import os import platform as pf import shutil from typing import Tuple, List, Union, Optional from PyQt5.QtCore import QThreadPool, QSettings from PyQt5.QtCore import pyqtSignal, pyqtSlot from PyQt5.QtGui import QShowEvent from PyQt5.QtWidgets import QFileDialog, QCheckBox, QWidget, QVBoxLayout, QFormLayout from legendary.utils.selective_dl import get_sdl_appname from rare.models.game import RareGame from rare.models.install import InstallDownloadModel, InstallQueueItemModel, InstallOptionsModel from rare.shared.workers.install_info import InstallInfoWorker from rare.ui.components.dialogs.install_dialog import Ui_InstallDialog from rare.ui.components.dialogs.install_dialog_advanced import Ui_InstallDialogAdvanced from rare.utils.misc import format_size, icon from rare.widgets.dialogs import ActionDialog, dialog_title_game from rare.widgets.collapsible_widget import CollapsibleFrame from rare.widgets.indicator_edit import PathEdit, IndicatorReasonsCommon class InstallDialogAdvanced(CollapsibleFrame): def __init__(self, parent=None): widget = QWidget(parent) title = widget.tr("Advanced options") self.ui = Ui_InstallDialogAdvanced() self.ui.setupUi(widget) super(InstallDialogAdvanced, self).__init__(widget=widget, title=title, parent=parent) class InstallDialog(ActionDialog): result_ready = pyqtSignal(InstallQueueItemModel) def __init__(self, rgame: RareGame, options: InstallOptionsModel, parent=None): super(InstallDialog, self).__init__(parent=parent) header = self.tr("Install") bicon = icon("ri.install-line") if options.repair_mode: header = self.tr("Repair") bicon = icon("fa.wrench") if options.repair_and_update: header = self.tr("Repair and update") elif options.update: header = self.tr("Update") elif options.reset_sdl: header = self.tr("Modify") bicon = icon("fa.gear") self.setWindowTitle(dialog_title_game(header, rgame.app_title)) install_widget = QWidget(self) self.ui = Ui_InstallDialog() self.ui.setupUi(install_widget) self.ui.title_label.setText(f"

{dialog_title_game(header, rgame.app_title)}

") self.core = rgame.core self.rgame = rgame self.__options: InstallOptionsModel = options self.__download: Optional[InstallDownloadModel] = None self.__queue_item: Optional[InstallQueueItemModel] = None self.advanced = InstallDialogAdvanced(parent=self) self.ui.advanced_layout.addWidget(self.advanced) self.selectable = CollapsibleFrame(widget=None, title=self.tr("Optional downloads"), parent=self) self.ui.selectable_layout.addWidget(self.selectable) self.options_changed = False self.threadpool = QThreadPool(self) self.threadpool.setMaxThreadCount(1) if options.base_path: base_path = options.base_path elif rgame.is_installed: base_path = rgame.install_path else: base_path = self.core.get_default_install_dir(rgame.default_platform) self.install_dir_edit = PathEdit( path=base_path, file_mode=QFileDialog.DirectoryOnly, edit_func=self.option_changed, save_func=self.save_install_edit, parent=self, ) self.ui.main_layout.setWidget( self.ui.main_layout.getWidgetPosition(self.ui.install_dir_label)[0], QFormLayout.FieldRole, self.install_dir_edit ) self.install_dir_edit.setDisabled(rgame.is_installed) self.ui.install_dir_label.setDisabled(rgame.is_installed) self.ui.shortcut_label.setDisabled(rgame.is_installed) self.ui.shortcut_check.setDisabled(rgame.is_installed) self.ui.shortcut_check.setChecked(not rgame.is_installed and QSettings().value("create_shortcut", True, bool)) self.error_box() self.ui.platform_combo.addItems(reversed(rgame.platforms)) combo_text = rgame.igame.platform if rgame.is_installed else rgame.default_platform self.ui.platform_combo.setCurrentIndex(self.ui.platform_combo.findText(combo_text)) self.ui.platform_combo.currentIndexChanged.connect(lambda i: self.option_changed(None)) self.ui.platform_combo.currentIndexChanged.connect(self.check_incompatible_platform) self.ui.platform_combo.currentIndexChanged.connect(self.reset_install_dir) self.ui.platform_combo.currentIndexChanged.connect(self.reset_sdl_list) self.ui.platform_label.setDisabled(rgame.is_installed) self.ui.platform_combo.setDisabled(rgame.is_installed) # if we are repairing, disable the SDL selection and open the dialog frame to be visible self.selectable.setDisabled(options.repair_mode and not options.repair_and_update) if options.repair_mode and not options.repair_and_update: self.selectable.click() self.advanced.ui.max_workers_spin.setValue(self.core.lgd.config.getint("Legendary", "max_workers", fallback=0)) self.advanced.ui.max_workers_spin.valueChanged.connect(self.option_changed) self.advanced.ui.max_memory_spin.setValue(self.core.lgd.config.getint("Legendary", "max_memory", fallback=0)) self.advanced.ui.max_memory_spin.valueChanged.connect(self.option_changed) self.advanced.ui.dl_optimizations_check.stateChanged.connect(self.option_changed) self.advanced.ui.force_download_check.stateChanged.connect(self.option_changed) self.advanced.ui.ignore_space_check.stateChanged.connect(self.option_changed) self.advanced.ui.download_only_check.stateChanged.connect( lambda: self.non_reload_option_changed("download_only") ) self.ui.shortcut_check.stateChanged.connect( lambda: self.non_reload_option_changed("shortcut") ) self.selectable_checks: List[TagCheckBox] = [] self.config_tags: Optional[List[str]] = None self.reset_install_dir(self.ui.platform_combo.currentIndex()) self.reset_sdl_list(self.ui.platform_combo.currentIndex()) self.check_incompatible_platform(self.ui.platform_combo.currentIndex()) self.accept_button.setEnabled(False) if self.__options.overlay: self.ui.platform_label.setEnabled(False) self.ui.platform_combo.setEnabled(False) self.advanced.ui.ignore_space_label.setEnabled(False) self.advanced.ui.ignore_space_check.setEnabled(False) self.advanced.ui.download_only_label.setEnabled(False) self.advanced.ui.download_only_check.setEnabled(False) self.ui.shortcut_label.setEnabled(False) self.ui.shortcut_check.setEnabled(False) self.selectable.setEnabled(False) if pf.system() == "Darwin": self.ui.shortcut_label.setDisabled(True) self.ui.shortcut_check.setDisabled(True) self.ui.shortcut_check.setChecked(False) self.ui.shortcut_check.setToolTip(self.tr("Creating a shortcut is not supported on macOS")) self.advanced.ui.install_prereqs_label.setEnabled(False) self.advanced.ui.install_prereqs_check.setEnabled(False) self.advanced.ui.install_prereqs_check.stateChanged.connect( lambda: self.non_reload_option_changed("install_prereqs") ) self.non_reload_option_changed("shortcut") self.advanced.ui.install_prereqs_check.setChecked(self.__options.install_prereqs) # lk: set object names for CSS properties self.accept_button.setText(header) self.accept_button.setIcon(bicon) self.accept_button.setObjectName("InstallButton") self.action_button.setText(self.tr("Verify")) self.action_button.setIcon(icon("fa.check")) self.setCentralWidget(install_widget) def showEvent(self, a0: QShowEvent) -> None: if a0.spontaneous(): return super().showEvent(a0) self.save_install_edit(self.install_dir_edit.text()) super().showEvent(a0) def execute(self): if self.