First part of translations; Did a couple of forms already.
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wforums 2015-04-18 02:38:34 +02:00
parent de2bf2e887
commit d90d23b52c
5 changed files with 825 additions and 0 deletions

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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
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<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
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text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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<data name="lblOwners.Text" xml:space="preserve">
<value>Eigenaars:</value>
</data>
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<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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There are any number of "resheader" rows that contain simple
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Each data row contains a name, and value. The row also contains a
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text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
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: using a System.ComponentModel.TypeConverter
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<xsd:element name="assembly">
<xsd:complexType>
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<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
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<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Acties</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Annuleren</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="lblArgs.Text" xml:space="preserve">
<value>Argumenten:</value>
</data>
<data name="lblExtensions.Text" xml:space="preserve">
<value>Extensie filter: (Voorbeeld: jpg png mp4)</value>
</data>
<data name="lblName.Text" xml:space="preserve">
<value>Naam:</value>
</data>
<data name="lblPath.Text" xml:space="preserve">
<value>Bestandslocatie:</value>
</data>
<data name="lblOutputExtension.Text" xml:space="preserve">
<value>Extensie bestandsnaam van het resultaat: (Leeg = gebruik dezelfde bestandsnaam)</value>
</data>
</root>

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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
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: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Taken na opname</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Annuleren</value>
</data>
<data name="btnContinue.Text" xml:space="preserve">
<value>Doorgaan</value>
</data>
<data name="btnCopy.Text" xml:space="preserve">
<value>Kopiëren</value>
</data>
<data name="chAfterCapture.Text" xml:space="preserve">
<value>Taken</value>
</data>
<data name="tpAfterCapture.Text" xml:space="preserve">
<value>Na opname</value>
</data>
<data name="tpBeforeUpload.Text" xml:space="preserve">
<value>Voor uploaden</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="assembly">
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<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
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<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Na uploaden</value>
</data>
<data name="btnClose.Text" xml:space="preserve">
<value>Sluiten</value>
</data>
<data name="btnCopyImage.Text" xml:space="preserve">
<value>Kopieer afbeelding</value>
</data>
<data name="btnCopyLink.Text" xml:space="preserve">
<value>Kopieer link</value>
</data>
<data name="btnOpenFile.Text" xml:space="preserve">
<value>Open bestand...</value>
</data>
<data name="btnOpenFolder.Text" xml:space="preserve">
<value>Open map...</value>
</data>
<data name="btnOpenLink.Text" xml:space="preserve">
<value>Open link...</value>
</data>
<data name="chDescription.Text" xml:space="preserve">
<value>Beschrijving</value>
</data>
<data name="chFormat.Text" xml:space="preserve">
<value>Formaat</value>
</data>
</root>

