Fixed resized particle pixel offset

This commit is contained in:
Jaex 2021-12-21 07:33:46 +03:00
parent 11c52ae902
commit d7cfdc6af9

View file

@ -194,6 +194,8 @@ private void DrawImage(Image img, Image img2, Graphics g)
g.TranslateTransform(-moveX, -moveY);
}
g.PixelOffsetMode = PixelOffsetMode.Half;
if (RandomOpacity)
{
float opacity = RandomFast.Next(Math.Min(RandomOpacityMin, RandomOpacityMax), Math.Max(RandomOpacityMin, RandomOpacityMax)).Clamp(0, 100) / 100f;
@ -215,6 +217,8 @@ private void DrawImage(Image img, Image img2, Graphics g)
{
g.ResetTransform();
}
g.PixelOffsetMode = PixelOffsetMode.Default;
}
}
}