Merge pull request #477 from Baegus/master

Czech Translation
This commit is contained in:
Jaex 2015-01-19 21:32:45 +02:00
commit 16eaddb9c1
19 changed files with 3807 additions and 0 deletions

View file

@ -0,0 +1,126 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="btnHotkey.Text" xml:space="preserve">
<value>Kláves. zkratka</value>
</data>
<data name="lblHotkeyDescription.Text" xml:space="preserve">
<value>Popis</value>
</data>
</root>

View file

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="lblOwners.Text" xml:space="preserve">
<value>Majitelé:</value>
</data>
</root>

View file

@ -0,0 +1,144 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Akce</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Zrušit</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="lblArgs.Text" xml:space="preserve">
<value>Argumenty</value>
</data>
<data name="lblExtensions.Text" xml:space="preserve">
<value>Filtr přípon: (Např. jpg png mp4)</value>
</data>
<data name="lblName.Text" xml:space="preserve">
<value>Název:</value>
</data>
<data name="lblOutputExtension.Text" xml:space="preserve">
<value>Výstupní přípona názvu souboru: (Prázdné = Použít stejný název souboru)</value>
</data>
<data name="lblPath.Text" xml:space="preserve">
<value>Cesta k souboru:</value>
</data>
</root>

View file

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Úkoly po zachycení</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Zrušit</value>
</data>
<data name="btnContinue.Text" xml:space="preserve">
<value>Pokračovat</value>
</data>
<data name="btnCopy.Text" xml:space="preserve">
<value>Kopírovat</value>
</data>
<data name="chAfterCapture.Text" xml:space="preserve">
<value>Úkoly</value>
</data>
<data name="tpAfterCapture.Text" xml:space="preserve">
<value>Po zachycení</value>
</data>
<data name="tpBeforeUpload.Text" xml:space="preserve">
<value>Před uploadem</value>
</data>
</root>

View file

@ -0,0 +1,147 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Před uploadem</value>
</data>
<data name="btnClose.Text" xml:space="preserve">
<value>Zavřít</value>
</data>
<data name="btnCopyImage.Text" xml:space="preserve">
<value>Zkopírovat obrázek</value>
</data>
<data name="btnCopyLink.Text" xml:space="preserve">
<value>Zkopírovat odkaz</value>
</data>
<data name="btnOpenFile.Text" xml:space="preserve">
<value>Otevřít soubor...</value>
</data>
<data name="btnOpenFolder.Text" xml:space="preserve">
<value>Otevřít složku...</value>
</data>
<data name="btnOpenLink.Text" xml:space="preserve">
<value>Otevřít odkaz...</value>
</data>
<data name="chDescription.Text" xml:space="preserve">
<value>Popis</value>
</data>
<data name="chFormat.Text" xml:space="preserve">
<value>Formát</value>
</data>
</root>

View file

@ -0,0 +1,270 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Nastavení aplikace</value>
</data>
<data name="btnBrowseCustomScreenshotsPath.Text" xml:space="preserve">
<value>Procházet...</value>
</data>
<data name="btnBrowsePersonalFolderPath.Text" xml:space="preserve">
<value>Procházet...</value>
</data>
<data name="btnClipboardFormatAdd.Text" xml:space="preserve">
<value>Přidat...</value>
</data>
<data name="btnClipboardFormatEdit.Text" xml:space="preserve">
<value>Upravit...</value>
</data>
<data name="btnClipboardFormatRemove.Text" xml:space="preserve">
<value>Smazat</value>
</data>
<data name="btnOpenPersonalFolderPath.Text" xml:space="preserve">
<value>Otevřít...</value>
</data>
<data name="btnOpenScreenshotsFolder.Text" xml:space="preserve">
<value>Otevřít...</value>
</data>
<data name="btnShowImagePrintSettings.Text" xml:space="preserve">
<value>Nastavení tisku obrázku....</value>
</data>
<data name="cbDontShowPrintSettingDialog.Text" xml:space="preserve">
<value>Nezobrazovat dialog nastavení tisku obrázku</value>
</data>
<data name="cbIfUploadFailRetryOnce.Text" xml:space="preserve">
<value>Kolikrát zkusit znovu, pokud upload selže:</value>
</data>
<data name="cbPrintDontShowWindowsDialog.Text" xml:space="preserve">
<value>Nezobrazovat dialog tisku systému Windows</value>
</data>
<data name="cbRememberMainFormPosition.Text" xml:space="preserve">
<value>Zapamatovat pozici hlavního okna</value>
</data>
<data name="cbRememberMainFormSize.Text" xml:space="preserve">
<value>Zapamatovat velikost hlavního okna</value>
</data>
<data name="cbSendToMenu.Text" xml:space="preserve">
<value>Zobrazit ShareX v nabídce "Odeslat"</value>
</data>
<data name="cbShellContextMenu.Text" xml:space="preserve">
<value>Zobrazit tlačítko "Nahrát pomocí ShareX" v kontextové nabídce</value>
</data>
<data name="cbShowTray.Text" xml:space="preserve">
<value>Zobrazit ikonu v oznamovací liště</value>
</data>
<data name="cbSilentRun.Text" xml:space="preserve">
<value>Minimalizovat na oznam. lištu při startu</value>
</data>
<data name="cbStartWithWindows.Text" xml:space="preserve">
<value>Spustit ShareX při startu Windows</value>
</data>
<data name="cbTaskbarProgressEnabled.Text" xml:space="preserve">
<value>Zobrazit průběh ve tlačítku na liště</value>
</data>
<data name="cbTrayIconProgressEnabled.Text" xml:space="preserve">
<value>Zobrazit průběh na ikoně v oznam. liště</value>
</data>
<data name="cbUseCustomScreenshotsPath.Text" xml:space="preserve">
<value>Použít vlastní složku na snímky obrazovky:</value>
</data>
<data name="gbClipboardFormats.Text" xml:space="preserve">
<value>Formáty schránky</value>
</data>
<data name="gbSecondaryFileUploaders.Text" xml:space="preserve">
<value>Sekundární uploadery souborů</value>
</data>
<data name="gbSecondaryImageUploaders.Text" xml:space="preserve">
<value>Sekundární uploadery obrázků</value>
</data>
<data name="gbSecondaryTextUploaders.Text" xml:space="preserve">
<value>Sekundární uploadery textu</value>
</data>
<data name="chDescription.Text" xml:space="preserve">
<value>Popis</value>
</data>
<data name="chFormat.Text" xml:space="preserve">
<value>Formát</value>
</data>
<data name="chkUseSecondaryUploaders.Text" xml:space="preserve">
<value>Použít sekundární uploadery dle pořadí při dalších pokusech</value>
</data>
<data name="lblBufferSize.Text" xml:space="preserve">
<value>Velikost bufferu:</value>
</data>
<data name="lblLanguage.Text" xml:space="preserve">
<value>Jazyk:</value>
</data>
<data name="lblNotePersonalFolderPath.Text" xml:space="preserve">
<value>Poznámka: Musíte znovu otevřít ShareX, aby se provedly změny osobní složky</value>
</data>
<data name="lblPersonalFolderPath.Text" xml:space="preserve">
<value>Osobní složka ShareX:</value>
</data>
<data name="lblProxyHost.Text" xml:space="preserve">
<value>Hostitel:</value>
</data>
<data name="lblProxyMethod.Text" xml:space="preserve">
<value>Konfigurace proxy:</value>
</data>
<data name="lblProxyPassword.Text" xml:space="preserve">
<value>Heslo:</value>
</data>
<data name="lblProxyPort.Text" xml:space="preserve">
<value>Port:</value>
</data>
<data name="lblProxyUsername.Text" xml:space="preserve">
<value>Uživ. jméno:</value>
</data>
<data name="lblSaveImageSubFolderPattern.Text" xml:space="preserve">
<value>Vzor podsložek:</value>
</data>
<data name="lblUploadLimit.Text" xml:space="preserve">
<value>Limit souběžných uploadů:</value>
</data>
<data name="lblUploadLimitHint.Text" xml:space="preserve">
<value>0 - 25 (25 = zakázáno)</value>
</data>
<data name="llTranslators.Text" xml:space="preserve">
<value>Pomozte nám přeložit ShareX do vašeho jazyka!</value>
</data>
<data name="tpAdvanced.Text" xml:space="preserve">
<value>Pokročilé</value>
</data>
<data name="tpGeneral.Text" xml:space="preserve">
<value>Obecné</value>
</data>
<data name="tpPaths.Text" xml:space="preserve">
<value>Cesty</value>
</data>
<data name="tpPrint.Text" xml:space="preserve">
<value>Tisk</value>
</data>
<data name="tpProxy.Text" xml:space="preserve">
<value>Proxy</value>
</data>
<data name="tpUpload.Text" xml:space="preserve">
<value>Upload</value>
</data>
<data name="tpUploadResults.Text" xml:space="preserve">
<value>Výsledky</value>
</data>
<data name="tpUploadRetry.Text" xml:space="preserve">
<value>Pokusy</value>
</data>
</root>