__options.silent: self.get_download_info() else: self.action_handler() self.open() @pyqtSlot(int) def reset_install_dir(self, index: int): if not self.rgame.is_installed: platform = self.ui.platform_combo.itemText(index) default_dir = self.core.get_default_install_dir(platform) self.install_dir_edit.setText(default_dir) @pyqtSlot(int) def reset_sdl_list(self, index: int): platform = self.ui.platform_combo.itemText(index) for cb in self.selectable_checks: cb.disconnect() cb.deleteLater() self.selectable_checks.clear() if config_tags := self.core.lgd.config.get(self.rgame.app_name, 'install_tags', fallback=None): self.config_tags = config_tags.split(",") config_disable_sdl = self.core.lgd.config.getboolean(self.rgame.app_name, 'disable_sdl', fallback=False) sdl_name = get_sdl_appname(self.rgame.app_name) if not config_disable_sdl and sdl_name is not None: sdl_data = self.core.get_sdl_data(sdl_name, platform=platform) if sdl_data: widget = QWidget(self.selectable) layout = QVBoxLayout(widget) layout.setSpacing(0) for tag, info in sdl_data.items(): cb = TagCheckBox(info["name"].strip(), info["description"].strip(), info["tags"]) if tag == "__required": cb.setChecked(True) cb.setDisabled(True) if self.config_tags is not None: if all(elem in self.config_tags for elem in info["tags"]): cb.setChecked(True) layout.addWidget(cb) self.selectable_checks.append(cb) for cb in self.selectable_checks: cb.stateChanged.connect(self.option_changed) self.selectable.setWidget(widget) else: self.selectable.setDisabled(True) @pyqtSlot(int) def check_incompatible_platform(self, index: int): platform = self.ui.platform_combo.itemText(index) if platform == "Mac" and pf.system() != "Darwin": self.error_box( self.tr("Warning"), self.tr("You will not be able to run the game if you select {} as platform").format(platform) ) else: self.error_box() def get_options(self): self.__options.base_path = "" if self.rgame.is_installed else self.install_dir_edit.text() self.__options.max_workers = self.advanced.ui.max_workers_spin.value() self.__options.shared_memory = self.advanced.ui.max_memory_spin.value() self.__options.order_opt = self.advanced.ui.dl_optimizations_check.isChecked() self.__options.force = self.advanced.ui.force_download_check.isChecked() self.__options.ignore_space = self.advanced.ui.ignore_space_check.isChecked() self.__options.no_install = self.advanced.ui.download_only_check.isChecked() self.__options.platform = self.ui.platform_combo.currentText() self.__options.install_prereqs = self.advanced.ui.install_prereqs_check.isChecked() self.__options.create_shortcut = self.ui.shortcut_check.isChecked() if self.selectable_checks: self.__options.install_tag = [""] for cb in self.selectable_checks: if data := cb.isChecked(): # noinspection PyTypeChecker self.__options.install_tag.extend(data) def get_download_info(self): self.__download = None info_worker = InstallInfoWorker(self.core, self.__options) info_worker.signals.result.connect(self.on_worker_result) info_worker.signals.failed.connect(self.on_worker_failed) self.threadpool.start(info_worker) def action_handler(self): self.error_box() message = self.tr("Updating...") self.ui.download_size_text.setText(message) self.ui.download_size_text.setStyleSheet("font-style: italic; font-weight: normal") self.ui.install_size_text.setText(message) self.ui.install_size_text.setStyleSheet("font-style: italic; font-weight: normal") self.setActive(True) self.options_changed = False self.get_options() self.get_download_info() def option_changed(self, path) -> Tuple[bool, str, int]: self.options_changed = True self.accept_button.setEnabled(False) self.action_button.setEnabled(not self.active()) return True, path, IndicatorReasonsCommon.VALID def save_install_edit(self, path: str): if not os.path.exists(path): return _, _, free_space = shutil.disk_usage(path) self.ui.avail_space.setText(format_size(free_space)) def non_reload_option_changed(self, option: str): if option == "download_only": self.__options.no_install = self.advanced.ui.download_only_check.isChecked() elif option == "shortcut": QSettings().setValue("create_shortcut", self.ui.shortcut_check.isChecked()) self.__options.create_shortcut = self.ui.shortcut_check.isChecked() elif option == "install_prereqs": self.