve">
<value>Tipul de hash:</value>
</data>
<data name="lblResult.Text" xml:space="preserve">
<value>Rezultat:</value>
</data>
<data name="lblTarget.Text" xml:space="preserve">
<value>Țintă:</value>
</data>
<data name="btnStartHashCheck.Text" xml:space="preserve">
<value>Verificați</value>
</data>
<data name="lblFilePath.Text" xml:space="preserve">
<value>Calea fișierului:</value>
</data>
<data name="lblFilePath2.Text" xml:space="preserve">
<value>Calea fișierului:</value>
</data>
<data name="btnFilePathBrowse2.Text" xml:space="preserve">
<value>Răsfoiți...</value>
</data>
<data name="cbCompareTwoFiles.Text" xml:space="preserve">
<value>Comparați două fișiere</value>
</data>
<data name="lblProgressPercentage.Text" xml:space="preserve">
<value>0%</value>
</data>
<data name="tpFileHashCheck.Text" xml:space="preserve">
<value>Verificarea hash-ului fișierului</value>
</data>
<data name="btnHashCheckCopyAll.Text" xml:space="preserve">
<value>Copiați toate</value>
</data>
<data name="lblHashCheckHash.Text" xml:space="preserve">
<value>Hash:</value>
</data>
<data name="btnHashCheckDecodeBase64.Text" xml:space="preserve">
<value>Decodificare</value>
</data>
<data name="lblHashCheckBase64.Text" xml:space="preserve">
<value>Base64:</value>
</data>
<data name="btnHashCheckDecodeASCII.Text" xml:space="preserve">
<value>Decodificare</value>
</data>
<data name="lblHashCheckASCII.Text" xml:space="preserve">
<value>ASCII:</value>
</data>
<data name="btnHashCheckDecodeHex.Text" xml:space="preserve">
<value>Decodificare</value>
</data>
<data name="lblHashCheckHex.Text" xml:space="preserve">
<value>Hexadecimal:</value>
</data>
<data name="btnHashCheckDecodeBinary.Text" xml:space="preserve">
<value>Decodificare</value>
</data>
<data name="lblHashCheckBinary.Text" xml:space="preserve">
<value>Binar:</value>
</data>
<data name="btnHashCheckEncodeText.Text" xml:space="preserve">
<value>Codificați</value>
</data>
<data name="lblHashCheckText.Text" xml:space="preserve">
<value>Text:</value>
</data>
<data name="tpTextConversions.Text" xml:space="preserve">
<value>Conversii de text</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Verificare hash</value>
</data>
</root>

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@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Caseta de intrare</value>
</data>
</root>

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@ -0,0 +1,174 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnScreenTearingTest.Text" xml:space="preserve">
<value>Începeți animația de testare</value>
</data>
<data name="btnGradientColor2.Text" xml:space="preserve">
<value>Culoare 2</value>
</data>
<data name="btnGradientColor1.Text" xml:space="preserve">
<value>Culoare 1</value>
</data>
<data name="lblTip.Text" xml:space="preserve">
<value>Sfat: Puteți face clic în exterior pentru a ascunde/afișa acest panou.</value>
</data>
<data name="rbGradient.Text" xml:space="preserve">
<value>Gradient:</value>
</data>
<data name="btnClose.Text" xml:space="preserve">
<value>Închideți</value>
</data>
<data name="lblShapeSize.Text" xml:space="preserve">
<value>Dimensiune:</value>
</data>
<data name="btnColorDialog.Text" xml:space="preserve">
<value>Dialog de culori...</value>
</data>
<data name="cbShapes.Items" xml:space="preserve">
<value>Linii orizontale</value>
</data>
<data name="cbShapes.Items1" xml:space="preserve">
<value>Linii verticale</value>
</data>
<data name="cbShapes.Items2" xml:space="preserve">
<value>Checker</value>
</data>
<data name="rbShapes.Text" xml:space="preserve">
<value>Formă:</value>
</data>
<data name="lblBlue.Text" xml:space="preserve">
<value>B:</value>
</data>
<data name="lblGreen.Text" xml:space="preserve">
<value>G:</value>
</data>
<data name="lblRed.Text" xml:space="preserve">
<value>R:</value>
</data>
<data name="rbRedGreenBlue.Text" xml:space="preserve">
<value>Roșu, verde, albastru:</value>
</data>
<data name="rbBlackWhite.Text" xml:space="preserve">
<value>Negru, alb:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Test de monitorizare</value>
</data>
</root>

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@ -0,0 +1,147 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cbAutoRotate.Text" xml:space="preserve">
<value>Rotire automată a imaginii</value>
</data>
<data name="cbAutoScale.Text" xml:space="preserve">
<value>Scalare automată a imaginii</value>
</data>
<data name="lblMargin.Text" xml:space="preserve">
<value>Margine:</value>
</data>
<data name="cbAllowEnlarge.Text" xml:space="preserve">
<value>Permiteți mărirea imaginii</value>
</data>
<data name="cbCenterImage.Text" xml:space="preserve">
<value>Poziția centrală a imaginii</value>
</data>
<data name="btnShowPreview.Text" xml:space="preserve">
<value>Previzualizare...</value>
</data>
<data name="btnPrint.Text" xml:space="preserve">
<value>Imprimare...</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Opțiuni de imprimare</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="btnPrint.Text" xml:space="preserve">
<value>Imprimare...</value>
</data>
<data name="btnShowPreview.Text" xml:space="preserve">
<value>Previzualizare...</value>
</data>
<data name="btnChangeFont.Text" xml:space="preserve">
<value>Schimbați fontul...</value>
</data>
<data name="lblFont.Text" xml:space="preserve">
<value>Font:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Opțiuni de imprimare</value>
</data>
</root>

File diff suppressed because it is too large Load diff

View file

@ -504,6 +504,9 @@
<EmbeddedResource Include="Controls\ExportImportControl.pt-PT.resx">
<DependentUpon>ExportImportControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\ExportImportControl.ro.resx">
<DependentUpon>ExportImportControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\MyPictureBox.fa-IR.resx">
<DependentUpon>MyPictureBox.cs</DependentUpon>
</EmbeddedResource>
@ -513,6 +516,9 @@
<EmbeddedResource Include="Controls\MyPictureBox.pt-PT.resx">
<DependentUpon>MyPictureBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\MyPictureBox.ro.resx">
<DependentUpon>MyPictureBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\TabToTreeView.resx">
<DependentUpon>TabToTreeView.cs</DependentUpon>
</EmbeddedResource>
@ -525,6 +531,9 @@
<EmbeddedResource Include="Forms\ClipboardViewerForm.resx">
<DependentUpon>ClipboardViewerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ClipboardViewerForm.ro.resx">
<DependentUpon>ClipboardViewerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ClipboardViewerForm.ru.resx">
<DependentUpon>ClipboardViewerForm.cs</DependentUpon>
</EmbeddedResource>
@ -576,6 +585,9 @@
<EmbeddedResource Include="Forms\ColorPickerForm.resx">
<DependentUpon>ColorPickerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ColorPickerForm.ro.resx">
<DependentUpon>ColorPickerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ColorPickerForm.ru.resx">
<DependentUpon>ColorPickerForm.cs</DependentUpon>
</EmbeddedResource>
@ -603,6 +615,9 @@
<EmbeddedResource Include="Forms\DebugForm.pt-PT.resx">
<DependentUpon>DebugForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\DebugForm.ro.resx">
<DependentUpon>DebugForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\DNSChangerForm.fa-IR.resx">
<DependentUpon>DNSChangerForm.cs</DependentUpon>
</EmbeddedResource>
@ -612,6 +627,9 @@
<EmbeddedResource Include="Forms\DNSChangerForm.pt-PT.resx">
<DependentUpon>DNSChangerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\DNSChangerForm.ro.resx">
<DependentUpon>DNSChangerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ErrorForm.fa-IR.resx">
<DependentUpon>ErrorForm.cs</DependentUpon>
</EmbeddedResource>
@ -621,6 +639,9 @@
<EmbeddedResource Include="Forms\ErrorForm.pt-PT.resx">
<DependentUpon>ErrorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ErrorForm.ro.resx">
<DependentUpon>ErrorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\GradientPickerForm.de.resx">
<DependentUpon>GradientPickerForm.cs</DependentUpon>
</EmbeddedResource>
@ -663,6 +684,9 @@
<EmbeddedResource Include="Forms\GradientPickerForm.resx">
<DependentUpon>GradientPickerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\GradientPickerForm.ro.resx">
<DependentUpon>GradientPickerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\GradientPickerForm.ru.resx">
<DependentUpon>GradientPickerForm.cs</DependentUpon>
</EmbeddedResource>
@ -978,6 +1002,9 @@
<EmbeddedResource Include="Forms\HashCheckForm.resx">
<DependentUpon>HashCheckForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HashCheckForm.ro.resx">
<DependentUpon>HashCheckForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HashCheckForm.ru.resx">
<DependentUpon>HashCheckForm.cs</DependentUpon>
</EmbeddedResource>
@ -1038,6 +1065,9 @@
<EmbeddedResource Include="Forms\InputBox.resx">
<DependentUpon>InputBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\InputBox.ro.resx">
<DependentUpon>InputBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\InputBox.ru.resx">
<DependentUpon>InputBox.cs</DependentUpon>
</EmbeddedResource>
@ -1098,6 +1128,9 @@
<EmbeddedResource Include="Forms\MonitorTestForm.resx">
<DependentUpon>MonitorTestForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\MonitorTestForm.ro.resx">
<DependentUpon>MonitorTestForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\MonitorTestForm.ru.resx">
<DependentUpon>MonitorTestForm.cs</DependentUpon>
</EmbeddedResource>
@ -1161,6 +1194,9 @@
<EmbeddedResource Include="Forms\PrintForm.pt-PT.resx">
<DependentUpon>PrintForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\PrintForm.ro.resx">
<DependentUpon>PrintForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\PrintForm.ru.resx">
<DependentUpon>PrintForm.cs</DependentUpon>
</EmbeddedResource>
@ -1218,6 +1254,9 @@
<EmbeddedResource Include="Forms\PrintTextForm.pt-PT.resx">
<DependentUpon>PrintTextForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\PrintTextForm.ro.resx">
<DependentUpon>PrintTextForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\PrintTextForm.ru.resx">
<DependentUpon>PrintTextForm.cs</DependentUpon>
</EmbeddedResource>
@ -1249,6 +1288,7 @@
<EmbeddedResource Include="Properties\Resources.nl-NL.resx" />
<EmbeddedResource Include="Properties\Resources.pt-BR.resx" />
<EmbeddedResource Include="Properties\Resources.pt-PT.resx" />
<EmbeddedResource Include="Properties\Resources.ro.resx" />
<EmbeddedResource Include="Properties\Resources.ru.resx" />
<EmbeddedResource Include="Properties\Resources.tr.resx" />
<EmbeddedResource Include="Properties\Resources.uk.resx" />
@ -1318,6 +1358,9 @@
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<EmbeddedResource Include="UpdateChecker\DownloaderForm.ro.resx">
<DependentUpon>DownloaderForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UpdateChecker\DownloaderForm.ru.resx">
<DependentUpon>DownloaderForm.cs</DependentUpon>
</EmbeddedResource>
@ -1383,6 +1426,9 @@
<DependentUpon>MyPictureBox.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="UpdateChecker\UpdateCheckerLabel.ro.resx">
<DependentUpon>UpdateCheckerLabel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UpdateChecker\UpdateCheckerLabel.ru.resx">
<DependentUpon>UpdateCheckerLabel.cs</DependentUpon>
</EmbeddedResource>
@ -1443,6 +1489,9 @@
<EmbeddedResource Include="UpdateChecker\UpdateMessageBox.resx">
<DependentUpon>UpdateMessageBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UpdateChecker\UpdateMessageBox.ro.resx">
<DependentUpon>UpdateMessageBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="UpdateChecker\UpdateMessageBox.ru.resx">
<DependentUpon>UpdateMessageBox.cs</DependentUpon>
</EmbeddedResource>

View file

@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblProgress.Text" xml:space="preserve">
<value>Progres:</value>
</data>
<data name="lblStatus.Text" xml:space="preserve">
<value>Stare:</value>
</data>
<data name="lblFilename.Text" xml:space="preserve">
<value>Numele fișierului:</value>
</data>
<data name="btnAction.Text" xml:space="preserve">
<value>Descărcare</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Descărcător de fișiere</value>
</data>
</root>

View file

@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblCheckingUpdates.Text" xml:space="preserve">
<value>Se verifică actualizări...</value>
</data>
<data name="lblStatus.Text" xml:space="preserve">
<value>... este la zi</value>
</data>
<data name="llblUpdateAvailable.Text" xml:space="preserve">
<value>O versiune mai nouă a ShareX este disponibilă</value>
</data>
</root>

View file

@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnNo.Text" xml:space="preserve">
<value>Nu</value>
</data>
<data name="btnYes.Text" xml:space="preserve">
<value>Da</value>
</data>
<data name="cbDontShow.Text" xml:space="preserve">
<value>Nu solicitați din nou până la următoarea pornire a ShareX</value>
</data>
<data name="lblViewChangelog.Text" xml:space="preserve">
<value>Vedeți jurnalul de modificări</value>
</data>
</root>

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@ -0,0 +1,180 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="chDateTime.Text" xml:space="preserve">
<value>Data</value>
</data>
<data name="chFilename.Text" xml:space="preserve">
<value>Numele fișierului</value>
</data>
<data name="chURL.Text" xml:space="preserve">
<value>URL</value>
</data>
<data name="tslSearch.Text" xml:space="preserve">
<value>Căutare:</value>
</data>
<data name="tsbSearch.Text" xml:space="preserve">
<value>Căutare</value>
</data>
<data name="tsbAdvancedSearch.Text" xml:space="preserve">
<value>Căutare avansată...</value>
</data>
<data name="tsbToggleMoreInfo.Text" xml:space="preserve">
<value>Comutați mai multe informații</value>
</data>
<data name="tsbShowStats.Text" xml:space="preserve">
<value>Arată statisticile...</value>
</data>
<data name="tsbSettings.Text" xml:space="preserve">
<value>Setări...</value>
</data>
<data name="btnAdvancedSearchClose.Text" xml:space="preserve">
<value>Închideți</value>
</data>
<data name="btnAdvancedSearchReset.Text" xml:space="preserve">
<value>Resetați</value>
</data>
<data name="lblURLFilter.Text" xml:space="preserve">
<value>URL:</value>
</data>
<data name="lblFilenameFilter.Text" xml:space="preserve">
<value>Numele fișierului:</value>
</data>
<data name="cbHostFilter.Text" xml:space="preserve">
<value>Gazdă:</value>
</data>
<data name="cbTypeFilter.Text" xml:space="preserve">
<value>Tip:</value>
</data>
<data name="lblFilterFrom.Text" xml:space="preserve">
<value>De la:</value>
</data>
<data name="lblFilterTo.Text" xml:space="preserve">
<value>Către:</value>
</data>
<data name="cbDateFilter.Text" xml:space="preserve">
<value>Data:</value>
</data>
<data name="gbAdvancedSearch.Text" xml:space="preserve">
<value>Căutare avansată</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Istoric</value>
</data>
</root>

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@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Informații despre elementul din istoric</value>
</data>
</root>

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@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cbRememberSearchText.Text" xml:space="preserve">
<value>Reține căutarea</value>
</data>
<data name="cbRememberWindowState.Text" xml:space="preserve">
<value>Reține starea ferestrei</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Setări istoric</value>
</data>
</root>

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@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="tslSearch.Text" xml:space="preserve">
<value>Căutare:</value>
</data>
<data name="tsbSearch.Text" xml:space="preserve">
<value>Căutare</value>
</data>
<data name="tsbSearch.ToolTipText" xml:space="preserve">
<value>Căutare</value>
</data>
<data name="tsbSettings.Text" xml:space="preserve">
<value>Setări...</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Istoric imagine</value>
</data>
</root>

View file

@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Setări istoric imagini</value>
</data>
<data name="lblThumbnailSize.Text" xml:space="preserve">
<value>Dimensiunea miniaturii:</value>
</data>
<data name="lblMaximumImageLimit.Text" xml:space="preserve">
<value>Limita maximă a imaginii:</value>
</data>
<data name="cbRememberSearchText.Text" xml:space="preserve">
<value>Reține căutarea</value>
</data>
<data name="cbFilterMissingFiles.Text" xml:space="preserve">
<value>Filtrează fișierele în lipsă</value>
</data>
<data name="cbRememberWindowState.Text" xml:space="preserve">
<value>Reține starea ferestrei</value>
</data>
</root>

View file

@ -0,0 +1,240 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Filtered" xml:space="preserve">
<value>Filtrat</value>
</data>
<data name="HistoryItemCounts" xml:space="preserve">
<value>Numărătoarea elementelor din istoric:</value>
</data>
<data name="HistoryManager_GetHistoryItems_Error" xml:space="preserve">
<value>Eroare</value>
</data>
<data name="HistoryStats_Hosts" xml:space="preserve">
<value>Gazde:</value>
</data>
<data name="HistoryItemManager_InitializeComponent_More_info" xml:space="preserve">
<value>Mai multe informații...</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Image_preview" xml:space="preserve">
<value>Previzualizare imagine...</value>
</data>
<data name="HistoryItemManager_InitializeComponent_File" xml:space="preserve">
<value>Fișier</value>
</data>
<data name="HistoryForm_UpdateItemCount___Filtered___0_" xml:space="preserve">
<value>Filtrat: {0}</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Markdown__link" xml:space="preserve">
<value>Link Markdown</value>
</data>
<data name="ErrorOccuredWhileReadingHistoryFile" xml:space="preserve">
<value>A apărut o eroare la citirea fișierului istoric:</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Folder" xml:space="preserve">
<value>Folder</value>
</data>
<data name="Total" xml:space="preserve">
<value>Total</value>
</data>
<data name="HistoryItemManager_InitializeComponent_URL" xml:space="preserve">
<value>URL</value>
</data>
<data name="HistoryItemManager_InitializeComponent_File_name_with_extension" xml:space="preserve">
<value>Numele fișierului cu extensie</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Copy" xml:space="preserve">
<value>Copiați</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Forum__BBCode__image" xml:space="preserve">
<value>Forum (BBCode) imagine</value>
</data>
<data name="HistoryItemManager_InitializeComponent_HTML_image" xml:space="preserve">
<value>Imagine HTML</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Markdown__linked_image" xml:space="preserve">
<value>Markdown legat de imagine</value>
</data>
<data name="HistoryForm_Search_Watermark" xml:space="preserve">
<value>Numele fișierului, titlul ferestrei, numele procesului etc.</value>
</data>
<data name="HistoryForm_UpdateItemCount_Total___0_" xml:space="preserve">
<value>Total: {0}</value>
</data>
<data name="HistoryStats_YearlyUsages" xml:space="preserve">
<value>Utilizări anuale:</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Open" xml:space="preserve">
<value>Deschideți</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Thumbnail_URL" xml:space="preserve">
<value>URL miniatură</value>
</data>
<data name="HistoryItemManager_InitializeComponent_HTML_link" xml:space="preserve">
<value>Link HTML</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Markdown__image" xml:space="preserve">
<value>Imagine Markdown</value>
</data>
<data name="HistoryItemManager_InitializeComponent_HTML_linked_image" xml:space="preserve">
<value>Imagine legată în HTML</value>
</data>
<data name="HistoryItemManager_InitializeComponent_EditImage" xml:space="preserve">
<value>Editați imaginea...</value>
</data>
<data name="HistoryStats_Total" xml:space="preserve">
<value>Total:</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Deletion_URL" xml:space="preserve">
<value>URL de ștergere</value>
</data>
<data name="HistoryItemManager_InitializeComponent_UploadFile" xml:space="preserve">
<value>Încărcați fișierul</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Forum__BBCode__linked_image" xml:space="preserve">
<value>Forum (BBCode) imagine legată</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Text" xml:space="preserve">
<value>Text</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Image" xml:space="preserve">
<value>Imagine</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Shortened_URL" xml:space="preserve">
<value>URL scurtat</value>
</data>
<data name="HistoryStats_FileExtensions" xml:space="preserve">
<value>Extensii de fișiere:</value>
</data>
<data name="HistoryItemManager_InitializeComponent_File_name" xml:space="preserve">
<value>Numele fișierului</value>
</data>
<data name="HistoryItemManager_InitializeComponent_File_path" xml:space="preserve">
<value>Calea fișierului</value>
</data>
<data name="HistoryItemManager_InitializeComponent_Forum__BBCode__link" xml:space="preserve">
<value>Forum (BBCode) link</value>
</data>
<data name="ProcessNames" xml:space="preserve">
<value>Denumirile proceselor:</value>
</data>
<data name="HistoryStats" xml:space="preserve">
<value>Statistici istoric</value>
</data>
</root>

View file

@ -180,6 +180,9 @@
<EmbeddedResource Include="Forms\HistoryForm.resx">
<DependentUpon>HistoryForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HistoryForm.ro.resx">
<DependentUpon>HistoryForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HistoryForm.ru.resx">
<DependentUpon>HistoryForm.cs</DependentUpon>
</EmbeddedResource>
@ -237,6 +240,9 @@
<EmbeddedResource Include="Forms\HistoryItemInfoForm.resx">
<DependentUpon>HistoryItemInfoForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HistoryItemInfoForm.ro.resx">
<DependentUpon>HistoryItemInfoForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HistoryItemInfoForm.ru.resx">
<DependentUpon>HistoryItemInfoForm.cs</DependentUpon>
</EmbeddedResource>
@ -261,6 +267,9 @@
<EmbeddedResource Include="Forms\HistorySettingsForm.resx">
<DependentUpon>HistorySettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HistorySettingsForm.ro.resx">
<DependentUpon>HistorySettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HistorySettingsForm.ru.resx">
<DependentUpon>HistorySettingsForm.cs</DependentUpon>
</EmbeddedResource>
@ -309,6 +318,9 @@
<EmbeddedResource Include="Forms\ImageHistoryForm.resx">
<DependentUpon>ImageHistoryForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageHistoryForm.ro.resx">
<DependentUpon>ImageHistoryForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageHistoryForm.ru.resx">
<DependentUpon>ImageHistoryForm.cs</DependentUpon>
</EmbeddedResource>
@ -348,6 +360,9 @@
<EmbeddedResource Include="Forms\ImageHistorySettingsForm.resx">
<DependentUpon>ImageHistorySettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageHistorySettingsForm.ro.resx">
<DependentUpon>ImageHistorySettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageHistorySettingsForm.ru.resx">
<DependentUpon>ImageHistorySettingsForm.cs</DependentUpon>
</EmbeddedResource>
@ -382,6 +397,7 @@
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.ro.resx" />
<EmbeddedResource Include="Properties\Resources.ru.resx" />
<EmbeddedResource Include="Properties\Resources.tr.resx" />
<EmbeddedResource Include="Properties\Resources.uk.resx" />

View file

@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblPackageFilePath.Text" xml:space="preserve">
<value>Calea fișierului pachet:</value>
</data>
<data name="btnPackage.Text" xml:space="preserve">
<value>Pachet</value>
</data>
<data name="lblAssetsFolderPath.Text" xml:space="preserve">
<value>Calea folderului de resurse:</value>
</data>
<data name="btnOpenImageEffectsFolder.Text" xml:space="preserve">
<value>Deschideți folderul cu efecte de imagine...</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Împachetator de efecte de imagine</value>
</data>
</root>

View file

@ -0,0 +1,183 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnSaveImage.Text" xml:space="preserve">
<value>Salvați imaginea...</value>
</data>
<data name="tsmiLoadImageFromFile.Text" xml:space="preserve">
<value>Din fișier...</value>
</data>
<data name="tsmiLoadImageFromClipboard.Text" xml:space="preserve">
<value>Din clipboard</value>
</data>
<data name="lblPresetName.Text" xml:space="preserve">
<value>Nume preset:</value>
</data>
<data name="btnClose.Text" xml:space="preserve">
<value>Închidere</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="btnUploadImage.Text" xml:space="preserve">
<value>Încărcați imaginea</value>
</data>
<data name="lblPresets.Text" xml:space="preserve">
<value>Presetări:</value>
</data>
<data name="btnPackager.Text" xml:space="preserve">
<value>Împachetator...</value>
</data>
<data name="btnPresetNew.ToolTip" xml:space="preserve">
<value>Nou</value>
</data>
<data name="btnPresetRemove.ToolTip" xml:space="preserve">
<value>Eliminare</value>
</data>
<data name="btnPresetDuplicate.ToolTip" xml:space="preserve">
<value>Duplicare</value>
</data>
<data name="lblEffects.Text" xml:space="preserve">
<value>Efecte:</value>
</data>
<data name="btnEffectAdd.ToolTip" xml:space="preserve">
<value>Adăugare</value>
</data>
<data name="btnEffectRemove.ToolTip" xml:space="preserve">
<value>Eliminare</value>
</data>
<data name="btnEffectDuplicate.ToolTip" xml:space="preserve">
<value>Duplicare</value>
</data>
<data name="btnEffectClear.ToolTip" xml:space="preserve">
<value>Eliminare...</value>
</data>
<data name="btnEffectRefresh.ToolTip" xml:space="preserve">
<value>Reîmprospătare</value>
</data>
<data name="btnImageEffects.Text" xml:space="preserve">
<value>Efecte imagine...</value>
</data>
<data name="lblEffectName.Text" xml:space="preserve">
<value>Nume efect:</value>
</data>
<data name="mbLoadImage.Text" xml:space="preserve">
<value>Încărcați imaginea</value>
</data>
</root>