View file

@ -0,0 +1,159 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Autom. snímání</value>
</data>
<data name="btnExecute.Text" xml:space="preserve">
<value>Start</value>
</data>
<data name="btnRegion.Text" xml:space="preserve">
<value>Vybrat oblast</value>
</data>
<data name="cbAutoMinimize.Text" xml:space="preserve">
<value>Autom. minimalizovat na oznam. lištu</value>
</data>
<data name="cbWaitUploads.Text" xml:space="preserve">
<value>Počkat, než se úkoly dokončí</value>
</data>
<data name="gbRegion.Text" xml:space="preserve">
<value>Oblast</value>
</data>
<data name="lblDuration.Text" xml:space="preserve">
<value>Čas opakování:</value>
</data>
<data name="lblDurationSeconds.Text" xml:space="preserve">
<value>sekund</value>
</data>
<data name="lblRegion.Text" xml:space="preserve">
<value>Oblast</value>
</data>
<data name="niTray.Text" xml:space="preserve">
<value>ShareX - Autom. snímání</value>
</data>
<data name="rbCustomRegion.Text" xml:space="preserve">
<value>Vlastní oblast</value>
</data>
<data name="rbFullscreen.Text" xml:space="preserve">
<value>Celá obrazovka</value>
</data>
<data name="ssBar.Text" xml:space="preserve">
<value>Stav</value>
</data>
</root>

View file

@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Dynamické destinace</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Zrušit</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
</root>

View file

@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>Formát obsahu schránky</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Zrušit</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="lblFilter.Text" xml:space="preserve">
<value>Formát:</value>
</data>
<data name="lblFolderPath.Text" xml:space="preserve">
<value>Popis:</value>
</data>
</root>

View file

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>Enkodér</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Zrušit</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="lblArgs.Text" xml:space="preserve">
<value>Argumenty:</value>
</data>
<data name="lblExt.Text" xml:space="preserve">
<value>Přípona:</value>
</data>
<data name="lblName.Text" xml:space="preserve">
<value>Název:</value>
</data>
<data name="lblPath.Text" xml:space="preserve">
<value>Cesta:</value>
</data>
</root>

View file

@ -0,0 +1,139 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Jak ukládat?</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Neukládat</value>
</data>
<data name="btnNewName.Text" xml:space="preserve">
<value>Použít nové jméno:</value>
</data>
<data name="btnOverwrite.Text" xml:space="preserve">
<value>Přepsat:</value>
</data>
<data name="btnUniqueName.Text" xml:space="preserve">
<value>Použít unikátní jméno:</value>
</data>
<data name="lblTitle.Text" xml:space="preserve">
<value>Již zde existuje soubor se stejným jménem.
Zvolte si nový název souboru nebo akci:</value>
</data>
</root>

View file

@ -0,0 +1,138 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Nastavení kláves. zkratek</value>
</data>
<data name="btnAdd.Text" xml:space="preserve">
<value>Přidat...</value>
</data>
<data name="btnDuplicate.Text" xml:space="preserve">
<value>Duplikovat</value>
</data>
<data name="btnEdit.Text" xml:space="preserve">
<value>Upravit...</value>
</data>
<data name="btnRemove.Text" xml:space="preserve">
<value>Smazat</value>
</data>
<data name="btnReset.Text" xml:space="preserve">
<value>Obnovit výchozí kláves. zkratky</value>
</data>
</root>

