import json import os import platform from PyQt5.QtCore import Qt, pyqtSignal from PyQt5.QtGui import QKeyEvent from PyQt5.QtWidgets import QWidget, QTabWidget, QTreeView from qtawesome import icon from custom_legendary.core import LegendaryCore from custom_legendary.models.game import Game from rare.ui.components.tabs.games.game_info.game_info import Ui_GameInfo from rare.utils.extra_widgets import SideTabBar from rare.utils.json_formatter import QJsonModel from rare.utils.steam_grades import SteamWorker from rare.utils.utils import get_pixmap class UninstalledTabInfo(QTabWidget): def __init__(self, core, parent): super(UninstalledTabInfo, self).__init__(parent=parent) self.app_name = "" self.core = core self.setTabBar(SideTabBar()) self.setTabPosition(QTabWidget.West) self.addTab(QWidget(), icon("mdi.keyboard-backspace", color="white"), self.tr("Back")) self.tabBarClicked.connect(lambda x: self.parent().layout.setCurrentIndex(0) if x == 0 else None) self.info = UninstalledInfo(core, self) self.addTab(self.info, self.tr("Game Info")) self.view = QTreeView() self.view.setColumnWidth(0, 300) self.view.setWordWrap(True) self.model = QJsonModel() self.view.setModel(self.model) self.addTab(self.view, self.tr("Metadata")) # self.setTabEnabled(1, False) self.setCurrentIndex(1) def update_game(self, app_name): self.info.update_game(app_name) self.model.clear() self.model.load(json.load(open(os.path.expanduser(f"~/.config/legendary/metadata/{app_name}.json"), "r"))) def keyPressEvent(self, e: QKeyEvent): if e.key() == Qt.Key_Escape: self.parent().layout.setCurrentIndex(0) class UninstalledInfo(QWidget, Ui_GameInfo): game: Game install_game = pyqtSignal(str) def __init__(self, core: LegendaryCore, parent=None): super(UninstalledInfo, self).__init__(parent=parent) self.setupUi(self) self.core = core if platform.system() != "Windows": self.steam_worker = SteamWorker(self.core) self.steam_worker.rating_signal.connect(self.grade.setText) if platform.system() == "Windows": self.lbl_grade.setVisible(False) self.grade.setVisible(False) self.install_size.setEnabled(False) self.lbl_install_size.setEnabled(False) self.install_path.setEnabled(False) self.lbl_install_path.setEnabled(False) self.game_actions_stack.setCurrentIndex(1) self.game_actions_stack.resize(self.game_actions_stack.minimumSize()) self.install_button.clicked.connect(lambda: self.install_game.emit(self.game.app_name)) def update_game(self, app_name): self.game = self.core.get_game(app_name) self.game_title.setText(f"

{self.game.app_title}

") pixmap = get_pixmap(app_name) w = 200 pixmap = pixmap.scaled(w, int(w * 4 / 3)) self.image.setPixmap(pixmap) self.app_name.setText(self.game.app_name) self.version.setText(self.game.app_version) self.dev.setText(self.game.metadata["developer"]) self.install_size.setText("N/A") self.install_path.setText("N/A") if platform.system() != "Windows": self.grade.setText(self.tr("Loading")) self.steam_worker.set_app_name(app_name) self.steam_worker.start()