View file

@ -0,0 +1,160 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ImageEffectsForm_AddAllEffectsToTreeView_Filters" xml:space="preserve">
<value>Filtre</value>
</data>
<data name="ImageEffectsForm_AddAllEffectsToTreeView_Drawings" xml:space="preserve">
<value>Deseme</value>
</data>
<data name="ImageEffectsForm_UpdatePreview_Image_effects___Width___0___Height___1___Render_time___2__ms" xml:space="preserve">
<value>Efecte imagine - Lățime: {0}, Înălțime {1}, Timp de randare: {2} ms</value>
</data>
<data name="ImageEffectsForm_AddAllEffectsToTreeView_Manipulations" xml:space="preserve">
<value>Manipulări</value>
</data>
<data name="ImageEffectsForm_EditorMode_Cancel" xml:space="preserve">
<value>Anulare</value>
</data>
<data name="ImageEffectsForm_AddAllEffectsToTreeView_Adjustments" xml:space="preserve">
<value>Ajustări</value>
</data>
<data name="AssetsFolderMustBeInsideShareXImageEffectsFolder" xml:space="preserve">
<value>Folderul de resurse trebuie să fie în interiorul folderului de efecte de imagine ShareX.</value>
</data>
<data name="InvalidAssetsFolderPath" xml:space="preserve">
<value>Calea folderului de resurse invalidă</value>
</data>
<data name="PackageWithThisFileNameAlreadyExistsRNWouldYouLikeToOverwriteIt" xml:space="preserve">
<value>Pachet cu acest nume deja există.
Doriți să îl suprascrieți?</value>
</data>
<data name="WouldYouLikeToClearEffects" xml:space="preserve">
<value>Doriți să eliminați efectele?</value>
</data>
<data name="Confirmation" xml:space="preserve">
<value>Confirmare</value>
</data>
<data name="PresetNameCannotBeEmpty" xml:space="preserve">
<value>Numele presetării nu poate fi gol.</value>
</data>
<data name="MissingPresetName" xml:space="preserve">
<value>Lipsă nume preset</value>
</data>
</root>

View file

@ -192,6 +192,9 @@
<EmbeddedResource Include="Forms\ImageEffectPackagerForm.resx">
<DependentUpon>ImageEffectPackagerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageEffectPackagerForm.ro.resx">
<DependentUpon>ImageEffectPackagerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageEffectPackagerForm.ru.resx">
<DependentUpon>ImageEffectPackagerForm.cs</DependentUpon>
</EmbeddedResource>
@ -243,6 +246,9 @@
<EmbeddedResource Include="Forms\ImageEffectsForm.resx">
<DependentUpon>ImageEffectsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageEffectsForm.ro.resx">
<DependentUpon>ImageEffectsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageEffectsForm.ru.resx">
<DependentUpon>ImageEffectsForm.cs</DependentUpon>
</EmbeddedResource>
@ -278,6 +284,7 @@
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.ro.resx" />
<EmbeddedResource Include="Properties\Resources.ru.resx" />
<EmbeddedResource Include="Properties\Resources.tr.resx" />
<EmbeddedResource Include="Properties\Resources.uk.resx" />

View file

@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnBrowseFolder.Text" xml:space="preserve">
<value>Răsfoiți folder...</value>
</data>
<data name="btnIndexFolder.Text" xml:space="preserve">
<value>Indexați folderul selectat</value>
</data>
<data name="btnUpload.Text" xml:space="preserve">
<value>Încărcați și închideți această fereastră</value>
</data>
<data name="tpPreview.Text" xml:space="preserve">
<value>Previzualizare</value>
</data>
<data name="tpSettings.Text" xml:space="preserve">
<value>Setări</value>
</data>
<data name="btnSaveAs.Text" xml:space="preserve">
<value>Salvați ca și închideți această fereastră...</value>
</data>
</root>

View file

@ -130,6 +130,9 @@
<EmbeddedResource Include="Forms\DirectoryIndexerForm.resx">
<DependentUpon>DirectoryIndexerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\DirectoryIndexerForm.ro.resx">
<DependentUpon>DirectoryIndexerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\DirectoryIndexerForm.ru.resx">
<DependentUpon>DirectoryIndexerForm.cs</DependentUpon>
</EmbeddedResource>

View file

@ -0,0 +1,162 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnAdd.Text" xml:space="preserve">
<value>Adăugați...</value>
</data>
<data name="btnRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="btnMoveUp.Text" xml:space="preserve">
<value>Mutare în sus</value>
</data>
<data name="btnMoveDown.Text" xml:space="preserve">
<value>Mutare în jos</value>
</data>
<data name="chFilepath.Text" xml:space="preserve">
<value>Calea fișierului de imagine</value>
</data>
<data name="btnCombine.Text" xml:space="preserve">
<value>Combinați imaginile și salvați/încărcați în funcție de setările de după capturare</value>
</data>
<data name="lblSpace.Text" xml:space="preserve">
<value>Spațiul dintre imagini:</value>
</data>
<data name="lblOrientation.Text" xml:space="preserve">
<value>Orientarea combinată:</value>
</data>
<data name="lblSpacePixel.Text" xml:space="preserve">
<value>pixeli</value>
</data>
<data name="lblImageAlignment.Text" xml:space="preserve">
<value>Alinierea imaginii:</value>
</data>
<data name="rbOrientationHorizontal.Text" xml:space="preserve">
<value>Orizontal</value>
</data>
<data name="rbOrientationVertical.Text" xml:space="preserve">
<value>Vertical</value>
</data>
<data name="cbAutoFillBackground.Text" xml:space="preserve">
<value>Umplere automată fundal</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Combinător de imagini</value>
</data>
</root>

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@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblImageFilePath.Text" xml:space="preserve">
<value>Calea fișierului de imagine:</value>
</data>
<data name="lblRowCount.Text" xml:space="preserve">
<value>Numărul de rânduri:</value>
</data>
<data name="lblColumnCount.Text" xml:space="preserve">
<value>Numărul de coloane:</value>
</data>
<data name="lblOutputFolder.Text" xml:space="preserve">
<value>Folderul de ieșire:</value>
</data>
<data name="btnSplitImage.Text" xml:space="preserve">
<value>Divizați imaginea</value>
</data>
<data name="btnCopyChatEmoji.Text" xml:space="preserve">
<value>Copiați sintaxa emoji din chat</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Divizor de imagine</value>
</data>
</root>

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@ -0,0 +1,144 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnAdd.Text" xml:space="preserve">
<value>Adăugare...</value>
</data>
<data name="btnRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="lblWidth.Text" xml:space="preserve">
<value>Lățime:</value>
</data>
<data name="lblHeight.Text" xml:space="preserve">
<value>Înălțime:</value>
</data>
<data name="lblOutputFilename.Text" xml:space="preserve">
<value>Nume fișier de ieșire:</value>
</data>
<data name="btnGenerate.Text" xml:space="preserve">
<value>Generează miniaturi</value>
</data>
<data name="lblOutputFolder.Text" xml:space="preserve">
<value>Folder ieșire:</value>
</data>
<data name="lblQuality.Text" xml:space="preserve">
<value>Calitate:</value>
</data>
</root>

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@ -0,0 +1,147 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblInputFilePath.Text" xml:space="preserve">
<value>Calea fișierului de intrare:</value>
</data>
<data name="lblOutputFolder.Text" xml:space="preserve">
<value>Folderul de ieșire:</value>
</data>
<data name="lblOutputFileName.Text" xml:space="preserve">
<value>Numele fișierului de ieșire:</value>
</data>
<data name="lblVideoCodec.Text" xml:space="preserve">
<value>Codec video:</value>
</data>
<data name="lblVideoQuality.Text" xml:space="preserve">
<value>Calitatea video:</value>
</data>
<data name="btnEncode.Text" xml:space="preserve">
<value>Începeți codificarea</value>
</data>
<data name="cbAutoOpenFolder.Text" xml:space="preserve">
<value>Deschideți folderul după codificare</value>
</data>
<data name="cbUseCustomArguments.Text" xml:space="preserve">
<value>Utilizați argumente personalizate</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Convertor video</value>
</data>
</root>

View file

@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnStart.Text" xml:space="preserve">
<value>Faceți capturi de ecran</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Miniaturizator de videoclipuri</value>
</data>
</root>

View file

@ -0,0 +1,159 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="VideoThumbnailerForm_btnBrowse_Click_Browse_for_media_file" xml:space="preserve">
<value>Căutați fișierul media</value>
</data>
<data name="ThumbnailsSuccessfullyGenerated" xml:space="preserve">
<value>Miniaturi generate cu succes.</value>
</data>
<data name="LowerQualitySize" xml:space="preserve">
<value>Calitate/dimensiuni inferioare</value>
</data>
<data name="HigherQualitySize" xml:space="preserve">
<value>Calitate/dimensiuni mai mari</value>
</data>
<data name="StopEncoding" xml:space="preserve">
<value>Opriți codificarea</value>
</data>
<data name="StartEncoding" xml:space="preserve">
<value>Începeți codificarea</value>
</data>
<data name="FFmpegError" xml:space="preserve">
<value>Eroare FFmpeg</value>
</data>
<data name="AlignmentTop" xml:space="preserve">
<value>Partea de sus</value>
</data>
<data name="AlignmentHorizontalCenter" xml:space="preserve">
<value>Centru</value>
</data>
<data name="AlignmentBottom" xml:space="preserve">
<value>Partea de jos</value>
</data>
<data name="AlignmentLeft" xml:space="preserve">
<value>Stânga</value>
</data>
<data name="AlignmentVerticalCenter" xml:space="preserve">
<value>Centru</value>
</data>
<data name="AlignmentRight" xml:space="preserve">
<value>Dreapta</value>
</data>
</root>

View file

@ -173,6 +173,9 @@
<EmbeddedResource Include="Forms\ImageCombinerForm.resx">
<DependentUpon>ImageCombinerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageCombinerForm.ro.resx">
<DependentUpon>ImageCombinerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageCombinerForm.ru.resx">
<DependentUpon>ImageCombinerForm.cs</DependentUpon>
</EmbeddedResource>
@ -206,6 +209,9 @@
<EmbeddedResource Include="Forms\ImageSplitterForm.resx">
<DependentUpon>ImageSplitterForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageSplitterForm.ro.resx">
<DependentUpon>ImageSplitterForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageSplitterForm.ru.resx">
<DependentUpon>ImageSplitterForm.cs</DependentUpon>
</EmbeddedResource>
@ -245,6 +251,9 @@
<EmbeddedResource Include="Forms\ImageThumbnailerForm.resx">
<DependentUpon>ImageThumbnailerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageThumbnailerForm.ro.resx">
<DependentUpon>ImageThumbnailerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageThumbnailerForm.ru.resx">
<DependentUpon>ImageThumbnailerForm.cs</DependentUpon>
</EmbeddedResource>
@ -275,6 +284,9 @@
<EmbeddedResource Include="Forms\VideoConverterForm.resx">
<DependentUpon>VideoConverterForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\VideoConverterForm.ro.resx">
<DependentUpon>VideoConverterForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\VideoConverterForm.ru.resx">
<DependentUpon>VideoConverterForm.cs</DependentUpon>
</EmbeddedResource>
@ -323,6 +335,9 @@
<EmbeddedResource Include="Forms\VideoThumbnailerForm.resx">
<DependentUpon>VideoThumbnailerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\VideoThumbnailerForm.ro.resx">
<DependentUpon>VideoThumbnailerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\VideoThumbnailerForm.ru.resx">
<DependentUpon>VideoThumbnailerForm.cs</DependentUpon>
</EmbeddedResource>
@ -356,6 +371,7 @@
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.ro.resx" />
<EmbeddedResource Include="Properties\Resources.ru.resx" />
<EmbeddedResource Include="Properties\Resources.tr.resx" />
<EmbeddedResource Include="Properties\Resources.uk.resx" />

View file

@ -0,0 +1,144 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblLeft.Text" xml:space="preserve">
<value>Stânga:</value>
</data>
<data name="lblRight.Text" xml:space="preserve">
<value>Dreapta:</value>
</data>
<data name="lblTop.Text" xml:space="preserve">
<value>Sus:</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="lblBottom.Text" xml:space="preserve">
<value>Jos:</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulare</value>
</data>
<data name="cbtnCanvasColor.Text" xml:space="preserve">
<value>Culoarea pânzei...</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Dimensiune pânză</value>
</data>
</root>

View file

@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnOpenImageFile.Text" xml:space="preserve">
<value>Deshideți fișier imagine...</value>
</data>
<data name="btnCreateNewImage.Text" xml:space="preserve">
<value>Creați imagine nouă...</value>
</data>
<data name="btnLoadImageFromClipboard.Text" xml:space="preserve">
<value>Încărcați imaginea din clipboard</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulare</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Editor de imagini</value>
</data>
</root>

View file

@ -0,0 +1,310 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblx264CRF.Text" xml:space="preserve">
<value>CRF:</value>
</data>
<data name="nudx264CRF.ToolTip" xml:space="preserve">
<value>Factor de rată constantă (CRF): Valoarea poate fi cuprinsă între 0-51, unde 0 este fără pierderi, 30 este valoarea implicită, iar 51 este cea mai proastă valoare posibilă.
O valoare mai mare înseamnă o calitate proastă, dar o dimensiune redusă a fișierului.</value>
</data>
<data name="nudXvidQscale.ToolTip" xml:space="preserve">
<value>1 fiind cea mai bună calitate/cea mai mare dimensiune a fișierului și 31 fiind cea mai mică calitate/cea mai mică dimensiune a fișierului.</value>
</data>
<data name="btnFFmpegBrowse.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="btnHelperDevicesHelp.Text" xml:space="preserve">
<value>?</value>
</data>
<data name="tpAAC.Text" xml:space="preserve">
<value>AAC</value>
</data>
<data name="lblCommandLineArgs.Text" xml:space="preserve">
<value>Argumente suplimentare pentru linia de comandă:</value>
</data>
<data name="tbAMF.Text" xml:space="preserve">
<value>AMF</value>
</data>
<data name="lblAudioCodec.Text" xml:space="preserve">
<value>Codec audio:</value>
</data>
<data name="lblAudioSource.Text" xml:space="preserve">
<value>Sursă audio:</value>
</data>
<data name="lblOpusQuality.Text" xml:space="preserve">
<value>Rata de biți:</value>
</data>
<data name="lblQSVBitrate.Text" xml:space="preserve">
<value>Rata de biți:</value>
</data>
<data name="lblNVENCBitrate.Text" xml:space="preserve">
<value>Rata de biți:</value>
</data>
<data name="lblVP8Bitrate.Text" xml:space="preserve">
<value>Rata de biți:</value>
</data>
<data name="lblAACQuality.Text" xml:space="preserve">
<value>Rata de biți:</value>
</data>
<data name="lblCommandLinePreview.Text" xml:space="preserve">
<value>Previzualizarea liniei de comandă:</value>
</data>
<data name="nudGIFBayerScale.ToolTip" xml:space="preserve">
<value>Controlează indicele Scalei Bayer, o scară mai mare va afișa mai multe benzi. Valoarea implicită este 2.</value>
</data>
<data name="btnCopyPreview.Text" xml:space="preserve">
<value>Copiați</value>
</data>
<data name="tbAACBitrate.ToolTip" xml:space="preserve">
<value>Prestabilit este 128k.</value>
</data>
<data name="tbOpusBitrate.ToolTip" xml:space="preserve">
<value>Prestabilit este 128k.</value>
</data>
<data name="cbGIFStatsMode.ToolTip" xml:space="preserve">
<value>Prestabilit este full.</value>
</data>
<data name="cbGIFDither.ToolTip" xml:space="preserve">
<value>Prestabilit este sierra2_4a.</value>
</data>
<data name="lblGIFDither.Text" xml:space="preserve">
<value>Mod Dithering:</value>
</data>
<data name="btnDownload.Text" xml:space="preserve">
<value>Descărcați</value>
</data>
<data name="cbx264Preset.ToolTip" xml:space="preserve">
<value>Presetare rapidă = Codificare mai rapidă, dar dimensiune mai mare a fișierului.
Presetare lentă = Codificare mai lentă, dar dimensiune mai mică a fișierului.
Pentru codificarea în timp real (de exemplu, înregistrarea ecranului), presetarea trebuie să fie cât mai rapidă posibil.</value>
</data>
<data name="lblFFmpegPath.Text" xml:space="preserve">
<value>Calea FFmpeg:</value>
</data>
<data name="pbx264PresetWarning.ToolTip" xml:space="preserve">
<value>Pentru codificarea în timp real, cum ar fi înregistrarea ecranului, se recomandă selectarea unei presetări rapide.
În caz contrar, nu poate ține pasul cu înregistrarea și se vor produce multe scăderi de cadre.</value>
</data>
<data name="tpGIF.Text" xml:space="preserve">
<value>GIF</value>
</data>
<data name="btnInstallHelperDevices.Text" xml:space="preserve">
<value>Instalare dispozitive de înregistrare</value>
</data>
<data name="lblHelperDevices.Text" xml:space="preserve">
<value>Instalează sursa video/audio "screen-capture-recorder" și "virtual-audio-capturer".</value>
</data>
<data name="lblQSVBitrateK.Text" xml:space="preserve">
<value>kbit/s</value>
</data>
<data name="lblNVENCBitrateK.Text" xml:space="preserve">
<value>kbit/s</value>
</data>
<data name="lblVP8BitrateK.Text" xml:space="preserve">
<value>kbit/s</value>
</data>
<data name="lblx264BitrateK.Text" xml:space="preserve">
<value>kbit/s</value>
</data>
<data name="tpMP3.Text" xml:space="preserve">
<value>MP3</value>
</data>
<data name="tpNVENC.Text" xml:space="preserve">
<value>NVENC</value>
</data>
<data name="tpOpus.Text" xml:space="preserve">
<value>Opus</value>
</data>
<data name="lblGIFStatsMode.Text" xml:space="preserve">
<value>Mod paletă:</value>
</data>
<data name="lblx264Preset.Text" xml:space="preserve">
<value>Presetare:</value>
</data>
<data name="lblNVENCPreset.Text" xml:space="preserve">
<value>Presetare:</value>
</data>
<data name="lblQSVPreset.Text" xml:space="preserve">
<value>Presetare:</value>
</data>
<data name="lblMP3Quality.Text" xml:space="preserve">
<value>Calitate:</value>
</data>
<data name="lblVorbisQuality.Text" xml:space="preserve">
<value>Calitate:</value>
</data>
<data name="lblAMFQuality.Text" xml:space="preserve">
<value>Calitate:</value>
</data>
<data name="tbQSV.Text" xml:space="preserve">
<value>QuickSync</value>
</data>
<data name="tbVorbis_qscale.ToolTip" xml:space="preserve">
<value>Intervalul este 0-10, unde 10 reprezintă cea mai bună calitate. 3-6 este un interval bun pentru a încerca. Valoarea implicită este 3.</value>
</data>
<data name="tbMP3_qscale.ToolTip" xml:space="preserve">
<value>Intervalul este 0-9, unde o valoare mai mică reprezintă o calitate mai bună. 0-3 va produce în mod normal rezultate transparente, 4 (valoarea implicită) ar trebui să fie aproape de transparența percepută, iar 6 produce o calitate "acceptabilă".</value>
</data>
<data name="btnRefreshSources.Text" xml:space="preserve">
<value>Reîmprosătare</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Opțiuni înregistrare exran</value>
</data>
<data name="btnTest.Text" xml:space="preserve">
<value>Test cu CMD</value>
</data>
<data name="pbAudioCodecWarning.ToolTip" xml:space="preserve">
<value>Acest codec audio nu este acceptat de containerul video selectat.</value>
</data>
<data name="lblAMFUsage.Text" xml:space="preserve">
<value>Utilizare:</value>
</data>
<data name="cbx264UseBitrate.Text" xml:space="preserve">
<value>Utilizare rata de biți</value>
</data>
<data name="cbCustomCommands.Text" xml:space="preserve">
<value>Utilizare comandă particularizată</value>
</data>
<data name="cbOverrideFFmpegPath.Text" xml:space="preserve">
<value>Utilizare cale particularizată</value>
</data>
<data name="lblXvidQscale.Text" xml:space="preserve">
<value>Rată de biți variabilă:</value>
</data>
<data name="lblCodec.Text" xml:space="preserve">
<value>Codec video:</value>
</data>
<data name="lblVideoSource.Text" xml:space="preserve">
<value>Sursă video:</value>
</data>
<data name="tpVorbis.Text" xml:space="preserve">
<value>Vorbis</value>
</data>
<data name="tpVpx.Text" xml:space="preserve">
<value>VP8</value>
</data>
<data name="tpX264.Text" xml:space="preserve">
<value>x264 / x265</value>
</data>
<data name="tpXvid.Text" xml:space="preserve">
<value>Xvid</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnCenter.Text" xml:space="preserve">
<value>Inserați imaginea în centru</value>
</data>
<data name="btnCanvasExpandDown.Text" xml:space="preserve">
<value>Inserați imaginea dedesubt (se extinde pânza)</value>
</data>
<data name="btnCanvasExpandRight.Text" xml:space="preserve">
<value>Inserați imaginea în partea dreaptă (se extinde pânza)</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Inserare imagine</value>
</data>
</root>

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@ -0,0 +1,147 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblWidth.Text" xml:space="preserve">
<value>Lățime:</value>
</data>
<data name="lblHeight.Text" xml:space="preserve">
<value>Înălțime:</value>
</data>
<data name="cbAspectRatio.Text" xml:space="preserve">
<value>Mențineți raportul de aspect</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulare</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="lblHeightPixels.Text" xml:space="preserve">
<value>pixeli</value>
</data>
<data name="lblWidthPixels.Text" xml:space="preserve">
<value>pixeli</value>
</data>
<data name="lblResampling.Text" xml:space="preserve">
<value>Reeșantionare:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Dimensiune imagine</value>
</data>
</root>

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@ -0,0 +1,150 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Imagine nouă</value>
</data>
<data name="lblHeightPixels.Text" xml:space="preserve">
<value>pixeli</value>
</data>
<data name="lblWidthPixels.Text" xml:space="preserve">
<value>pixeli</value>
</data>
<data name="lblHeight.Text" xml:space="preserve">
<value>Înălțime:</value>
</data>
<data name="gbBackgroundColor.Text" xml:space="preserve">
<value>Culoare de fundal</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulare</value>
</data>
<data name="btnChangeColor.Text" xml:space="preserve">
<value>Schimbați culoarea...</value>
</data>
<data name="lblWidth.Text" xml:space="preserve">
<value>Lățime:</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="cbTransparent.Text" xml:space="preserve">
<value>Transparent</value>
</data>
</root>

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@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Înregistrarea ecranului</value>
</data>
<data name="btnStart.Text" xml:space="preserve">
<value>Start</value>
</data>
<data name="btnAbort.Text" xml:space="preserve">
<value>Abandonare</value>
</data>
<data name="tsmiAbort.Text" xml:space="preserve">
<value>Abandonare</value>
</data>
<data name="tsmiStart.Text" xml:space="preserve">
<value>Start</value>
</data>
</root>

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@ -0,0 +1,231 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="gbWhileCapturing.Text" xml:space="preserve">
<value>În timpul capturării</value>
</data>
<data name="btnSelectHandle.Text" xml:space="preserve">
<value>Selectați fereastra sau control pentru a derula...</value>
</data>
<data name="btnCapture.Text" xml:space="preserve">
<value>Începeți captura în derulare</value>
</data>
<data name="lblScrollDelay.Text" xml:space="preserve">
<value>Întârziere de derulare:</value>
</data>
<data name="btnSelectRectangle.Text" xml:space="preserve">
<value>(Opțional) Selectați regiunea particularizată în fereastră...</value>
</data>
<data name="gbAfterCapture.Text" xml:space="preserve">
<value>După captură</value>
</data>
<data name="gbBeforeCapture.Text" xml:space="preserve">
<value>Înainte de captură</value>
</data>
<data name="lblTrimBottom.Text" xml:space="preserve">
<value>Jos:</value>
</data>
<data name="tpCapture.Text" xml:space="preserve">
<value>Capturați</value>
</data>
<data name="gbCombineAdjustments.Text" xml:space="preserve">
<value>Combinați ajustările</value>
</data>
<data name="cbAutoDetectScrollEnd.Text" xml:space="preserve">
<value>Detectați sfârșitul derulării</value>
</data>
<data name="lblMaximumScrollCount.Text" xml:space="preserve">
<value>Numărul maxim de derulări:</value>
</data>
<data name="btnGuessCombineAdjustments.Text" xml:space="preserve">
<value>Se aproximează combinațiile de ajustări și se combină</value>
</data>
<data name="btnGuessEdges.Text" xml:space="preserve">
<value>Se aproximează valorile marginilor pentru a tăia</value>
</data>
<data name="cbAutoCombine.Text" xml:space="preserve">
<value>Se aproximează decalajele și se combină imaginile</value>
</data>
<data name="lblImageCount.Text" xml:space="preserve">
<value>Număr imagine(i):</value>
</data>
<data name="gbImages.Text" xml:space="preserve">
<value>Imagini</value>
</data>
<data name="lblCombineLastVertical.Text" xml:space="preserve">
<value>Ultimul vertical:</value>
</data>
<data name="lblTrimLeft.Text" xml:space="preserve">
<value>Stânga:</value>
</data>
<data name="tpOutput.Text" xml:space="preserve">
<value>Ieșire</value>
</data>
<data name="lblNote.Text" xml:space="preserve">
<value>Vă rugăm să rețineți că, deși ShareX depune toate eforturile pentru a realiza o captură exactă a derulării, nu este posibil ca fiecare conținut derulant să fie capturat corect. Principalele motive care pot cauza probleme în timpul combinării sunt mișcările de pe ecran în timpul capturării, de exemplu, dacă o pagină web are GIF-uri animate sau dacă există obiecte statice pe ecran în timpul derulării, de exemplu, un meniu static sau butoane statice pe pagina web care nu își schimbă poziția, dar restul paginii web derulează.</value>
</data>
<data name="lblProcessing.Text" xml:space="preserve">
<value>Se procesează...</value>
</data>
<data name="cbRemoveDuplicates.Text" xml:space="preserve">
<value>Eliminați imaginile duble</value>
</data>
<data name="lblIgnoreLast.Text" xml:space="preserve">
<value>Eliminați utlimul:</value>
</data>
<data name="btnResetCombine.Text" xml:space="preserve">
<value>Resetați opțiunile de ieșire</value>
</data>
<data name="lblTrimRight.Text" xml:space="preserve">
<value>Dreapta:</value>
</data>
<data name="lblScrollMethod.Text" xml:space="preserve">
<value>Metodă de derulare:</value>
</data>
<data name="lblScrollTopMethodBeforeCapture.Text" xml:space="preserve">
<value>Metoda de derulare sus înainte de captură:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Captură în derulare</value>
</data>
<data name="lblStartDelay.Text" xml:space="preserve">
<value>Întărziere la începere:</value>
</data>
<data name="cbStartCaptureAutomatically.Text" xml:space="preserve">
<value>Începeți captura derulantă imediat după selectarea regiunii de captură</value>
</data>
<data name="cbStartSelectionAutomatically.Text" xml:space="preserve">
<value>Începeți să selectați regiunea de capturare înainte de a deschide această fereastră</value>
</data>
<data name="lblTrimTop.Text" xml:space="preserve">
<value>Sus:</value>
</data>
<data name="gbTrimEdges.Text" xml:space="preserve">
<value>Tăiați marginile</value>
</data>
<data name="cbAutoUpload.Text" xml:space="preserve">
<value>Încărcare/salvare în funcție de setările de după capturare</value>
</data>
<data name="btnStartTask.Text" xml:space="preserve">
<value>Încărcare/salvare în funcție de setările de după capturare</value>
</data>
<data name="lblCombineVertical.Text" xml:space="preserve">
<value>Vertical:</value>
</data>
</root>

