# -*- coding: utf-8 -*- # Form implementation generated from reading ui file 'rare/ui/components/tabs/games/import_sync/egl_sync_widget.ui' # # Created by: PyQt5 UI code generator 5.15.4 # # WARNING: Any manual changes made to this file will be lost when pyuic5 is # run again. Do not edit this file unless you know what you are doing. from PyQt5 import QtCore, QtGui, QtWidgets class Ui_EGLSyncGroup(object): def setupUi(self, EGLSyncGroup): EGLSyncGroup.setObjectName("EGLSyncGroup") EGLSyncGroup.resize(694, 440) self.egl_sync_layout = QtWidgets.QGridLayout(EGLSyncGroup) self.egl_sync_layout.setObjectName("egl_sync_layout") self.refresh_button = QtWidgets.QPushButton(EGLSyncGroup) self.refresh_button.setObjectName("refresh_button") self.egl_sync_layout.addWidget(self.refresh_button, 2, 0, 1, 1) self.egl_sync_check = QtWidgets.QCheckBox(EGLSyncGroup) self.egl_sync_check.setObjectName("egl_sync_check") self.egl_sync_layout.addWidget(self.egl_sync_check, 3, 0, 1, 1) self.egl_path_info = QtWidgets.QLabel(EGLSyncGroup) self.egl_path_info.setObjectName("egl_path_info") self.egl_sync_layout.addWidget(self.egl_path_info, 1, 0, 1, 1) self.export_import_layout = QtWidgets.QHBoxLayout() self.export_import_layout.setObjectName("export_import_layout") self.export_group = QtWidgets.QGroupBox(EGLSyncGroup) self.export_group.setObjectName("export_group") self.export_layout = QtWidgets.QVBoxLayout(self.export_group) self.export_layout.setObjectName("export_layout") self.export_label = QtWidgets.QLabel(self.export_group) self.export_label.setObjectName("export_label") self.export_layout.addWidget(self.export_label) self.export_list = QtWidgets.QListWidget(self.export_group) self.export_list.setAlternatingRowColors(True) self.export_list.setObjectName("export_list") self.export_layout.addWidget(self.export_list) self.export_buttons_layout = QtWidgets.QHBoxLayout() self.export_buttons_layout.setObjectName("export_buttons_layout") self.export_select_all_button = QtWidgets.QPushButton(self.export_group) self.export_select_all_button.setObjectName("export_select_all_button") self.export_buttons_layout.addWidget(self.export_select_all_button) self.export_select_none_button = QtWidgets.QPushButton(self.export_group) self.export_select_none_button.setObjectName("export_select_none_button") self.export_buttons_layout.addWidget(self.export_select_none_button) spacerItem = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Expanding, QtWidgets.QSizePolicy.Minimum) self.export_buttons_layout.addItem(spacerItem) self.export_button = QtWidgets.QPushButton(self.export_group) self.export_button.setObjectName("export_button") self.export_buttons_layout.addWidget(self.export_button) self.export_layout.addLayout(self.export_buttons_layout) self.export_import_layout.addWidget(self.export_group) self.import_group = QtWidgets.QGroupBox(EGLSyncGroup) self.import_group.setObjectName("import_group") self.import_layout = QtWidgets.QVBoxLayout(self.import_group) self.import_layout.setObjectName("import_layout") self.import_label = QtWidgets.QLabel(self.import_group) self.import_label.setObjectName("import_label") self.import_layout.addWidget(self.import_label) self.import_list = QtWidgets.QListWidget(self.import_group) self.import_list.setAlternatingRowColors(True) self.import_list.setObjectName("import_list") self.import_layout.addWidget(self.import_list) self.import_buttons_layout = QtWidgets.QHBoxLayout() self.import_buttons_layout.setObjectName("import_buttons_layout") self.import_select_all_button = QtWidgets.QPushButton(self.import_group) self.import_select_all_button.setObjectName("import_select_all_button") self.import_buttons_layout.addWidget(self.import_select_all_button) self.import_select_none_button = QtWidgets.QPushButton(self.import_group) self.import_select_none_button.setObjectName("import_select_none_button") self.import_buttons_layout.addWidget(self.import_select_none_button) spacerItem1 = QtWidgets.QSpacerItem(40, 20, QtWidgets.QSizePolicy.Expanding, QtWidgets.QSizePolicy.Minimum) self.import_buttons_layout.addItem(spacerItem1) self.import_button = QtWidgets.QPushButton(self.import_group) self.import_button.setObjectName("import_button") self.import_buttons_layout.addWidget(self.import_button) self.import_layout.addLayout(self.import_buttons_layout) self.export_import_layout.addWidget(self.import_group) self.egl_sync_layout.addLayout(self.export_import_layout, 4, 0, 1, 1) self.egl_path_layout = QtWidgets.QVBoxLayout() self.egl_path_layout.setObjectName("egl_path_layout") self.egl_sync_layout.addLayout(self.egl_path_layout, 0, 0, 1, 1) self.retranslateUi(EGLSyncGroup) QtCore.QMetaObject.connectSlotsByName(EGLSyncGroup) def retranslateUi(self, EGLSyncGroup): _translate = QtCore.QCoreApplication.translate EGLSyncGroup.setWindowTitle(_translate("EGLSyncGroup", "EGLSyncGroup")) EGLSyncGroup.setTitle(_translate("EGLSyncGroup", "Sync with Epic Games Launcher")) self.refresh_button.setText(_translate("EGLSyncGroup", "Refresh")) self.egl_sync_check.setText(_translate("EGLSyncGroup", "Enable automatic sync")) self.egl_path_info.setText(_translate("EGLSyncGroup", "TextLabel")) self.export_group.setTitle(_translate("EGLSyncGroup", "Exportable games")) self.export_label.setText(_translate("EGLSyncGroup", "No games to export to EGS")) self.export_list.setSortingEnabled(True) self.export_select_all_button.setText(_translate("EGLSyncGroup", "Select all")) self.export_select_none_button.setText(_translate("EGLSyncGroup", "Select none")) self.export_button.setText(_translate("EGLSyncGroup", "Export")) self.import_group.setTitle(_translate("EGLSyncGroup", "Importable games")) self.import_label.setText(_translate("EGLSyncGroup", "No games to import from EGS")) self.import_list.setSortingEnabled(True) self.import_select_all_button.setText(_translate("EGLSyncGroup", "Select all")) self.import_select_none_button.setText(_translate("EGLSyncGroup", "Select none")) self.import_button.setText(_translate("EGLSyncGroup", "Import")) if __name__ == "__main__": import sys app = QtWidgets.QApplication(sys.argv) EGLSyncGroup = QtWidgets.QGroupBox() ui = Ui_EGLSyncGroup() ui.setupUi(EGLSyncGroup) EGLSyncGroup.show() sys.exit(app.exec_())