import datetime from logging import getLogger from PyQt5.QtCore import QThread, pyqtSignal, QSettings from PyQt5.QtWidgets import QWidget, QMessageBox, QVBoxLayout, QLabel, QGridLayout, QProgressBar, QPushButton, \ QHBoxLayout, QGroupBox from custom_legendary.core import LegendaryCore from custom_legendary.models.downloading import UIUpdate from custom_legendary.models.game import Game, InstalledGame from rare.components.dialogs.install_dialog import InstallDialog from rare.components.tabs.downloads.dl_queue_widget import DlQueueWidget from rare.components.tabs.downloads.download_thread import DownloadThread from rare.utils.models import InstallOptionsModel, InstallQueueItemModel from rare.utils.utils import get_size logger = getLogger("Download") class DownloadTab(QWidget): finished = pyqtSignal(tuple) thread: QThread dl_queue = [] dl_status = pyqtSignal(int) def __init__(self, core: LegendaryCore, updates: list, parent): super(DownloadTab, self).__init__(parent=parent) self.core = core self.layout = QVBoxLayout() self.active_game: Game = None self.analysis = None self.info_layout = QGridLayout() self.installing_game = QLabel(self.tr("No active Download")) self.info_layout.addWidget(self.installing_game, 0, 0) self.dl_speed = QLabel() self.info_layout.addWidget(self.dl_speed, 0, 1) self.cache_used = QLabel() self.info_layout.addWidget(self.cache_used, 1, 0) self.downloaded = QLabel() self.info_layout.addWidget(self.downloaded, 1, 1) self.time_left = QLabel() self.info_layout.addWidget(self.time_left, 2, 0) self.layout.addLayout(self.info_layout) self.mini_layout = QHBoxLayout() self.prog_bar = QProgressBar() self.mini_layout.addWidget(self.prog_bar) self.prog_bar.setMaximum(100) self.kill_button = QPushButton(self.tr("Stop Download")) self.mini_layout.addWidget(self.kill_button) self.kill_button.setDisabled(True) self.kill_button.clicked.connect(self.stop_download) self.layout.addLayout(self.mini_layout) self.queue_widget = DlQueueWidget() self.layout.addWidget(self.queue_widget) self.queue_widget.update_list.connect(self.update_dl_queue) self.updates = QGroupBox(self.tr("Updates")) self.layout.addWidget(self.updates) self.update_layout = QVBoxLayout() self.updates.setLayout(self.update_layout) self.updates.setObjectName("group") self.update_widgets = {} self.update_text = QLabel(self.tr("No updates available")) self.update_layout.addWidget(self.update_text) self.update_text.setVisible(len(updates) == 0) for igame in updates: self.add_update(igame) self.layout.addStretch(1) self.setLayout(self.layout) def add_update(self, igame: InstalledGame): widget = UpdateWidget(self.core, igame, self) self.update_layout.addWidget(widget) self.update_widgets[igame.app_name] = widget widget.update_signal.connect(self.update_game) if QSettings().value("auto_update", False, bool): self.update_game(igame.app_name, True) widget.update_button.setDisabled(True) def update_dl_queue(self, dl_queue): self.dl_queue = dl_queue def stop_download(self): self.thread.kill() def install_game(self, queue_item: InstallQueueItemModel): if self.active_game is None: self.start_installation(queue_item) else: self.dl_queue.append(queue_item) self.queue_widget.update_queue(self.dl_queue) def start_installation(self, queue_item: InstallQueueItemModel): if self.dl_queue: self.dl_queue.pop(0) self.queue_widget.update_queue(self.dl_queue) self.active_game = queue_item.download.game self.thread = DownloadThread(self.core, queue_item) self.thread.status.connect(self.status) self.thread.statistics.connect(self.statistics) self.thread.start() self.kill_button.setDisabled(False) self.analysis = queue_item.download.analysis self.installing_game.setText(self.tr("Installing Game: ") + self.active_game.app_title) def