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@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="tslSearch.Text" xml:space="preserve">
<value>Căutare:</value>
</data>
<data name="tslStickers.Text" xml:space="preserve">
<value>Autocolante:</value>
</data>
<data name="tsbEditStickers.Text" xml:space="preserve">
<value>Editați pachetele de autocolante</value>
</data>
<data name="tslSize.Text" xml:space="preserve">
<value>Dimensiune:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Selector autocolant</value>
</data>
</root>

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@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblFolder.Text" xml:space="preserve">
<value>Folder:</value>
</data>
<data name="lblName.Text" xml:space="preserve">
<value>Nume:</value>
</data>
<data name="btnAdd.Text" xml:space="preserve">
<value>Adăugare</value>
</data>
<data name="btnRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Pachete de autocolante</value>
</data>
</root>

View file

@ -0,0 +1,195 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblFont.Text" xml:space="preserve">
<value>Font:</value>
</data>
<data name="lblTextSize.Text" xml:space="preserve">
<value>Dimensiune:</value>
</data>
<data name="btnTextColor.ToolTip" xml:space="preserve">
<value>Culoarea textului</value>
</data>
<data name="tsrbmiGradientBackwardDiagonal.Text" xml:space="preserve">
<value>Diagonala inversă</value>
</data>
<data name="cbBold.ToolTip" xml:space="preserve">
<value>Îngroșat</value>
</data>
<data name="tsmiAlignmentBottom.Text" xml:space="preserve">
<value>Jos</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulare</value>
</data>
<data name="tsmiAlignmentCenter.Text" xml:space="preserve">
<value>Centru</value>
</data>
<data name="tsmiEnableGradient.Text" xml:space="preserve">
<value>Activați gradientul</value>
</data>
<data name="btnGradient.ToolTip" xml:space="preserve">
<value>Gradient</value>
</data>
<data name="tsrbmiGradientForwardDiagonal.Text" xml:space="preserve">
<value>Diagonală înainte</value>
</data>
<data name="tsmiGradientMode.Text" xml:space="preserve">
<value>Mod gradient</value>
</data>
<data name="tsrbmiGradientHorizontal.Text" xml:space="preserve">
<value>Orizontal</value>
</data>
<data name="btnAlignmentHorizontal.ToolTip" xml:space="preserve">
<value>Aliniere orizontală</value>
</data>
<data name="cbUnderline.ToolTip" xml:space="preserve">
<value>Subliniați</value>
</data>
<data name="cbItalic.ToolTip" xml:space="preserve">
<value>Înclinat</value>
</data>
<data name="tsmiAlignmentLeft.Text" xml:space="preserve">
<value>Stânga</value>
</data>
<data name="tsmiAlignmentMiddle.Text" xml:space="preserve">
<value>Mijloc</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="tsmiAlignmentRight.Text" xml:space="preserve">
<value>Dreapta</value>
</data>
<data name="tsmiSecondColor.Text" xml:space="preserve">
<value>Culoare textului secundar...</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Intrare text</value>
</data>
<data name="tsmiAlignmentTop.Text" xml:space="preserve">
<value>Sus</value>
</data>
<data name="tsrbmiGradientVertical.Text" xml:space="preserve">
<value>Vertical</value>
</data>
<data name="btnAlignmentVertical.ToolTip" xml:space="preserve">
<value>Aliniere verticală</value>
</data>
</root>

View file

@ -0,0 +1,492 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ShapeManager_CreateToolbar_AutoCropImage" xml:space="preserve">
<value>Decupare automată imagine...</value>
</data>
<data name="ShapeManager_CreateToolbar_CancelTaskEsc" xml:space="preserve">
<value>Anulați sarcina (Esc)</value>
</data>
<data name="ShapeManager_CreateToolbar_UploadImage" xml:space="preserve">
<value>Încărcați imaginea (Ctrl + U)</value>
</data>
<data name="EditorStartupForm_ClipboardDoesNotContainAnImage" xml:space="preserve">
<value>Clipboard-ul nu conține o imagine.</value>
</data>
<data name="ShapeManager_CreateContextMenu_Capture_active_monitor" xml:space="preserve">
<value>Capturați monitorul activ</value>
</data>
<data name="ShapeManager_CreateToolbar_SendToBack" xml:space="preserve">
<value>Trimitere în ultimul plan</value>
</data>
<data name="ShapeManager_CreateToolbar_Rotate90CounterClockwise" xml:space="preserve">
<value>Rotiți 90° în sens invers acelor de ceasornic</value>
</data>
<data name="_Empty[1]" xml:space="preserve">
<value>Modul de interpolare:</value>
</data>
<data name="ShapeManager_CreateContextMenu_Capture_monitor" xml:space="preserve">
<value>Capturați monitorul</value>
</data>
<data name="ShapeManager_CreateToolbar_BringForward" xml:space="preserve">
<value>Aducere în față</value>
</data>
<data name="RectangleRegion_GetAreaText_Area" xml:space="preserve">
<value>X: {0} Y: {1} W: {2} H: {3}</value>
</data>
<data name="ShapeManager_CreateContextMenu_Options" xml:space="preserve">
<value>Opțiuni</value>
</data>
<data name="ShapeManager_CenterPoints" xml:space="preserve">
<value>Puncte centrale:</value>
</data>
<data name="ImageEffects" xml:space="preserve">
<value>Adăugați efecte de imagine...</value>
</data>
<data name="ShapeManager_CreateToolbar_ApplyChangesContinueTaskEnter" xml:space="preserve">
<value>Aplicați schimbările și continuați sarcina (Enter)</value>
</data>
<data name="ScreenRecordForm_ConfirmCancel" xml:space="preserve">
<value>Sigur abandonați această înregistrare?</value>
</data>
<data name="ShapeManager_ArrowHeadDirection" xml:space="preserve">
<value>Direcția capului de săgeată:</value>
</data>
<data name="ShapeManager_CreateToolbar_AutoCloseEditorOnTask" xml:space="preserve">
<value>Închideți automat editorul pe sarcină</value>
</data>
<data name="AutoCopyImageToClipboard" xml:space="preserve">
<value>Copiați automat imaginea în clipboard</value>
</data>
<data name="FFmpegOptionsForm_UpdateUI_Bitrate___0_k" xml:space="preserve">
<value>Rata de biți: {0}k</value>
</data>
<data name="Blur" xml:space="preserve">
<value>Încețoșare</value>
</data>
<data name="ShapeManager_CreateContextMenu_Blur_radius_" xml:space="preserve">
<value>Intensitatea încețoșării:</value>
</data>
<data name="ShapeManager_CreateContextMenu_Border_color___" xml:space="preserve">
<value>Culoarea bordurii...</value>
</data>
<data name="ShapeManager_CreateContextMenu_Border_size_" xml:space="preserve">
<value>Mărimea bordurii:</value>
</data>
<data name="ShapeManager_BorderStyle" xml:space="preserve">
<value>Stilul bordurii:</value>
</data>
<data name="ShapeManager_CreateToolbar_BringToFront" xml:space="preserve">
<value>Aducere în faţă</value>
</data>
<data name="FFmpegOptionsForm_buttonFFmpegBrowse_Click_Browse_for_ffmpeg_exe" xml:space="preserve">
<value>Răsfoire după ffmpeg.exe</value>
</data>
<data name="ShapeManager_CreateToolbar_CanvasSize" xml:space="preserve">
<value>Dimensiunea pânzei...</value>
</data>
<data name="ShapeManager_CreateContextMenu_Capture" xml:space="preserve">
<value>Capturați</value>
</data>
<data name="WebpageCaptureForm_UpdateControls_Capture" xml:space="preserve">
<value>Capturați</value>
</data>
<data name="ShapeManager_CreateContextMenu_Capture_fullscreen" xml:space="preserve">
<value>Capturați tot ecarnul</value>
</data>
<data name="ShapeManager_CreateToolbar_LastRegion" xml:space="preserve">
<value>Capturați ultima regiune</value>
</data>
<data name="ShapeManager_CreateToolbar_CaptureRegions" xml:space="preserve">
<value>Capturați regiuni</value>
</data>
<data name="ScreenRecordForm_StartRecording_Click_tray_icon_to_start_recording_" xml:space="preserve">
<value>Click pentru a începe înregistrarea.</value>
</data>
<data name="ScreenRecordForm_StartRecording_Click_tray_icon_to_stop_recording_" xml:space="preserve">
<value>Click pentru a începe înregistrarea.</value>
</data>
<data name="CloseEsc" xml:space="preserve">
<value>Închideți (Esc)</value>
</data>
<data name="ShapeManager_CreateToolbar_ContinueTaskSpaceOrRightClick" xml:space="preserve">
<value>Continuați sarcina (Spațiu sau click dreapta)</value>
</data>
<data name="ShapeManager_CreateToolbar_CopyImageToClipboard" xml:space="preserve">
<value>Copiați imaginea în clipboard (Ctrl + Shift + C)</value>
</data>
<data name="ShapeManager_CreateContextMenu_Corner_radius_" xml:space="preserve">
<value>Raza colțului:</value>
</data>
<data name="ShapeManager_CreateToolbar_CropImage" xml:space="preserve">
<value>Decupați imaginea...</value>
</data>
<data name="ShapeManager_CursorType" xml:space="preserve">
<value>Tipul cursorului:</value>
</data>
<data name="ShapeManager_CreateToolbar_Delete" xml:space="preserve">
<value>Ștergeți</value>
</data>
<data name="ShapeManager_CreateToolbar_DeleteAll" xml:space="preserve">
<value>Ștergeți toate</value>
</data>
<data name="FFmpegOptionsForm_DownloaderForm_InstallRequested_Download_of_FFmpeg_failed_" xml:space="preserve">
<value>Descărcarea FFmpeg a eșuat.</value>
</data>
<data name="ShapeManager_CreateToolbar_DropShadow" xml:space="preserve">
<value>Umbră</value>
</data>
<data name="DropShadowColor" xml:space="preserve">
<value>Culoarea umbrei...</value>
</data>
<data name="Duplicate" xml:space="preserve">
<value>Duplicare</value>
</data>
<data name="ShapeManager_CreateToolbar_Edit" xml:space="preserve">
<value>Editare</value>
</data>
<data name="ShapeManager_CreateToolbar_AnnotateMenu" xml:space="preserve">
<value>Meniu de editare</value>
</data>
<data name="ShapeManager_CreateToolbar_EditorStartMode" xml:space="preserve">
<value>Modul de start al editorului:</value>
</data>
<data name="ShapeManager_CreateContextMenu_EnableAnimations" xml:space="preserve">
<value>Activați animațiile</value>
</data>
<data name="ScreenRecordForm_StartRecording_Encoding___" xml:space="preserve">
<value>Se codifică...</value>
</data>
<data name="ShapeManager_CreateContextMenu_Highlight_color___" xml:space="preserve">
<value>Culoarea evdențierii...</value>
</data>
<data name="ShapeManager_CreateContextMenu_Fill_color___" xml:space="preserve">
<value>Culoarea de umplere...</value>
</data>
<data name="ShapeManager_CreateContextMenu_Fixed_size_region_mode" xml:space="preserve">
<value>Mod regiune de dimensiune fixă</value>
</data>
<data name="ShapeManager_CreateToolbar_FlipHorizontal" xml:space="preserve">
<value>Răsturnare orizontală</value>
</data>
<data name="ShapeManager_CreateToolbar_FlipVertical" xml:space="preserve">
<value>Răsturnare verticală</value>
</data>
<data name="ShapeManager_CreateToolbar_FontSize" xml:space="preserve">
<value>Dimensiunea fontului:</value>
</data>
<data name="FPSLimit" xml:space="preserve">
<value>Limită FPS:</value>
</data>
<data name="ShapeManager_CreateContextMenu_Height_" xml:space="preserve">
<value>Înălțime:</value>
</data>
<data name="Highlight" xml:space="preserve">
<value>Evidențiere</value>
</data>
<data name="ShapeManager_CreateToolbar_Image" xml:space="preserve">
<value>Imagine</value>
</data>
<data name="ImageCopied" xml:space="preserve">
<value>Imagine copiată</value>
</data>
<data name="RegionCaptureForm_InitializeComponent_ImageEditor" xml:space="preserve">
<value>Editor de imagini</value>
</data>
<data name="ImageSavedAs" xml:space="preserve">
<value>Imagine salvată</value>
</data>
<data name="ImageSaved" xml:space="preserve">
<value>Imagine salvată</value>
</data>
<data name="ShapeManager_CreateToolbar_ImageSize" xml:space="preserve">
<value>Dimensiunea imaginii...</value>
</data>
<data name="ImageUploading" xml:space="preserve">
<value>Se încarcă imaginea</value>
</data>
<data name="ShapeManager_CreateToolbar_InsertImageFile" xml:space="preserve">
<value>Inserați fișier imagine...</value>
</data>
<data name="ShapeManager_CreateToolbar_InsertImageFromScreen" xml:space="preserve">
<value>Inserați imagine din ecran...</value>
</data>
<data name="LockMenu" xml:space="preserve">
<value>Blocați meniul</value>
</data>
<data name="ShapeManager_CreateContextMenu_Magnifier_pixel_count_" xml:space="preserve">
<value>Numărul de pixeli ai lupei:</value>
</data>
<data name="ShapeManager_CreateContextMenu_Magnifier_pixel_size_" xml:space="preserve">
<value>Dimensiunea pixelilor lupei:</value>
</data>
<data name="MagnifyStrength" xml:space="preserve">
<value>Puterea lupei:</value>
</data>
<data name="MenuIconSize" xml:space="preserve">
<value>Dimensiunea pictogramelor din meniu:</value>
</data>
<data name="ShapeManager_CreateContextMenu_Multi_region_mode" xml:space="preserve">
<value>Mod multi-regiune</value>
</data>
<data name="ShapeManager_CreateToolbar_NewImage" xml:space="preserve">
<value>Imagine nouă...</value>
</data>
<data name="NewLineCtrlEnterOKEnter" xml:space="preserve">
<value>Linie nouă: Ctrl + Enter, OK: Enter</value>
</data>
<data name="NewLineEnterOKCtrlEnter" xml:space="preserve">
<value>Linie nouă: Enter, OK: Ctrl + Enter</value>
</data>
<data name="ShapeManager_CreateToolbar_OpenImageFile" xml:space="preserve">
<value>Deshideți fișier imagine...</value>
</data>
<data name="OpenKeybindsPage" xml:space="preserve">
<value>Deschideți pagina web cu scurtături...</value>
</data>
<data name="ShapeManager_CreateToolbar_PasteImageText" xml:space="preserve">
<value>Lipiți imagine/text</value>
</data>
<data name="ShapeManager_CreateContextMenu_Pixel_size_" xml:space="preserve">
<value>Dimensiune pixel:</value>
</data>
<data name="Pixelate" xml:space="preserve">
<value>Pixelare</value>
</data>
<data name="ShapeManager_CreateToolbar_PrintImage" xml:space="preserve">
<value>Imprimare imagine... (Ctrl + P)</value>
</data>
<data name="Processing" xml:space="preserve">
<value>Se procesează...</value>
</data>
<data name="FFmpegOptionsForm_UpdateUI_Quality_" xml:space="preserve">
<value>Calitate:</value>
</data>
<data name="RectangleLight_InitializeComponent_Rectangle_capture_light" xml:space="preserve">
<value>Captură dreptunghiulară clară</value>
</data>
<data name="RectangleTransparent_RectangleTransparent_Rectangle_capture_transparent" xml:space="preserve">
<value>Captură dreptunghiulară transparentă</value>
</data>
<data name="BaseRegionForm_InitializeComponent_Region_capture" xml:space="preserve">
<value>Capturare regiune</value>
</data>
<data name="ShapeManager_CreateContextMenu_RememberMenuState" xml:space="preserve">
<value>Rețineți starea meniului</value>
</data>
<data name="RectangleRegion_GetColorPickerText" xml:space="preserve">
<value>RGB: {0}, {1}, {2}
Hex: {3}
X: {4} Y: {5}</value>
</data>
<data name="ShapeManager_CreateToolbar_Rotate180" xml:space="preserve">
<value>Rotiți 180°</value>
</data>
<data name="ShapeManager_CreateToolbar_Rotate90Clockwise" xml:space="preserve">
<value>Rotiți 90° în sensul acelor ceasornicului</value>
</data>
<data name="ShapeManager_CreateToolbar_RunAfterCaptureTasks" xml:space="preserve">
<value>Rulați sarcinile după captura (Enter)</value>
</data>
<data name="ShapeManager_CreateToolbar_SaveImage" xml:space="preserve">
<value>Salvați imaginea (Ctrl + S)</value>
</data>
<data name="ShapeManager_CreateToolbar_SaveImageAs" xml:space="preserve">
<value>Salvați imaginea ca... (Ctrl + Shift + S)</value>
</data>
<data name="ShapeManager_CreateToolbar_SendBackward" xml:space="preserve">
<value>Trimiteți în primul plan</value>
</data>
<data name="RegionCaptureForm_ShowExitConfirmation_ShareXImageEditor" xml:space="preserve">
<value>ShareX - Editor de imagini</value>
</data>
<data name="ShapeManager_CreateContextMenu_Show_FPS" xml:space="preserve">
<value>Afișare FPS</value>
</data>
<data name="ShapeManager_CreateContextMenu_Show_magnifier" xml:space="preserve">
<value>Afișare lupă</value>
</data>
<data name="ShapeManager_CreateContextMenu_Show_position_and_size_info" xml:space="preserve">
<value>Afișare informații poziție și dimensiune</value>
</data>
<data name="ShapeManager_CreateContextMenu_Show_screen_wide_crosshair" xml:space="preserve">
<value>Afișare reticul larg al ecranului</value>
</data>
<data name="ShapeManager_CreateContextMenu_Square_shape_magnifier" xml:space="preserve">
<value>Lupă în formă de pătrat</value>
</data>
<data name="ScreenRecordForm_Start" xml:space="preserve">
<value>Start</value>
</data>
<data name="ScrollingCaptureForm_StopCapture_Start_capture" xml:space="preserve">
<value>Începeți captura</value>
</data>
<data name="ShapeManager_CreateToolbar_StepType" xml:space="preserve">
<value>Tip de pas:</value>
</data>
<data name="WebpageCaptureForm_UpdateControls_Stop" xml:space="preserve">
<value>Stop</value>
</data>
<data name="ScreenRecordForm_Stop" xml:space="preserve">
<value>Stop</value>
</data>
<data name="ScrollingCaptureForm_StartCapture_Stop_capture" xml:space="preserve">
<value>Opriți captura</value>
</data>
<data name="FFmpegOptionsForm_DownloaderForm_InstallRequested_Successfully_downloaded_FFmpeg_" xml:space="preserve">
<value>S-a descărcat cu succes FFmpeg.</value>
</data>
<data name="ShapeManager_CreateContextMenu_SwitchToDrawingToolAfterSelection" xml:space="preserve">
<value>Comutare la instrumentul de desen după selectarea formei</value>
</data>
<data name="ShapeManager_CreateContextMenu_SwitchToSelectionToolAfterDrawing" xml:space="preserve">
<value>Comutare la instrumentul de selecție după desenarea formei</value>
</data>
<data name="RegionCaptureForm_ShowExitConfirmation_Text" xml:space="preserve">
<value>Există schimbări nesalvate.
Doriți să închideți editorul de imagini?</value>
</data>
<data name="ThisWindowWillCloseBeforeOpeningKeybindsPageWantContinue" xml:space="preserve">
<value>Această fereastră se va închide înainte de a deschide pagina web de scurtături. Doriți să continuați?</value>
</data>
<data name="RegionCaptureForm_TipYouCanPanImageByHoldingMouseMiddleButtonAndDragging" xml:space="preserve">
<value>Sfat: Puteți face panoramarea imaginii ținând apăsat butonul din mijloc al mouse-ului și trăgând.</value>
</data>
<data name="ShapeManager_CreateToolbar_ToolOptions" xml:space="preserve">
<value>Opțiuni instrument</value>
</data>
<data name="ShapeManager_CreateToolbar_Undo" xml:space="preserve">
<value>Anulare</value>
</data>
<data name="LightResizeNodes" xml:space="preserve">
<value>Utilizare noduri de redimensionare ușoară</value>
</data>
<data name="ShapeManager_CreateToolbar_StartingStepValue" xml:space="preserve">
<value>Valorea primului pas:</value>
</data>
<data name="ScreenRecordForm_StartRecording_Waiting___" xml:space="preserve">
<value>În așteptare...</value>
</data>
<data name="ShapeManager_CreateContextMenu_Width_" xml:space="preserve">
<value>Lățime:</value>
</data>
<data name="ShapeManager_CreateToolbar_ZoomToFitOnOpen" xml:space="preserve">
<value>Zoom pentru a se potrivi la deschidere</value>
</data>
</root>

View file

@ -369,6 +369,9 @@
<EmbeddedResource Include="Forms\CanvasSizeForm.resx">
<DependentUpon>CanvasSizeForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\CanvasSizeForm.ro.resx">
<DependentUpon>CanvasSizeForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\CanvasSizeForm.ru.resx">
<DependentUpon>CanvasSizeForm.cs</DependentUpon>
</EmbeddedResource>
@ -414,6 +417,9 @@
<EmbeddedResource Include="Forms\EditorStartupForm.resx">
<DependentUpon>EditorStartupForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\EditorStartupForm.ro.resx">
<DependentUpon>EditorStartupForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\EditorStartupForm.ru.resx">
<DependentUpon>EditorStartupForm.cs</DependentUpon>
</EmbeddedResource>
@ -450,6 +456,9 @@
<EmbeddedResource Include="Forms\FFmpegOptionsForm.pt-PT.resx">
<DependentUpon>FFmpegOptionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\FFmpegOptionsForm.ro.resx">
<DependentUpon>FFmpegOptionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\FFmpegOptionsForm.uk.resx">
<DependentUpon>FFmpegOptionsForm.cs</DependentUpon>
</EmbeddedResource>
@ -480,6 +489,9 @@
<EmbeddedResource Include="Forms\ImageInsertForm.resx">
<DependentUpon>ImageInsertForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageInsertForm.ro.resx">
<DependentUpon>ImageInsertForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageInsertForm.ru.resx">
<DependentUpon>ImageInsertForm.cs</DependentUpon>
</EmbeddedResource>
@ -519,6 +531,9 @@
<EmbeddedResource Include="Forms\ImageSizeForm.pt-PT.resx">
<DependentUpon>ImageSizeForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageSizeForm.ro.resx">
<DependentUpon>ImageSizeForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ImageSizeForm.tr.resx">
<DependentUpon>ImageSizeForm.cs</DependentUpon>
</EmbeddedResource>
@ -570,6 +585,9 @@
<EmbeddedResource Include="Forms\ImageSizeForm.ru.resx">
<DependentUpon>ImageSizeForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\NewImageForm.ro.resx">
<DependentUpon>NewImageForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\NewImageForm.ru.resx">
<DependentUpon>NewImageForm.cs</DependentUpon>
</EmbeddedResource>
@ -630,6 +648,9 @@
<EmbeddedResource Include="Forms\ScreenRecordForm.resx">
<DependentUpon>ScreenRecordForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ScreenRecordForm.ro.resx">
<DependentUpon>ScreenRecordForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ScreenRecordForm.ru.resx">
<DependentUpon>ScreenRecordForm.cs</DependentUpon>
</EmbeddedResource>
@ -684,6 +705,9 @@
<EmbeddedResource Include="Forms\ScrollingCaptureForm.resx">
<DependentUpon>ScrollingCaptureForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ScrollingCaptureForm.ro.resx">
<DependentUpon>ScrollingCaptureForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ScrollingCaptureForm.ru.resx">
<DependentUpon>ScrollingCaptureForm.cs</DependentUpon>
</EmbeddedResource>
@ -723,6 +747,9 @@
<EmbeddedResource Include="Forms\StickerForm.resx">
<DependentUpon>StickerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\StickerForm.ro.resx">
<DependentUpon>StickerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\StickerForm.ru.resx">
<DependentUpon>StickerForm.cs</DependentUpon>
</EmbeddedResource>
@ -762,6 +789,9 @@
<EmbeddedResource Include="Forms\StickerPackForm.resx">
<DependentUpon>StickerPackForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\StickerPackForm.ro.resx">
<DependentUpon>StickerPackForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\StickerPackForm.ru.resx">
<DependentUpon>StickerPackForm.cs</DependentUpon>
</EmbeddedResource>
@ -813,6 +843,9 @@
<EmbeddedResource Include="Forms\TextDrawingInputBox.resx">
<DependentUpon>TextDrawingInputBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\TextDrawingInputBox.ro.resx">
<DependentUpon>TextDrawingInputBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\TextDrawingInputBox.ru.resx">
<DependentUpon>TextDrawingInputBox.cs</DependentUpon>
</EmbeddedResource>
@ -859,6 +892,7 @@
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.ro.resx" />
<EmbeddedResource Include="Properties\Resources.ru.resx" />
<EmbeddedResource Include="Properties\Resources.tr.resx" />
<EmbeddedResource Include="Properties\Resources.uk.resx" />

