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72 lines
2.4 KiB
C#
72 lines
2.4 KiB
C#
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/*
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* Greenshot - a free and open source screenshot tool
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* Copyright (C) 2007-2013 Thomas Braun, Jens Klingen, Robin Krom
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*
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* For more information see: http://getgreenshot.org/
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* The Greenshot project is hosted on Sourceforge: http://sourceforge.net/projects/greenshot/
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 1 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System.Windows.Forms;
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namespace Greenshot.Controls
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{
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/// <summary>
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/// This is an extension of the default MenuStrip and allows us to click it even when the form doesn't have focus.
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/// See: http://blogs.msdn.com/b/rickbrew/archive/2006/01/09/511003.aspx
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/// </summary>
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public class MenuStripEx : MenuStrip
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{
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private const int WM_MOUSEACTIVATE = 0x21;
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private enum NativeConstants : uint
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{
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MA_ACTIVATE = 1,
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MA_ACTIVATEANDEAT = 2,
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MA_NOACTIVATE = 3,
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MA_NOACTIVATEANDEAT = 4,
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}
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private bool clickThrough = false;
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/// <summary>
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/// Gets or sets whether the ToolStripEx honors item clicks when its containing form does not have input focus.
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/// </summary>
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/// <remarks>
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/// Default value is false, which is the same behavior provided by the base ToolStrip class.
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/// </remarks>
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public bool ClickThrough
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{
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get
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{
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return clickThrough;
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}
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set
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{
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clickThrough = value;
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}
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}
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protected override void WndProc(ref Message m)
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{
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base.WndProc(ref m);
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if (clickThrough && m.Msg == WM_MOUSEACTIVATE && m.Result == (IntPtr)NativeConstants.MA_ACTIVATEANDEAT)
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{
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m.Result = (IntPtr)NativeConstants.MA_ACTIVATE;
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}
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}
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}
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}
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