View file

@ -0,0 +1,621 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="chElapsed.Text" xml:space="preserve">
<value>Uběhlo</value>
</data>
<data name="chFilename.Text" xml:space="preserve">
<value>Název souboru</value>
</data>
<data name="chProgress.Text" xml:space="preserve">
<value>Průběh</value>
</data>
<data name="chRemaining.Text" xml:space="preserve">
<value>Zbývá</value>
</data>
<data name="chSpeed.Text" xml:space="preserve">
<value>Rychlost</value>
</data>
<data name="chStatus.Text" xml:space="preserve">
<value>Stav</value>
</data>
<data name="chURL.Text" xml:space="preserve">
<value>URL</value>
</data>
<data name="tsbApplicationSettings.Text" xml:space="preserve">
<value>Nastavení aplikace</value>
</data>
<data name="tsbHistory.Text" xml:space="preserve">
<value>Historie</value>
</data>
<data name="tsbHotkeySettings.Text" xml:space="preserve">
<value>Nastavení kláves. zkratek...</value>
</data>
<data name="tsbImageHistory.Text" xml:space="preserve">
<value>Historie obrázků</value>
</data>
<data name="tsbScreenshotsFolder.Text" xml:space="preserve">
<value>Složka snímků obrazovky...</value>
</data>
<data name="tsbTaskSettings.Text" xml:space="preserve">
<value>Nastavení úkolů...</value>
</data>
<data name="tsddbAfterCaptureTasks.Text" xml:space="preserve">
<value>Úkoly po zachycení...</value>
</data>
<data name="tsddbAfterUploadTasks.Text" xml:space="preserve">
<value>Úkoly po uploadu...</value>
</data>
<data name="tsddbCapture.Text" xml:space="preserve">
<value>Zachytit</value>
</data>
<data name="tsddbDebug.Text" xml:space="preserve">
<value>Ladění</value>
</data>
<data name="tsddbDestinations.Text" xml:space="preserve">
<value>Destinace</value>
</data>
<data name="tsddbTools.Text" xml:space="preserve">
<value>Nástroje</value>
</data>
<data name="tsddbUpload.Text" xml:space="preserve">
<value>Upload</value>
</data>
<data name="tsddbWorkflows.Text" xml:space="preserve">
<value>Úkony</value>
</data>
<data name="tsmiAbout.Text" xml:space="preserve">
<value>O programu...</value>
</data>
<data name="tsmiAutoCapture.Text" xml:space="preserve">
<value>Autom. zachycení...</value>
</data>
<data name="tsmiClearList.Text" xml:space="preserve">
<value>Vyčistit seznam</value>
</data>
<data name="tsmiCopy.Text" xml:space="preserve">
<value>Kopírovat</value>
</data>
<data name="tsmiCopyDeletionURL.Text" xml:space="preserve">
<value>URL ke smazání</value>
</data>
<data name="tsmiCopyFile.Text" xml:space="preserve">
<value>Soubor</value>
</data>
<data name="tsmiCopyFileName.Text" xml:space="preserve">
<value>Název souboru</value>
</data>
<data name="tsmiCopyFileNameWithExtension.Text" xml:space="preserve">
<value>Název souboru s příponou</value>
</data>
<data name="tsmiCopyFilePath.Text" xml:space="preserve">
<value>Cesta k souboru</value>
</data>
<data name="tsmiCopyFolder.Text" xml:space="preserve">
<value>Složka</value>
</data>
<data name="tsmiCopyForumImage.Text" xml:space="preserve">
<value>Obrázek na fórum (BBCode)</value>
</data>
<data name="tsmiCopyForumLink.Text" xml:space="preserve">
<value>Odkaz na fórum (BBCode)</value>
</data>
<data name="tsmiCopyForumLinkedImage.Text" xml:space="preserve">
<value>Odkaz na obrázek na fórum (BBCode)</value>
</data>
<data name="tsmiCopyHTMLImage.Text" xml:space="preserve">
<value>HTML obrázek</value>
</data>
<data name="tsmiCopyHTMLLink.Text" xml:space="preserve">
<value>HTML odkaz</value>
</data>
<data name="tsmiCopyHTMLLinkedImage.Text" xml:space="preserve">
<value>HTML odkaz na obrázek</value>
</data>
<data name="tsmiCopyImage.Text" xml:space="preserve">
<value>Obrázek</value>
</data>
<data name="tsmiCopyShortenedURL.Text" xml:space="preserve">
<value>Zkrácená URL</value>
</data>
<data name="tsmiCopyText.Text" xml:space="preserve">
<value>Text</value>
</data>
<data name="tsmiCopyThumbnailFile.Text" xml:space="preserve">
<value>Soubor náhledu</value>
</data>
<data name="tsmiCopyThumbnailImage.Text" xml:space="preserve">
<value>Obrázek náhledu</value>
</data>
<data name="tsmiCopyThumbnailURL.Text" xml:space="preserve">
<value>URL náhledu</value>
</data>
<data name="tsmiCopyURL.Text" xml:space="preserve">
<value>URL</value>
</data>
<data name="tsmiDeleteSelectedFile.Text" xml:space="preserve">
<value>Smazat soubor z disku</value>
</data>
<data name="tsmiDestinationSettings.Text" xml:space="preserve">
<value>Nastavení destinace...</value>
</data>
<data name="tsmiDiamond.Text" xml:space="preserve">
<value>Diamant</value>
</data>
<data name="tsmiDNSChanger.Text" xml:space="preserve">
<value>Změna DNS...</value>
</data>
<data name="tsmiDonate.Text" xml:space="preserve">
<value>Přispět...</value>
</data>
<data name="tsmiEditSelectedFile.Text" xml:space="preserve">
<value>Upravit obrázek...</value>
</data>
<data name="tsmiEllipse.Text" xml:space="preserve">
<value>Elipsa</value>
</data>
<data name="tsmiFileUploaders.Text" xml:space="preserve">
<value>Uploadery souborů</value>
</data>
<data name="tsmiFreeHand.Text" xml:space="preserve">
<value>Od ruky</value>
</data>
<data name="tsmiFTPClient.Text" xml:space="preserve">
<value>FTP klient...</value>
</data>
<data name="tsmiFullscreen.Text" xml:space="preserve">
<value>Celá obrazovka</value>
</data>
<data name="tsmiHashCheck.Text" xml:space="preserve">
<value>Kontrola hashe...</value>
</data>
<data name="tsmiHideMenu.Text" xml:space="preserve">
<value>Schovat menu</value>
</data>
<data name="tsmiImageEditor.Text" xml:space="preserve">
<value>Editor obrázků...</value>
</data>
<data name="tsmiImageEffects.Text" xml:space="preserve">
<value>Efekty obrázku...</value>
</data>
<data name="tsmiImagePreview.Text" xml:space="preserve">
<value>Náhled obrázku</value>
</data>
<data name="tsmiImagePreviewAutomatic.Text" xml:space="preserve">
<value>Automaticky</value>
</data>
<data name="tsmiImagePreviewHide.Text" xml:space="preserve">
<value>Schovat</value>
</data>
<data name="tsmiImagePreviewShow.Text" xml:space="preserve">
<value>Zobrazit</value>
</data>
<data name="tsmiImageUploaders.Text" xml:space="preserve">
<value>Uploadery obrázků</value>
</data>
<data name="tsmiIndexFolder.Text" xml:space="preserve">
<value>Indexovat složku...</value>
</data>
<data name="tsmiLastRegion.Text" xml:space="preserve">
<value>Poslední oblast</value>
</data>
<data name="tsmiMonitor.Text" xml:space="preserve">
<value>Monitor</value>
</data>
<data name="tsmiMonitorTest.Text" xml:space="preserve">
<value>Test monitoru...</value>
</data>
<data name="tsmiOpen.Text" xml:space="preserve">
<value>Otevřít</value>
</data>
<data name="tsmiOpenDeletionURL.Text" xml:space="preserve">
<value>URL ke smazání</value>
</data>
<data name="tsmiOpenFile.Text" xml:space="preserve">
<value>Soubor</value>
</data>
<data name="tsmiOpenFolder.Text" xml:space="preserve">
<value>Složka</value>
</data>
<data name="tsmiOpenShortenedURL.Text" xml:space="preserve">
<value>Zkrácená URL</value>
</data>
<data name="tsmiOpenThumbnailFile.Text" xml:space="preserve">
<value>Soubor náhledu</value>
</data>
<data name="tsmiOpenThumbnailURL.Text" xml:space="preserve">
<value>URL náhledu</value>
</data>
<data name="tsmiOpenURL.Text" xml:space="preserve">
<value>URL</value>
</data>
<data name="tsmiPolygon.Text" xml:space="preserve">
<value>Polygon</value>
</data>
<data name="tsmiQRCode.Text" xml:space="preserve">
<value>QR kód...</value>
</data>
<data name="tsmiRectangle.Text" xml:space="preserve">
<value>Obdélník</value>
</data>
<data name="tsmiRectangleAnnotate.Text" xml:space="preserve">
<value>Obdélník (s popisky)</value>
</data>
<data name="tsmiRectangleLight.Text" xml:space="preserve">
<value>Obdélník (světlý)</value>
</data>
<data name="tsmiRoundedRectangle.Text" xml:space="preserve">
<value>Zaoblený obdélník</value>
</data>
<data name="tsmiRuler.Text" xml:space="preserve">
<value>Pravítko...</value>
</data>
<data name="tsmiScreenColorPicker.Text" xml:space="preserve">
<value>Výběr barvy z obrazovky...</value>
</data>
<data name="tsmiScreenRecordingFFmpeg.Text" xml:space="preserve">
<value>Záznam obrazovky (FFmpeg)</value>
</data>
<data name="tsmiScreenRecordingGIF.Text" xml:space="preserve">
