If scroll bar needed then show it always with transparency, when hovered with cursor or panning then show it solid

This commit is contained in:
Jaex 2018-04-04 00:39:56 +03:00
parent 6185385c9b
commit 58397d982d

View file

@ -25,7 +25,6 @@
using ShareX.HelpersLib;
using System;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
@ -38,77 +37,51 @@ internal class ImageEditorScrollbar : DrawableObject
public int Thickness { get; set; } = 10;
public int Margin { get; set; } = 15;
public int Padding { get; set; } = 2;
public Rectangle TrackRectangle { get; set; }
public float Opacity { get; set; }
public Rectangle ThumbRectangle { get; set; }
public int FadeInTime { get; set; } = 150;
public int FadeOutDelay { get; set; } = 500;
public int FadeOutTime { get; set; } = 150;
private bool shouldDraw = true;
private bool shouldDrawBefore = true;
private Stopwatch changeTime;
private int opacityLast;
private int opacityCurrent;
private RegionCaptureForm form;
public ImageEditorScrollbar(Orientation orientation, RegionCaptureForm form)
{
Orientation = orientation;
this.form = form;
changeTime = Stopwatch.StartNew();
if (!form.ClientArea.Contains(form.CanvasRectangle))
{
opacityLast = 255;
opacityCurrent = 255;
}
}
public void Update()
{
Rectangle imageRectangleVisible = form.CanvasRectangle;
imageRectangleVisible.Intersect(form.ClientArea);
UpdateOpacity();
if (Orientation == Orientation.Horizontal)
if (Visible)
{
shouldDraw = form.ShapeManager.IsPanning && (form.CanvasRectangle.Left < form.ClientArea.Left || form.CanvasRectangle.Right > form.ClientArea.Right);
Rectangle imageRectangleVisible = form.CanvasRectangle;
imageRectangleVisible.Intersect(form.ClientArea);
UpdateOpacity();
if (Visible)
if (Orientation == Orientation.Horizontal)
{
int horizontalTrackLength = form.ClientArea.Width - Margin * 2 - Thickness - Padding * 2;
int horizontalThumbLength = Math.Max(Thickness, (int)Math.Round((float)imageRectangleVisible.Width / form.CanvasRectangle.Width * horizontalTrackLength));
TrackRectangle = new Rectangle(new Point(Margin - Padding, form.ClientArea.Bottom - (Thickness + Margin) - Padding),
Rectangle = new Rectangle(new Point(Margin - Padding, form.ClientArea.Bottom - (Thickness + Margin) - Padding),
new Size(horizontalTrackLength + Padding * 2, Thickness + Padding * 2));
double limitHorizontal = (horizontalTrackLength - horizontalThumbLength) / 2.0f;
double thumbHorizontalPositionX = Math.Round(TrackRectangle.X + TrackRectangle.Width / 2.0f - (horizontalThumbLength / 2.0f) -
double thumbHorizontalPositionX = Math.Round(Rectangle.X + Rectangle.Width / 2.0f - (horizontalThumbLength / 2.0f) -
Math.Min(limitHorizontal, Math.Max(-limitHorizontal, form.CanvasCenterOffset.X / form.CanvasRectangle.Width * horizontalTrackLength)));
ThumbRectangle = new Rectangle(new Point((int)thumbHorizontalPositionX, form.ClientArea.Bottom - (Thickness + Margin)),
new Size(horizontalThumbLength, Thickness));
}
}
else
{
shouldDraw = form.ShapeManager.IsPanning && (form.CanvasRectangle.Top < form.ClientArea.Top || form.CanvasRectangle.Bottom > form.ClientArea.Bottom);
UpdateOpacity();
if (Visible)
else
{
int verticalTrackLength = form.ClientArea.Height - Margin * 2 - Thickness - Padding * 2;
int verticalThumbLength = Math.Max(Thickness, (int)Math.Round((float)imageRectangleVisible.Height / form.CanvasRectangle.Height * verticalTrackLength));
TrackRectangle = new Rectangle(new Point(form.ClientArea.Right - (Thickness + Margin) - Padding, Margin - Padding),
Rectangle = new Rectangle(new Point(form.ClientArea.Right - (Thickness + Margin) - Padding, Margin - Padding),
new Size(Thickness + Padding * 2, verticalTrackLength + Padding * 2));
double limitVertical = (verticalTrackLength - verticalThumbLength) / 2.0f;
double thumbVerticalPositionY = Math.Round(TrackRectangle.Y + TrackRectangle.Height / 2.0f - (verticalThumbLength / 2.0f) -
double thumbVerticalPositionY = Math.Round(Rectangle.Y + Rectangle.Height / 2.0f - (verticalThumbLength / 2.0f) -
Math.Min(limitVertical, Math.Max(-limitVertical, form.CanvasCenterOffset.Y / form.CanvasRectangle.Height * verticalTrackLength)));
ThumbRectangle = new Rectangle(new Point(form.ClientArea.Right - (Thickness + Margin), (int)thumbVerticalPositionY),
@ -117,53 +90,47 @@ public void Update()
}
}
private void UpdateOpacity()
{
bool isScrollbarNeeded;
if (Orientation == Orientation.Horizontal)
{
isScrollbarNeeded = form.CanvasRectangle.Left < form.ClientArea.Left || form.CanvasRectangle.Right > form.ClientArea.Right;
}
else
{
isScrollbarNeeded = form.CanvasRectangle.Top < form.ClientArea.Top || form.CanvasRectangle.Bottom > form.ClientArea.Bottom;
}
if (!isScrollbarNeeded)
{
Opacity = 0f;
}
else if (form.ShapeManager.IsPanning || IsCursorHover)
{
Opacity = 1f;
}
else
{
Opacity = 0.7f;
}
Visible = Opacity > 0;
}
public override void OnDraw(Graphics g)
{
if (!Visible) return;
using (Brush trackBrush = new SolidBrush(Color.FromArgb(opacityCurrent, 60, 60, 60)))
using (Brush thumbBrush = new SolidBrush(Color.FromArgb(opacityCurrent, 130, 130, 130)))
using (Brush trackBrush = new SolidBrush(Color.FromArgb((int)(255 * Opacity), 60, 60, 60)))
using (Brush thumbBrush = new SolidBrush(Color.FromArgb((int)(255 * Opacity), 130, 130, 130)))
{
g.SmoothingMode = SmoothingMode.HighQuality;
g.DrawCapsule(trackBrush, TrackRectangle);
g.DrawCapsule(trackBrush, Rectangle);
g.DrawCapsule(thumbBrush, ThumbRectangle);
g.SmoothingMode = SmoothingMode.None;
}
}
private void UpdateOpacity()
{
if (shouldDraw != shouldDrawBefore)
{
changeTime = Stopwatch.StartNew();
opacityLast = opacityCurrent;
}
shouldDrawBefore = shouldDraw;
if (shouldDraw)
{
opacityCurrent = opacityLast + OpacityGain(changeTime);
}
else
{
opacityCurrent = opacityLast - OpacityLoss(changeTime);
}
opacityCurrent = opacityCurrent.Between(0, 255);
Visible = opacityCurrent > 0;
}
private int OpacityGain(Stopwatch changeTime)
{
return (int)Math.Min(255.0f, 255.0f * changeTime.ElapsedMilliseconds / Math.Max(0, (float)FadeInTime));
}
private int OpacityLoss(Stopwatch changeTime)
{
int deltaTime = Math.Max(0, (int)changeTime.ElapsedMilliseconds - FadeOutDelay);
return (int)Math.Min(255.0f, 255.0f * deltaTime / Math.Max(0, (float)FadeOutTime));
}
}
}