__options.install_prereqs = self.advanced.ui.install_prereqs_check.isChecked() @staticmethod def same_platform(download: InstallDownloadModel) -> bool: platform = download.igame.platform if pf.system() == "Windows": return platform in {"Windows", "Win32"} elif pf.system() == "Darwin": return platform == "Mac" else: return False @pyqtSlot(InstallDownloadModel) def on_worker_result(self, download: InstallDownloadModel): self.setActive(False) self.__download = download download_size = download.analysis.dl_size install_size = download.analysis.install_size # install_size = self.dl_item.download.analysis.disk_space_delta if download_size or (not download_size and (download.game.is_dlc or download.repair)): self.ui.download_size_text.setText(format_size(download_size)) self.ui.download_size_text.setStyleSheet("font-style: normal; font-weight: bold") self.accept_button.setEnabled(not self.options_changed) else: self.ui.install_size_text.setText(self.tr("Game already installed")) self.ui.install_size_text.setStyleSheet("font-style: italics; font-weight: normal") self.ui.install_size_text.setText(format_size(install_size)) self.ui.install_size_text.setStyleSheet("font-style: normal; font-weight: bold") self.action_button.setEnabled(self.options_changed) has_prereqs = bool(download.igame.prereq_info) and not download.igame.prereq_info.get("installed", False) if has_prereqs: prereq_name = download.igame.prereq_info.get("name", "") prereq_path = os.path.split(download.igame.prereq_info.get("path", ""))[-1] prereq_desc = prereq_name if prereq_name else prereq_path self.advanced.ui.install_prereqs_check.setText(self.tr("Also install: {}").format(prereq_desc)) else: self.advanced.ui.install_prereqs_check.setText("") # Offer to install prerequisites only on same platforms self.advanced.ui.install_prereqs_label.setEnabled(has_prereqs) self.advanced.ui.install_prereqs_check.setEnabled(has_prereqs) self.advanced.ui.install_prereqs_check.setChecked(has_prereqs and self.same_platform(download)) if self.__options.silent: self.accept() def on_worker_failed(self, message: str): self.setActive(False) error_text = self.tr("Error") self.ui.download_size_text.setText(error_text) self.ui.install_size_text.setText(error_text) self.error_box(error_text, message) self.action_button.setEnabled(self.options_changed) self.accept_button.setEnabled(False) if self.__options.silent: self.open() def error_box(self, label: str = "", message: str = ""): self.ui.warning_label.setVisible(bool(label)) self.ui.warning_label.setText(label) self.ui.warning_text.setVisible(bool(message)) self.ui.warning_text.setText(message) def done_handler(self): self.threadpool.clear() self.threadpool.waitForDone() self.result_ready.emit(self.__queue_item) # lk: __download is already set at this point so just do nothing. def accept_handler(self): self.__queue_item = InstallQueueItemModel(options=self.__options, download=self.__download) def reject_handler(self): # FIXME: This is implemented through the selective downloads dialog now. remove soon # if self.config_tags is not None: # config_helper.set_option(self.rgame.app_name, 'install_tags', ','.join(self.config_tags)) # else: # # lk: this is purely for cleaning any install tags we might have added erroneously to the config # config_helper.remove_option(self.rgame.app_name, 'install_tags') self.__queue_item = InstallQueueItemModel(options=self.__options, download=None) class TagCheckBox(QCheckBox): def __init__(self, text, desc, tags: List[str], parent=None): super(TagCheckBox, self).__init__(parent) self.setText(text) self.setToolTip(desc) self.tags = tags def isChecked(self) -> Union[bool, List[str]]: return self.tags if super(TagCheckBox, self).isChecked() else False