Fixed floating step number issue

This commit is contained in:
Jaex 2022-05-18 07:14:00 +03:00
parent fa76a96f88
commit b0684a9cd6

View file

@ -159,7 +159,7 @@ protected void DrawNumber(Graphics g)
int padding = 3;
PointF center = Rectangle.Center();
Rectangle = new RectangleF(center.X - (maxSize / 2) - padding, center.Y - (maxSize / 2) - padding, maxSize + (padding * 2), maxSize + (padding * 2));
Rectangle = new RectangleF(center.X - (maxSize / 2f) - padding, center.Y - (maxSize / 2f) - padding, maxSize + (padding * 2), maxSize + (padding * 2));
if (Shadow)
{