View file

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblAccountType.Text" xml:space="preserve">
<value>Tip de cont:</value>
</data>
</root>

View file

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblStatus.Text" xml:space="preserve">
<value>Stare:</value>
</data>
<data name="btnClearAuthorization.Text" xml:space="preserve">
<value>Deconectați</value>
</data>
<data name="btnRefreshAuthorization.Text" xml:space="preserve">
<value>Actualizați autorizația</value>
</data>
<data name="btnOpenAuthorizePage.Text" xml:space="preserve">
<value>Conectați-vă...</value>
</data>
<data name="lblVerificationCode.Text" xml:space="preserve">
<value>Cod de verificare:</value>
</data>
<data name="btnCompleteAuthorization.Text" xml:space="preserve">
<value>Autorizare completă</value>
</data>
<data name="gbUserAccount.Text" xml:space="preserve">
<value>Cont de utilizator</value>
</data>
</root>

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@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblBody.Text" xml:space="preserve">
<value>Corp:</value>
</data>
</root>

View file

@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblToEmail.Text" xml:space="preserve">
<value>Pentru a trimite un e-mail:</value>
</data>
<data name="lblSubject.Text" xml:space="preserve">
<value>Subiect:</value>
</data>
<data name="lblMessage.Text" xml:space="preserve">
<value>Mesaj:</value>
</data>
<data name="btnSend.Text" xml:space="preserve">
<value>Trimiteți</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Trimiteți un e-mail</value>
</data>
</root>

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@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblIssueId.Text" xml:space="preserve">
<value>Numărul de identificare a problemei:</value>
</data>
<data name="btnUpload.Text" xml:space="preserve">
<value>Încărcați</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="gpSummary.Text" xml:space="preserve">
<value>Rezumat</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Încărcare fișiere Jira</value>
</data>
</root>

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@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblPassword.Text" xml:space="preserve">
<value>Parola:</value>
</data>
<data name="lblEmail.Text" xml:space="preserve">
<value>Email:</value>
</data>
<data name="btnLogin.Text" xml:space="preserve">
<value>Autentificare</value>
</data>
<data name="llForgottenPassword.Text" xml:space="preserve">
<value>Ați uitat parola?</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - puush login</value>
</data>
</root>

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@ -0,0 +1,156 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="tsbResponseTextJSONFormat.Text" xml:space="preserve">
<value>Formatul JSON</value>
</data>
<data name="tsbResponseTextXMLFormat.Text" xml:space="preserve">
<value>Formatul XML</value>
</data>
<data name="tsbResponseTextCopy.Text" xml:space="preserve">
<value>Copiați răspunsul</value>
</data>
<data name="tsbCopyShortenedURL.Text" xml:space="preserve">
<value>Copiați URL-ul scurtat</value>
</data>
<data name="tsbCopyURL.Text" xml:space="preserve">
<value>Copiați URL-ul</value>
</data>
<data name="tsbCopyThumbnailURL.Text" xml:space="preserve">
<value>Copiați URL-ul miniaturii</value>
</data>
<data name="tsbCopyDeletionURL.Text" xml:space="preserve">
<value>Copiați URL-ul de ștergere</value>
</data>
<data name="tpResult.Text" xml:space="preserve">
<value>Rezultat</value>
</data>
<data name="tpResponseInfo.Text" xml:space="preserve">
<value>Informații de răspuns</value>
</data>
<data name="tpResponseText.Text" xml:space="preserve">
<value>Text de răspuns</value>
</data>
<data name="tpWebBrowser.Text" xml:space="preserve">
<value>Browser web</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Răspuns</value>
</data>
</root>

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@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnUpload.Text" xml:space="preserve">
<value>Încărcați</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Încărcare text</value>
</data>
</root>

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@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblAmazonS3ObjectPrefix.Text" xml:space="preserve">
<value>Calea încărcării:</value>
</data>
</root>

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@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="lblUserName.Text" xml:space="preserve">
<value>Numele utilizatorului:</value>
</data>
<data name="lblPassword.Text" xml:space="preserve">
<value>Parola:</value>
</data>
<data name="lblFullName.Text" xml:space="preserve">
<value>Nume și prenume:</value>
</data>
<data name="lblEmail.Text" xml:space="preserve">
<value>Email:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Informații despre cont</value>
</data>
</root>

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@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Opțiuni video YouTube</value>
</data>
</root>

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@ -0,0 +1,283 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="OAuthInfo_OAuthInfo_New_account" xml:space="preserve">
<value>Cont nou</value>
</data>
<data name="UploadersConfigForm_LoadSettings_Selected_folder_" xml:space="preserve">
<value>Folder selectat:</value>
</data>
<data name="UploadersConfigForm_Login_failed" xml:space="preserve">
<value>Autentificarea a eșuat.</value>
</data>
<data name="UploadersConfigForm_LoadSettings_Parent_album_path_e_g_" xml:space="preserve">
<value>Calea albumului părinte, de exemplu:</value>
</data>
<data name="UploadersConfigForm_TestCustomUploader_Error__Result_is_empty_" xml:space="preserve">
<value>Eroare: Rezultatul este gol.</value>
</data>
<data name="UploadersConfigForm_Error" xml:space="preserve">
<value>Eroare</value>
</data>
<data name="UploadersConfigForm_TestFTPAccount_Connected_" xml:space="preserve">
<value>Conectat!</value>
</data>
<data name="UploadersConfigForm_MegaConfigureTab_Not_configured" xml:space="preserve">
<value>Neconfigurat</value>
</data>
<data name="UploadersConfigForm_PhotobucketCreateAlbum__0__successfully_created_" xml:space="preserve">
<value>{0} a fost creat cu succes.</value>
</data>
<data name="UploadersConfigForm_TestFTPAccount_Connected_Created_folders" xml:space="preserve">
<value>Conectat!
Foldere create:</value>
</data>
<data name="CertFileNameEditor_EditValue_Browse_for_a_certificate_file___" xml:space="preserve">
<value>Răsfoiți un fișier de certificat...</value>
</data>
<data name="UploadersConfigForm_OneDriveAddFolder_Querying_folders___" xml:space="preserve">
<value>Interogare foldere...</value>
</data>
<data name="UploadersConfigForm_SendSpaceRegister_SendSpace_Registration___" xml:space="preserve">
<value>Înregistrare SendSpace</value>
</data>
<data name="UploadersConfigForm_MegaConfigureTab_Invalid_authentication" xml:space="preserve">
<value>Autentificare invalidă</value>
</data>
<data name="JiraUpload_ValidateIssueId_Issue_not_found" xml:space="preserve">
<value>Problema nu a fost găsită</value>
</data>
<data name="UploadersConfigForm_Login_successful" xml:space="preserve">
<value>Autentificare reușită.</value>
</data>
<data name="UploadersConfigForm_ListFolders_Authentication_required_" xml:space="preserve">
<value>Este necesară autentificarea.</value>
</data>
<data name="KeyFileNameEditor_EditValue_Browse_for_a_key_file___" xml:space="preserve">
<value>Răsfoiți un fișier cheie...</value>
</data>
<data name="UploadersConfigForm_FTPOpenClient_Unable_to_find_valid_FTP_account_" xml:space="preserve">
<value>Nu se poate găsi un cont FTP valid.</value>
</data>
<data name="UploadersConfigForm_oAuthJira_RefreshButtonClicked_Refresh_authorization_is_not_supported_" xml:space="preserve">
<value>Autorizarea de reîmprospătare nu este acceptată.</value>
</data>
<data name="UploadersConfigForm_MegaConfigureTab_Configured" xml:space="preserve">
<value>Configurat</value>
</data>
<data name="TwitterTweetForm_SendTweet_Tweet_error" xml:space="preserve">
<value>Eroare de Tweet</value>
</data>
<data name="UploadersConfigForm_LoadSettings_Invalid_device_name" xml:space="preserve">
<value>Nume dispozitiv invalid</value>
</data>
<data name="UploadersConfigForm_BoxListFolders_Box_refresh_folders_list_failed" xml:space="preserve">
<value>Reîmprospătarea folderelor Boc a eșuat</value>
</data>
<data name="UploadersConfigForm_MegaConfigureTab_Click_refresh_button" xml:space="preserve">
<value>Faceți clic pe butonul de reîmprospătare</value>
</data>
<data name="OneDrive_RootFolder_Root_folder" xml:space="preserve">
<value>Folder rădăcină</value>
</data>
<data name="UploadersConfigForm_Remove_all_custom_uploaders_Confirmation" xml:space="preserve">
<value>Îndepărtați toate destinațiile personalizate?</value>
</data>
<data name="OAuthControl_OAuthControl_PasteVerificationCodeHere" xml:space="preserve">
<value>Lipiți codul de verificare aici</value>
</data>
<data name="UploadersConfigForm_ConnectSFTPAccount_Key_file_not_found" xml:space="preserve">
<value>Fișierul cheie nu există.</value>
</data>
<data name="UploadersConfigForm_eiCustomUploaders_ExportRequested_RequestURLMustBeConfigured" xml:space="preserve">
<value>"URL cerere" trebuie să fie configurat.</value>
</data>
<data name="UploadersConfigForm_eiCustomUploaders_ExportRequested_DestinationTypeMustBeConfigured" xml:space="preserve">
<value>"Tipul destinației" trebuie să fie configurat.</value>
</data>
<data name="CustomUploaderItem_GetRequestURL_RequestURLMustBeConfigured" xml:space="preserve">
<value>"URL de cerere" trebuie să fie configurat.</value>
</data>
<data name="CustomUploaderItem_GetFileFormName_FileFormNameMustBeConfigured" xml:space="preserve">
<value>"Numele formei fișierului" trebuie să fie configurat.</value>
</data>
<data name="UploadersConfigForm_UpdatePastebinStatus_NotLoggedIn" xml:space="preserve">
<value>Nu sunteți conectat.</value>
</data>
<data name="UploadersConfigForm_UpdatePastebinStatus_LoggedIn" xml:space="preserve">
<value>Conectat.</value>
</data>
<data name="OAuthControl_Status_NotLoggedIn" xml:space="preserve">
<value>Nu sunteți conectat.</value>
</data>
<data name="OAuthControl_Status_LoggedIn" xml:space="preserve">
<value>Conectat.</value>
</data>
<data name="OAuthControl_Status_LoginFailed" xml:space="preserve">
<value>Autentificarea a eșuat.</value>
</data>
<data name="txtB2BucketWatermark" xml:space="preserve">
<value>(Opțional) Se utilizează numai dacă nu ați setat un bucket atunci când ați creat cheia</value>
</data>
<data name="DuplicateNameNotAllowed" xml:space="preserve">
<value>Numele duplicat nu este permis.</value>
</data>
<data name="GoogleDrive_MyDrive_My_drive" xml:space="preserve">
<value>Drive-ul meu</value>
</data>
<data name="ExportFailed" xml:space="preserve">
<value>Exportul a eșuat.</value>
</data>
<data name="LoggedInAs0" xml:space="preserve">
<value>Conectat ca {0}.</value>
</data>
<data name="FormattingFailed_JSON" xml:space="preserve">
<value>Formatarea a eșuat.</value>
</data>
<data name="FormattingFailed_XML" xml:space="preserve">
<value>Formatarea a eșuat.</value>
</data>
<data name="ShortenedURL" xml:space="preserve">
<value>URL scurtat</value>
</data>
<data name="URL" xml:space="preserve">
<value>URL</value>
</data>
<data name="ThumbnailURL" xml:space="preserve">
<value>URL miniatură</value>
</data>
<data name="DeletionURL" xml:space="preserve">
<value>URL de ștergere</value>
</data>
<data name="StatusCode" xml:space="preserve">
<value>Cod de stare</value>
</data>
<data name="ResponseURL" xml:space="preserve">
<value>URL de răspuns</value>
</data>
<data name="ResponseText" xml:space="preserve">
<value>Text de răspuns</value>
</data>
<data name="Headers" xml:space="preserve">
<value>Anteturi</value>
</data>
<data name="Error" xml:space="preserve">
<value>Eroare</value>
</data>
</root>

View file

@ -477,6 +477,9 @@
<EmbeddedResource Include="Controls\OAuthControl.pt-PT.resx">
<DependentUpon>OAuthControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\OAuthControl.ro.resx">
<DependentUpon>OAuthControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\OAuthControl.ru.resx">
<DependentUpon>OAuthControl.cs</DependentUpon>
</EmbeddedResource>
@ -576,6 +579,9 @@
<EmbeddedResource Include="Forms\EmailForm.pt-PT.resx">
<DependentUpon>EmailForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\EmailForm.ro.resx">
<DependentUpon>EmailForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\EmailForm.ru.resx">
<DependentUpon>EmailForm.cs</DependentUpon>
</EmbeddedResource>
@ -633,6 +639,9 @@
<EmbeddedResource Include="Forms\JiraUpload.pt-PT.resx">
<DependentUpon>JiraUpload.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\JiraUpload.ro.resx">
<DependentUpon>JiraUpload.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\JiraUpload.ru.resx">
<DependentUpon>JiraUpload.cs</DependentUpon>
</EmbeddedResource>
@ -672,6 +681,9 @@
<EmbeddedResource Include="Forms\PuushLoginForm.resx">
<DependentUpon>PuushLoginForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\PuushLoginForm.ro.resx">
<DependentUpon>PuushLoginForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\PuushLoginForm.ru.resx">
<DependentUpon>PuushLoginForm.cs</DependentUpon>
</EmbeddedResource>
@ -729,6 +741,9 @@
<EmbeddedResource Include="Forms\ResponseForm.pt-PT.resx">
<DependentUpon>ResponseForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ResponseForm.ro.resx">
<DependentUpon>ResponseForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ResponseForm.ru.resx">
<DependentUpon>ResponseForm.cs</DependentUpon>
</EmbeddedResource>
@ -771,6 +786,9 @@
<EmbeddedResource Include="Forms\TextUploadForm.resx">
<DependentUpon>TextUploadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\TextUploadForm.ro.resx">
<DependentUpon>TextUploadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\TextUploadForm.ru.resx">
<DependentUpon>TextUploadForm.cs</DependentUpon>
</EmbeddedResource>
@ -885,6 +903,9 @@
<EmbeddedResource Include="Forms\UploadersConfigForm.pt-PT.resx">
<DependentUpon>UploadersConfigForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\UploadersConfigForm.ro.resx">
<DependentUpon>UploadersConfigForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\UploadersConfigForm.ru.resx">
<DependentUpon>UploadersConfigForm.cs</DependentUpon>
</EmbeddedResource>
@ -942,6 +963,9 @@
<EmbeddedResource Include="Forms\UserPassBox.pt-PT.resx">
<DependentUpon>UserPassBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\UserPassBox.ro.resx">
<DependentUpon>UserPassBox.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\UserPassBox.ru.resx">
<DependentUpon>UserPassBox.cs</DependentUpon>
</EmbeddedResource>
@ -990,6 +1014,9 @@
<EmbeddedResource Include="Forms\YouTubeVideoOptionsForm.resx">
<DependentUpon>YouTubeVideoOptionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\YouTubeVideoOptionsForm.ro.resx">
<DependentUpon>YouTubeVideoOptionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\YouTubeVideoOptionsForm.ru.resx">
<DependentUpon>YouTubeVideoOptionsForm.cs</DependentUpon>
</EmbeddedResource>
@ -1016,6 +1043,7 @@
<SubType>Designer</SubType>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.ro.resx" />
<EmbeddedResource Include="Properties\Resources.ru.resx" />
<EmbeddedResource Include="Properties\Resources.tr.resx" />
<EmbeddedResource Include="Properties\Resources.uk.resx" />

View file

@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnHotkey.Text" xml:space="preserve">
<value>Tasta rapidă</value>
</data>
<data name="lblHotkeyDescription.Text" xml:space="preserve">
<value>Descriere</value>
</data>
</root>

View file

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblError.Text" xml:space="preserve">
<value>Eroare</value>
</data>
</root>

View file

@ -71,6 +71,8 @@ public enum SupportedLanguage
Portuguese,
[Description("Português-Brasil (Portuguese-Brazil)")]
PortugueseBrazil,
[Description("Română (Romanian)")]
Romanian,
[Description("Русский (Russian)")]
Russian,
[Description("简体中文 (Simplified Chinese)")]
@ -330,4 +332,4 @@ public enum TaskViewMode // Localized
ListView,
ThumbnailView
}
}
}

View file

@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnClose.Text" xml:space="preserve">
<value>Închideți</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Despre</value>
</data>
<data name="btnLicenses.Text" xml:space="preserve">
<value>Liciențe...</value>
</data>
<data name="btnShareXLicense.Text" xml:space="preserve">
<value>Liciență ShareX...</value>
</data>
<data name="lblBuild.Text" xml:space="preserve">
<value>Build</value>
</data>
<data name="lblProductName.Text" xml:space="preserve">
<value>ShareX</value>
</data>
</root>

View file

@ -0,0 +1,150 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulare</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Acțiuni</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="cbDeleteInputFile.Text" xml:space="preserve">
<value>Ștergeți fișierul de intrare</value>
</data>
<data name="cbHiddenWindow.Text" xml:space="preserve">
<value>Fereastră ascunsă</value>
</data>
<data name="lblArgs.Text" xml:space="preserve">
<value>Argumente:</value>
</data>
<data name="lblExtensions.Text" xml:space="preserve">
<value>Filtru de extensie: (Exemplu: jpg png mp4)</value>
</data>
<data name="lblName.Text" xml:space="preserve">
<value>Nume:</value>
</data>
<data name="lblOutputExtension.Text" xml:space="preserve">
<value>Extensia numelui fișierului de ieșire: (Gol = Se folosește același nume de fișier)</value>
</data>
<data name="lblPath.Text" xml:space="preserve">
<value>Cale fișier:</value>
</data>
</root>

View file

@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="btnAdd.Text" xml:space="preserve">
<value>Adăugați</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Editați bara de acțiuni</value>
</data>
</root>

View file

@ -0,0 +1,144 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnContinue.Text" xml:space="preserve">
<value>Continuați</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="btnCopy.Text" xml:space="preserve">
<value>Copiați</value>
</data>
<data name="tpAfterCapture.Text" xml:space="preserve">
<value>După capturare</value>
</data>
<data name="tpBeforeUpload.Text" xml:space="preserve">
<value>Destinații</value>
</data>
<data name="tpAfterUpload.Text" xml:space="preserve">
<value>După încărcare</value>
</data>
<data name="lblFileName.Text" xml:space="preserve">
<value>Numele fișierului:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - După captură</value>
</data>
</root>

View file

@ -0,0 +1,147 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnCopyImage.Text" xml:space="preserve">
<value>Copiați imaginea</value>
</data>
<data name="btnCopyLink.Text" xml:space="preserve">
<value>Copiați link-ul</value>
</data>
<data name="btnOpenLink.Text" xml:space="preserve">
<value>Deschideți link-ul...</value>
</data>
<data name="btnOpenFile.Text" xml:space="preserve">
<value>Deschideți fișierul...</value>
</data>
<data name="btnOpenFolder.Text" xml:space="preserve">
<value>Deschideți folderul...</value>
</data>
<data name="btnClose.Text" xml:space="preserve">
<value>Închideți</value>
</data>
<data name="chDescription.Text" xml:space="preserve">
<value>Descriere</value>
</data>
<data name="chFormat.Text" xml:space="preserve">
<value>Format</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - După încărcare</value>
</data>
</root>

