mirror of
https://github.com/ShareX/ShareX.git
synced 2024-07-03 05:30:32 +12:00
75 lines
2.3 KiB
C#
75 lines
2.3 KiB
C#
|
#region License Information (GPL v3)
|
|||
|
|
|||
|
/*
|
|||
|
ShareX - A program that allows you to take screenshots and share any file type
|
|||
|
Copyright (c) 2007-2017 ShareX Team
|
|||
|
|
|||
|
This program is free software; you can redistribute it and/or
|
|||
|
modify it under the terms of the GNU General Public License
|
|||
|
as published by the Free Software Foundation; either version 2
|
|||
|
of the License, or (at your option) any later version.
|
|||
|
|
|||
|
This program is distributed in the hope that it will be useful,
|
|||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|||
|
GNU General Public License for more details.
|
|||
|
|
|||
|
You should have received a copy of the GNU General Public License
|
|||
|
along with this program; if not, write to the Free Software
|
|||
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|||
|
|
|||
|
Optionally you can also view the license at <http://www.gnu.org/licenses/>.
|
|||
|
*/
|
|||
|
|
|||
|
#endregion License Information (GPL v3)
|
|||
|
|
|||
|
using ShareX.HelpersLib;
|
|||
|
using System;
|
|||
|
|
|||
|
namespace ShareX.ScreenCaptureLib
|
|||
|
{
|
|||
|
internal class OpacityAnimation : BaseAnimation
|
|||
|
{
|
|||
|
private double opacity;
|
|||
|
|
|||
|
public double Opacity
|
|||
|
{
|
|||
|
get
|
|||
|
{
|
|||
|
return opacity;
|
|||
|
}
|
|||
|
private set
|
|||
|
{
|
|||
|
opacity = value.Between(0, 1);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public TimeSpan FadeInDuration { get; set; } = TimeSpan.Zero;
|
|||
|
public TimeSpan Duration { get; set; } = TimeSpan.Zero;
|
|||
|
public TimeSpan FadeOutDuration { get; set; } = TimeSpan.Zero;
|
|||
|
|
|||
|
public TimeSpan TotalDuration => FadeInDuration + Duration + FadeOutDuration;
|
|||
|
|
|||
|
public override bool Update()
|
|||
|
{
|
|||
|
if (IsActive)
|
|||
|
{
|
|||
|
if (Timer.Elapsed < FadeInDuration)
|
|||
|
{
|
|||
|
Opacity = Timer.Elapsed.TotalMilliseconds / FadeInDuration.TotalMilliseconds;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
Opacity = 1 - (Timer.Elapsed - (FadeInDuration + Duration)).TotalMilliseconds / FadeOutDuration.TotalMilliseconds;
|
|||
|
}
|
|||
|
|
|||
|
if (Opacity == 0)
|
|||
|
{
|
|||
|
Timer.Stop();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return IsActive;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|