<value>Záznam obrazovky (GIF)</value>
</data>
<data name="tsmiScreenshotsFolder.Text" xml:space="preserve">
<value>Složka se snímky obrazovky</value>
</data>
<data name="tsmiShareSelectedURL.Text" xml:space="preserve">
<value>Sdílet URL</value>
</data>
<data name="tsmiShortenSelectedURL.Text" xml:space="preserve">
<value>Zkrátit URL</value>
</data>
<data name="tsmiShowDebugLog.Text" xml:space="preserve">
<value>Ladící log...</value>
</data>
<data name="tsmiShowErrors.Text" xml:space="preserve">
<value>Zobrazit chyby</value>
</data>
<data name="tsmiShowQRCode.Text" xml:space="preserve">
<value>Zobrazit QR kód...</value>
</data>
<data name="tsmiShowResponse.Text" xml:space="preserve">
<value>Zobrazit odpověď...</value>
</data>
<data name="tsmiStopUpload.Text" xml:space="preserve">
<value>Zastavit upload</value>
</data>
<data name="tsmiTestFileUpload.Text" xml:space="preserve">
<value>Otestovat upload souborů</value>
</data>
<data name="tsmiTestImageUpload.Text" xml:space="preserve">
<value>Otestovat upload obrázků</value>
</data>
<data name="tsmiTestTextUpload.Text" xml:space="preserve">
<value>Otestovat upload textu</value>
</data>
<data name="tsmiTestURLSharing.Text" xml:space="preserve">
<value>Otestovat sdílení URL</value>
</data>
<data name="tsmiTestURLShortener.Text" xml:space="preserve">
<value>Otestovat URL zkracovač</value>
</data>
<data name="tsmiTextUploaders.Text" xml:space="preserve">
<value>Uploadery textu</value>
</data>
<data name="tsmiTrayAbout.Text" xml:space="preserve">
<value>O programu...</value>
</data>
<data name="tsmiTrayAfterCaptureTasks.Text" xml:space="preserve">
<value>Po zachycení</value>
</data>
<data name="tsmiTrayAfterUploadTasks.Text" xml:space="preserve">
<value>Po uploadu</value>
</data>
<data name="tsmiTrayApplicationSettings.Text" xml:space="preserve">
<value>Nastavení aplikace...</value>
</data>
<data name="tsmiTrayAutoCapture.Text" xml:space="preserve">
<value>Autom. zachycení</value>
</data>
<data name="tsmiTrayCapture.Text" xml:space="preserve">
<value>Zachycení</value>
</data>
<data name="tsmiTrayDestinations.Text" xml:space="preserve">
<value>Destinace</value>
</data>
<data name="tsmiTrayDestinationSettings.Text" xml:space="preserve">
<value>Nastavení destinací...</value>
</data>
<data name="tsmiTrayDiamond.Text" xml:space="preserve">
<value>Diamant</value>
</data>
<data name="tsmiTrayDNSChanger.Text" xml:space="preserve">
<value>Změna DNS...</value>
</data>
<data name="tsmiTrayDonate.Text" xml:space="preserve">
<value>Přispět...</value>
</data>
<data name="tsmiTrayEllipse.Text" xml:space="preserve">
<value>Elipsa</value>
</data>
<data name="tsmiTrayExit.Text" xml:space="preserve">
<value>Konec</value>
</data>
<data name="tsmiTrayFileUploaders.Text" xml:space="preserve">
<value>Uploadery souborů</value>
</data>
<data name="tsmiTrayFreeHand.Text" xml:space="preserve">
<value>Od ruky</value>
</data>
<data name="tsmiTrayFTPClient.Text" xml:space="preserve">
<value>FTP klient...</value>
</data>
<data name="tsmiTrayFullscreen.Text" xml:space="preserve">
<value>Celá obrazovka</value>
</data>
<data name="tsmiTrayHashCheck.Text" xml:space="preserve">
<value>Kontrola hashe...</value>
</data>
<data name="tsmiTrayHistory.Text" xml:space="preserve">
<value>Historie...</value>
</data>
<data name="tsmiTrayHotkeySettings.Text" xml:space="preserve">
<value>Nastavení kláves. zkratek...</value>
</data>
<data name="tsmiTrayImageEditor.Text" xml:space="preserve">
<value>Editor obrázků...</value>
</data>
<data name="tsmiTrayImageEffects.Text" xml:space="preserve">
<value>Efekty obrázků...</value>
</data>
<data name="tsmiTrayImageHistory.Text" xml:space="preserve">
<value>Historie obrázků...</value>
</data>
<data name="tsmiTrayImageUploaders.Text" xml:space="preserve">
<value>Uploadery obrázků...</value>
</data>
<data name="tsmiTrayIndexFolder.Text" xml:space="preserve">
<value>Indexovat složku...</value>
</data>
<data name="tsmiTrayLastRegion.Text" xml:space="preserve">
<value>Poslední oblast</value>
</data>
<data name="tsmiTrayMonitor.Text" xml:space="preserve">
<value>Monitor</value>
</data>
<data name="tsmiTrayMonitorTest.Text" xml:space="preserve">
<value>Test monitoru...</value>
</data>
<data name="tsmiTrayPolygon.Text" xml:space="preserve">
<value>Polygon</value>
</data>
<data name="tsmiTrayQRCode.Text" xml:space="preserve">
<value>QR kód...</value>
</data>
<data name="tsmiTrayRectangle.Text" xml:space="preserve">
<value>Obdélník</value>
</data>
<data name="tsmiTrayRectangleAnnotate.Text" xml:space="preserve">
<value>Obdélník (s popisky)</value>
</data>
<data name="tsmiTrayRectangleLight.Text" xml:space="preserve">
<value>Obdélník (světlý)</value>
</data>
<data name="tsmiTrayRuler.Text" xml:space="preserve">
<value>Pravítko...</value>
</data>
<data name="tsmiTrayRoundedRectangle.Text" xml:space="preserve">
<value>Zaoblený obdélník</value>
</data>
<data name="tsmiTrayScreenColorPicker.Text" xml:space="preserve">
<value>Výběr barvy z obrazovky...</value>
</data>
<data name="tsmiTrayScreenRecordingFFmpeg.Text" xml:space="preserve">
<value>Záznam obrazovky (FFmpeg)</value>
</data>
<data name="tsmiTrayScreenRecordingGIF.Text" xml:space="preserve">
<value>Záznam obrazovky (GIF)</value>
</data>
<data name="tsmiTrayShow.Text" xml:space="preserve">
<value>Zobrazit okno ShareX</value>
</data>
<data name="tsmiTrayTaskSettings.Text" xml:space="preserve">
<value>Nastavení úkolů...</value>
</data>
<data name="tsmiTrayTextUploaders.Text" xml:space="preserve">
<value>Uploadery textu</value>
</data>
<data name="tsmiTrayTools.Text" xml:space="preserve">
<value>Nástroje</value>
</data>
<data name="tsmiTrayTriangle.Text" xml:space="preserve">
<value>Trojúhelník</value>
</data>
<data name="tsmiTrayTweetMessage.Text" xml:space="preserve">
<value>Poslat tweet...</value>
</data>
<data name="tsmiTrayUpload.Text" xml:space="preserve">
<value>Uploadovat</value>
</data>
<data name="tsmiTrayUploadClipboard.Text" xml:space="preserve">
<value>Uploadovat ze schránky...</value>
</data>
<data name="tsmiTrayUploadDragDrop.Text" xml:space="preserve">
<value>Drag and drop upload</value>
</data>
<data name="tsmiTrayUploadFile.Text" xml:space="preserve">
<value>Nahrát soubor...</value>
</data>
<data name="tsmiTrayUploadFolder.Text" xml:space="preserve">
<value>Nahrát složku...</value>
</data>
<data name="tsmiTrayUploadURL.Text" xml:space="preserve">
<value>Nahrát z URL</value>
</data>
<data name="tsmiTrayURLSharingServices.Text" xml:space="preserve">
<value>Služby sdílení URL</value>
</data>
<data name="tsmiTrayURLShorteners.Text" xml:space="preserve">
<value>URL zkracovače</value>
</data>
<data name="tsmiTrayWindow.Text" xml:space="preserve">
<value>Okno</value>
</data>
<data name="tsmiTrayWindowRectangle.Text" xml:space="preserve">
<value>Obdélník (Objekty)</value>
</data>
<data name="tsmiTrayWorkflows.Text" xml:space="preserve">
<value>Úkony</value>
</data>
<data name="tsmiTriangle.Text" xml:space="preserve">
<value>Trojúhelník</value>
</data>
<data name="tsmiTweetMessage.Text" xml:space="preserve">
<value>Poslat tweet...</value>
</data>
<data name="tsmiUploadClipboard.Text" xml:space="preserve">
<value>Uploadovat ze schránky...</value>
</data>
<data name="tsmiUploadDragDrop.Text" xml:space="preserve">
<value>Drag and drop upload</value>
</data>
<data name="tsmiUploadFile.Text" xml:space="preserve">
<value>Nahrát soubor...</value>
</data>
<data name="tsmiUploadFolder.Text" xml:space="preserve">
<value>Nahrát složku...</value>
</data>
<data name="tsmiUploadSelectedFile.Text" xml:space="preserve">
<value>Upload</value>
</data>
<data name="tsmiUploadURL.Text" xml:space="preserve">
<value>Nahrát z URL</value>
</data>
<data name="tsmiURLSharingServices.Text" xml:space="preserve">
<value>Služby sdílení URL</value>
</data>
<data name="tsmiURLShorteners.Text" xml:space="preserve">
<value>URL zkracovače</value>
</data>
<data name="tsmiWindow.Text" xml:space="preserve">
<value>Okno</value>
</data>
<data name="tsmiWindowRectangle.Text" xml:space="preserve">
<value>Obdélník (Objekty)</value>
</data>
</root>

