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If scroll bar needed then show it always with transparency, when hovered with cursor or panning then show it solid
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6185385c9b
commit
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1 changed files with 43 additions and 76 deletions
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@ -25,7 +25,6 @@ You should have received a copy of the GNU General Public License
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using ShareX.HelpersLib;
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using System;
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using System.Diagnostics;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Windows.Forms;
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@ -38,77 +37,51 @@ internal class ImageEditorScrollbar : DrawableObject
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public int Thickness { get; set; } = 10;
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public int Margin { get; set; } = 15;
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public int Padding { get; set; } = 2;
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public Rectangle TrackRectangle { get; set; }
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public float Opacity { get; set; }
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public Rectangle ThumbRectangle { get; set; }
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public int FadeInTime { get; set; } = 150;
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public int FadeOutDelay { get; set; } = 500;
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public int FadeOutTime { get; set; } = 150;
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private bool shouldDraw = true;
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private bool shouldDrawBefore = true;
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private Stopwatch changeTime;
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private int opacityLast;
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private int opacityCurrent;
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private RegionCaptureForm form;
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public ImageEditorScrollbar(Orientation orientation, RegionCaptureForm form)
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{
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Orientation = orientation;
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this.form = form;
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changeTime = Stopwatch.StartNew();
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if (!form.ClientArea.Contains(form.CanvasRectangle))
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{
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opacityLast = 255;
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opacityCurrent = 255;
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}
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}
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public void Update()
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{
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Rectangle imageRectangleVisible = form.CanvasRectangle;
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imageRectangleVisible.Intersect(form.ClientArea);
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UpdateOpacity();
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if (Orientation == Orientation.Horizontal)
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if (Visible)
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{
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shouldDraw = form.ShapeManager.IsPanning && (form.CanvasRectangle.Left < form.ClientArea.Left || form.CanvasRectangle.Right > form.ClientArea.Right);
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Rectangle imageRectangleVisible = form.CanvasRectangle;
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imageRectangleVisible.Intersect(form.ClientArea);
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UpdateOpacity();
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if (Visible)
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if (Orientation == Orientation.Horizontal)
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{
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int horizontalTrackLength = form.ClientArea.Width - Margin * 2 - Thickness - Padding * 2;
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int horizontalThumbLength = Math.Max(Thickness, (int)Math.Round((float)imageRectangleVisible.Width / form.CanvasRectangle.Width * horizontalTrackLength));
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TrackRectangle = new Rectangle(new Point(Margin - Padding, form.ClientArea.Bottom - (Thickness + Margin) - Padding),
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Rectangle = new Rectangle(new Point(Margin - Padding, form.ClientArea.Bottom - (Thickness + Margin) - Padding),
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new Size(horizontalTrackLength + Padding * 2, Thickness + Padding * 2));
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double limitHorizontal = (horizontalTrackLength - horizontalThumbLength) / 2.0f;
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double thumbHorizontalPositionX = Math.Round(TrackRectangle.X + TrackRectangle.Width / 2.0f - (horizontalThumbLength / 2.0f) -
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double thumbHorizontalPositionX = Math.Round(Rectangle.X + Rectangle.Width / 2.0f - (horizontalThumbLength / 2.0f) -
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Math.Min(limitHorizontal, Math.Max(-limitHorizontal, form.CanvasCenterOffset.X / form.CanvasRectangle.Width * horizontalTrackLength)));
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ThumbRectangle = new Rectangle(new Point((int)thumbHorizontalPositionX, form.ClientArea.Bottom - (Thickness + Margin)),
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new Size(horizontalThumbLength, Thickness));
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}
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}
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else
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{
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shouldDraw = form.ShapeManager.IsPanning && (form.CanvasRectangle.Top < form.ClientArea.Top || form.CanvasRectangle.Bottom > form.ClientArea.Bottom);
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UpdateOpacity();
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if (Visible)
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else
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{
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int verticalTrackLength = form.ClientArea.Height - Margin * 2 - Thickness - Padding * 2;
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int verticalThumbLength = Math.Max(Thickness, (int)Math.Round((float)imageRectangleVisible.Height / form.CanvasRectangle.Height * verticalTrackLength));
