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Rename "Random images" effect to "Particles"
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3 changed files with 5 additions and 5 deletions
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@ -36,8 +36,8 @@ You should have received a copy of the GNU General Public License
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namespace ShareX.ImageEffectsLib
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namespace ShareX.ImageEffectsLib
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{
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{
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[Description("Random images")]
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[Description("Particles")]
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public class DrawRandomImages : ImageEffect
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public class DrawParticles : ImageEffect
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{
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{
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[DefaultValue(""), Editor(typeof(DirectoryNameEditor), typeof(UITypeEditor))]
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[DefaultValue(""), Editor(typeof(DirectoryNameEditor), typeof(UITypeEditor))]
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public string ImageFolder { get; set; }
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public string ImageFolder { get; set; }
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@ -92,7 +92,7 @@ public int ImageCount
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private List<Rectangle> imageRectangles = new List<Rectangle>();
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private List<Rectangle> imageRectangles = new List<Rectangle>();
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public DrawRandomImages()
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public DrawParticles()
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{
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{
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this.ApplyDefaultPropertyValues();
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this.ApplyDefaultPropertyValues();
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}
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}
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@ -100,7 +100,7 @@ private void AddAllEffectsToContextMenu()
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typeof(DrawCheckerboard),
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typeof(DrawCheckerboard),
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typeof(DrawImage),
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typeof(DrawImage),
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typeof(DrawText),
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typeof(DrawText),
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typeof(DrawRandomImages));
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typeof(DrawParticles));
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AddEffectToContextMenu(Resources.ImageEffectsForm_AddAllEffectsToTreeView_Manipulations,
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AddEffectToContextMenu(Resources.ImageEffectsForm_AddAllEffectsToTreeView_Manipulations,
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typeof(AutoCrop),
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typeof(AutoCrop),
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@ -109,7 +109,7 @@
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<Compile Include="Adjustments\MatrixColor.cs" />
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<Compile Include="Adjustments\MatrixColor.cs" />
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<Compile Include="Drawings\DrawCheckerboard.cs" />
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<Compile Include="Drawings\DrawCheckerboard.cs" />
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<Compile Include="Drawings\DrawImage.cs" />
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<Compile Include="Drawings\DrawImage.cs" />
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<Compile Include="Drawings\DrawRandomImages.cs" />
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<Compile Include="Drawings\DrawParticles.cs" />
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<Compile Include="Drawings\DrawText.cs" />
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<Compile Include="Drawings\DrawText.cs" />
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<Compile Include="Enums.cs" />
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<Compile Include="Enums.cs" />
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<Compile Include="Filters\EdgeDetect.cs" />
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<Compile Include="Filters\EdgeDetect.cs" />
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