Update Russian translation

This commit is contained in:
L1Q 2018-01-13 15:43:47 +02:00
parent 9ac637242c
commit 7bdbd5980b
10 changed files with 492 additions and 0 deletions

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@ -1120,4 +1120,22 @@
<data name="ImageEditorStartMode_Fullscreen" xml:space="preserve">
<value>Полноэкранный</value>
</data>
<data name="ImageEditorStartMode_AutoSize" xml:space="preserve">
<value>Авторазмер</value>
</data>
<data name="ImageEditorInterpolationMode_NearestNeighbor" xml:space="preserve">
<value>Ступенчатая</value>
</data>
<data name="ImageEditorInterpolationMode_Bicubic" xml:space="preserve">
<value>Бикубическая</value>
</data>
<data name="ImageEditorInterpolationMode_HighQualityBicubic" xml:space="preserve">
<value>Бикубическая (высококачественная)</value>
</data>
<data name="ImageEditorInterpolationMode_HighQualityBilinear" xml:space="preserve">
<value>Билинейная (высококачественная)</value>
</data>
<data name="ImageEditorInterpolationMode_Bilinear" xml:space="preserve">
<value>Билинейная</value>
</data>
</root>

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@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Редактор изображений</value>
</data>
<data name="btnOpenImageFile.Text" xml:space="preserve">
<value>Открыть файл изображения...</value>
</data>
<data name="btnCreateNewImage.Text" xml:space="preserve">
<value>Создать новое изображение...</value>
</data>
<data name="btnLoadImageFromClipboard.Text" xml:space="preserve">
<value>Загрузить из буфера обмена</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Отменить</value>
</data>
</root>

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@ -141,4 +141,7 @@
<data name="lblHeightPixels.Text" xml:space="preserve">
<value>пикселей</value>
</data>
<data name="lblResampling.Text" xml:space="preserve">
<value>Масштабирование:</value>
</data>
</root>

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@ -0,0 +1,147 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Новое изображение</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Отменить</value>
</data>
<data name="cbTransparent.Text" xml:space="preserve">
<value>Прозрачный</value>
</data>
<data name="gbBackgroundColor.Text" xml:space="preserve">
<value>Цвет фона</value>
</data>
<data name="btnChangeColor.Text" xml:space="preserve">
<value>Изменить цвет...</value>
</data>
<data name="lblHeightPixels.Text" xml:space="preserve">
<value>пикселей</value>
</data>
<data name="lblWidthPixels.Text" xml:space="preserve">
<value>пикселей</value>
</data>
<data name="lblHeight.Text" xml:space="preserve">
<value>Высота:</value>
</data>
<data name="lblWidth.Text" xml:space="preserve">
<value>Ширина:</value>
</data>
</root>

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@ -482,4 +482,40 @@
<data name="RegionCaptureForm_TipYouCanPanImageByHoldingMouseMiddleButtonAndDragging" xml:space="preserve">
<value>Заметка: Изображение можно перемещать, удерживая среднюю кнопку мыши.</value>
</data>
<data name="EditorStartupForm_ClipboardDoesNotContainAnImage" xml:space="preserve">
<value>Буфер обмена не содержит изображений.</value>
</data>
<data name="ShapeManager_CreateToolbar_PasteImageText" xml:space="preserve">
<value>Вставить картинку/текст</value>
</data>
<data name="ShapeManager_CreateToolbar_AutoCropImage" xml:space="preserve">
<value>Автокадрирование...</value>
</data>
<data name="ShapeManager_CreateToolbar_NewImage" xml:space="preserve">
<value>Новое изображение...</value>
</data>
<data name="ShapeManager_CreateToolbar_OpenImageFile" xml:space="preserve">
<value>Открыть файл изображения...</value>
</data>
<data name="ShapeManager_CreateToolbar_InsertImageFile" xml:space="preserve">
<value>Вставить файл изображения...</value>
</data>
<data name="ShapeManager_CreateToolbar_InsertImageFromScreen" xml:space="preserve">
<value>Вставить картинку с экрана...</value>
</data>
<data name="ShapeManager_CreateToolbar_CropImage" xml:space="preserve">
<value>Кадрировать...</value>
</data>
<data name="ShapeManager_CreateToolbar_AutoCloseEditorOnTask" xml:space="preserve">
<value>Закрывать редактор по задаче</value>
</data>
<data name="ShapeManager_CreateToolbar_FontSize" xml:space="preserve">
<value>Размер шрифта:</value>
</data>
<data name="ShapeManager_CreateToolbar_UseLetters" xml:space="preserve">
<value>Использовать буквы</value>
</data>
<data name="ShapeManager_CreateToolbar_InterpolationMode" xml:space="preserve">
<value>Режим интерполяции</value>
</data>
</root>

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@ -305,6 +305,9 @@
<EmbeddedResource Include="Forms\EditorStartupForm.resx">
<DependentUpon>EditorStartupForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\EditorStartupForm.ru.resx">
<DependentUpon>EditorStartupForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\FFmpegOptionsForm.it-IT.resx">
<DependentUpon>FFmpegOptionsForm.cs</DependentUpon>
</EmbeddedResource>
@ -320,6 +323,9 @@
<EmbeddedResource Include="Forms\ImageSizeForm.ru.resx">
<DependentUpon>ImageSizeForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\NewImageForm.ru.resx">
<DependentUpon>NewImageForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\ScrollingCaptureForm.de.resx">
<DependentUpon>ScrollingCaptureForm.cs</DependentUpon>
</EmbeddedResource>

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@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Оптическое распознавание символов</value>
</data>
<data name="lblLanguage.Text" xml:space="preserve">
<value>Язык:</value>
</data>
<data name="lblResult.Text" xml:space="preserve">
<value>Результат:</value>
</data>
<data name="llAttribution.Text" xml:space="preserve">
<value>Работает через API OCR.Space</value>
</data>
<data name="btnStartOCR.Text" xml:space="preserve">
<value>Начать распознавание</value>
</data>
</root>

View file

@ -1193,4 +1193,7 @@ store.book[0].title</value>
<data name="btnLithiioFetchAPIKey.Text" xml:space="preserve">
<value>Получить ключ API...</value>
</data>
<data name="gbAmazonS3Advanced.Text" xml:space="preserve">
<value>Дополнительно</value>
</data>
</root>

View file

@ -603,6 +603,9 @@
<EmbeddedResource Include="Forms\OCRSpaceForm.resx">
<DependentUpon>OCRSpaceForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\OCRSpaceForm.ru.resx">
<DependentUpon>OCRSpaceForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Forms\PuushLoginForm.resx">
<DependentUpon>PuushLoginForm.cs</DependentUpon>
</EmbeddedResource>

View file

@ -717,4 +717,10 @@
<data name="tsmiImagePreviewBottom.Text" xml:space="preserve">
<value>Внизу</value>
</data>
<data name="tsmiShowCursor.Text" xml:space="preserve">
<value>Показывать курсор</value>
</data>
<data name="tsmiTrayShowCursor.Text" xml:space="preserve">
<value>Показывать курсор</value>
</data>
</root>