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@ -0,0 +1,444 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cbUseWhiteShareXIcon.Text" xml:space="preserve">
<value>Utilizați pictograma albă ShareX</value>
</data>
<data name="btnCheckDevBuild.Text" xml:space="preserve">
<value>Instalați versiune de dezvoltare...</value>
</data>
<data name="cbCheckPreReleaseUpdates.Text" xml:space="preserve">
<value>Verificați dacă există actualizări pre-release</value>
</data>
<data name="lblTrayMiddleClickAction.Text" xml:space="preserve">
<value>Faceți clic în mijloc pe pictograma din bară:</value>
</data>
<data name="lblTrayLeftDoubleClickAction.Text" xml:space="preserve">
<value>Pe pictograma din bară faceți dublu clic stânga:</value>
</data>
<data name="lblTrayLeftClickAction.Text" xml:space="preserve">
<value>Pe pictograma din bară faceți clic stânga:</value>
</data>
<data name="btnEditQuickTaskMenu.Text" xml:space="preserve">
<value>Editați meniul de sarcini rapide...</value>
</data>
<data name="cbShowTray.Text" xml:space="preserve">
<value>Afișare pictogramă în bară</value>
</data>
<data name="cbTrayIconProgressEnabled.Text" xml:space="preserve">
<value>Afișați progresul în pictograma din tavă</value>
</data>
<data name="cbRememberMainFormPosition.Text" xml:space="preserve">
<value>Rețineți poziția ferestrei principale</value>
</data>
<data name="cbSilentRun.Text" xml:space="preserve">
<value>Minimizarea în bară la pornire</value>
</data>
<data name="cbTaskbarProgressEnabled.Text" xml:space="preserve">
<value>Afișați progresul în butonul din bara de activități</value>
</data>
<data name="cbRememberMainFormSize.Text" xml:space="preserve">
<value>Rețineți dimensiunea ferestrei principale</value>
</data>
<data name="lblLanguage.Text" xml:space="preserve">
<value>Limba:</value>
</data>
<data name="tpGeneral.Text" xml:space="preserve">
<value>General</value>
</data>
<data name="btnThemeReset.Text" xml:space="preserve">
<value>Resetați...</value>
</data>
<data name="btnThemeRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="btnThemeAdd.Text" xml:space="preserve">
<value>Adăugați</value>
</data>
<data name="cbUseCustomTheme.Text" xml:space="preserve">
<value>Utilizați o temă personalizată</value>
</data>
<data name="tpTheme.Text" xml:space="preserve">
<value>Tema</value>
</data>
<data name="cbFirefoxAddonSupport.Text" xml:space="preserve">
<value>Activați suportul pentru suplimentul Firefox</value>
</data>
<data name="btnFirefoxOpenAddonPage.Text" xml:space="preserve">
<value>Instalați suplimentul ShareX Firefox...</value>
</data>
<data name="gbFirefox.Text" xml:space="preserve">
<value>Supliment Firefox</value>
</data>
<data name="cbSteamShowInApp.Text" xml:space="preserve">
<value>În timp ce ShareX este deschis, arată "În aplicație" pe Steam</value>
</data>
<data name="gbSteam.Text" xml:space="preserve">
<value>Steam</value>
</data>
<data name="cbChromeExtensionSupport.Text" xml:space="preserve">
<value>Activați suportul pentru extensia Chrome</value>
</data>
<data name="btnChromeOpenExtensionPage.Text" xml:space="preserve">
<value>Instalați extensia ShareX Chrome...</value>
</data>
<data name="gbChrome.Text" xml:space="preserve">
<value>Extensie Chrome</value>
</data>
<data name="cbEditWithShareX.Text" xml:space="preserve">
<value>Afișați butonul "Editați cu ShareX" în meniul contextual al Windows Explorer</value>
</data>
<data name="cbSendToMenu.Text" xml:space="preserve">
<value>Afișați ShareX în meniul "Trimitere la"</value>
</data>
<data name="cbShellContextMenu.Text" xml:space="preserve">
<value>Afișați butonul "Încărcare cu ShareX" în meniul contextual din Windows Explorer</value>
</data>
<data name="gbWindows.Text" xml:space="preserve">
<value>Windows</value>
</data>
<data name="tpIntegration.Text" xml:space="preserve">
<value>Integrare</value>
</data>
<data name="lblSaveImageSubFolderPatternWindow.Text" xml:space="preserve">
<value>Model de dosar secundar pentru fereastră:</value>
</data>
<data name="btnPersonalFolderPathApply.Text" xml:space="preserve">
<value>Aplicați</value>
</data>
<data name="btnOpenScreenshotsFolder.Text" xml:space="preserve">
<value>Deschideți...</value>
</data>
<data name="lblPreviewPersonalFolderPath.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="btnBrowsePersonalFolderPath.Text" xml:space="preserve">
<value>Răsfoiți...</value>
</data>
<data name="lblPersonalFolderPath.Text" xml:space="preserve">
<value>Folderul personal ShareX:</value>
</data>
<data name="btnBrowseCustomScreenshotsPath.Text" xml:space="preserve">
<value>Răsfoiți...</value>
</data>
<data name="btnOpenPersonalFolderPath.Text" xml:space="preserve">
<value>Deschideți...</value>
</data>
<data name="cbUseCustomScreenshotsPath.Text" xml:space="preserve">
<value>Folosiți un folder personalizat pentru capturi de ecran:</value>
</data>
<data name="lblSaveImageSubFolderPattern.Text" xml:space="preserve">
<value>Model de subdosar:</value>
</data>
<data name="lblSaveImageSubFolderPatternPreview.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="tpPaths.Text" xml:space="preserve">
<value>Căi</value>
</data>
<data name="cbAutomaticallyCleanupLogFiles.Text" xml:space="preserve">
<value>Curățarea automată a fișierelor de jurnal vechi</value>
</data>
<data name="lblCleanupKeepFileCount.Text" xml:space="preserve">
<value>Numărul de fișiere care trebuie păstrate:</value>
</data>
<data name="cbAutomaticallyCleanupBackupFiles.Text" xml:space="preserve">
<value>Curățarea automată a fișierelor de backup vechi</value>
</data>
<data name="cbExportHistory.Text" xml:space="preserve">
<value>Istoric</value>
</data>
<data name="cbExportSettings.Text" xml:space="preserve">
<value>Setări</value>
</data>
<data name="lblExportImportNote.Text" xml:space="preserve">
<value>Notă: Nu partajați fișierul exportat cu nimeni, deoarece acesta ar putea conține informații private, cum ar fi detaliile contului și istoricul încărcărilor dvs.</value>
</data>
<data name="btnResetSettings.Text" xml:space="preserve">
<value>Resetați setările...</value>
</data>
<data name="btnExport.Text" xml:space="preserve">
<value>Export...</value>
</data>
<data name="btnImport.Text" xml:space="preserve">
<value>Import...</value>
</data>
<data name="tpSettings.Text" xml:space="preserve">
<value>Setări</value>
</data>
<data name="lblListViewImagePreviewLocation.Text" xml:space="preserve">
<value>Locația de previzualizare a imaginii:</value>
</data>
<data name="lblListViewImagePreviewVisibility.Text" xml:space="preserve">
<value>Vizibilitatea previzualizării imaginii:</value>
</data>
<data name="cbListViewShowColumns.Text" xml:space="preserve">
<value>Afișați coloanele</value>
</data>
<data name="gbListView.Text" xml:space="preserve">
<value>Vizualizare listă</value>
</data>
<data name="btnThumbnailViewThumbnailSizeReset.Text" xml:space="preserve">
<value>Resetare</value>
</data>
<data name="lblThumbnailViewThumbnailSizeX.Text" xml:space="preserve">
<value>x</value>
</data>
<data name="lblThumbnailViewThumbnailClickAction.Text" xml:space="preserve">
<value>Acțiune de clic pe miniatură:</value>
</data>
<data name="lblThumbnailViewThumbnailSize.Text" xml:space="preserve">
<value>Dimensiunea miniaturii:</value>
</data>
<data name="lblThumbnailViewTitleLocation.Text" xml:space="preserve">
<value>Titlul locației:</value>
</data>
<data name="cbThumbnailViewShowTitle.Text" xml:space="preserve">
<value>Arată titlul</value>
</data>
<data name="gbThumbnailView.Text" xml:space="preserve">
<value>Vizualizare în miniatură</value>
</data>
<data name="cbMainWindowShowMenu.Text" xml:space="preserve">
<value>Afișați meniul</value>
</data>
<data name="lblMainWindowTaskViewMode.Text" xml:space="preserve">
<value>Modul de vizualizare a sarcinilor:</value>
</data>
<data name="tpMainWindow.Text" xml:space="preserve">
<value>Fereastra principală</value>
</data>
<data name="lblClipboardFormatsTip.Text" xml:space="preserve">
<value>Aceste formate vor apărea în submeniul "Copiere" din meniul contextual al ferestrei principale.</value>
</data>
<data name="btnClipboardFormatEdit.Text" xml:space="preserve">
<value>Editați...</value>
</data>
<data name="btnClipboardFormatRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="btnClipboardFormatAdd.Text" xml:space="preserve">
<value>Adăugați...</value>
</data>
<data name="chDescription.Text" xml:space="preserve">
<value>Descriere</value>
</data>
<data name="chFormat.Text" xml:space="preserve">
<value>Format</value>
</data>
<data name="tpClipboardFormats.Text" xml:space="preserve">
<value>Formate de clipboard</value>
</data>
<data name="gbSecondaryFileUploaders.Text" xml:space="preserve">
<value>Destinații de fișiere secundare</value>
</data>
<data name="lblUploadLimit.Text" xml:space="preserve">
<value>Limita de încărcare simultană:</value>
</data>
<data name="gbSecondaryImageUploaders.Text" xml:space="preserve">
<value>Destinații de imagini secundare</value>
</data>
<data name="gbSecondaryTextUploaders.Text" xml:space="preserve">
<value>Destinații de text secundare</value>
</data>
<data name="cbUseSecondaryUploaders.Text" xml:space="preserve">
<value>Folosiți ordinea de preferință a destinațiilor secundare atunci când se reîncearcă</value>
</data>
<data name="lblUploadLimitHint.Text" xml:space="preserve">
<value>0 - 25 (0 dezactivează)</value>
</data>
<data name="cbIfUploadFailRetryOnce.Text" xml:space="preserve">
<value>Numărul de încercări în cazul în care încărcarea eșuează:</value>
</data>
<data name="lblBufferSize.Text" xml:space="preserve">
<value>Dimensiunea bufferului:</value>
</data>
<data name="tpUpload.Text" xml:space="preserve">
<value>Încărcare</value>
</data>
<data name="cbHistoryCheckURL.Text" xml:space="preserve">
<value>Salvați numai dacă URL-ul nu este gol</value>
</data>
<data name="cbHistorySaveTasks.Text" xml:space="preserve">
<value>Salvați sarcinile în istoric</value>
</data>
<data name="gbHistory.Text" xml:space="preserve">
<value>Istoric</value>
</data>
<data name="cbRecentTasksTrayMenuMostRecentFirst.Text" xml:space="preserve">
<value>În bară, afișați mai întâi cele mai recente sarcini</value>
</data>
<data name="lblRecentTasksMaxCount.Text" xml:space="preserve">
<value>Numărul maxim de sarcini de salvat:</value>
</data>
<data name="cbRecentTasksShowInTrayMenu.Text" xml:space="preserve">
<value>Afișarea sarcinilor recente în bară</value>
</data>
<data name="cbRecentTasksShowInMainWindow.Text" xml:space="preserve">
<value>Afisați sarcinile recente în fereastra principală la pornire</value>
</data>
<data name="cbRecentTasksSave.Text" xml:space="preserve">
<value>Salvați sarcinile recente</value>
</data>
<data name="gbRecentLinks.Text" xml:space="preserve">
<value>Sarcini recente</value>
</data>
<data name="tpHistory.Text" xml:space="preserve">
<value>Istoric</value>
</data>
<data name="lblDefaultPrinterOverride.Text" xml:space="preserve">
<value>Suprascriere imprimantă implicită:</value>
</data>
<data name="cbPrintDontShowWindowsDialog.Text" xml:space="preserve">
<value>Nu afișați dialogul de imprimare Windows</value>
</data>
<data name="cbDontShowPrintSettingDialog.Text" xml:space="preserve">
<value>Nu afișați caseta de dialog cu setările de imprimare a imaginii</value>
</data>
<data name="btnShowImagePrintSettings.Text" xml:space="preserve">
<value>Setări de imprimare a imaginii...</value>
</data>
<data name="tpPrint.Text" xml:space="preserve">
<value>Imprimare</value>
</data>
<data name="lblProxyMethod.Text" xml:space="preserve">
<value>Configurația proxy:</value>
</data>
<data name="lblProxyHost.Text" xml:space="preserve">
<value>Gazdă:</value>
</data>
<data name="lblProxyPort.Text" xml:space="preserve">
<value>Port:</value>
</data>
<data name="lblProxyPassword.Text" xml:space="preserve">
<value>Parola:</value>
</data>
<data name="lblProxyUsername.Text" xml:space="preserve">
<value>Nume de utilizator:</value>
</data>
<data name="tpProxy.Text" xml:space="preserve">
<value>Proxy</value>
</data>
<data name="tpAdvanced.Text" xml:space="preserve">
<value>Avansat</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Setări ale aplicației</value>
</data>
</root>

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@ -0,0 +1,159 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ssBar.Text" xml:space="preserve">
<value>Stare</value>
</data>
<data name="btnExecute.Text" xml:space="preserve">
<value>Începeți</value>
</data>
<data name="cbWaitUploads.Text" xml:space="preserve">
<value>Așteptați până la finalizarea sarcinilor</value>
</data>
<data name="cbAutoMinimize.Text" xml:space="preserve">
<value>Minimizarea automată în bară</value>
</data>
<data name="lblRegion.Text" xml:space="preserve">
<value>Regiune</value>
</data>
<data name="btnRegion.Text" xml:space="preserve">
<value>Selectați regiunea...</value>
</data>
<data name="lblDuration.Text" xml:space="preserve">
<value>Timp de repetare:</value>
</data>
<data name="niTray.Text" xml:space="preserve">
<value>ShareX - Captură automată</value>
</data>
<data name="lblDurationSeconds.Text" xml:space="preserve">
<value>secunde</value>
</data>
<data name="rbFullscreen.Text" xml:space="preserve">
<value>Ecran complet</value>
</data>
<data name="rbCustomRegion.Text" xml:space="preserve">
<value>Regiune personalizată</value>
</data>
<data name="gbRegion.Text" xml:space="preserve">
<value>Regiune</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Captură automată</value>
</data>
</root>

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@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Înainte de încărcare</value>
</data>
</root>

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@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnMakeWindowBorderless.Text" xml:space="preserve">
<value>Faceți fereastra fără borduri</value>
</data>
<data name="mbWindowList.Text" xml:space="preserve">
<value>Selectați o fereastră</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Fereastră fără borduri</value>
</data>
<data name="lblWindowTitle.Text" xml:space="preserve">
<value>Titlul ferestrei:</value>
</data>
</root>

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@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Setări fereastră fără borduri</value>
</data>
<data name="cbAutoCloseWindow.Text" xml:space="preserve">
<value>Închide automat fereastra</value>
</data>
<data name="cbExcludeTaskbarArea.Text" xml:space="preserve">
<value>Exclude zona barei de activități</value>
</data>
<data name="cbRememberWindowTitle.Text" xml:space="preserve">
<value>Reține titlul ferestrei</value>
</data>
</root>

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@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblFilter.Text" xml:space="preserve">
<value>Format:</value>
</data>
<data name="lblFolderPath.Text" xml:space="preserve">
<value>Descriere:</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Format de conținut pentru clipboard</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblQuestion.Text" xml:space="preserve">
<value>Clipboard-ul dvs. conține următoarele:</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="cbDontShowThisWindow.Text" xml:space="preserve">
<value>Nu afișați această fereastră</value>
</data>
<data name="btnUpload.Text" xml:space="preserve">
<value>Încărcați</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Încărcare în clipboard</value>
</data>
</root>

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@ -0,0 +1,139 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblTitle.Text" xml:space="preserve">
<value>Există deja un fișier cu același nume în această locație.
Selectați un nou nume de fișier sau o nouă acțiune:</value>
</data>
<data name="btnOverwrite.Text" xml:space="preserve">
<value>Suprascrieți: </value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Nu salvați</value>
</data>
<data name="btnUniqueName.Text" xml:space="preserve">
<value>Folosiți un nume unic: </value>
</data>
<data name="btnNewName.Text" xml:space="preserve">
<value>Folosiți un nume nou:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Cum să salvați?</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cbRunStartup.Text" xml:space="preserve">
<value>Rulați ShareX la pornirea Windows-ului</value>
</data>
<data name="cbShellContextMenuButton.Text" xml:space="preserve">
<value>Afișați butonul "Încărcare cu ShareX" în meniul contextual din Windows Explorer</value>
</data>
<data name="cbSendToMenu.Text" xml:space="preserve">
<value>Afișați ShareX în meniul "Trimitere la"</value>
</data>
<data name="cbSteamInApp.Text" xml:space="preserve">
<value>În timp ce ShareX este deschis, arată "În aplicație" pe Steam</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="lblNote.Text" xml:space="preserve">
<value>Puteți găsi aceste setări în "Setări aplicație -&gt; fila Integrare".</value>
</data>
<data name="lblTitle.Text" xml:space="preserve">
<value>ShareX configurat pentru prima dată</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX</value>
</data>
</root>

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@ -0,0 +1,137 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Avertisment pentru prima încărcare</value>
</data>
<data name="lblHeader.Text" xml:space="preserve">
<value>Atenție!</value>
</data>
<data name="btnYes.Text" xml:space="preserve">
<value>Da</value>
</data>
<data name="lblInfo.Text" xml:space="preserve">
<value>Doriți ca ShareX să încarce capturi de ecran?
Apăsați "Nu" pentru a anula încărcarea curentă și pentru a dezactiva încărcarea automată a capturilor de ecran.</value>
</data>
<data name="btnNo.Text" xml:space="preserve">
<value>Nu</value>
</data>
</root>

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@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnDuplicate.Text" xml:space="preserve">
<value>Duplicați</value>
</data>
<data name="btnReset.Text" xml:space="preserve">
<value>Resetați tastele rapide implicite...</value>
</data>
<data name="btnEdit.Text" xml:space="preserve">
<value>Editați...</value>
</data>
<data name="btnRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="btnAdd.Text" xml:space="preserve">
<value>Adăugați...</value>
</data>
<data name="btnHotkeysDisabled.Text" xml:space="preserve">
<value>Tastele rapide sunt dezactivate. Puteți face click aici pentru a le activa.</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Setări de taste rapide</value>
</data>
</root>

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@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Inspectare fereastră</value>
</data>
<data name="btnPinToTop.Text" xml:space="preserve">
<value>Fixare deasupra</value>
</data>
<data name="btnRefresh.Text" xml:space="preserve">
<value>Reîmprospătare</value>
</data>
<data name="btnInspectWindow.Text" xml:space="preserve">
<value>Inspectare fereastră...</value>
</data>
<data name="btnInspectControl.Text" xml:space="preserve">
<value>Control inspectare...</value>
</data>
</root>

