# -*- coding: utf-8 -*- # Form implementation generated from reading ui file 'rare/ui/components/tabs/games/integrations/egl_sync_group.ui' # # Created by: PyQt5 UI code generator 5.15.10 # # WARNING: Any manual changes made to this file will be lost when pyuic5 is # run again. Do not edit this file unless you know what you are doing. from PyQt5 import QtCore, QtGui, QtWidgets class Ui_EGLSyncGroup(object): def setupUi(self, EGLSyncGroup): EGLSyncGroup.setObjectName("EGLSyncGroup") EGLSyncGroup.resize(424, 106) EGLSyncGroup.setWindowTitle("EGLSyncGroup") EGLSyncGroup.setCheckable(False) EGLSyncGroup.setChecked(False) self.egl_sync_layout = QtWidgets.QFormLayout(EGLSyncGroup) self.egl_sync_layout.setLabelAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter) self.egl_sync_layout.setObjectName("egl_sync_layout") self.egl_path_edit_label = QtWidgets.QLabel(EGLSyncGroup) self.egl_path_edit_label.setObjectName("egl_path_edit_label") self.egl_sync_layout.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.egl_path_edit_label) self.egl_sync_check_label = QtWidgets.QLabel(EGLSyncGroup) self.egl_sync_check_label.setObjectName("egl_sync_check_label") self.egl_sync_layout.setWidget(2, QtWidgets.QFormLayout.LabelRole, self.egl_sync_check_label) self.egl_sync_check = QtWidgets.QCheckBox(EGLSyncGroup) font = QtGui.QFont() font.setItalic(True) self.egl_sync_check.setFont(font) self.egl_sync_check.setObjectName("egl_sync_check") self.egl_sync_layout.setWidget(2, QtWidgets.QFormLayout.FieldRole, self.egl_sync_check) self.import_export_layout = QtWidgets.QVBoxLayout() self.import_export_layout.setObjectName("import_export_layout") self.egl_sync_layout.setLayout(3, QtWidgets.QFormLayout.SpanningRole, self.import_export_layout) self.egl_path_info_label = QtWidgets.QLabel(EGLSyncGroup) self.egl_path_info_label.setObjectName("egl_path_info_label") self.egl_sync_layout.setWidget(1, QtWidgets.QFormLayout.LabelRole, self.egl_path_info_label) self.retranslateUi(EGLSyncGroup) def retranslateUi(self, EGLSyncGroup): _translate = QtCore.QCoreApplication.translate EGLSyncGroup.setTitle(_translate("EGLSyncGroup", "Sync with Epic Games Launcher")) self.egl_path_edit_label.setText(_translate("EGLSyncGroup", "Manifest path")) self.egl_sync_check_label.setText(_translate("EGLSyncGroup", "Enable automatic sync")) self.egl_sync_check.setText(_translate("EGLSyncGroup", "This will immediately synchronize with EGL")) self.egl_path_info_label.setText(_translate("EGLSyncGroup", "Estimated path")) if __name__ == "__main__": import sys app = QtWidgets.QApplication(sys.argv) EGLSyncGroup = QtWidgets.QGroupBox() ui = Ui_EGLSyncGroup() ui.setupUi(EGLSyncGroup) EGLSyncGroup.show() sys.exit(app.exec_())