Added MatrixConvolution effect

This commit is contained in:
Jaex 2013-11-06 01:10:27 +02:00
parent 95c6aa9c84
commit 8620fdb092
4 changed files with 92 additions and 20 deletions

View file

@ -30,69 +30,53 @@
namespace ImageEffectsLib
{
internal class Matrix : ImageEffect
internal class MatrixColor : ImageEffect
{
[DefaultValue(1f), Description("Red = (Red * Rr) + (Green * Rg) + (Blue * Rb) + (Alpha * Ra) + Ro")]
public float Rr { get; set; }
[DefaultValue(0f)]
public float Rg { get; set; }
[DefaultValue(0f)]
public float Rb { get; set; }
[DefaultValue(0f)]
public float Ra { get; set; }
[DefaultValue(0f)]
public float Ro { get; set; }
[DefaultValue(0f)]
public float Gr { get; set; }
[DefaultValue(1f)]
public float Gg { get; set; }
[DefaultValue(0f)]
public float Gb { get; set; }
[DefaultValue(0f)]
public float Ga { get; set; }
[DefaultValue(0f)]
public float Go { get; set; }
[DefaultValue(0f)]
public float Br { get; set; }
[DefaultValue(0f)]
public float Bg { get; set; }
[DefaultValue(1f)]
public float Bb { get; set; }
[DefaultValue(0f)]
public float Ba { get; set; }
[DefaultValue(0f)]
public float Bo { get; set; }
[DefaultValue(0f)]
public float Ar { get; set; }
[DefaultValue(0f)]
public float Ag { get; set; }
[DefaultValue(0f)]
public float Ab { get; set; }
[DefaultValue(1f)]
public float Aa { get; set; }
[DefaultValue(0f)]
public float Ao { get; set; }
public Matrix()
public MatrixColor()
{
this.ApplyDefaultPropertyValues();
}

View file

@ -0,0 +1,86 @@
#region License Information (GPL v3)
/*
ShareX - A program that allows you to take screenshots and share any file type
Copyright (C) 2008-2013 ShareX Developers
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Optionally you can also view the license at <http://www.gnu.org/licenses/>.
*/
#endregion License Information (GPL v3)
using HelpersLib;
using System.ComponentModel;
using System.Drawing;
namespace ImageEffectsLib
{
internal class MatrixConvolution : ImageEffect
{
[DefaultValue(0)]
public int X0Y0 { get; set; }
[DefaultValue(0)]
public int X1Y0 { get; set; }
[DefaultValue(0)]
public int X2Y0 { get; set; }
[DefaultValue(0)]
public int X0Y1 { get; set; }
[DefaultValue(1)]
public int X1Y1 { get; set; }
[DefaultValue(0)]
public int X2Y1 { get; set; }
[DefaultValue(0)]
public int X0Y2 { get; set; }
[DefaultValue(0)]
public int X1Y2 { get; set; }
[DefaultValue(0)]
public int X2Y2 { get; set; }
[DefaultValue(1)]
public int Factor { get; set; }
[DefaultValue(0)]
public int Offset { get; set; }
public MatrixConvolution()
{
this.ApplyDefaultPropertyValues();
}
public override Image Apply(Image img)
{
using (img)
{
ConvolutionMatrix cm = new ConvolutionMatrix();
cm.Matrix[0, 0] = X0Y0;
cm.Matrix[1, 0] = X1Y0;
cm.Matrix[2, 0] = X2Y0;
cm.Matrix[0, 1] = X0Y1;
cm.Matrix[1, 1] = X1Y1;
cm.Matrix[2, 1] = X2Y1;
cm.Matrix[0, 2] = X0Y2;
cm.Matrix[1, 2] = X1Y2;
cm.Matrix[2, 2] = X2Y2;
cm.Factor = Factor;
cm.Offset = Offset;
return cm.Apply(img);
}
}
}
}

View file

@ -82,7 +82,7 @@ private void AddAllEffectsToTreeView()
typeof(Grayscale),
typeof(Hue),
typeof(Inverse),
typeof(Matrix),
typeof(MatrixColor),
typeof(Polaroid),
typeof(Saturation),
typeof(Sepia));
@ -92,6 +92,7 @@ private void AddAllEffectsToTreeView()
typeof(EdgeDetect),
typeof(Emboss),
typeof(GaussianBlur),
typeof(MatrixConvolution),
typeof(MeanRemoval),
typeof(Pixelate),
typeof(Reflection),

View file

@ -74,10 +74,11 @@
<Compile Include="Adjustments\BlackWhite.cs" />
<Compile Include="Adjustments\Polaroid.cs" />
<Compile Include="Adjustments\Sepia.cs" />
<Compile Include="Adjustments\Matrix.cs" />
<Compile Include="Adjustments\MatrixColor.cs" />
<Compile Include="Filters\EdgeDetect.cs" />
<Compile Include="Filters\Emboss.cs" />
<Compile Include="Filters\GaussianBlur.cs" />
<Compile Include="Filters\MatrixConvolution.cs" />
<Compile Include="Filters\MeanRemoval.cs" />
<Compile Include="Filters\Pixelate.cs" />
<Compile Include="Filters\Sharpen.cs" />