View file

@ -0,0 +1,792 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="tsmiShortenSelectedURL.Text" xml:space="preserve">
<value>Scurtați URL-ul</value>
</data>
<data name="tsmiSwitchTaskViewMode.Text" xml:space="preserve">
<value>Comutați la vizualizare miniaturi</value>
</data>
<data name="tsmiTrayToggleHotkeys.Text" xml:space="preserve">
<value>Dezactivați tastele rapide</value>
</data>
<data name="chElapsed.Text" xml:space="preserve">
<value>A trecut</value>
</data>
<data name="chFilename.Text" xml:space="preserve">
<value>Numele fișierului</value>
</data>
<data name="chProgress.Text" xml:space="preserve">
<value>Progres</value>
</data>
<data name="chRemaining.Text" xml:space="preserve">
<value>Rămas</value>
</data>
<data name="chSpeed.Text" xml:space="preserve">
<value>Viteză</value>
</data>
<data name="chStatus.Text" xml:space="preserve">
<value>Stare</value>
</data>
<data name="chURL.Text" xml:space="preserve">
<value>URL</value>
</data>
<data name="niTray.Text" xml:space="preserve">
<value>ShareX</value>
</data>
<data name="tsmiQRCode.Text" xml:space="preserve">
<value>Cod QR...</value>
</data>
<data name="tsmiShowQRCode.Text" xml:space="preserve">
<value>Afișați codul QR...</value>
</data>
<data name="tsmiTrayQRCode.Text" xml:space="preserve">
<value>Cod QR...</value>
</data>
<data name="tsmiTrayWorkflows.Text" xml:space="preserve">
<value>Desfășurări</value>
</data>
<data name="tsddbWorkflows.Text" xml:space="preserve">
<value>Desfășurări</value>
</data>
<data name="tsmiTrayScreenshotDelay1.Text" xml:space="preserve">
<value>1 secundă</value>
</data>
<data name="tsmiScreenshotDelay1.Text" xml:space="preserve">
<value>1 secundă</value>
</data>
<data name="tsmiScreenshotDelay2.Text" xml:space="preserve">
<value>2 secunde</value>
</data>
<data name="tsmiTrayScreenshotDelay2.Text" xml:space="preserve">
<value>2 secunde</value>
</data>
<data name="tsmiScreenshotDelay3.Text" xml:space="preserve">
<value>3 secunde</value>
</data>
<data name="tsmiTrayScreenshotDelay3.Text" xml:space="preserve">
<value>3 secunde</value>
</data>
<data name="tsmiTrayScreenshotDelay4.Text" xml:space="preserve">
<value>4 secunde</value>
</data>
<data name="tsmiScreenshotDelay4.Text" xml:space="preserve">
<value>4 secunde</value>
</data>
<data name="tsmiTrayScreenshotDelay5.Text" xml:space="preserve">
<value>5 secunde</value>
</data>
<data name="tsmiScreenshotDelay5.Text" xml:space="preserve">
<value>5 secunde</value>
</data>
<data name="tsbAbout.Text" xml:space="preserve">
<value>Despre...</value>
</data>
<data name="tsmiAddImageEffects.Text" xml:space="preserve">
<value>Adăugați efecte de imagine...</value>
</data>
<data name="tsmiTrayAfterCaptureTasks.Text" xml:space="preserve">
<value>Sarcini după captură</value>
</data>
<data name="tsddbAfterCaptureTasks.Text" xml:space="preserve">
<value>Sarcini după captură</value>
</data>
<data name="tsmiTrayAfterUploadTasks.Text" xml:space="preserve">
<value>Sarcini după încărcare</value>
</data>
<data name="tsddbAfterUploadTasks.Text" xml:space="preserve">
<value>Sarcini după încărcare</value>
</data>
<data name="tsmiCopyImage.ShortcutKeyDisplayString" xml:space="preserve">
<value>Alt+C</value>
</data>
<data name="tsbApplicationSettings.Text" xml:space="preserve">
<value>Setările aplicației...</value>
</data>
<data name="tsmiTrayApplicationSettings.Text" xml:space="preserve">
<value>Setările aplicației...</value>
</data>
<data name="tsmiTrayAutoCapture.Text" xml:space="preserve">
<value>Capturare automată...</value>
</data>
<data name="tsmiAutoCapture.Text" xml:space="preserve">
<value>Capturare automată...</value>
</data>
<data name="tsmiBingVisualSearch.Text" xml:space="preserve">
<value>Căutare vizuală Bing (OCR)...</value>
</data>
<data name="tsmiTrayBorderlessWindow.Text" xml:space="preserve">
<value>Fereastră fără borduri...</value>
</data>
<data name="tsmiBorderlessWindow.Text" xml:space="preserve">
<value>Fereastră fără borduri...</value>
</data>
<data name="tsmiTrayCapture.Text" xml:space="preserve">
<value>Capturați</value>
</data>
<data name="tsddbCapture.Text" xml:space="preserve">
<value>Capturați</value>
</data>
<data name="tsmiClearList.Text" xml:space="preserve">
<value>Ștergeți lista de sarcini</value>
</data>
<data name="tsmiTrayClipboardViewer.Text" xml:space="preserve">
<value>Vizualizator de clipboard...</value>
</data>
<data name="tsmiClipboardViewer.Text" xml:space="preserve">
<value>Vizualizator de clipboard...</value>
</data>
<data name="tsmiColorPicker.Text" xml:space="preserve">
<value>Selector de culori...</value>
</data>
<data name="tsmiTrayColorPicker.Text" xml:space="preserve">
<value>Selector de culori...</value>
</data>
<data name="tsmiCombineImagesHorizontally.Text" xml:space="preserve">
<value>Combinare orizontală</value>
</data>
<data name="tsmiCombineImages.Text" xml:space="preserve">
<value>Combinare imagini...</value>
</data>
<data name="tsmiCombineImagesVertically.Text" xml:space="preserve">
<value>Combinare verticală</value>
</data>
<data name="tsmiCopy.Text" xml:space="preserve">
<value>Copiați</value>
</data>
<data name="tsmiCopyURL.ShortcutKeyDisplayString" xml:space="preserve">
<value>Ctrl+C</value>
</data>
<data name="tsmiDownloadSelectedURL.ShortcutKeyDisplayString" xml:space="preserve">
<value>Ctrl+D</value>
</data>
<data name="tsmiEditSelectedFile.ShortcutKeyDisplayString" xml:space="preserve">
<value>Ctrl+E</value>
</data>
<data name="tsmiOpenFile.ShortcutKeyDisplayString" xml:space="preserve">
<value>Ctrl+Enter</value>
</data>
<data name="tsmiCopyFilePath.ShortcutKeyDisplayString" xml:space="preserve">
<value>Ctrl+Shift+C</value>
</data>
<data name="tsmiUploadSelectedFile.ShortcutKeyDisplayString" xml:space="preserve">
<value>Ctrl+U</value>
</data>
<data name="tsmiTrayCustomUploaderSettings.Text" xml:space="preserve">
<value>Setări destinație personalizată...</value>
</data>
<data name="tsmiCustomUploaderSettings.Text" xml:space="preserve">
<value>Setări destinație personalizată...</value>
</data>
<data name="tsddbDebug.Text" xml:space="preserve">
<value>Depanare</value>
</data>
<data name="tsmiShowDebugLog.Text" xml:space="preserve">
<value>Jurnal depanare...</value>
</data>
<data name="tsmiDeleteSelectedItem.ShortcutKeyDisplayString" xml:space="preserve">
<value>Del</value>
</data>
<data name="tsmiDeleteSelectedFile.Text" xml:space="preserve">
<value>Ștergeți fișierul local...</value>
</data>
<data name="tsmiOpenDeletionURL.Text" xml:space="preserve">
<value>URL de ștergere</value>
</data>
<data name="tsmiCopyDeletionURL.Text" xml:space="preserve">
<value>URL de ștergere</value>
</data>
<data name="tsmiDestinationSettings.Text" xml:space="preserve">
<value>Setări destinație...</value>
</data>
<data name="tsmiTrayDestinationSettings.Text" xml:space="preserve">
<value>Setări destinație...</value>
</data>
<data name="tsddbDestinations.Text" xml:space="preserve">
<value>Destinații</value>
</data>
<data name="tsmiTrayDestinations.Text" xml:space="preserve">
<value>Destinații</value>
</data>
<data name="tsmiIndexFolder.Text" xml:space="preserve">
<value>Indexator de dosare...</value>
</data>
<data name="tsmiTrayIndexFolder.Text" xml:space="preserve">
<value>Indexator de foldere...</value>
</data>
<data name="tsbDiscord.Text" xml:space="preserve">
<value>Discord...</value>
</data>
<data name="tsmiTrayDNSChanger.Text" xml:space="preserve">
<value>Schimbător DNS...</value>
</data>
<data name="tsmiDNSChanger.Text" xml:space="preserve">
<value>Schimbător DNS...</value>
</data>
<data name="tsbDonate.Text" xml:space="preserve">
<value>Donați...</value>
</data>
<data name="tsmiDownloadSelectedURL.Text" xml:space="preserve">
<value>Descărcare</value>
</data>
<data name="tsmiUploadDragDrop.Text" xml:space="preserve">
<value>Încărcați prin glisare și eliberare...</value>
</data>
<data name="tsmiTrayUploadDragDrop.Text" xml:space="preserve">
<value>Încărcați prin glisare și eliberare...</value>
</data>
<data name="tsmiEditSelectedFile.Text" xml:space="preserve">
<value>Editați imaginea...</value>
</data>
<data name="tsmiOpenURL.ShortcutKeyDisplayString" xml:space="preserve">
<value>Enter</value>
</data>
<data name="tsmiTrayExit.Text" xml:space="preserve">
<value>Ieșire</value>
</data>
<data name="tsmiOpenFile.Text" xml:space="preserve">
<value>Fișier</value>
</data>
<data name="tsmiCopyFile.Text" xml:space="preserve">
<value>Fișier</value>
</data>
<data name="tsmiCopyFileName.Text" xml:space="preserve">
<value>Nume fișier</value>
</data>
<data name="tsmiCopyFileNameWithExtension.Text" xml:space="preserve">
<value>Nume fișier cu extensie</value>
</data>
<data name="tsmiCopyFilePath.Text" xml:space="preserve">
<value>Cale fișier</value>
</data>
<data name="tsmiFileUploaders.Text" xml:space="preserve">
<value>Destinații fișiere</value>
</data>
<data name="tsmiTrayFileUploaders.Text" xml:space="preserve">
<value>Destinații fișiere</value>
</data>
<data name="tsmiOpenFolder.Text" xml:space="preserve">
<value>Folder</value>
</data>
<data name="tsmiCopyFolder.Text" xml:space="preserve">
<value>Folder</value>
</data>
<data name="tsmiCopyForumImage.Text" xml:space="preserve">
<value>Imagine Forum (BBCode)</value>
</data>
<data name="tsmiCopyForumLink.Text" xml:space="preserve">
<value>Link Forum (BBCode)</value>
</data>
<data name="tsmiCopyForumLinkedImage.Text" xml:space="preserve">
<value>Imagine la adresă Forum (BBCode)</value>
</data>
<data name="tsmiFullscreen.Text" xml:space="preserve">
<value>Ecran complet</value>
</data>
<data name="tsmiTrayFullscreen.Text" xml:space="preserve">
<value>Ecran complet</value>
</data>
<data name="tsmiGoogleImageSearch.Text" xml:space="preserve">
<value>Căutare imagine pe Google...</value>
</data>
<data name="tsmiHashCheck.Text" xml:space="preserve">
<value>Verificare hash...</value>
</data>
<data name="tsmiTrayHashCheck.Text" xml:space="preserve">
<value>Verificare hash...</value>
</data>
<data name="tsmiTrayHistory.Text" xml:space="preserve">
<value>Istoric...</value>
</data>
<data name="tsbHistory.Text" xml:space="preserve">
<value>Istoric...</value>
</data>
<data name="tsbHotkeySettings.Text" xml:space="preserve">
<value>Setări taste rapide...</value>
</data>
<data name="tsmiTrayHotkeySettings.Text" xml:space="preserve">
<value>Setări taste rapide...</value>
</data>
<data name="tsmiCopyHTMLImage.Text" xml:space="preserve">
<value>Imagine HTML</value>
</data>
<data name="tsmiCopyHTMLLink.Text" xml:space="preserve">
<value>Link HTML</value>
</data>
<data name="tsmiCopyHTMLLinkedImage.Text" xml:space="preserve">
<value>Imagine la adresă HTML</value>
</data>
<data name="tsmiCopyImage.Text" xml:space="preserve">
<value>Imagine</value>
</data>
<data name="tsmiImageCombiner.Text" xml:space="preserve">
<value>Combinator de imagini...</value>
</data>
<data name="tsmiTrayImageCombiner.Text" xml:space="preserve">
<value>Combinator de imagini...</value>
</data>
<data name="tsmiCopyImageDimensions.Text" xml:space="preserve">
<value>Dimeniunile imaginii</value>
</data>
<data name="tsmiImageEditor.Text" xml:space="preserve">
<value>Editor de imagini...</value>
</data>
<data name="tsmiTrayImageEditor.Text" xml:space="preserve">
<value>Editor de imagini...</value>
</data>
<data name="tsmiImageEffects.Text" xml:space="preserve">
<value>Efecte de imagine...</value>
</data>
<data name="tsmiTrayImageEffects.Text" xml:space="preserve">
<value>Efecte de imagine...</value>
</data>
<data name="tsmiTrayImageHistory.Text" xml:space="preserve">
<value>Istoricul imaginilor...</value>
</data>
<data name="tsbImageHistory.Text" xml:space="preserve">
<value>Istoricul imaginilor...</value>
</data>
<data name="tsmiImageSplitter.Text" xml:space="preserve">
<value>Separator de imagine...</value>
</data>
<data name="tsmiTrayImageSplitter.Text" xml:space="preserve">
<value>Separator de imagine...</value>
</data>
<data name="tsmiTrayImageThumbnailer.Text" xml:space="preserve">
<value>Miniaturizator de imagini...</value>
</data>
<data name="tsmiImageThumbnailer.Text" xml:space="preserve">
<value>Miniaturizator de imagini...</value>
</data>
<data name="tsmiImageUploaders.Text" xml:space="preserve">
<value>Destinații imagini</value>
</data>
<data name="tsmiTrayImageUploaders.Text" xml:space="preserve">
<value>Destinații imagini</value>
</data>
<data name="tsmiImageViewer.Text" xml:space="preserve">
<value>Vizualizator de imagini...</value>
</data>
<data name="tsmiTrayImageViewer.Text" xml:space="preserve">
<value>Vizualizator de imagini...</value>
</data>
<data name="tsmiInspectWindow.Text" xml:space="preserve">
<value>Inspectare fereastră...</value>
</data>
<data name="tsmiTrayInspectWindow.Text" xml:space="preserve">
<value>Inspectare fereastră...</value>
</data>
<data name="tsmiLastRegion.Text" xml:space="preserve">
<value>Ultima regiune</value>
</data>
<data name="tsmiTrayLastRegion.Text" xml:space="preserve">
<value>Ultima regiune</value>
</data>
<data name="tsmiCopyMarkdownImage.Text" xml:space="preserve">
<value>Imagine Markdown</value>
</data>
<data name="tsmiCopyMarkdownLink.Text" xml:space="preserve">
<value>Link Markdown</value>
</data>
<data name="tsmiCopyMarkdownLinkedImage.Text" xml:space="preserve">
<value>Imagine la adresă Markdown</value>
</data>
<data name="tsmiMonitor.Text" xml:space="preserve">
<value>Monitor</value>
</data>
<data name="tsmiTrayMonitor.Text" xml:space="preserve">
<value>Monitor</value>
</data>
<data name="tsmiTrayMonitorTest.Text" xml:space="preserve">
<value>Testare monitor...</value>
</data>
<data name="tsmiMonitorTest.Text" xml:space="preserve">
<value>Testare monitor...</value>
</data>
<data name="tsmiTrayScreenshotDelay0.Text" xml:space="preserve">
<value>Fără întârziere</value>
</data>
<data name="tsmiScreenshotDelay0.Text" xml:space="preserve">
<value>Fără întârziere</value>
</data>
<data name="tsmiOCRImage.Text" xml:space="preserve">
<value>Procesare OCR...</value>
</data>
<data name="tsmiOCR.Text" xml:space="preserve">
<value>OCR...</value>
</data>
<data name="tsmiTrayOCR.Text" xml:space="preserve">
<value>OCR...</value>
</data>
<data name="tsmiOpen.Text" xml:space="preserve">
<value>Deschideți</value>
</data>
<data name="tsmiTrayShow.Text" xml:space="preserve">
<value>Deschideți fereastra principală</value>
</data>
<data name="tsmiTrayRecentItems.Text" xml:space="preserve">
<value>Link-uri recente</value>
</data>
<data name="tsmiTrayRectangle.Text" xml:space="preserve">
<value>Regiune</value>
</data>
<data name="tsmiRectangle.Text" xml:space="preserve">
<value>Regiune</value>
</data>
<data name="tsmiRectangleLight.Text" xml:space="preserve">
<value>Regiune (Clară)</value>
</data>
<data name="tsmiTrayRectangleLight.Text" xml:space="preserve">
<value>Regiune (Clară)</value>
</data>
<data name="tsmiRectangleTransparent.Text" xml:space="preserve">
<value>Regiune (Transparentă)</value>
</data>
<data name="tsmiTrayRectangleTransparent.Text" xml:space="preserve">
<value>Regiune (Transparentă)</value>
</data>
<data name="tsmiDeleteSelectedItem.Text" xml:space="preserve">
<value>Eliminați sarcina din listă</value>
</data>
<data name="tsmiRestartAsAdmin.Text" xml:space="preserve">
<value>Reporniți ShareX ca administrator</value>
</data>
<data name="tsmiTrayRuler.Text" xml:space="preserve">
<value>Riglă...</value>
</data>
<data name="tsmiRuler.Text" xml:space="preserve">
<value>Riglă...</value>
</data>
<data name="tsmiRunAction.Text" xml:space="preserve">
<value>Rulați acțiunea</value>
</data>
<data name="tsmiScreenColorPicker.Text" xml:space="preserve">
<value>Selector de culori de pe ecran...</value>
</data>
<data name="tsmiTrayScreenColorPicker.Text" xml:space="preserve">
<value>Selector de culori de pe ecran...</value>
</data>
<data name="tsmiTrayScreenRecordingFFmpeg.Text" xml:space="preserve">
<value>Înregistrare ecran</value>
</data>
<data name="tsmiScreenRecordingFFmpeg.Text" xml:space="preserve">
<value>Înregistrare ecran</value>
</data>
<data name="tsmiTrayScreenRecordingGIF.Text" xml:space="preserve">
<value>Înregistrare ecran (GIF)</value>
</data>
<data name="tsmiScreenRecordingGIF.Text" xml:space="preserve">
<value>Înregistrare ecran (GIF)</value>
</data>
<data name="tsmiTrayScreenshotDelay.Text" xml:space="preserve">
<value>Întârziere captură</value>
</data>
<data name="tsmiScreenshotDelay.Text" xml:space="preserve">
<value>Întârziere captură</value>
</data>
<data name="tsbScreenshotsFolder.Text" xml:space="preserve">
<value>Folderul de capturi...</value>
</data>
<data name="tsmiScreenshotsFolder.Text" xml:space="preserve">
<value>Folderul de capturi...</value>
</data>
<data name="tsmiScrollingCapture.Text" xml:space="preserve">
<value>Captură în derulare...</value>
</data>
<data name="tsmiTrayScrollingCapture.Text" xml:space="preserve">
<value>Captură în derulare...</value>
</data>
<data name="tsmiShareSelectedURL.Text" xml:space="preserve">
<value>Distribuire URL</value>
</data>
<data name="tsmiCopyFile.ShortcutKeyDisplayString" xml:space="preserve">
<value>Shift+C</value>
</data>
<data name="tsmiDeleteSelectedFile.ShortcutKeyDisplayString" xml:space="preserve">
<value>Shift+Del</value>
</data>
<data name="tsmiOpenFolder.ShortcutKeyDisplayString" xml:space="preserve">
<value>Shift+Enter</value>
</data>
<data name="tsmiTrayShortenURL.Text" xml:space="preserve">
<value>Scurtare URL...</value>
</data>
<data name="tsmiShortenURL.Text" xml:space="preserve">
<value>Scurtare URL...</value>
</data>
<data name="tsmiOpenShortenedURL.Text" xml:space="preserve">
<value>URL scurtat</value>
</data>
<data name="tsmiCopyShortenedURL.Text" xml:space="preserve">
<value>URL scurtat</value>
</data>
<data name="tsmiTrayShowCursor.Text" xml:space="preserve">
<value>Cursor vizibil</value>
</data>
<data name="tsmiShowCursor.Text" xml:space="preserve">
<value>Cursor vizibil</value>
</data>
<data name="tsmiShowErrors.Text" xml:space="preserve">
<value>Afisați erorile</value>
</data>
<data name="tsmiShowResponse.Text" xml:space="preserve">
<value>Afișați răspusul...</value>
</data>
<data name="tsmiStopUpload.Text" xml:space="preserve">
<value>Opriți încărcarea</value>
</data>
<data name="tsbTaskSettings.Text" xml:space="preserve">
<value>Setări sarcini...</value>
</data>
<data name="tsmiTrayTaskSettings.Text" xml:space="preserve">
<value>Setări sarcini...</value>
</data>
<data name="tsmiTestFileUpload.Text" xml:space="preserve">
<value>Test încărcare fișier</value>
</data>
<data name="tsmiTestImageUpload.Text" xml:space="preserve">
<value>Test încărcare imagine</value>
</data>
<data name="tsmiTestTextUpload.Text" xml:space="preserve">
<value>Test încărcare text</value>
</data>
<data name="tsmiTestURLSharing.Text" xml:space="preserve">
<value>Test distribuire URL</value>
</data>
<data name="tsmiTestURLShortener.Text" xml:space="preserve">
<value>Test scurtare URL</value>
</data>
<data name="tsmiCopyText.Text" xml:space="preserve">
<value>Text</value>
</data>
<data name="tsmiTrayTextUploaders.Text" xml:space="preserve">
<value>Destinații Text</value>
</data>
<data name="tsmiTextUploaders.Text" xml:space="preserve">
<value>Destinații Text</value>
</data>
<data name="tsmiOpenThumbnailFile.Text" xml:space="preserve">
<value>Fișier miniatură</value>
</data>
<data name="tsmiCopyThumbnailFile.Text" xml:space="preserve">
<value>Fișier miniatură</value>
</data>
<data name="tsmiCopyThumbnailImage.Text" xml:space="preserve">
<value>Imagine miniatură</value>
</data>
<data name="tsmiCopyThumbnailURL.Text" xml:space="preserve">
<value>URL miniatură</value>
</data>
<data name="tsmiOpenThumbnailURL.Text" xml:space="preserve">
<value>URL miniatură</value>
</data>
<data name="tsmiOpenActionsToolbar.Text" xml:space="preserve">
<value>Comutați bara de acțiuni</value>
</data>
<data name="tsddbTools.Text" xml:space="preserve">
<value>Instrumente</value>
</data>
<data name="tsmiTrayTools.Text" xml:space="preserve">
<value>Instrumente</value>
</data>
<data name="tsmiTweetMessage.Text" xml:space="preserve">
<value>Dați Tweet cu mesajul...</value>
</data>
<data name="tsmiTrayTweetMessage.Text" xml:space="preserve">
<value>Dați Tweet cu mesajul...</value>
</data>
<data name="tsbTwitter.Text" xml:space="preserve">
<value>Twitter...</value>
</data>
<data name="tsddbUpload.Text" xml:space="preserve">
<value>Încărcați</value>
</data>
<data name="tsmiUploadSelectedFile.Text" xml:space="preserve">
<value>Încărcați</value>
</data>
<data name="tsmiTrayUpload.Text" xml:space="preserve">
<value>Încărcați</value>
</data>
<data name="tsmiTrayUploadFile.Text" xml:space="preserve">
<value>Încărcați fișierul...</value>
</data>
<data name="tsmiUploadFile.Text" xml:space="preserve">
<value>Încărcați fișierul...</value>
</data>
<data name="tsmiTrayUploadFolder.Text" xml:space="preserve">
<value>Încărcați folder...</value>
</data>
<data name="tsmiUploadFolder.Text" xml:space="preserve">
<value>Încărcați folder...</value>
</data>
<data name="tsmiTrayUploadClipboard.Text" xml:space="preserve">
<value>Încărcați din clipboard...</value>
</data>
<data name="tsmiUploadClipboard.Text" xml:space="preserve">
<value>Încărcați din clipboard...</value>
</data>
<data name="tsmiTrayUploadURL.Text" xml:space="preserve">
<value>Încărcați din URL...</value>
</data>
<data name="tsmiUploadURL.Text" xml:space="preserve">
<value>Încărcați din clipboard...</value>
</data>
<data name="tsmiUploadText.Text" xml:space="preserve">
<value>Încărcați text...</value>
</data>
<data name="tsmiTrayUploadText.Text" xml:space="preserve">
<value>Încărcați text...</value>
</data>
<data name="tsmiOpenURL.Text" xml:space="preserve">
<value>URL</value>
</data>
<data name="tsmiCopyURL.Text" xml:space="preserve">
<value>URL</value>
</data>
<data name="tsmiTrayURLSharingServices.Text" xml:space="preserve">
<value>Servicii de distribuire URL</value>
</data>
<data name="tsmiURLSharingServices.Text" xml:space="preserve">
<value>Servicii de distribuire URL</value>
</data>
<data name="tsmiTrayURLShorteners.Text" xml:space="preserve">
<value>Scurtătoare de URL-uri</value>
</data>
<data name="tsmiURLShorteners.Text" xml:space="preserve">
<value>Scurtătoare de URL-uri</value>
</data>
<data name="tsmiVideoConverter.Text" xml:space="preserve">
<value>Convertor video...</value>
</data>
<data name="tsmiTrayVideoConverter.Text" xml:space="preserve">
<value>Convertor video...</value>
</data>
<data name="tsmiTrayVideoThumbnailer.Text" xml:space="preserve">
<value>Miniaturizator de videoclipuri...</value>
</data>
<data name="tsmiVideoThumbnailer.Text" xml:space="preserve">
<value>Miniaturizator de videoclipuri...</value>
</data>
<data name="tsmiTrayWindow.Text" xml:space="preserve">
<value>Fereastră</value>
</data>
<data name="tsmiWindow.Text" xml:space="preserve">
<value>Fereastră</value>
</data>
</root>

View file

@ -0,0 +1,150 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Cod QR</value>
</data>
<data name="btnDecodeFromFile.Text" xml:space="preserve">
<value>Decodificare din fișier imagine...</value>
</data>
<data name="btnDecodeFromScreen.Text" xml:space="preserve">
<value>Decodificare din ecran...</value>
</data>
<data name="lblDecodeResult.Text" xml:space="preserve">
<value>Rezultat:</value>
</data>
<data name="tpDecode.Text" xml:space="preserve">
<value>Decodificare</value>
</data>
<data name="tpEncode.Text" xml:space="preserve">
<value>Codificare</value>
</data>
<data name="tsmiDecode.Text" xml:space="preserve">
<value>Decodificare</value>
</data>
<data name="tsmiCopy.Text" xml:space="preserve">
<value>Copiați imaginea în clipboard</value>
</data>
<data name="tsmiSaveAs.Text" xml:space="preserve">
<value>Salvați ca fișier imagine...</value>
</data>
<data name="tsmiUpload.Text" xml:space="preserve">
<value>Încărcați imagine</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblAfterCaptureTasks.Text" xml:space="preserve">
<value>Sarcini după captură:</value>
</data>
<data name="lblAfterUploadTasks.Text" xml:space="preserve">
<value>Sarcini după încărcare:</value>
</data>
<data name="lblName.Text" xml:space="preserve">
<value>Textul meniului:</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Editați elementul din meniul de sarcini rapide</value>
</data>
</root>

View file

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnAdd.Text" xml:space="preserve">
<value>Adăugați</value>
</data>
<data name="btnEdit.Text" xml:space="preserve">
<value>Editați</value>
</data>
<data name="btnRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="btnReset.Text" xml:space="preserve">
<value>Resetare la valorile implicite...</value>
</data>
<data name="btnClose.Text" xml:space="preserve">
<value>Închideți</value>
</data>
<data name="lblTip.Text" xml:space="preserve">
<value>Sfat: Dacă adăugați o sarcină goală, aceasta va fi transformată în linie de separare în meniu.</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Editor rapid de meniu de sarcini</value>
</data>
</root>