View file

@ -0,0 +1,135 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Výběr barvy z obrazovky</value>
</data>
<data name="btnColorPicker.Text" xml:space="preserve">
<value>Spustit výběr barvy z obrazovky</value>
</data>
<data name="btnCopyAll.Text" xml:space="preserve">
<value>Kopírovat vše</value>
</data>
<data name="lblScreenColorPickerTip.Text" xml:space="preserve">
<value>Stiskněte tlačítko "Ctrl", zatímco je toto okno aktivní, k ukončení výběru barev.</value>
</data>
<data name="lblCursorPosition.Text" xml:space="preserve">
<value>Pozice kurzoru:</value>
</data>
</root>

View file

@ -0,0 +1,129 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>Okno oblasti obrazovky</value>
</data>
<data name="btnAbort.Text" xml:space="preserve">
<value>Přerušit</value>
</data>
<data name="btnStop.Text" xml:space="preserve">
<value>Start</value>
</data>
</root>

View file

@ -0,0 +1,432 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Nastavení úkolů</value>
</data>
<data name="btnActionsAdd.Text" xml:space="preserve">
<value>Přidat</value>
</data>
<data name="btnActionsDuplicate.Text" xml:space="preserve">
<value>Duplikovat</value>
</data>
<data name="btnActionsEdit.Text" xml:space="preserve">
<value>Upravit</value>
</data>
<data name="btnActionsRemove.Text" xml:space="preserve">
<value>Smazat</value>
</data>
<data name="btnAfterCapture.Text" xml:space="preserve">
<value>Po zachycení...</value>
</data>
<data name="btnAfterUpload.Text" xml:space="preserve">
<value>Po uploadu...</value>
</data>
<data name="btnDestinations.Text" xml:space="preserve">
<value>Destinace...</value>
</data>
<data name="btnEncoderConfig.Text" xml:space="preserve">
<value>Profily...</value>
</data>
<data name="btnImageEffects.Text" xml:space="preserve">
<value>Konfigurace obrázkových efektů...</value>
</data>
<data name="btnResetAutoIncrementNumber.Text" xml:space="preserve">
<value>Obnovit autom. přiřazené číslo</value>
</data>
<data name="btnScreenRecorderOptions.Text" xml:space="preserve">
<value>Možnosti...</value>
</data>
<data name="btnTask.Text" xml:space="preserve">
<value>Úkol...</value>
</data>
<data name="btnWatchFolderAdd.Text" xml:space="preserve">
<value>Přidat...</value>
</data>
<data name="btnWatchFolderRemove.Text" xml:space="preserve">
<value>Smazat</value>
</data>
<data name="cbCaptureAutoHideTaskbar.Text" xml:space="preserve">
<value>Schovat hlavní panel, pokud se jím překryje okno při snímání okna</value>
</data>
<data name="cbCaptureClientArea.Text" xml:space="preserve">
<value>Zachytit klientskou oblast při snímání (aktivního) okna</value>
</data>
<data name="cbCaptureShadow.Text" xml:space="preserve">
<value>Zachytit okno se stínem (vyžaduje průhlednost)</value>
</data>
<data name="cbCaptureTransparent.Text" xml:space="preserve">
<value>Zachytit okno s průhledností</value>
</data>
<data name="cbClipboardUploadAutoIndexFolder.Text" xml:space="preserve">
<value>Pokud schránka obsahuje cestu ke složce, indexovat ji a uploadovat její obsah</value>
</data>
<data name="cbClipboardUploadShareURL.Text" xml:space="preserve">
<value>Pokud schránka obsahuje URL, sdílet ji pomocí služby sdílení URL</value>
</data>
<data name="cbClipboardUploadShortenURL.Text" xml:space="preserve">
<value>Pokud schránka obsahuje URL, použít URL zkracovač</value>
</data>
<data name="cbFileUploadUseNamePattern.Text" xml:space="preserve">
<value>Použít vzor názvu i pro uploady souborů namísto skutečného názvu souboru</value>
</data>
<data name="cbHistorySave.Text" xml:space="preserve">
<value>Uložit informace o úkolu do historie</value>
</data>
<data name="cbImageEffectOnlyRegionCapture.Text" xml:space="preserve">
<value>Použít efekty pouze pro zachycení oblasti</value>
</data>
<data name="cbPlaySoundAfterCapture.Text" xml:space="preserve">
<value>Přehrát zvuk po zachycení</value>
</data>
<data name="cbPlaySoundAfterUpload.Text" xml:space="preserve">
<value>Přehrát zvuk po dokončení úkolu</value>
</data>
<data name="cbScreenRecordAutoDisableAero.Text" xml:space="preserve">
<value>Automaticky zakázat Windows Aero při nahrávání (Aero snižuje výkon při nahrávání)</value>
</data>
<data name="cbScreenRecorderFixedDuration.Text" xml:space="preserve">
<value>Fixní délka:</value>
</data>
<data name="cbScreenshotDelay.Text" xml:space="preserve">
<value>Prodleva snímku obrazovky:</value>
</data>
<data name="cbShowAfterCaptureTasksForm.Text" xml:space="preserve">
<value>Zobrazit okno "Úkoly po zachycení" po dokončení snímku</value>
</data>
<data name="cbShowCursor.Text" xml:space="preserve">
<value>Zobrazit ve snímcích kurzor</value>
</data>
<data name="cbThumbnailIfSmaller.Text" xml:space="preserve">
<value>Vytvořit náhled pouze, když je obrázek větší, než náhled</value>
</data>
<data name="cbUseDefaultAfterCaptureSettings.Text" xml:space="preserve">
<value>Použít výchozí nastavení "Po zachycení"</value>
</data>
<data name="cbUseDefaultAfterUploadSettings.Text" xml:space="preserve">
<value>Použít výchozí nastavení "Po uploadu"</value>
</data>
<data name="cbUseDefaultDestinationSettings.Text" xml:space="preserve">
<value>Použít výchozí nastavení "Destinace"</value>
</data>
<data name="cbWatchFolderEnabled.Text" xml:space="preserve">
<value>Sledovat složky a nahrát nově vytvořené soubory</value>
</data>
<data name="chActionsArgs.Text" xml:space="preserve">
<value>Argumenty</value>
</data>
<data name="chActionsExtensions.Text" xml:space="preserve">
<value>Přípony</value>
</data>
<data name="chActionsName.Text" xml:space="preserve">
<value>Jméno</value>
</data>
<data name="chActionsPath.Text" xml:space="preserve">
<value>Cesta</value>
</data>
<data name="chkClipboardUploadURLContents.Text" xml:space="preserve">
<value>Pokud schránka obsahuje URL k souboru, stáhnout ho a uploadovat</value>
</data>
<data name="chkOverrideCustomUploader.Text" xml:space="preserve">
<value>Přepsat výchozí vlastní uploader:</value>
</data>
<data name="chkOverrideFTP.Text" xml:space="preserve">
<value>Přepsat výchozí FTP účet:</value>
</data>
<data name="chkRunScreencastCLI.Text" xml:space="preserve">
<value>Spustit CLI poté:</value>
</data>
<data name="chkScreenRecordAutoStart.Text" xml:space="preserve">
<value>Spustit nahrávání po:</value>
</data>
<data name="chkShowAfterUploadForm.Text" xml:space="preserve">
<value>Ukázat okno "Po uploadu" po dokončení úkolu</value>
</data>
<data name="chkShowBeforeUploadForm.Text" xml:space="preserve">
<value>Ukázat okno "Před uploadem", aby mohla být dynamicky změněna destinace před uploadem</value>
</data>
<data name="chkShowImageEffectsWindowAfterCapture.Text" xml:space="preserve">
<value>Ukázat po zachycení okno s efekty</value>