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TrackRectangle = new Rectangle(new Point(form.ClientArea.Right - (Thickness + Margin) - Padding, Margin - Padding),
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Rectangle = new Rectangle(new Point(form.ClientArea.Right - (Thickness + Margin) - Padding, Margin - Padding),
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new Size(Thickness + Padding * 2, verticalTrackLength + Padding * 2));
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double limitVertical = (verticalTrackLength - verticalThumbLength) / 2.0f;
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double thumbVerticalPositionY = Math.Round(TrackRectangle.Y + TrackRectangle.Height / 2.0f - (verticalThumbLength / 2.0f) -
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double thumbVerticalPositionY = Math.Round(Rectangle.Y + Rectangle.Height / 2.0f - (verticalThumbLength / 2.0f) -
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Math.Min(limitVertical, Math.Max(-limitVertical, form.CanvasCenterOffset.Y / form.CanvasRectangle.Height * verticalTrackLength)));
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ThumbRectangle = new Rectangle(new Point(form.ClientArea.Right - (Thickness + Margin), (int)thumbVerticalPositionY),
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@ -117,53 +90,47 @@ public void Update()
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}
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}
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private void UpdateOpacity()
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{
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bool isScrollbarNeeded;
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if (Orientation == Orientation.Horizontal)
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{
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isScrollbarNeeded = form.CanvasRectangle.Left < form.ClientArea.Left || form.CanvasRectangle.Right > form.ClientArea.Right;
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}
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else
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{
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isScrollbarNeeded = form.CanvasRectangle.Top < form.ClientArea.Top || form.CanvasRectangle.Bottom > form.ClientArea.Bottom;
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}
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if (!isScrollbarNeeded)
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{
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Opacity = 0f;
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}
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else if (form.ShapeManager.IsPanning || IsCursorHover)
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{
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Opacity = 1f;
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}
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else
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{
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Opacity = 0.7f;
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}
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Visible = Opacity > 0;
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}
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public override void OnDraw(Graphics g)
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{
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if (!Visible) return;
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using (Brush trackBrush = new SolidBrush(Color.FromArgb(opacityCurrent, 60, 60, 60)))
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using (Brush thumbBrush = new SolidBrush(Color.FromArgb(opacityCurrent, 130, 130, 130)))
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using (Brush trackBrush = new SolidBrush(Color.FromArgb((int)(255 * Opacity), 60, 60, 60)))
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using (Brush thumbBrush = new SolidBrush(Color.FromArgb((int)(255 * Opacity), 130, 130, 130)))
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{
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g.SmoothingMode = SmoothingMode.HighQuality;
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g.DrawCapsule(trackBrush, TrackRectangle);
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g.DrawCapsule(trackBrush, Rectangle);
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g.DrawCapsule(thumbBrush, ThumbRectangle);
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g.SmoothingMode = SmoothingMode.None;
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}
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}
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private void UpdateOpacity()
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{
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if (shouldDraw != shouldDrawBefore)
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{
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changeTime = Stopwatch.StartNew();
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opacityLast = opacityCurrent;
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}
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shouldDrawBefore = shouldDraw;
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if (shouldDraw)
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{
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opacityCurrent = opacityLast + OpacityGain(changeTime);
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}
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else
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{
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opacityCurrent = opacityLast - OpacityLoss(changeTime);
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}
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opacityCurrent = opacityCurrent.Between(0, 255);
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Visible = opacityCurrent > 0;
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}
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private int OpacityGain(Stopwatch changeTime)
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{
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return (int)Math.Min(255.0f, 255.0f * changeTime.ElapsedMilliseconds / Math.Max(0, (float)FadeInTime));
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}
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private int OpacityLoss(Stopwatch changeTime)
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{
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int deltaTime = Math.Max(0, (int)changeTime.ElapsedMilliseconds - FadeOutDelay);
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return (int)Math.Min(255.0f, 255.0f * deltaTime / Math.Max(0, (float)FadeOutTime));
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}
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}
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}
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