View file

@ -0,0 +1,675 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="cbOverrideAfterCaptureSettings.Text" xml:space="preserve">
<value>Suprascrieți sarcinile după captură</value>
</data>
<data name="cbOverrideAfterUploadSettings.Text" xml:space="preserve">
<value>Suprascrieți sarcinile după încărcare</value>
</data>
<data name="cbOverrideDestinationSettings.Text" xml:space="preserve">
<value>Suprascrieți destinațiile</value>
</data>
<data name="lblDescription.Text" xml:space="preserve">
<value>Descriere:</value>
</data>
<data name="tpTask.Text" xml:space="preserve">
<value>Sarcină</value>
</data>
<data name="tpGeneral.Text" xml:space="preserve">
<value>General</value>
</data>
<data name="tpImage.Text" xml:space="preserve">
<value>Imagine</value>
</data>
<data name="tpRegionCapture.Text" xml:space="preserve">
<value>Capturarea regiunii</value>
</data>
<data name="tpScreenRecorder.Text" xml:space="preserve">
<value>Înregistrator de ecran</value>
</data>
<data name="cbCaptureOCRAutoCopy.Text" xml:space="preserve">
<value>Copierea automată a rezultatelor în clipboard</value>
</data>
<data name="cbCaptureOCRSilent.Text" xml:space="preserve">
<value>Procesați OCR în fundal</value>
</data>
<data name="lblOCRDefaultLanguage.Text" xml:space="preserve">
<value>Limba implicită:</value>
</data>
<data name="tpOCR.Text" xml:space="preserve">
<value>OCR</value>
</data>
<data name="tpCapture.Text" xml:space="preserve">
<value>Captură</value>
</data>
<data name="tpUpload.Text" xml:space="preserve">
<value>Încărcare</value>
</data>
<data name="tpActions.Text" xml:space="preserve">
<value>Acțiuni</value>
</data>
<data name="tpWatchFolders.Text" xml:space="preserve">
<value>Supraveghere foldere</value>
</data>
<data name="tpTools.Text" xml:space="preserve">
<value>Instrumente</value>
</data>
<data name="tpAdvanced.Text" xml:space="preserve">
<value>Avansat</value>
</data>
<data name="lblTask.Text" xml:space="preserve">
<value>Sarcină:</value>
</data>
<data name="btnScreenshotsFolderBrowse.Text" xml:space="preserve">
<value>Răsfoiți...</value>
</data>
<data name="cbOverrideScreenshotsFolder.Text" xml:space="preserve">
<value>Suprascrieți folderul de capturi</value>
</data>
<data name="cbOverrideCustomUploader.Text" xml:space="preserve">
<value>Suprascrieți destinația personalizată implicitî</value>
</data>
<data name="cbOverrideFTPAccount.Text" xml:space="preserve">
<value>Suprascrieți contul FTP implicit</value>
</data>
<data name="btnAfterCapture.Text" xml:space="preserve">
<value>După capturare...</value>
</data>
<data name="btnAfterUpload.Text" xml:space="preserve">
<value>După încărcarea...</value>
</data>
<data name="btnDestinations.Text" xml:space="preserve">
<value>Destinații...</value>
</data>
<data name="tsmiImageUploaders.Text" xml:space="preserve">
<value>Destinații de imagini</value>
</data>
<data name="tsmiTextUploaders.Text" xml:space="preserve">
<value>Destinații de text</value>
</data>
<data name="tsmiFileUploaders.Text" xml:space="preserve">
<value>Destinații de fișiere</value>
</data>
<data name="tsmiURLShorteners.Text" xml:space="preserve">
<value>Scurtătoare de URL-uri</value>
</data>
<data name="tsmiURLSharingServices.Text" xml:space="preserve">
<value>Servicii de partajare a URL-urilor</value>
</data>
<data name="btnTask.Text" xml:space="preserve">
<value>Sarcina...</value>
</data>
<data name="cbOverrideGeneralSettings.Text" xml:space="preserve">
<value>Suprascrieți setările generale</value>
</data>
<data name="tpNotifications.Text" xml:space="preserve">
<value>Notificări</value>
</data>
<data name="cbShowToastNotificationAfterTaskCompleted.Text" xml:space="preserve">
<value>Afișați o notificare de toast după ce sarcina este finalizată</value>
</data>
<data name="btnCustomErrorSoundPath.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="btnCustomTaskCompletedSoundPath.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="btnCustomCaptureSoundPath.Text" xml:space="preserve">
<value>...</value>
</data>
<data name="cbUseCustomErrorSound.Text" xml:space="preserve">
<value>Utilizați sunet de eroare personalizat:</value>
</data>
<data name="cbUseCustomTaskCompletedSound.Text" xml:space="preserve">
<value>Utilizați sunetul personalizat al sarcinii finalizate:</value>
</data>
<data name="cbUseCustomCaptureSound.Text" xml:space="preserve">
<value>Utilizați sunet de captură personalizat:</value>
</data>
<data name="gbToastWindow.Text" xml:space="preserve">
<value>Notificare toast</value>
</data>
<data name="cbToastWindowAutoHide.Text" xml:space="preserve">
<value>Ascundeți automat la capturarea ecranului</value>
</data>
<data name="lblToastWindowFadeDurationSeconds.Text" xml:space="preserve">
<value>secunde</value>
</data>
<data name="lblToastWindowDurationSeconds.Text" xml:space="preserve">
<value>secunde</value>
</data>
<data name="lblToastWindowSizeX.Text" xml:space="preserve">
<value>x</value>
</data>
<data name="lblToastWindowMiddleClickAction.Text" xml:space="preserve">
<value>Acțiunea clicului din mijloc:</value>
</data>
<data name="lblToastWindowRightClickAction.Text" xml:space="preserve">
<value>Acțiune clic dreapta:</value>
</data>
<data name="lblToastWindowLeftClickAction.Text" xml:space="preserve">
<value>Acțiunea clic stânga:</value>
</data>
<data name="lblToastWindowSize.Text" xml:space="preserve">
<value>Dimensiune:</value>
</data>
<data name="lblToastWindowPlacement.Text" xml:space="preserve">
<value>Plasament:</value>
</data>
<data name="lblToastWindowFadeDuration.Text" xml:space="preserve">
<value>Durata de dispariție:</value>
</data>
<data name="lblToastWindowDuration.Text" xml:space="preserve">
<value>Durata:</value>
</data>
<data name="cbDisableNotificationsOnFullscreen.Text" xml:space="preserve">
<value>Dezactivarea notificărilor pe ecran complet</value>
</data>
<data name="cbDisableNotifications.Text" xml:space="preserve">
<value>Dezactivați notificările</value>
</data>
<data name="cbPlaySoundAfterCapture.Text" xml:space="preserve">
<value>Se redă un sunetul după ce se face captura</value>
</data>
<data name="cbPlaySoundAfterUpload.Text" xml:space="preserve">
<value>Se redă un sunet după ce sarcina este finalizată</value>
</data>
<data name="cbImageAutoJPEGQuality.Text" xml:space="preserve">
<value>Reglați automat calitatea JPEG pentru a menține dimensiunea imaginii mai aproape de dimensiunea specificată</value>
</data>
<data name="lblImagePNGBitDepth.Text" xml:space="preserve">
<value>Adâncimea biților PNG:</value>
</data>
<data name="cbImageAutoUseJPEG.Text" xml:space="preserve">
<value>Utilizați JPEG ca format de imagine dacă dimensiunea imaginii este mai mare decât dimensiunea specificată:</value>
</data>
<data name="lblImageFormat.Text" xml:space="preserve">
<value>Format de imagine:</value>
</data>
<data name="lblImageFileExist.Text" xml:space="preserve">
<value>Dacă fișierul există:</value>
</data>
<data name="lblImageSizeLimitHint.Text" xml:space="preserve">
<value>kB</value>
</data>
<data name="lblImageJPEGQualityHint.Text" xml:space="preserve">
<value>0 - 100</value>
</data>
<data name="lblImageGIFQuality.Text" xml:space="preserve">
<value>Calitatea GIF:</value>
</data>
<data name="lblImageJPEGQuality.Text" xml:space="preserve">
<value>Calitatea JPEG:</value>
</data>
<data name="cbOverrideImageSettings.Text" xml:space="preserve">
<value>Suprascrieți setările de imagine</value>
</data>
<data name="tpEffects.Text" xml:space="preserve">
<value>Efecte</value>
</data>
<data name="lblImageEffectsNote.Text" xml:space="preserve">
<value>Notă: Puteți activa/dezactiva efectele de imagine de la "Sarcini după captură -&gt; Adăugați efecte imagine".</value>
</data>
<data name="cbShowImageEffectsWindowAfterCapture.Text" xml:space="preserve">
<value>Afișați fereastra de efecte de imagine după capturare</value>
</data>
<data name="cbImageEffectOnlyRegionCapture.Text" xml:space="preserve">
<value>Aplicați efectele numai la capturarea regiunii</value>
</data>
<data name="btnImageEffects.Text" xml:space="preserve">
<value>Configurarea efectelor de imagine...</value>
</data>
<data name="tpThumbnail.Text" xml:space="preserve">
<value>Miniatură</value>
</data>
<data name="cbThumbnailIfSmaller.Text" xml:space="preserve">
<value>Creați miniatura numai dacă dimensiunea imaginii este mai mare decât dimensiunea miniaturii</value>
</data>
<data name="lblThumbnailNamePreview.Text" xml:space="preserve">
<value>Previzualizare</value>
</data>
<data name="lblThumbnailName.Text" xml:space="preserve">
<value>Numele miniaturii:</value>
</data>
<data name="lblThumbnailHeight.Text" xml:space="preserve">
<value>Înălțime:</value>
</data>
<data name="lblThumbnailWidth.Text" xml:space="preserve">
<value>Lățime:</value>
</data>
<data name="lblScreenshotDelay.Text" xml:space="preserve">
<value>Întârzierea capturii de ecran:</value>
</data>
<data name="btnCaptureCustomRegionSelectRectangle.Text" xml:space="preserve">
<value>Selectați regiunea...</value>
</data>
<data name="lblCaptureCustomRegion.Text" xml:space="preserve">
<value>Regiune pre-configurată:</value>
</data>
<data name="lblCaptureCustomRegionWidth.Text" xml:space="preserve">
<value>Lățime</value>
</data>
<data name="lblCaptureCustomRegionHeight.Text" xml:space="preserve">
<value>Înălțime</value>
</data>
<data name="lblCaptureCustomRegionY.Text" xml:space="preserve">
<value>Y</value>
</data>
<data name="lblCaptureCustomRegionX.Text" xml:space="preserve">
<value>X</value>
</data>
<data name="cbShowCursor.Text" xml:space="preserve">
<value>Afișați cursorul în capturi de ecran</value>
</data>
<data name="lblCaptureShadowOffset.Text" xml:space="preserve">
<value>Compensarea umbrelor:</value>
</data>
<data name="cbCaptureTransparent.Text" xml:space="preserve">
<value>Capturați imaginea cu transparență</value>
</data>
<data name="cbCaptureAutoHideTaskbar.Text" xml:space="preserve">
<value>La capturarea ferestrei, dacă fereastra se intersectează cu bara de activități, atunci ascundeți bara de activități</value>
</data>
<data name="cbCaptureShadow.Text" xml:space="preserve">
<value>Capturați fereastra cu umbră (necesită transparență)</value>
</data>
<data name="lblScreenshotDelayInfo.Text" xml:space="preserve">
<value>secunde</value>
</data>
<data name="cbCaptureClientArea.Text" xml:space="preserve">
<value>Capturați zona clientului atunci când se face captură de fereastră sau captura ferestrei active</value>
</data>
<data name="cbOverrideCaptureSettings.Text" xml:space="preserve">
<value>Suprascrieți setările de captură</value>
</data>
<data name="cbRegionCaptureActiveMonitorMode.Text" xml:space="preserve">
<value>Limitați regiunea de captură și cursorul în monitorul activ</value>
</data>
<data name="lblRegionCaptureFPSLimit.Text" xml:space="preserve">
<value>Limita FPS:</value>
</data>
<data name="cbRegionCaptureShowFPS.Text" xml:space="preserve">
<value>Arată FPS</value>
</data>
<data name="lblRegionCaptureFixedSizeWidth.Text" xml:space="preserve">
<value>Lățime:</value>
</data>
<data name="lblRegionCaptureFixedSizeHeight.Text" xml:space="preserve">
<value>Înălțime:</value>
</data>
<data name="cbRegionCaptureIsFixedSize.Text" xml:space="preserve">
<value>Mod de regiune de dimensiune fixă:</value>
</data>
<data name="cbRegionCaptureShowCrosshair.Text" xml:space="preserve">
<value>Afișați reticulul larg al ecranului</value>
</data>
<data name="lblRegionCaptureMagnifierPixelSize.Text" xml:space="preserve">
<value>Mărimea pixelilor lupei:</value>
</data>
<data name="lblRegionCaptureMagnifierPixelCount.Text" xml:space="preserve">
<value>Numărul de pixeli ai lupei:</value>
</data>
<data name="cbRegionCaptureUseSquareMagnifier.Text" xml:space="preserve">
<value>Utilizați lupa de formă pătrată în loc de cerc</value>
</data>
<data name="cbRegionCaptureShowMagnifier.Text" xml:space="preserve">
<value>Afișează lupa lângă cursor</value>
</data>
<data name="cbRegionCaptureShowInfo.Text" xml:space="preserve">
<value>Afișați informații despre poziție și dimensiune</value>
</data>
<data name="btnRegionCaptureSnapSizesRemove.Text" xml:space="preserve">
<value>-</value>
</data>
<data name="btnRegionCaptureSnapSizesAdd.Text" xml:space="preserve">
<value>+</value>
</data>
<data name="lblRegionCaptureSnapSizes.Text" xml:space="preserve">
<value>Dimensiunile regiunii vor fi fixate atunci când țineți apăsată tasta "Alt":</value>
</data>
<data name="cbRegionCaptureUseCustomInfoText.Text" xml:space="preserve">
<value>Utilizați un text informativ personalizat lângă cursor:</value>
</data>
<data name="cbRegionCaptureDetectControls.Text" xml:space="preserve">
<value>De asemenea, detectați regiunile de control din interiorul ferestrelor</value>
</data>
<data name="cbRegionCaptureDetectWindows.Text" xml:space="preserve">
<value>Detectarea regiunilor de fereastră și permite capturarea cursorului la trecerea cursorului peste ele</value>
</data>
<data name="lblRegionCaptureMouse5ClickAction.Text" xml:space="preserve">
<value>Acțiunea mouse 5 click:</value>
</data>
<data name="lblRegionCaptureMouse4ClickAction.Text" xml:space="preserve">
<value>Acțiunea mouse 4 click:</value>
</data>
<data name="lblRegionCaptureMouseMiddleClickAction.Text" xml:space="preserve">
<value>Acțiunea clicului din mijloc al mouse-ului:</value>
</data>
<data name="lblRegionCaptureMouseRightClickAction.Text" xml:space="preserve">
<value>Acțiunea clicului dreapta al mouse-ului:</value>
</data>
<data name="cbRegionCaptureMultiRegionMode.Text" xml:space="preserve">
<value>Utilizați modul multi-regiune care va permite, de asemenea, redimensionarea și mutarea regiunilor</value>
</data>
<data name="btnRegionCaptureSnapSizesDialogCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="btnRegionCaptureSnapSizesDialogAdd.Text" xml:space="preserve">
<value>Adăugați</value>
</data>
<data name="RegionCaptureSnapSizesHeight.Text" xml:space="preserve">
<value>Înălțime:</value>
</data>
<data name="lblRegionCaptureSnapSizesWidth.Text" xml:space="preserve">
<value>Lățime:</value>
</data>
<data name="cbRegionCaptureUseDimming.Text" xml:space="preserve">
<value>Fundalul se întunecă pentru ca selecția să poată fi diferențiată cu ușurință (afectează viteza de pornire)</value>
</data>
<data name="cbScreenRecordTransparentRegion.Text" xml:space="preserve">
<value>Utilizați selectarea regiunii transparente</value>
</data>
<data name="cbScreenRecordTwoPassEncoding.Text" xml:space="preserve">
<value>Înregistrați utilizând codificarea fără pierderi și apoi aplicați opțiunea de codificare a utilizatorului</value>
</data>
<data name="cbScreenRecordConfirmAbort.Text" xml:space="preserve">
<value>Se cere o confirmare atunci când întrerupeți</value>
</data>
<data name="cbScreenRecorderShowCursor.Text" xml:space="preserve">
<value>Afișarea cursorului în înregistrare</value>
</data>
<data name="btnScreenRecorderFFmpegOptions.Text" xml:space="preserve">
<value>Opțiuni de înregistrare a ecranului...</value>
</data>
<data name="lblScreenRecorderStartDelay.Text" xml:space="preserve">
<value>secunde</value>
</data>
<data name="cbScreenRecordAutoStart.Text" xml:space="preserve">
<value>Începeți înregistrarea după:</value>
</data>
<data name="lblScreenRecorderFixedDuration.Text" xml:space="preserve">
<value>secunde</value>
</data>
<data name="lblScreenRecordFPS.Text" xml:space="preserve">
<value>FPS a înregistrării ecranului:</value>
</data>
<data name="cbScreenRecorderFixedDuration.Text" xml:space="preserve">
<value>Durata fixă:</value>
</data>
<data name="lblGIFFPS.Text" xml:space="preserve">
<value>GIF FPS:</value>
</data>
<data name="cbOverrideUploadSettings.Text" xml:space="preserve">
<value>Suprascrieți setările de încărcare</value>
</data>
<data name="tpFileNaming.Text" xml:space="preserve">
<value>Denumirea fișierelor</value>
</data>
<data name="lblURLRegexReplaceReplacement.Text" xml:space="preserve">
<value>Înlocuire:</value>
</data>
<data name="lblURLRegexReplacePattern.Text" xml:space="preserve">
<value>Model:</value>
</data>
<data name="cbURLRegexReplace.Text" xml:space="preserve">
<value>Înlocuiți URL-ul rezultat folosind substituții de expresii regulate</value>
</data>
<data name="btnAutoIncrementNumber.Text" xml:space="preserve">
<value>Schimbați</value>
</data>
<data name="lblAutoIncrementNumber.Text" xml:space="preserve">
<value>Numărul de creștere automată:</value>
</data>
<data name="cbFileUploadReplaceProblematicCharacters.Text" xml:space="preserve">
<value>Înlocuiți caracterele problematice din URL-uri cu caractere de subliniere la încărcare</value>
</data>
<data name="cbNameFormatCustomTimeZone.Text" xml:space="preserve">
<value>Utilizați fusul orar personalizat:</value>
</data>
<data name="lblNameFormatPatternPreview.Text" xml:space="preserve">
<value>Previzualizare:</value>
</data>
<data name="lblNameFormatPatternActiveWindow.Text" xml:space="preserve">
<value>Model de nume pentru capturarea ferestrei:</value>
</data>
<data name="lblNameFormatPatternPreviewActiveWindow.Text" xml:space="preserve">
<value>Previzualizare:</value>
</data>
<data name="cbFileUploadUseNamePattern.Text" xml:space="preserve">
<value>Utilizați modelul de nume pentru încărcarea fișierelor în loc de numele real al fișierului</value>
</data>
<data name="lblNameFormatPattern.Text" xml:space="preserve">
<value>Model de nume pentru captura sau încărcarea în clipboard:</value>
</data>
<data name="tpUploadClipboard.Text" xml:space="preserve">
<value>Încărcare clipboard</value>
</data>
<data name="cbClipboardUploadShareURL.Text" xml:space="preserve">
<value>Dacă clipboard-ul conține o adresă URL, atunci partajați-o utilizând serviciul de partajare URL</value>
</data>
<data name="cbClipboardUploadURLContents.Text" xml:space="preserve">
<value>Dacă clipboard-ul conține un URL de fișier, atunci descărcați-l și încărcați-l</value>
</data>
<data name="cbClipboardUploadAutoIndexFolder.Text" xml:space="preserve">
<value>În cazul în care clipboard-ul conține o cale de folder, atunci indexați acel folder și încărcați indexul</value>
</data>
<data name="cbClipboardUploadShortenURL.Text" xml:space="preserve">
<value>Dacă clipboard-ul conține un URL, atunci utilizați scurtarea URL-ului</value>
</data>
<data name="tpUploaderFilters.Text" xml:space="preserve">
<value>Filtre de încărcare</value>
</data>
<data name="chUploaderFiltersName.Text" xml:space="preserve">
<value>Destinație</value>
</data>
<data name="chUploaderFiltersExtension.Text" xml:space="preserve">
<value>Extensie</value>
</data>
<data name="btnUploaderFiltersRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="btnUploaderFiltersUpdate.Text" xml:space="preserve">
<value>Actualizare</value>
</data>
<data name="btnUploaderFiltersAdd.Text" xml:space="preserve">
<value>Adăugați</value>
</data>
<data name="lblUploaderFiltersDestination.Text" xml:space="preserve">
<value>Destinație:</value>
</data>
<data name="lblUploaderFiltersExtensionsExample.Text" xml:space="preserve">
<value>Exemplu: png, jpg, jpeg</value>
</data>
<data name="lblUploaderFiltersExtensions.Text" xml:space="preserve">
<value>Filtru de extensie:</value>
</data>
<data name="btnActions.Text" xml:space="preserve">
<value>Acțiuni...</value>
</data>
<data name="lblActionsNote.Text" xml:space="preserve">
<value>Notă: Puteți activa/dezactiva acțiunile din "Sarcini după captură" -&gt; "Efectuați acțiuni".</value>
</data>
<data name="btnActionsDuplicate.Text" xml:space="preserve">
<value>Duplicați</value>
</data>
<data name="btnActionsAdd.Text" xml:space="preserve">
<value>Adăugați...</value>
</data>
<data name="chActionsName.Text" xml:space="preserve">
<value>Nume</value>
</data>
<data name="chActionsPath.Text" xml:space="preserve">
<value>Calea fișierului</value>
</data>
<data name="chActionsArgs.Text" xml:space="preserve">
<value>Argumente</value>
</data>
<data name="chActionsExtensions.Text" xml:space="preserve">
<value>Extensii</value>
</data>
<data name="btnActionsEdit.Text" xml:space="preserve">
<value>Editați...</value>
</data>
<data name="btnActionsRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="cbOverrideActions.Text" xml:space="preserve">
<value>Suprascriere acțiuni</value>
</data>
<data name="btnWatchFolderEdit.Text" xml:space="preserve">
<value>Editați...</value>
</data>
<data name="cbWatchFolderEnabled.Text" xml:space="preserve">
<value>Se supraveghează folderele și dacă se creează un nou fișier, atunci se încarcă</value>
</data>
<data name="chWatchFolderFolderPath.Text" xml:space="preserve">
<value>Calea folderului</value>
</data>
<data name="chWatchFolderFilter.Text" xml:space="preserve">
<value>Filtru</value>
</data>
<data name="chWatchFolderIncludeSubdirectories.Text" xml:space="preserve">
<value>Includeți subdirectoare</value>
</data>
<data name="btnWatchFolderRemove.Text" xml:space="preserve">
<value>Eliminați</value>
</data>
<data name="btnWatchFolderAdd.Text" xml:space="preserve">
<value>Adăugați...</value>
</data>
<data name="lblToolsScreenColorPickerFormatCtrl.Text" xml:space="preserve">
<value>Formatul selectorului de culori de pe ecran (Ctrl + clic):</value>
</data>
<data name="lblToolsScreenColorPickerInfoText.Text" xml:space="preserve">
<value>Text informativ pentru selectarea culorii ecranului:</value>
</data>
<data name="lblToolsScreenColorPickerFormat.Text" xml:space="preserve">
<value>Formatul selectorului de culori de pe ecran:</value>
</data>
<data name="cbOverrideToolsSettings.Text" xml:space="preserve">
<value>Suprascrieți setările instrumentelor</value>
</data>
<data name="cbOverrideAdvancedSettings.Text" xml:space="preserve">
<value>Suprascrieți setările avansate</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Setări pentru sarcini</value>
</data>
</root>

View file

@ -0,0 +1,144 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblFilter.Text" xml:space="preserve">
<value>Filtru:</value>
</data>
<data name="lblFolderPath.Text" xml:space="preserve">
<value>Calea folderului:</value>
</data>
<data name="lblFilterExample.Text" xml:space="preserve">
<value>Exemplu: *.png</value>
</data>
<data name="cbIncludeSubdirectories.Text" xml:space="preserve">
<value>Includeți subdirectoare</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Anulați</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="cbMoveToScreenshotsFolder.Text" xml:space="preserve">
<value>Mutați fișierul în folderul de capturi</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Supraveghere folder</value>
</data>
</root>

View file

@ -116,6 +116,9 @@ public static Image GetLanguageIcon(SupportedLanguage language)
case SupportedLanguage.PortugueseBrazil:
icon = Resources.br;
break;
case SupportedLanguage.Romanian:
icon = Resources.globe;
break;
case SupportedLanguage.Russian:
icon = Resources.ru;
break;
@ -188,6 +191,9 @@ public static string GetCultureName(SupportedLanguage language)
case SupportedLanguage.PortugueseBrazil:
cultureName = "pt-BR";
break;
case SupportedLanguage.Romanian:
cultureName = "ro-RO";
break;
case SupportedLanguage.Russian:
cultureName = "ru-RU";
break;

141
ShareX/OCR/OCRForm.ro.resx Normal file
View file

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Recunoașterea optică a caracterelor (OCR)</value>
</data>
<data name="btnOpen.Text" xml:space="preserve">
<value>Deschidere...</value>
</data>
<data name="btnSelectRegion.Text" xml:space="preserve">
<value>Selectați regiunea...</value>
</data>
<data name="lblLanguage.Text" xml:space="preserve">
<value>Limbă:</value>
</data>
<data name="lblResult.Text" xml:space="preserve">
<value>Rezultat:</value>
</data>
<data name="lblScaleFactor.Text" xml:space="preserve">
<value>Factor de scară:</value>
</data>
<data name="lblStatus.Text" xml:space="preserve">
<value>OCR procesează...</value>
</data>
</root>

View file

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblServices.Text" xml:space="preserve">
<value>Servicii:</value>
</data>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Link-uri de servicii</value>
</data>
<data name="btnReset.Text" xml:space="preserve">
<value>Resetare</value>
</data>
<data name="lblURL.Text" xml:space="preserve">
<value>URL:</value>
</data>
<data name="lblName.Text" xml:space="preserve">
<value>Nume:</value>
</data>
<data name="btnRemove.Text" xml:space="preserve">
<value>Eliminare</value>
</data>
<data name="btnNew.Text" xml:space="preserve">
<value>Nou</value>
</data>
</root>