</data>
<data name="tsmiFileUploaders.Text" xml:space="preserve">
<value>Uploadery souborů</value>
</data>
<data name="tsmiImageUploaders.Text" xml:space="preserve">
<value>Uploadery obrázků</value>
</data>
<data name="tsmiTextUploaders.Text" xml:space="preserve">
<value>Uploadery textu</value>
</data>
<data name="tsmiURLSharingServices.Text" xml:space="preserve">
<value>Služby sdílení URL</value>
</data>
<data name="tsmiURLShorteners.Text" xml:space="preserve">
<value>URL zkracovače</value>
</data>
<data name="tpWatchFolders.Text" xml:space="preserve">
<value>Sledovat složky</value>
</data>
<data name="tpUpload.Text" xml:space="preserve">
<value>Upload</value>
</data>
<data name="tpUploadClipboard.Text" xml:space="preserve">
<value>Upload ze schránky</value>
</data>
<data name="tpThumbnail.Text" xml:space="preserve">
<value>Náhled</value>
</data>
<data name="tpTask.Text" xml:space="preserve">
<value>Úkol</value>
</data>
<data name="tpScreenRecorder.Text" xml:space="preserve">
<value>Zařízení pro záznam obrazovky</value>
</data>
<data name="tpRegionCapture.Text" xml:space="preserve">
<value>Zachycení oblasti</value>
</data>
<data name="tpRectangleAnnotate.Text" xml:space="preserve">
<value>Popsání obdélníku</value>
</data>
<data name="tpImage.Text" xml:space="preserve">
<value>Obrázek</value>
</data>
<data name="tpIndexer.Text" xml:space="preserve">
<value>Indexovač</value>
</data>
<data name="tpGeneral.Text" xml:space="preserve">
<value>Obecné</value>
</data>
<data name="tpEffects.Text" xml:space="preserve">
<value>Efekty</value>
</data>
<data name="tpCapture.Text" xml:space="preserve">
<value>Zachycení</value>
</data>
<data name="tpActions.Text" xml:space="preserve">
<value>Akce</value>
</data>
<data name="tpAdvanced.Text" xml:space="preserve">
<value>Pokročilé</value>
</data>
<data name="chWatchFolderFilter.Text" xml:space="preserve">
<value>Filtr</value>
</data>
<data name="chWatchFolderFolderPath.Text" xml:space="preserve">
<value>Cesta ke složce</value>
</data>
<data name="lblGIFFPS.Text" xml:space="preserve">
<value>GIF FPS:</value>
</data>
<data name="lblImageGIFQuality.Text" xml:space="preserve">
<value>GIF kvalita:</value>
</data>
<data name="lblThumbnailHeight.Text" xml:space="preserve">
<value>Výška:</value>
</data>
<data name="lblImageFileExist.Text" xml:space="preserve">
<value>Pokud soubor existuje:</value>
</data>
<data name="lblImageFormat2.Text" xml:space="preserve">
<value>2. formát obrázku:</value>
</data>
<data name="lblImageFormat.Text" xml:space="preserve">
<value>Formát obrázku:</value>
</data>
<data name="chWatchFolderIncludeSubdirectories.Text" xml:space="preserve">
<value>Zahrnout podsložky</value>
</data>
<data name="lblImageJPEGQuality.Text" xml:space="preserve">
<value>JPEG kvalita:</value>
</data>
<data name="lblUseImageFormat2AfterHint.Text" xml:space="preserve">
<value>kB 0 - 5000 (0 = zakázáno)</value>
</data>
<data name="lblNameFormatPatternActiveWindow.Text" xml:space="preserve">
<value>Vzor názvu pro aktivní snímání okna:</value>
</data>
<data name="lblNameFormatPattern.Text" xml:space="preserve">
<value>Vzor názvu pro snímání nebo upload ze schránky:</value>
</data>
<data name="lblScreenRecorderOutput.Text" xml:space="preserve">
<value>Výstup:</value>
</data>
<data name="lblThumbnailNamePreview.Text" xml:space="preserve">
<value>Náhled</value>
</data>
<data name="lblNameFormatPatternPreviewActiveWindow.Text" xml:space="preserve">
<value>Náhled:</value>
</data>
<data name="lblNameFormatPatternPreview.Text" xml:space="preserve">
<value>Náhled:</value>
</data>
<data name="lblScreenRecordFPS.Text" xml:space="preserve">
<value>FPS záznamu obrazovky:</value>
</data>
<data name="lblScreenshotDelayInfo.Text" xml:space="preserve">
<value>sekund</value>
</data>
<data name="lblScreenRecorderStartDelay.Text" xml:space="preserve">
<value>sekund</value>
</data>
<data name="lblScreenRecorderFixedDuration.Text" xml:space="preserve">
<value>sekund</value>
</data>
<data name="lblCaptureShadowOffset.Text" xml:space="preserve">
<value>Odsazení stínu:</value>
</data>
<data name="lblThumbnailName.Text" xml:space="preserve">
<value>Název náhledu:</value>
</data>
<data name="chkUseDefaultActions.Text" xml:space="preserve">
<value>Použít akce v nastavení úkolů v hlavním okně</value>
</data>
<data name="chkUseDefaultAdvancedSettings.Text" xml:space="preserve">
<value>Použít pokročilé nastavení v nastavení úkolů v hlavním okně</value>
</data>
<data name="chkUseDefaultCaptureSettings.Text" xml:space="preserve">
<value>Použít nastavení snímání v nastavení úkolů v hlavním okně</value>
</data>
<data name="chkUseDefaultGeneralSettings.Text" xml:space="preserve">
<value>Použít obecné nastavení v nastavení úkolů v hlavním okně</value>
</data>
<data name="chkUseDefaultImageSettings.Text" xml:space="preserve">
<value>Použít nastavení obrázků v nastavení úkolů v hlavním okně</value>
</data>
<data name="chkUseDefaultIndexerSettings.Text" xml:space="preserve">
<value>Použít nastavení indexování v nastavení úkolů v hlavním okně</value>
</data>
<data name="chkUseDefaultUploadSettings.Text" xml:space="preserve">
<value>Použít nastavení uploadu v nastavení úkolů v hlavním okně</value>
</data>
<data name="lblThumbnailWidth.Text" xml:space="preserve">
<value>Šířka:</value>
</data>
<data name="lblImageEffectsNote.Text" xml:space="preserve">
<value>Můžete povolit/zakázat efekty z nabídky "Úkoly po zachycení -&gt; Přidat efekty".</value>
</data>
<data name="lblUseImageFormat2After.Text" xml:space="preserve">
<value>Limit velikosti obrázku pro "Druhý formát obrázku":</value>
</data>
<data name="lblDescription.Text" xml:space="preserve">
<value>Popis:</value>
</data>
<data name="lblAfterTaskNotification.Text" xml:space="preserve">
<value>Po dokončení úkolu:</value>
</data>
</root>

View file

@ -0,0 +1,147 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>ShareX - Profily enkodéru</value>
</data>
<data name="btnEncoderDuplicate.Text" xml:space="preserve">
<value>Duplikovat</value>
</data>
<data name="btnEncodersAdd.Text" xml:space="preserve">
<value>Přidat</value>
</data>
<data name="btnEncodersEdit.Text" xml:space="preserve">
<value>Upravit</value>
</data>
<data name="btnEncodersRemove.Text" xml:space="preserve">
<value>Smazat</value>
</data>
<data name="chEncoderArgs.Text" xml:space="preserve">
<value>Argumenty</value>
</data>
<data name="chEncoderDescription.Text" xml:space="preserve">
<value>Popis</value>
</data>
<data name="chEncoderOutputExtension.Text" xml:space="preserve">
<value>Výstupní přípona</value>
</data>
<data name="chEncoderPath.Text" xml:space="preserve">
<value>Cesta</value>
</data>
</root>