status(self, text): if text == "dl_finished": pass elif text == "finish": self.installing_game.setText(self.tr("Download finished. Reload library")) # QMessageBox.information(self, "Info", "Download finished") logger.info("Download finished: " + self.active_game.app_title) app_name = self.active_game.app_name self.active_game = None if self.dl_queue: if self.dl_queue[0].download.game.app_name == app_name: self.dl_queue.pop(0) self.queue_widget.update_queue(self.dl_queue) if app_name in self.update_widgets.keys(): self.update_widgets[app_name].setVisible(False) self.update_widgets.pop(app_name) if len(self.update_widgets) == 0: self.update_text.setVisible(True) self.finished.emit((True, app_name)) self.reset_infos() if len(self.dl_queue) != 0: self.start_installation(self.dl_queue[0]) else: self.queue_widget.update_queue(self.dl_queue) elif text[:5] == "error": QMessageBox.warning(self, "warn", "Download error: " + text[6:]) elif text == "stop": self.reset_infos() self.active_game = None self.finished.emit((False, "")) if self.dl_queue: self.start_installation(self.dl_queue[0]) def reset_infos(self): self.kill_button.setDisabled(True) self.installing_game.setText(self.tr("Installing Game: No active download")) self.prog_bar.setValue(0) self.dl_speed.setText("") self.time_left.setText("") self.cache_used.setText("") self.downloaded.setText("") self.analysis = None def statistics(self, ui_update: UIUpdate): self.prog_bar.setValue(ui_update.progress) self.dl_speed.setText(self.tr("Download speed") + f": {get_size(ui_update.download_speed)}/s") self.cache_used.setText( self.tr("Cache used") + f": {get_size(ui_update.cache_usage) if ui_update.cache_usage > 1023 else '0KB'}") self.downloaded.setText( self.tr("Downloaded") + f": {get_size(ui_update.total_downloaded)} / {get_size(self.analysis.dl_size)}") self.time_left.setText(self.tr("Time left: ") + self.get_time(ui_update.estimated_time_left)) self.dl_status.emit(int(100 * ui_update.total_downloaded / self.analysis.dl_size)) def get_time(self, seconds: int) -> str: return str(datetime.timedelta(seconds=seconds)) def update_game(self, app_name: str, auto=False): logger.info("Update " + app_name) install_dialog = InstallDialog(self.core, InstallQueueItemModel(options=InstallOptionsModel(app_name=app_name)), update=True, silent=auto, parent=self) install_dialog.result_ready.connect(self.on_install_dialog_closed) install_dialog.execute() def on_install_dialog_closed(self, download_item: InstallQueueItemModel): if download_item: self.install_game(download_item) else: self.update_widgets[download_item.options.app_name].update_button.setDisabled(False) self.update_widgets[download_item.options.app_name].update_with_settings.setDisabled(False) class UpdateWidget(QWidget): update_signal = pyqtSignal(str, bool) def __init__(self, core: LegendaryCore, game: InstalledGame, parent): super(UpdateWidget, self).__init__(parent=parent) self.core = core self.game = game self.layout = QVBoxLayout() self.title = QLabel(self.game.title) self.layout.addWidget(self.title) self.update_button = QPushButton(self.tr("Update Game")) self.update_button.clicked.connect(lambda: self.update_game(True)) self.update_with_settings = QPushButton("Update with settings") self.update_with_settings.clicked.connect(lambda: self.update_game(False)) self.layout.addWidget(self.update_button) self.layout.addWidget(self.update_with_settings) self.layout.addWidget(QLabel( self.tr("Version: ") + self.game.version + " -> " + self.core.get_asset(self.game.app_name, True).build_version)) self.setLayout(self.layout) def update_game(self, auto: bool): self.update_button.setDisabled(True) self.update_with_settings.setDisabled(True) self.update_signal.emit(self.game.app_name, auto) # True if settings