View file

@ -0,0 +1,647 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AboutForm_AboutForm_Changelog" xml:space="preserve">
<value>Jurnal de schimbări</value>
</data>
<data name="AboutForm_AboutForm_Credits" xml:space="preserve">
<value>Mulțumiri</value>
</data>
<data name="AboutForm_AboutForm_Language_de" xml:space="preserve">
<value>Germană</value>
</data>
<data name="AboutForm_AboutForm_Language_es" xml:space="preserve">
<value>Spaniolă</value>
</data>
<data name="AboutForm_AboutForm_Language_es_MX" xml:space="preserve">
<value>Spaniolă mexicană</value>
</data>
<data name="AboutForm_AboutForm_Language_fa_IR" xml:space="preserve">
<value>Persană</value>
</data>
<data name="AboutForm_AboutForm_Language_fr" xml:space="preserve">
<value>Franceză</value>
</data>
<data name="AboutForm_AboutForm_Language_hu" xml:space="preserve">
<value>Ungură</value>
</data>
<data name="AboutForm_AboutForm_Language_id_ID" xml:space="preserve">
<value>Indoneziană</value>
</data>
<data name="AboutForm_AboutForm_Language_it_IT" xml:space="preserve">
<value>Italiană</value>
</data>
<data name="AboutForm_AboutForm_Language_ja_JP" xml:space="preserve">
<value>Japoneză</value>
</data>
<data name="AboutForm_AboutForm_Language_ko_KR" xml:space="preserve">
<value>Coreeană</value>
</data>
<data name="AboutForm_AboutForm_Language_nl_NL" xml:space="preserve">
<value>Olandeză</value>
</data>
<data name="AboutForm_AboutForm_Language_pt_BR" xml:space="preserve">
<value>Portugheză (Brazilia)</value>
</data>
<data name="AboutForm_AboutForm_Language_pt_PT" xml:space="preserve">
<value>Portugheză</value>
</data>
<data name="AboutForm_AboutForm_Language_ru" xml:space="preserve">
<value>Rusă</value>
</data>
<data name="AboutForm_AboutForm_Language_tr" xml:space="preserve">
<value>Turcă</value>
</data>
<data name="AboutForm_AboutForm_Language_uk" xml:space="preserve">
<value>Ucraineană</value>
</data>
<data name="AboutForm_AboutForm_Language_vi_VN" xml:space="preserve">
<value>Vietnameză</value>
</data>
<data name="AboutForm_AboutForm_Language_zh_CH" xml:space="preserve">
<value>Chineză simplificată</value>
</data>
<data name="AboutForm_AboutForm_Language_zh_TW" xml:space="preserve">
<value>Chineză tradițională</value>
</data>
<data name="AboutForm_AboutForm_Links" xml:space="preserve">
<value>Link-uri</value>
</data>
<data name="AboutForm_AboutForm_Privacy_policy" xml:space="preserve">
<value>Politica de confidențialitate</value>
</data>
<data name="AboutForm_AboutForm_Project_page" xml:space="preserve">
<value>Pagina proiectului</value>
</data>
<data name="AboutForm_AboutForm_Team" xml:space="preserve">
<value>Echipă</value>
</data>
<data name="AboutForm_AboutForm_Translators" xml:space="preserve">
<value>Traducători</value>
</data>
<data name="AboutForm_AboutForm_Website" xml:space="preserve">
<value>Website</value>
</data>
<data name="ActionsForm_btnOK_Click_File_path_can_t_be_empty_" xml:space="preserve">
<value>Calea fișierului nu poate fi goală.</value>
</data>
<data name="ActionsForm_btnOK_Click_Name_can_t_be_empty_" xml:space="preserve">
<value>Numele nu poate fi gol.</value>
</data>
<data name="ActionsToolbar__LockPosition" xml:space="preserve">
<value>Blocați poziția</value>
</data>
<data name="ActionsToolbar_Close" xml:space="preserve">
<value>Închideți</value>
</data>
<data name="ActionsToolbar_Edit" xml:space="preserve">
<value>Editare...</value>
</data>
<data name="ActionsToolbar_OpenAtShareXStartup" xml:space="preserve">
<value>Se deschide la pornirea ShareX</value>
</data>
<data name="ActionsToolbar_StayTopMost" xml:space="preserve">
<value>Întotdeauna în față</value>
</data>
<data name="ActionsToolbar_Tip" xml:space="preserve">
<value>Țineți apăsat stânga jos pentru a trage
Faceți clic dreapta pentru a deschide meniul
Clic în mijloc pentru a închide</value>
</data>
<data name="ActionsToolbarEditForm_Separator" xml:space="preserve">
<value>Separator</value>
</data>
<data name="ApplicationSettingsForm_btnBrowseCustomScreenshotsPath_Click_Choose_screenshots_folder_path" xml:space="preserve">
<value>Alegeți calea folderului de capturi</value>
</data>
<data name="ApplicationSettingsForm_btnBrowsePersonalFolderPath_Click_Choose_ShareX_personal_folder_path" xml:space="preserve">
<value>Alegeți calea folderului personal ShareX</value>
</data>
<data name="ApplicationSettingsForm_btnCheckDevBuild_Click_DevBuilds_Warning" xml:space="preserve">
<value>Versiunile de dezvoltare pot fi instabile și trebuie utilizate numai în scopuri de testare. Doriți să o instalați?</value>
</data>
<data name="ApplicationSettingsForm_btnResetSettings_Click_WouldYouLikeToResetShareXSettings" xml:space="preserve">
<value>Doriți să resetați setările ShareX?</value>
</data>
<data name="ApplicationSettingsForm_cbLanguage_SelectedIndexChanged_Language_Restart" xml:space="preserve">
<value>ShareX trebuie să fie repornit pentru ca modificările de limbă să se aplice.
Doriți să reporniți ShareX?</value>
</data>
<data name="ApplicationSettingsForm_cbStartWithWindows_DisabledByPolicy_Text" xml:space="preserve">
<value>Pornirea a fost dezactivată de către organizația dvs.</value>
</data>
<data name="ApplicationSettingsForm_cbStartWithWindows_DisabledByUser_Text" xml:space="preserve">
<value>Pornirea a fost dezactivată din Managerul de activități</value>
</data>
<data name="ApplicationSettingsForm_cbStartWithWindows_EnabledByPolicy_Text" xml:space="preserve">
<value>Pornirea a fost activată de către organizația dvs.</value>
</data>
<data name="ApplicationSettingsForm_cbStartWithWindows_Text" xml:space="preserve">
<value>Rulați ShareX la pornirea Windows-ului</value>
</data>
<data name="ApplicationSettingsForm_cbSteamShowInApp_CheckedChanged_For_settings_to_take_effect_ShareX_needs_to_be_reopened_from_Steam_" xml:space="preserve">
<value>Pentru ca setările să aibă efect, ShareX trebuie redeschis din Steam.</value>
</data>
<data name="AutoCaptureForm_Execute_Start" xml:space="preserve">
<value>Pornire</value>
</data>
<data name="AutoCaptureForm_Execute_Stop" xml:space="preserve">
<value>Oprire</value>
</data>
<data name="AutoCaptureForm_UpdateRegion_X___0___Y___1___Width___2___Height___3_" xml:space="preserve">
<value>X: {0}, Y: {1}, Lățime: {2}, Înălțime: {3}</value>
</data>
<data name="AutoCaptureForm_UpdateStatus_Timeleft___0_s___1____Total___2_" xml:space="preserve">
<value>Timp rămas: {0}s ({1}%) Total: {2}</value>
</data>
<data name="BeforeUploadControl_AddDestination_Custom" xml:space="preserve">
<value>Personalizat</value>
</data>
<data name="BeforeUploadForm_BeforeUploadForm__0__is_about_to_be_uploaded_to__1___You_may_choose_a_different_destination_" xml:space="preserve">
<value>{0} este pe cale să fie încărcat pe {1}. Puteți alege o altă destinație.</value>
</data>
<data name="BeforeUploadForm_BeforeUploadForm_Please_choose_a_destination_" xml:space="preserve">
<value>Alegeți o destinație.</value>
</data>
<data name="ChromeForm_btnRegister_Click_Chrome_support_enabled_" xml:space="preserve">
<value>Suport pentru Chrome activat.</value>
</data>
<data name="ChromeForm_btnUnregister_Click_Chrome_support_disabled_" xml:space="preserve">
<value>Suport pentru Chrome dezactivat.</value>
</data>
<data name="ClipboardContentViewer_ClipboardContentViewer_Load_Clipboard_content__File__Count___0__" xml:space="preserve">
<value>Conținutul clipboard-ului: Fișier(e) (număr: {0})</value>
</data>
<data name="ClipboardContentViewer_ClipboardContentViewer_Load_Clipboard_content__Image__Size___0_x_1__" xml:space="preserve">
<value>Conținutul clipboard-ului: Imagine (dimensiune: {0}x{1})</value>
</data>
<data name="ClipboardContentViewer_ClipboardContentViewer_Load_Clipboard_content__Text__Length___0__" xml:space="preserve">
<value>Conținutul clipboard-ului: Text (Lungime: {0})</value>
</data>
<data name="ClipboardContentViewer_ClipboardContentViewer_Load_Clipboard_is_empty_or_contains_unknown_data_" xml:space="preserve">
<value>Clipboard-ul este gol sau conține date necunoscute.</value>
</data>
<data name="ClipboardFormatForm_ClipboardFormatForm_Supported_variables___0__and_other_variables_such_as__1__etc_" xml:space="preserve">
<value>Variabile acceptate: {0} și alte variabile, cum ar fi {1} etc.</value>
</data>
<data name="Confirmation" xml:space="preserve">
<value>Confirmare</value>
</data>
<data name="Description" xml:space="preserve">
<value>Descriere</value>
</data>
<data name="DropForm_DrawDropImage_Drop_here" xml:space="preserve">
<value>Trageți
aici</value>
</data>
<data name="Error" xml:space="preserve">
<value>Eroare</value>
</data>
<data name="FailedToSaveSettings" xml:space="preserve">
<value>Nu s-a reușit salvarea setărilor</value>
</data>
<data name="FFmpeg_does_not_exist" xml:space="preserve">
<value>{0} nu există.
Doriți să îl descărcați automat?</value>
</data>
<data name="FFmpeg_Download_of_FFmpeg_failed" xml:space="preserve">
<value>Descărcarea FFmpeg a eșuat.</value>
</data>
<data name="FFmpeg_FFmpeg_error" xml:space="preserve">
<value>Eroare FFmpeg</value>
</data>
<data name="FFmpeg_FFmpeg_successfully_downloaded" xml:space="preserve">
<value>FFmpeg a fost descărcat cu succes.</value>
</data>
<data name="FFmpeg_FFmpeg_video_and_audio_source_both_can_t_be__None__" xml:space="preserve">
<value>FFmpeg video și sursa audio nu pot fi ambele "Niciuna".</value>
</data>
<data name="FFmpeg_Missing" xml:space="preserve">
<value>Lipsește</value>
</data>
<data name="FileExistForm_txtNewName_TextChanged_Use_new_name__" xml:space="preserve">
<value>Utilizați nume nou: </value>
</data>
<data name="Hotkey" xml:space="preserve">
<value>Tasta rapidă</value>
</data>
<data name="HotkeyManager_ShowFailedHotkeys_hotkey" xml:space="preserve">
<value>tastă rapidă</value>
</data>
<data name="HotkeyManager_ShowFailedHotkeys_Hotkey_registration_failed" xml:space="preserve">
<value>Înregistrarea tastei rapide a eșuat</value>
</data>
<data name="HotkeyManager_ShowFailedHotkeys_hotkeys" xml:space="preserve">
<value>taste rapide</value>
</data>
<data name="HotkeyManager_ShowFailedHotkeys_These_applications_could_be_conflicting_" xml:space="preserve">
<value>Este posibil să existe un conflict între aplicații:</value>
</data>
<data name="HotkeyManager_ShowFailedHotkeys_Unable_to_register_hotkey" xml:space="preserve">
<value>Nu se poate înregistra {0}:
{1}
Vă rugăm să selectați o altă tastatură rapidă sau să ieșiți din aplicația în conflict și să redeschideți ShareX.</value>
</data>
<data name="HotkeySelectionControl_StartEditing_Select_a_hotkey___" xml:space="preserve">
<value>Selectați o tastă rapidă...</value>
</data>
<data name="HotkeySettingsForm_Reset_all_hotkeys_to_defaults_Confirmation" xml:space="preserve">
<value>Resetați toate tastele de rapide la valorile implicite?</value>
</data>
<data name="ImageData_Write_Error_Message" xml:space="preserve">
<value>Nu s-a putut scrie imaginea în calea:</value>
</data>
<data name="InspectWindow_ClassName" xml:space="preserve">
<value>Numele clasei</value>
</data>
<data name="InspectWindow_ClientRectangle" xml:space="preserve">
<value>Dreptunghi client</value>
</data>
<data name="InspectWindow_ExtendedWindowStyles" xml:space="preserve">
<value>Stiluri de fereastră extinse</value>
</data>
<data name="InspectWindow_ProcessFileName" xml:space="preserve">
<value>Numele fișierului de proces</value>
</data>
<data name="InspectWindow_ProcessIdentifier" xml:space="preserve">
<value>Identificator proces</value>
</data>
<data name="InspectWindow_ProcessName" xml:space="preserve">
<value>Numele procesului</value>
</data>
<data name="InspectWindow_WindowHandle" xml:space="preserve">
<value>Handle fereastră</value>
</data>
<data name="InspectWindow_WindowRectangle" xml:space="preserve">
<value>Dreptunghi fereastră</value>
</data>
<data name="InspectWindow_WindowStyles" xml:space="preserve">
<value>Stiluri fereastră</value>
</data>
<data name="InspectWindow_WindowTitle" xml:space="preserve">
<value>Titlu fereastră</value>
</data>
<data name="IntegrationHelpers_EditWithShareX" xml:space="preserve">
<value>Editați cu ShareX</value>
</data>
<data name="IntegrationHelpers_UploadWithShareX" xml:space="preserve">
<value>Încărcați cu ShareX</value>
</data>
<data name="MainForm_tsmiDeleteSelectedFile_Click_Do_you_really_want_to_delete_this_file_" xml:space="preserve">
<value>Sigur ștergeți acest fișier?</value>
</data>
<data name="MainForm_tsmiDeleteSelectedFile_Click_File_delete_confirmation" xml:space="preserve">
<value>Confirmare ștergere fișier</value>
</data>
<data name="MainForm_tsmiTestTextUpload_Click_Text_upload_test" xml:space="preserve">
<value>Test de încărcare text</value>
</data>
<data name="MainForm_UpdateMainFormTip_Currently_configured_hotkeys_" xml:space="preserve">
<value>Taste rapide configurate în prezent:</value>
</data>
<data name="MainForm_UpdateToggleHotkeyButton_Disable_hotkeys" xml:space="preserve">
<value>Dezactivați tastele rapide</value>
</data>
<data name="MainForm_UpdateToggleHotkeyButton_Enable_hotkeys" xml:space="preserve">
<value>Activați tastele rapide</value>
</data>
<data name="MainForm_UpdateWorkflowsMenu_You_can_add_workflows_from_hotkey_settings___" xml:space="preserve">
<value>Puteți adăuga desfășurări din setările tastelor rapide...</value>
</data>
<data name="MainForm_UploadDebugLogWarning" xml:space="preserve">
<value>Jurnalul de depanării poate conține informații cu caracter personal. Sunteți sigur că doriți să continuați?</value>
</data>
<data name="OCRForm_AutoComplete" xml:space="preserve">
<value>Rezultatul OCR a fost copiat în clipboard.</value>
</data>
<data name="OCRForm_AutoCompleteFail" xml:space="preserve">
<value>A apărut o eroare în timpul procesării OCR sau nu a fost returnat niciun text.</value>
</data>
<data name="OCRForm_AutoProcessing" xml:space="preserve">
<value>OCR procesează.</value>
</data>
<data name="Program_Run_Unable_to_create_folder_" xml:space="preserve">
<value>Nu s-a putut crea folderul:</value>
</data>
<data name="Program_WritePersonalPathConfig_Cant_access_to_file" xml:space="preserve">
<value>Nu se poate accesa fișierul "{0}".
Vă rugăm să rulați ShareX ca administrator pentru a schimba calea folderului personal.</value>
</data>
<data name="QRCodeForm_InputTextToEncode" xml:space="preserve">
<value>Introduceți textul de codificat</value>
</data>
<data name="QuickTaskMenu_ShowMenu_Cancel" xml:space="preserve">
<value>Anulare</value>
</data>
<data name="QuickTaskMenu_ShowMenu_Continue" xml:space="preserve">
<value>Continuare</value>
</data>
<data name="QuickTaskMenu_ShowMenu_Edit_this_menu___" xml:space="preserve">
<value>Editați acest meniu...</value>
</data>
<data name="QuickTaskMenuEditorForm_Reset_all_quick_tasks_to_defaults_Confirmation" xml:space="preserve">
<value>Resetați toate sarcinile rapide la valorile implicite?</value>
</data>
<data name="RecentManager_UpdateRecentMenu_Left_click_to_copy_URL_to_clipboard__Right_click_to_open_URL_" xml:space="preserve">
<value>Click stânga pentru a copia URL-ul în clipboard. Click dreapta pentru a deschide URL-ul.</value>
</data>
<data name="ScreenColorPicker" xml:space="preserve">
<value>Selector de culori de pe ecran</value>
</data>
<data name="ScreenshotDelay0S" xml:space="preserve">
<value>Întârzierea capturii: {0}s</value>
</data>
<data name="ShareXConfirmation" xml:space="preserve">
<value>ShareX - Confirmare</value>
</data>
<data name="ShareXIsMinimizedToTheSystemTray" xml:space="preserve">
<value>ShareX este minimizat în bara de sistem.</value>
</data>
<data name="ShareXNeedsToBeRestartedForThePersonalFolderChangesToApply" xml:space="preserve">
<value>ShareX trebuie să fie repornit pentru ca modificările aduse folderelor personale să se aplice.
Doriți să reporniți ShareX?</value>
</data>
<data name="SwitchToListView" xml:space="preserve">
<value>Comutați la vizualizare listă</value>
</data>
<data name="SwitchToThumbnailView" xml:space="preserve">
<value>Comutați la vizualizare miniaturi</value>
</data>
<data name="TaskHelpers_OpenQuickScreenColorPicker_Copied_to_clipboard___0_" xml:space="preserve">
<value>Copiat în clipboard: {0}</value>
</data>
<data name="TaskHelpers_ToggleHotkeys_Hotkeys_disabled_" xml:space="preserve">
<value>Taste rapide dezactivate.</value>
</data>
<data name="TaskHelpers_ToggleHotkeys_Hotkeys_enabled_" xml:space="preserve">
<value>Taste rapide activate.</value>
</data>
<data name="TaskHelpers_TweetMessage_Tweet_successfully_sent_" xml:space="preserve">
<value>Tweet trimis cu succes.</value>
</data>
<data name="TaskHelpers_TweetMessage_Unable_to_find_valid_Twitter_account_" xml:space="preserve">
<value>Nu s-a putut găsi un cont de Twitter valid.</value>
</data>
<data name="TaskManager_CreateListViewItem_History" xml:space="preserve">
<value>Istoric</value>
</data>
<data name="TaskManager_CreateListViewItem_In_queue" xml:space="preserve">
<value>În coadă</value>
</data>
<data name="TaskManager_task_UploadCompleted_Error" xml:space="preserve">
<value>Eroare</value>
</data>
<data name="TaskManager_task_UploadCompleted_ShareX___Task_completed" xml:space="preserve">
<value>Sarcină finalizată</value>
</data>
<data name="TaskSettingsForm_txtNameFormatPatternActiveWindow_TextChanged_Preview_" xml:space="preserve">
<value>Previzualizare:</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_After_capture___0_" xml:space="preserve">
<value>După capturare: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_After_upload___0_" xml:space="preserve">
<value>După încărcare: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_File_uploader___0_" xml:space="preserve">
<value>Destinație de fișiere: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_Image_uploader___0_" xml:space="preserve">
<value>Destinație imagini: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_Text_uploader___0_" xml:space="preserve">
<value>Destinație text: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_URL_sharing_service___0_" xml:space="preserve">
<value>Serviciul de distribuire a URL-urilor: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_URL_shortener___0_" xml:space="preserve">
<value>Scurtător URL: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateWindowTitle_Task_settings" xml:space="preserve">
<value>Setări sarcină</value>
</data>
<data name="TaskSettingsForm_UpdateWindowTitle_Task_settings_for__0_" xml:space="preserve">
<value>Setările sarcinii pentru {0}</value>
</data>
<data name="ThisFeatureWillNotWorkWhenDisableUploadOptionIsEnabled" xml:space="preserve">
<value>Această caracteristică nu va funcționa atunci când opțiunea "DisableUpload" este activată!</value>
</data>
<data name="UnableToFindAWindowWithSpecifiedWindowTitle" xml:space="preserve">
<value>Nu se poate găsi o fereastră cu titlul specificat.</value>
</data>
<data name="UploadInfoManager_ShowErrors_Upload_errors" xml:space="preserve">
<value>Erori la încărcare</value>
</data>
<data name="UploadManager_DownloadAndUploadFile_Download_failed" xml:space="preserve">
<value>Descărcarea a eșuat:
{0}</value>
</data>
<data name="UploadManager_IsUploadConfirmed_Are_you_sure_you_want_to_upload__0__files_" xml:space="preserve">
<value>Sunteți sigur că doriți să încărcați {0} fișiere?</value>
</data>
<data name="UploadManager_IsUploadConfirmed_Don_t_show_this_message_again_" xml:space="preserve">
<value>Nu afișa acest mesaj din nou.</value>
</data>
<data name="UploadManager_IsUploadConfirmed_Upload_files" xml:space="preserve">
<value>Încărcați fișierele</value>
</data>
<data name="UploadManager_ShowShortenURLDialog_Shorten" xml:space="preserve">
<value>Scurtați</value>
</data>
<data name="UploadManager_ShowShortenURLDialog_ShortenURL" xml:space="preserve">
<value>Scurtați URL-ul</value>
</data>
<data name="UploadManager_UploadFile_File_upload" xml:space="preserve">
<value>Încărcare fișier</value>
</data>
<data name="UploadManager_UploadFolder_Folder_upload" xml:space="preserve">
<value>Încărcare folder</value>
</data>
<data name="UploadManager_UploadURL_URL_to_download_from_and_upload" xml:space="preserve">
<value>URL pentru a descărca și încărca</value>
</data>
<data name="UploadTask_CreateShareURLTask_Share_URL___0__" xml:space="preserve">
<value>URL de distribuire ({0})</value>
</data>
<data name="UploadTask_CreateURLShortenerTask_Shorten_URL___0__" xml:space="preserve">
<value>Scurtare URL ({0})</value>
</data>
<data name="UploadTask_DoAfterCaptureJobs_Choose_a_folder_to_save" xml:space="preserve">
<value>Alegeți un folder pentru a salva</value>
</data>
<data name="UploadTask_DoUploadJob_First_time_upload_warning" xml:space="preserve">
<value>Avertisment de încărcare pentru prima dată</value>
</data>
<data name="UploadTask_DoUploadJob_First_time_upload_warning_text" xml:space="preserve">
<value>Sunteți sigur că doriți să încărcați această captură de ecran?
Apăsați "Nu" pentru a anula încărcarea și pentru a dezactiva încărcarea automată a capturii de ecran.</value>
</data>
<data name="UploadTask_DoUploadJob_Uploading" xml:space="preserve">
<value>Se încarcă</value>
</data>
<data name="UploadTask_DoUploadJob_You_are_attempting_to_upload_a_large_file" xml:space="preserve">
<value>Încercați să încărcați un fișier mare.
Sunteți sigur că doriți să continuați?</value>
</data>
<data name="UploadTask_DownloadAndUpload_Downloading" xml:space="preserve">
<value>Se descarcă</value>
</data>
<data name="UploadTask_OnUploadCompleted_Done" xml:space="preserve">
<value>Finalizat</value>
</data>
<data name="UploadTask_OnUploadCompleted_Stopped" xml:space="preserve">
<value>Oprit</value>
</data>
<data name="UploadTask_Prepare_Preparing" xml:space="preserve">
<value>Se pregătește</value>
</data>
<data name="UploadTask_Prepare_Starting" xml:space="preserve">
<value>Se pornește</value>
</data>
<data name="UploadTask_Stop_Stopping" xml:space="preserve">
<value>Se oprește</value>
</data>
<data name="UploadTask_ThreadDoWork_URL_is_empty_" xml:space="preserve">
<value>URL-ul este gol.</value>
</data>
<data name="WorkerTask_GetInvalidConfigResult__0__configuration_is_invalid_or_missing__Please_check__Destination_settings__window_to_configure_it_" xml:space="preserve">
<value>Configurația {0} nu este validă sau lipsește. Vă rugăm să verificați fereastra "Setări destinație" pentru a o configura.</value>
</data>
<data name="WouldYouLikeToEnableImageEffects" xml:space="preserve">
<value>Doriți să activați efectele de imagine?
Puteți să le dezactivați ulterior din meniul "Sarcini după captură".</value>
</data>
<data name="WouldYouLikeToResetThemes" xml:space="preserve">
<value>Doriți să resetați temele?</value>
</data>
<data name="YourAntiVirusSoftwareOrTheControlledFolderAccessFeatureInWindowsCouldBeBlockingShareX" xml:space="preserve">
<value>Este posibil ca software-ul antivirus sau funcția de acces controlat la foldere din Windows să blocheze ShareX.</value>
</data>
<data name="YourSystemAdminDisabledTheUploadFeature" xml:space="preserve">
<value>Administratorul de sistem a dezactivat funcția de încărcare.</value>
</data>
</root>

View file

@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@ -105,6 +105,16 @@
<Reference Include="System.Web" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="System.Runtime.WindowsRuntime, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(MSBuildProgramFiles32)\Reference Assemblies\Microsoft\Framework\.NETCore\v4.5\System.Runtime.WindowsRuntime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="windows">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(MSBuildProgramFiles32)\Windows Kits\10\UnionMetadata\10.0.18362.0\Windows.winmd</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="BalloonTipAction.cs" />
@ -405,6 +415,9 @@
<EmbeddedResource Include="Controls\HotkeySelectionControl.pt-PT.resx">
<DependentUpon>HotkeySelectionControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\HotkeySelectionControl.ro.resx">
<DependentUpon>HotkeySelectionControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\HotkeySelectionControl.ru.resx">
<DependentUpon>HotkeySelectionControl.cs</DependentUpon>
</EmbeddedResource>
@ -435,6 +448,9 @@
<EmbeddedResource Include="Controls\TaskThumbnailPanel.resx">
<DependentUpon>TaskThumbnailPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\TaskThumbnailPanel.ro.resx">
<DependentUpon>TaskThumbnailPanel.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Controls\TaskThumbnailPanel.ru.resx">
<DependentUpon>TaskThumbnailPanel.cs</DependentUpon>
</EmbeddedResource>
@ -490,6 +506,9 @@
<DependentUpon>AboutForm.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Forms\AboutForm.ro.resx">
<DependentUpon>AboutForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\AboutForm.ru.resx">
<DependentUpon>AboutForm.cs</DependentUpon>
</EmbeddedResource>
@ -547,6 +566,9 @@
<EmbeddedResource Include="Forms\ActionsForm.pt-PT.resx">
<DependentUpon>ActionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ActionsForm.ro.resx">
<DependentUpon>ActionsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ActionsForm.ru.resx">
<DependentUpon>ActionsForm.cs</DependentUpon>
</EmbeddedResource>
@ -592,6 +614,9 @@
<EmbeddedResource Include="Forms\ActionsToolbarEditForm.pt-PT.resx">
<DependentUpon>ActionsToolbarEditForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ActionsToolbarEditForm.ro.resx">
<DependentUpon>ActionsToolbarEditForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ActionsToolbarEditForm.ru.resx">
<DependentUpon>ActionsToolbarEditForm.cs</DependentUpon>
</EmbeddedResource>
@ -652,6 +677,9 @@
<EmbeddedResource Include="Forms\AfterCaptureForm.resx">
<DependentUpon>AfterCaptureForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\AfterCaptureForm.ro.resx">
<DependentUpon>AfterCaptureForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\AfterCaptureForm.ru.resx">
<DependentUpon>AfterCaptureForm.cs</DependentUpon>
</EmbeddedResource>
@ -709,6 +737,9 @@
<EmbeddedResource Include="Forms\AfterUploadForm.pt-PT.resx">
<DependentUpon>AfterUploadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\AfterUploadForm.ro.resx">
<DependentUpon>AfterUploadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\AfterUploadForm.ru.resx">
<DependentUpon>AfterUploadForm.cs</DependentUpon>
</EmbeddedResource>
@ -766,6 +797,9 @@
<EmbeddedResource Include="Forms\ApplicationSettingsForm.pt-PT.resx">
<DependentUpon>ApplicationSettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ApplicationSettingsForm.ro.resx">
<DependentUpon>ApplicationSettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ApplicationSettingsForm.ru.resx">
<DependentUpon>ApplicationSettingsForm.cs</DependentUpon>
</EmbeddedResource>
@ -826,6 +860,9 @@
<EmbeddedResource Include="Forms\AutoCaptureForm.resx">
<DependentUpon>AutoCaptureForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\AutoCaptureForm.ro.resx">
<DependentUpon>AutoCaptureForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\AutoCaptureForm.ru.resx">
<DependentUpon>AutoCaptureForm.cs</DependentUpon>
</EmbeddedResource>
@ -886,6 +923,9 @@
<EmbeddedResource Include="Forms\BeforeUploadForm.resx">
<DependentUpon>BeforeUploadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\BeforeUploadForm.ro.resx">
<DependentUpon>BeforeUploadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\BeforeUploadForm.ru.resx">
<DependentUpon>BeforeUploadForm.cs</DependentUpon>
</EmbeddedResource>
@ -911,6 +951,9 @@
<EmbeddedResource Include="Forms\BorderlessWindowForm.resx">
<DependentUpon>BorderlessWindowForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\BorderlessWindowForm.ro.resx">
<DependentUpon>BorderlessWindowForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\BorderlessWindowForm.ru.resx">
<DependentUpon>BorderlessWindowForm.cs</DependentUpon>
</EmbeddedResource>
@ -923,6 +966,9 @@
<EmbeddedResource Include="Forms\BorderlessWindowSettingsForm.resx">
<DependentUpon>BorderlessWindowSettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\BorderlessWindowSettingsForm.ro.resx">
<DependentUpon>BorderlessWindowSettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\BorderlessWindowSettingsForm.ru.resx">
<DependentUpon>BorderlessWindowSettingsForm.cs</DependentUpon>
</EmbeddedResource>
@ -932,6 +978,9 @@
<EmbeddedResource Include="Forms\ClipboardFormatForm.ja-JP.resx">
<DependentUpon>ClipboardFormatForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ClipboardFormatForm.ro.resx">
<DependentUpon>ClipboardFormatForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ClipboardUploadForm.de.resx">
<DependentUpon>ClipboardUploadForm.cs</DependentUpon>
</EmbeddedResource>
@ -974,6 +1023,9 @@
<EmbeddedResource Include="Forms\ClipboardUploadForm.resx">
<DependentUpon>ClipboardUploadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ClipboardUploadForm.ro.resx">
<DependentUpon>ClipboardUploadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ClipboardUploadForm.ru.resx">
<DependentUpon>ClipboardUploadForm.cs</DependentUpon>
</EmbeddedResource>
@ -1094,6 +1146,9 @@
<EmbeddedResource Include="Forms\FileExistForm.resx">
<DependentUpon>FileExistForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\FileExistForm.ro.resx">
<DependentUpon>FileExistForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\FileExistForm.ru.resx">
<DependentUpon>FileExistForm.cs</DependentUpon>
</EmbeddedResource>
@ -1145,6 +1200,9 @@
<EmbeddedResource Include="Forms\FirstTimeConfigForm.pt-PT.resx">
<DependentUpon>FirstTimeConfigForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\FirstTimeConfigForm.ro.resx">
<DependentUpon>FirstTimeConfigForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\FirstTimeConfigForm.ru.resx">
<DependentUpon>FirstTimeConfigForm.cs</DependentUpon>
</EmbeddedResource>
@ -1169,6 +1227,9 @@
<EmbeddedResource Include="Forms\FirstTimeUploadForm.resx">
<DependentUpon>FirstTimeUploadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\FirstTimeUploadForm.ro.resx">
<DependentUpon>FirstTimeUploadForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\FirstTimeUploadForm.ru.resx">
<DependentUpon>FirstTimeUploadForm.cs</DependentUpon>
</EmbeddedResource>
@ -1217,6 +1278,9 @@
<EmbeddedResource Include="Forms\HotkeySettingsForm.pt-PT.resx">
<DependentUpon>HotkeySettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HotkeySettingsForm.ro.resx">
<DependentUpon>HotkeySettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\HotkeySettingsForm.ru.resx">
<DependentUpon>HotkeySettingsForm.cs</DependentUpon>
</EmbeddedResource>
@ -1241,6 +1305,9 @@
<EmbeddedResource Include="Forms\InspectWindowForm.resx">
<DependentUpon>InspectWindowForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\InspectWindowForm.ro.resx">
<DependentUpon>InspectWindowForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\InspectWindowForm.ru.resx">
<DependentUpon>InspectWindowForm.cs</DependentUpon>
</EmbeddedResource>
@ -1289,6 +1356,9 @@
<EmbeddedResource Include="Forms\MainForm.pt-PT.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\MainForm.ro.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\MainForm.ru.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
@ -1307,6 +1377,21 @@
<EmbeddedResource Include="Forms\MainForm.zh-TW.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\QRCodeForm.ro.resx">
<DependentUpon>QRCodeForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\QuickTaskInfoEditForm.ro.resx">
<DependentUpon>QuickTaskInfoEditForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\QuickTaskMenuEditorForm.ro.resx">
<DependentUpon>QuickTaskMenuEditorForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\TaskSettingsForm.ro.resx">
<DependentUpon>TaskSettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\WatchFolderForm.ro.resx">
<DependentUpon>WatchFolderForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="OCR\OCRForm.resx">
<DependentUpon>OCRForm.cs</DependentUpon>
</EmbeddedResource>
@ -1613,12 +1698,18 @@
<EmbeddedResource Include="Forms\WatchFolderForm.zh-TW.resx">
<DependentUpon>WatchFolderForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="OCR\OCRForm.ro.resx">
<DependentUpon>OCRForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="OCR\OCRForm.zh-CN.resx">
<DependentUpon>OCRForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="OCR\ServiceLinksForm.resx">
<DependentUpon>ServiceLinksForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="OCR\ServiceLinksForm.ro.resx">
<DependentUpon>ServiceLinksForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="OCR\ServiceLinksForm.zh-CN.resx">
<DependentUpon>ServiceLinksForm.cs</DependentUpon>
</EmbeddedResource>
@ -1648,6 +1739,7 @@
<EmbeddedResource Include="Forms\HotkeySettingsForm.resx">
<DependentUpon>HotkeySettingsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.ro.resx" />
<EmbeddedResource Include="Properties\Resources.ru.resx" />
<EmbeddedResource Include="Properties\Resources.tr.resx">
<SubType>Designer</SubType>
@ -1820,9 +1912,6 @@
<None Include="Resources\mx.png" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Windows.SDK.Contracts">
<Version>10.0.18362.2005</Version>
</PackageReference>
<PackageReference Include="Newtonsoft.Json">
<Version>13.0.1</Version>
</PackageReference>
@ -1913,4 +2002,4 @@
<Target Name="AfterBuild">
</Target>
-->
</Project>
</Project>