View file

@ -0,0 +1,141 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text" xml:space="preserve">
<value>Sledovat složku</value>
</data>
<data name="btnCancel.Text" xml:space="preserve">
<value>Zrušit</value>
</data>
<data name="btnOK.Text" xml:space="preserve">
<value>OK</value>
</data>
<data name="cbIncludeSubdirectories.Text" xml:space="preserve">
<value>Zahrnout podsložky</value>
</data>
<data name="lblFilter.Text" xml:space="preserve">
<value>Filtr:</value>
</data>
<data name="lblFolderPath.Text" xml:space="preserve">
<value>Cesta ke složce:</value>
</data>
<data name="lblFilterExample.Text" xml:space="preserve">
<value>Např.: *.png</value>
</data>
</root>

View file

@ -0,0 +1,410 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AboutForm_AboutForm_Contributors" xml:space="preserve">
<value>Přispěvatelé</value>
</data>
<data name="AboutForm_AboutForm_External_libraries" xml:space="preserve">
<value>Externí knihovny</value>
</data>
<data name="AboutForm_AboutForm_Issues" xml:space="preserve">
<value>Problémy</value>
</data>
<data name="AboutForm_AboutForm_Project_page" xml:space="preserve">
<value>Stránka projektu</value>
</data>
<data name="AboutForm_AboutForm_Translators" xml:space="preserve">
<value>Překladatelé</value>
</data>
<data name="AboutForm_AboutForm_Website" xml:space="preserve">
<value>Webové stránky</value>
</data>
<data name="ActionsForm_btnOK_Click_File_path_can_t_be_empty_" xml:space="preserve">
<value>Cesta k souboru nesmí být prázdná.</value>
</data>
<data name="ActionsForm_btnOK_Click_Name_can_t_be_empty_" xml:space="preserve">
<value>Název nesmí být prázdný.</value>
</data>
<data name="ActionsForm_btnPathBrowse_Click_Choose_file_path" xml:space="preserve">
<value>Zvolte cestu k souboru</value>
</data>
<data name="ApplicationSettingsForm_btnBrowseCustomScreenshotsPath_Click_Choose_screenshots_folder_path" xml:space="preserve">
<value>Zvolte cestu ke složce se snímky obrazovky</value>
</data>
<data name="ApplicationSettingsForm_btnBrowsePersonalFolderPath_Click_Choose_ShareX_personal_folder_path" xml:space="preserve">
<value>Zvolte cestu k ShareX osobní složce</value>
</data>
<data name="ApplicationSettingsForm_cbLanguage_SelectedIndexChanged_Language_Restart" xml:space="preserve">
<value>ShareX potřebuje restartovat, aby se mohl změnit jazyk.
Chtěli byste restartovat ShareX?</value>
</data>
<data name="AutoCaptureForm_Execute_Start" xml:space="preserve">
<value>Start</value>
</data>
<data name="AutoCaptureForm_Execute_Stop" xml:space="preserve">
<value>Stop</value>
</data>
<data name="AutoCaptureForm_UpdateRegion_X___0___Y___1___Width___2___Height___3_" xml:space="preserve">
<value>X: {0}, Y: {1}, Šířka: {2}, Výška: {3}</value>
</data>
<data name="AutoCaptureForm_UpdateStatus_Timeleft___0_s___1____Total___2_" xml:space="preserve">
<value>Zbývá: {0}s ({1}%) Celkem: {2}</value>
</data>
<data name="BeforeUploadForm_BeforeUploadForm__0__is_about_to_be_uploaded_to__1___You_may_choose_a_different_destination_" xml:space="preserve">
<value>{0} se nahraje na {1}. Můžete si zvolit jinou destinaci.</value>
</data>
<data name="BeforeUploadForm_BeforeUploadForm_Please_choose_a_destination_" xml:space="preserve">
<value>Prosím, zvlote si destinaci.</value>
</data>
<data name="UploadInfoManager_ShowErrors_Upload_errors" xml:space="preserve">
<value>Chyby při uploadu</value>
</data>
<data name="UploadManager_DownloadAndUploadFile_Download_failed" xml:space="preserve">
<value>Stahování selhalo:
{0}</value>
</data>
<data name="UploadManager_IsUploadConfirmed_Are_you_sure_you_want_to_upload__0__files_" xml:space="preserve">
<value>Opravdu chcete nahrát {0} soubor(ů)?</value>
</data>
<data name="UploadManager_IsUploadConfirmed_Don_t_show_this_message_again_" xml:space="preserve">
<value>Tuto zprávu již nezobrazovat</value>
</data>
<data name="UploadManager_IsUploadConfirmed_Upload_files" xml:space="preserve">
<value>Nahrát soubory</value>
</data>
<data name="UploadManager_UploadFile_File_upload" xml:space="preserve">
<value>Upload souborů</value>
</data>
<data name="UploadManager_UploadFolder_Folder_upload" xml:space="preserve">
<value>Upload složek</value>
</data>
<data name="UploadManager_UploadURL_URL_to_download_from_and_upload" xml:space="preserve">
<value>URL ke stahování a nahrávání</value>
</data>
<data name="UploadTask_CreateShareURLTask_Share_URL___0__" xml:space="preserve">
<value>Sdílet URL ({0})</value>
</data>
<data name="UploadTask_CreateURLShortenerTask_Shorten_URL___0__" xml:space="preserve">
<value>Zkrátit URL ({0})</value>
</data>
<data name="UploadTask_DoAfterCaptureJobs_Choose_a_folder_to_save" xml:space="preserve">
<value>Vyberte si složku k uložení</value>
</data>
<data name="UploadTask_DoUploadJob_First_time_upload_warning" xml:space="preserve">
<value>Varovat při prvním uploadu</value>
</data>
<data name="UploadTask_DoUploadJob_First_time_upload_warning_text" xml:space="preserve">
<value>Opravdu chcete nahrát tento snímek?
Klikněte na 'Ne' pro zrušení tohoto uploadu a zakázání autom. nahrávání snímků obrazovky.</value>
</data>
<data name="UploadTask_DoUploadJob_Uploading" xml:space="preserve">
<value>Uploadování</value>
</data>
<data name="UploadTask_OnUploadCompleted_Done" xml:space="preserve">
<value>Hotovo</value>
</data>
<data name="UploadTask_OnUploadCompleted_Stopped" xml:space="preserve">
<value>Zastaveno</value>
</data>
<data name="UploadTask_Prepare_Preparing" xml:space="preserve">
<value>Příprava</value>
</data>
<data name="UploadTask_Prepare_Starting" xml:space="preserve">
<value>Spouštění</value>
</data>
<data name="UploadTask_Stop_Stopping" xml:space="preserve">
<value>Zastavování</value>
</data>
<data name="UploadTask_ThreadDoWork_URL_is_empty_" xml:space="preserve">
<value>URL je prázdná.</value>
</data>
<data name="WatchFolderForm_btnPathBrowse_Click_Choose_folder_path" xml:space="preserve">
<value>Zvolte si cestu ke složce</value>
</data>
<data name="TaskHelpers_TweetMessage_Tweet_successfully_sent_" xml:space="preserve">
<value>Tweet úspěšně odeslán.</value>
</data>
<data name="TaskManager_CreateListViewItem_In_queue" xml:space="preserve">
<value>Ve frontě</value>
</data>
<data name="TaskManager_task_UploadCompleted_Error" xml:space="preserve">
<value>Chyba</value>
</data>
<data name="TaskManager_task_UploadCompleted_ShareX___Task_completed" xml:space="preserve">
<value>Úkol dokončen</value>
</data>
<data name="TaskSettingsForm_ConfigureEncoder_Configure_CLI_video_encoders_____" xml:space="preserve">
<value>Konfigurovat CLI video enkodéry ---&gt;</value>
</data>
<data name="TaskSettingsForm_txtNameFormatPatternActiveWindow_TextChanged_Preview_" xml:space="preserve">
<value>Náhled:</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_After_capture___0_" xml:space="preserve">