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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Programma instellingen</value>
</data>
<data name="btnBrowseCustomScreenshotsPath.Text" xml:space="preserve">
<value>Blader...</value>
</data>
<data name="btnBrowsePersonalFolderPath.Text" xml:space="preserve">
<value>Blader...</value>
</data>
<data name="btnClipboardFormatAdd.Text" xml:space="preserve">
<value>Toevoegen...</value>
</data>
<data name="btnClipboardFormatEdit.Text" xml:space="preserve">
<value>Bewerken...</value>
</data>
<data name="btnClipboardFormatRemove.Text" xml:space="preserve">
<value>Verwijder</value>
</data>
<data name="btnOpenPersonalFolderPath.Text" xml:space="preserve">
<value>Openen...</value>
</data>
<data name="btnOpenScreenshotsFolder.Text" xml:space="preserve">
<value>Openen...</value>
</data>
<data name="btnShowImagePrintSettings.Text" xml:space="preserve">
<value>Printinstellingen afbeeldingen...</value>
</data>
<data name="cbDontShowPrintSettingDialog.Text" xml:space="preserve">
<value>Toon geen afdrukdialoog voor afbeeldingen</value>
</data>
<data name="cbIfUploadFailRetryOnce.Text" xml:space="preserve">
<value>Aantal keer opnieuw proberen bij mislukte upload:</value>
</data>
<data name="cbPrintDontShowWindowsDialog.Text" xml:space="preserve">
<value>Toon geen Windows printer dialoog</value>
</data>
<data name="cbRememberMainFormPosition.Text" xml:space="preserve">
<value>Onthou de positie van het algemene venster</value>
</data>
<data name="cbRememberMainFormSize.Text" xml:space="preserve">
<value>Onthou de grootte van het algemene venster</value>
</data>
<data name="cbSendToMenu.Text" xml:space="preserve">
<value>Toon ShareX in het "Verzenden naar" menu</value>
</data>
<data name="cbShellContextMenu.Text" xml:space="preserve">
<value>Toon een "Upload met ShareX" knop in het context menu</value>
</data>
<data name="cbShowTray.Text" xml:space="preserve">
<value>Toon tray icoon</value>
</data>
<data name="cbSilentRun.Text" xml:space="preserve">
<value>Minimaliseer naar tray bij opstarten</value>
</data>
<data name="cbStartWithWindows.Text" xml:space="preserve">
<value>Start ShareX als Windows start</value>
</data>
<data name="cbTaskbarProgressEnabled.Text" xml:space="preserve">
<value>Toon vooruitgang in de taakbalk knop</value>
</data>
<data name="cbTrayIconProgressEnabled.Text" xml:space="preserve">
<value>Toon vooruitgang in het tray icoon</value>
</data>
<data name="cbUseCustomScreenshotsPath.Text" xml:space="preserve">
<value>Gebruik een eigen screenshots map:</value>
</data>
<data name="chDescription.Text" xml:space="preserve">
<value>Beschrijving</value>
</data>
<data name="chFormat.Text" xml:space="preserve">
<value>Formaat</value>
</data>
<data name="chkUseSecondaryUploaders.Text" xml:space="preserve">
<value>Gebruik secundaire uploaders in volgorde van voorkeur tijdens herproberen</value>
</data>
<data name="gbSecondaryFileUploaders.Text" xml:space="preserve">
<value>Secundaire bestandsuploaders</value>
</data>
<data name="gbSecondaryImageUploaders.Text" xml:space="preserve">
<value>Secundaire afbeeldingsuploaders</value>
</data>
<data name="gbSecondaryTextUploaders.Text" xml:space="preserve">
<value>Secundaire tekstuploaders</value>
</data>
<data name="lblLanguage.Text" xml:space="preserve">
<value>Taal:</value>
</data>
<data name="lblNotePersonalFolderPath.Text" xml:space="preserve">
<value>Noot: Je moet ShareX heropstarten alvorens de wijzigingen in de map effect zullen hebben.</value>
</data>
<data name="lblPersonalFolderPath.Text" xml:space="preserve">
<value>ShareX persoonlijke folder:</value>
</data>
<data name="gbClipboardFormats.Text" xml:space="preserve">
<value>Klembord formaten</value>
</data>
<data name="lblBufferSize.Text" xml:space="preserve">
<value>Buffergrootte:</value>
</data>
<data name="lblProxyHost.Text" xml:space="preserve">
<value>Host:</value>
</data>
<data name="lblProxyMethod.Text" xml:space="preserve">
<value>Proxy configuratie:</value>
</data>
<data name="lblProxyPassword.Text" xml:space="preserve">
<value>Wachtwoord:</value>
</data>
<data name="lblProxyPort.Text" xml:space="preserve">
<value>Poort:</value>
</data>
<data name="lblProxyUsername.Text" xml:space="preserve">
<value>Gebruikersnaam:</value>
</data>
<data name="lblSaveImageSubFolderPattern.Text" xml:space="preserve">
<value>Deelfolder patroon:</value>
</data>
<data name="lblUploadLimit.Text" xml:space="preserve">
<value>Maximum simultane uploads:</value>
</data>
<data name="lblUploadLimitHint.Text" xml:space="preserve">
<value>0 - 25 (0 zonder limiet)</value>
</data>
<data name="llTranslators.Text" xml:space="preserve">
<value>Help ons om ShareX naar uw taal te vertalen!</value>
</data>
<data name="tpAdvanced.Text" xml:space="preserve">
<value>Geavanceerd</value>
</data>
<data name="tpGeneral.Text" xml:space="preserve">
<value>Algemeen</value>
</data>
<data name="tpPaths.Text" xml:space="preserve">
<value>Paden</value>
</data>
<data name="tpPrint.Text" xml:space="preserve">
<value>Printen</value>
</data>
<data name="tpProxy.Text" xml:space="preserve">
<value>Proxy</value>
</data>
<data name="tpUpload.Text" xml:space="preserve">
<value>Uploaden</value>
</data>
<data name="tpUploadResults.Text" xml:space="preserve">
<value>Resultaten</value>
</data>
<data name="tpUploadRetry.Text" xml:space="preserve">
<value>Opnieuw proberen</value>
</data>
</root>