import os from logging import getLogger from PyQt5.QtCore import QSettings, QTimer from PyQt5.QtGui import QCloseEvent from PyQt5.QtWidgets import QMainWindow, QMessageBox, QApplication from custom_legendary.core import LegendaryCore from rare import data_dir from rare.components.tab_widget import TabWidget from rare.utils.rpc import DiscordRPC logger = getLogger("Window") class MainWindow(QMainWindow): def __init__(self, core: LegendaryCore, args): super(MainWindow, self).__init__() self.settings = QSettings() self.core = core self.offline = args.offline width, height = 1200, 800 if self.settings.value("save_size", False): width, height = self.settings.value("window_size", (1200, 800), tuple) desktop = QApplication.desktop() self.setGeometry((desktop.width() - width) / 2, (desktop.height() - height) / 2, width, height) self.setWindowTitle("Rare - GUI for legendary") self.tab_widget = TabWidget(core, self, args.offline) self.setCentralWidget(self.tab_widget) if not args.offline: self.rpc = DiscordRPC(core) # Discord RPC on game launch self.tab_widget.games_tab.default_widget.game_list.game_started.connect( lambda: self.rpc.set_discord_rpc(self.tab_widget.games_tab.default_widget.game_list.running_games[0])) # Remove RPC self.tab_widget.delete_presence.connect(self.rpc.set_discord_rpc) # Show RPC on changed rare_settings self.tab_widget.settings.rare_settings.rpc.update_settings.connect( lambda: self.rpc.changed_settings(self.tab_widget.games_tab.default_widget.game_list.running_games)) game = self.tab_widget.games_tab.default_widget.game_list.active_game if game != ("", 0) and not args.offline: self.rpc.set_discord_rpc(game[0]) # Appname if args.subparser == "launch": logger.info("Launching " + self.core.get_installed_game(args.app_name).title) if args.app_name in self.tab_widget.games_tab.default_widget.game_list.widgets.keys(): self.tab_widget.games_tab.default_widget.game_list.widgets[args.app_name][1].launch() else: logger.info(f"Could not find {args.app_name} in Games") self.timer = QTimer() self.timer.timeout.connect(self.timer_finished) self.timer.start(1000) def timer_finished(self): file_path = os.path.join(data_dir, "lockfile") if os.path.exists(file_path): file = open(file_path, "r") action = file.read() file.close() if action.startswith("launch"): game = action.replace("launch ", "").replace("\n", "") if game in self.tab_widget.games_tab.default_widget.game_list.widgets.keys(): self.tab_widget.games_tab.default_widget.game_list.widgets[game][1].launch() else: logger.info(f"Could not find {game} in Games") elif action.startswith("start"): self.show() os.remove(file_path) self.timer.start(1000) def closeEvent(self, e: QCloseEvent): if self.settings.value("sys_tray", True, bool): self.hide() e.ignore() return elif self.offline: pass elif self.tab_widget.downloadTab.active_game is not None: if not QMessageBox.question(self, "Close", self.tr("There is a download active. Do you really want to exit app?"), QMessageBox.Yes, QMessageBox.No) == QMessageBox.Yes: e.ignore() return if self.settings.value("save_size", False, bool): size = self.size().width(), self.size().height() self.settings.setValue("window_size", size) e.accept()