ShareX/ShareX.HelpersLib/Extensions/GraphicsExtensions.cs

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#region License Information (GPL v3)
/*
ShareX - A program that allows you to take screenshots and share any file type
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Copyright (c) 2007-2016 ShareX Team
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This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
Optionally you can also view the license at <http://www.gnu.org/licenses/>.
*/
#endregion License Information (GPL v3)
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
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namespace ShareX.HelpersLib
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{
public static class GraphicsExtensions
{
public static void DrawRectangleProper(this Graphics g, Pen pen, Rectangle rect)
{
if (pen.Width == 1)
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{
rect = rect.SizeOffset(-1);
}
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if (rect.Width > 0 && rect.Height > 0)
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{
g.DrawRectangle(pen, rect);
}
}
public static void DrawRectangleProper(this Graphics g, Pen pen, int x, int y, int width, int height)
{
DrawRectangleProper(g, pen, new Rectangle(x, y, width, height));
}
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public static void DrawRectangleShadow(this Graphics g, Rectangle rect, Color shadowColor, int shadowDepth, int shadowMaxAlpha, int shadowMinAlpha, Padding shadowDirection)
{
for (int i = 0; i < shadowDepth; i++)
{
int currentAlpha = (int)MathHelpers.Lerp(shadowMaxAlpha, shadowMinAlpha, (float)i / (shadowDepth - 1));
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if (currentAlpha > 0)
{
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using (Pen pen = new Pen(Color.FromArgb(currentAlpha, shadowColor)))
{
Rectangle shadowRect = new Rectangle(rect.X + -shadowDirection.Left * i, rect.Y + -shadowDirection.Top * i,
rect.Width + (shadowDirection.Left + shadowDirection.Right) * i, rect.Height + (shadowDirection.Top + shadowDirection.Bottom) * i);
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g.DrawRectangleProper(pen, shadowRect);
}
}
}
}
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public static void DrawRoundedRectangle(this Graphics g, Pen pen, Rectangle rect, float radius)
{
g.DrawRoundedRectangle(null, pen, rect, radius);
}
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public static void DrawRoundedRectangle(this Graphics g, Brush brush, Pen pen, Rectangle rect, float radius)
{
using (GraphicsPath gp = new GraphicsPath())
{
gp.AddRoundedRectangle(rect, radius);
if (brush != null) g.FillPath(brush, gp);
if (pen != null) g.DrawPath(pen, gp);
}
}
public static void DrawRoundedRectangle(this Graphics g, Brush brush, Pen pen, int x, int y, int width, int height, float radius)
{
DrawRoundedRectangle(g, brush, pen, new Rectangle(x, y, width, height), radius);
}
public static void DrawDiamond(this Graphics g, Pen pen, Rectangle rect)
{
using (GraphicsPath gp = new GraphicsPath())
{
gp.AddDiamond(rect);
g.DrawPath(pen, gp);
}
}
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public static void DrawCrossRectangle(this Graphics g, Pen pen, Rectangle rect, int crossSize)
{
rect = rect.SizeOffset(-1);
if (rect.Width > 0 && rect.Height > 0)
{
// Top
g.DrawLine(pen, rect.X - crossSize, rect.Y, rect.Right + crossSize, rect.Y);
// Right
g.DrawLine(pen, rect.Right, rect.Y - crossSize, rect.Right, rect.Bottom + crossSize);
// Bottom
g.DrawLine(pen, rect.X - crossSize, rect.Bottom, rect.Right + crossSize, rect.Bottom);
// Left
g.DrawLine(pen, rect.X, rect.Y - crossSize, rect.X, rect.Bottom + crossSize);
}
}
public static void SetHighQuality(this Graphics g)
{
g.CompositingQuality = CompositingQuality.HighQuality;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.SmoothingMode = SmoothingMode.HighQuality;
}
}
}