<value>Po zachycení: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_After_upload___0_" xml:space="preserve">
<value>Po uploadu: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_File_uploader___0_" xml:space="preserve">
<value>Uploader souborů: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_Image_uploader___0_" xml:space="preserve">
<value>Uploader obrázků: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_Task___0_" xml:space="preserve">
<value>Úkol: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_Text_uploader___0_" xml:space="preserve">
<value>Uploader textu: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_URL_sharing_service___0_" xml:space="preserve">
<value>Služba pro sdílení URL: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateUploaderMenuNames_URL_shortener___0_" xml:space="preserve">
<value>Zkracovač URL: {0}</value>
</data>
<data name="TaskSettingsForm_UpdateWindowTitle_Task_settings" xml:space="preserve">
<value>Nastavení úkolů</value>
</data>
<data name="TaskSettingsForm_UpdateWindowTitle_Task_settings_for__0_" xml:space="preserve">
<value>Nastavení úkolu pro {0}</value>
</data>
<data name="MainForm_tsmiDeleteSelectedFile_Click_File_delete_confirmation" xml:space="preserve">
<value>Potvrzení smazání souboru</value>
</data>
<data name="MainForm_UpdateMenu_Hide_menu" xml:space="preserve">
<value>Schovat menu</value>
</data>
<data name="HotkeyManager_ShowFailedHotkeys_hotkey" xml:space="preserve">
<value>kláves. zkratka</value>
</data>
<data name="HotkeyManager_ShowFailedHotkeys_Hotkey_registration_failed" xml:space="preserve">
<value>Registrace kláves. zkratky selhala</value>
</data>
<data name="HotkeyManager_ShowFailedHotkeys_hotkeys" xml:space="preserve">
<value>kláves. zkratky</value>
</data>
<data name="ScreenRecordForm_StartRecording_Missing" xml:space="preserve">
<value>Chybějící</value>
</data>
<data name="EncoderProgramForm_btnOK_Click_Path_can_t_be_empty_" xml:space="preserve">
<value>Cesta nemůže být prázdná.</value>
</data>
<data name="HotkeySelectionControl_StartEditing_Select_a_hotkey___" xml:space="preserve">
<value>Vyberte kláves. zkratku...</value>
</data>
<data name="MainForm_UpdateMenu_Show_menu" xml:space="preserve">
<value>Zobrazit menu</value>
</data>
<data name="ScreenColorPicker_UpdateControls_Start_screen_color_picker" xml:space="preserve">
<value>Spustit výběr barvy z obrazovky</value>
</data>
<data name="ScreenColorPicker_UpdateControls_Stop_screen_color_picker" xml:space="preserve">
<value>Ukončit výběr barev z obrazovky</value>
</data>
<data name="ClipboardFormatForm_ClipboardFormatForm_Supported_variables___0__and_other_variables_such_as__1__etc_" xml:space="preserve">
<value>Podporované proměnné: {0} a další proměnné jako {1} atd.</value>
</data>
<data name="MainForm_tsmiTestTextUpload_Click_Text_upload_test" xml:space="preserve">
<value>Test uploadu tetu</value>
</data>
<data name="ScreenRecordForm_StartRecording_There_is_no_valid_CLI_video_encoder_selected_" xml:space="preserve">
<value>Není vybrán žádný platný CLI video enkodér</value>
</data>
<data name="Program_Run_Unable_to_create_folder_" xml:space="preserve">
<value>Nelze vytvořit složku:</value>
</data>
<data name="HotkeyManager_ShowFailedHotkeys_Unable_to_register_hotkey" xml:space="preserve">
<value>Nelze zaregistrovat {0}:
{1}
Prosím, přiřaďte jinou zkratku nebo ukončete konfliktní aplikaci a restartujte ShareX.</value>
</data>
<data name="FileExistForm_txtNewName_TextChanged_Use_new_name__" xml:space="preserve">
<value>Použít nové jméno:</value>
</data>
<data name="ScreenRecordForm_StartRecording_Waiting___" xml:space="preserve">
<value>Čekání...</value>
</data>
<data name="MainForm_UpdateWorkflowsMenu_You_can_add_workflows_from_hotkey_settings___" xml:space="preserve">
<value>Můžete nastavit úkony z nastavení kláves. zkratek...</value>
</data>
<data name="MainForm_UpdateMainFormTip_You_can_drag_and_drop_files_to_this_window_" xml:space="preserve">
<value>Můžete přetáhnout soubory do tohoto okna.</value>
</data>
<data name="Program_WritePersonalPathConfig_Cant_access_to_file" xml:space="preserve">
<value>Nelze přistoupit k souboru "{0}".
Prosím, spusťte ShareX jako administrátor, abyste mohli změnit cestu k osobní složce.</value>
</data>
<data name="EncoderProgramForm_btnPathBrowse_Click_Choose_encoder_path" xml:space="preserve">
<value>Zvolte cestu k enkodéru</value>
</data>
<data name="ScreenRecordForm_StartRecording_CLI_video_encoder_file_does_not_exist__" xml:space="preserve">
<value>Soubor s CLI video enkodérem neexistuje:</value>
</data>
<data name="ScreenRecordForm_StartRecording_Click_tray_icon_to_start_recording_" xml:space="preserve">
<value>Klikněte na ikonu na oznam. liště ke spuštění nahrávání.</value>
</data>
<data name="ScreenRecordForm_StartRecording_Click_tray_icon_to_stop_recording_" xml:space="preserve">
<value>Klikněte na ikonu na oznam. liště k zastavení nahrávání.</value>
</data>
<data name="ScreenColorPicker_ScreenColorPicker_Close" xml:space="preserve">
<value>Zavřít</value>
</data>
<data name="ScreenRecordForm_StartRecording_FFmpeg_video_and_audio_source_both_can_t_be__None__" xml:space="preserve">
<value>Zdroje videa a audia pro FFmpeg nemohou oba být "None".</value>
</data>
<data name="ScreenRecordForm_StartRecording_FFmpeg_error" xml:space="preserve">
<value>FFmpeg chyba</value>
</data>
<data name="ScreenRecordForm_StartRecording_Encoding___" xml:space="preserve">
<value>Enkódování</value>
</data>
<data name="ScreenRecordForm_StartRecording_does_not_exist" xml:space="preserve">
<value>{0} neexisuje.
Chtěli byste to automaticky stáhnout?</value>
</data>
<data name="ScreenRecordForm_DownloaderForm_InstallRequested_FFmpeg_successfully_downloaded_" xml:space="preserve">
<value>FFmpeg úspěšně stažen.</value>
</data>
<data name="ScreenRecordForm_DownloaderForm_InstallRequested_Download_of_FFmpeg_failed_" xml:space="preserve">
<value>Stahování FFmpeg selhalo.</value>
</data>
<data name="ScreenColorPicker_btnCopyAll_Click_Cursor_position" xml:space="preserve">
<value>Pozice kurzoru (X, Y) = {0}, {1}</value>
</data>
<data name="Program_Run_Error" xml:space="preserve">
<value>Chyba</value>
</data>
<data name="MainForm_UpdateMainFormTip_Currently_configured_hotkeys_" xml:space="preserve">
<value>Aktuálně nakonfigurované zkratky:</value>
</data>
<data name="MainForm_tsmiDeleteSelectedFile_Click_Do_you_really_want_to_delete_this_file_" xml:space="preserve">
<value>Opravdu chcete smazat tento soubor?</value>
</data>
<data name="EncoderProgramForm_btnOK_Click_Extension_can_t_be_empty_" xml:space="preserve">
<value>Přípona nesmí být prázdná.</value>
</data>
<data name="DropForm_DrawDropImage_Drop_here" xml:space="preserve">
<value>Přetáhněte
sem</value>
</data>
</root>