from PyQt5.QtCore import QSize, pyqtSignal from PyQt5.QtWidgets import QMenu, QTabWidget, QWidget, QWidgetAction, QShortcut from qtawesome import icon from legendary.core import LegendaryCore from rare.components.tabs.account import MiniWidget from rare.components.tabs.cloud_saves import SyncSaves from rare.components.tabs.downloads import DownloadTab from rare.components.tabs.games.__init__ import GamesTab from rare.components.tabs.settings import SettingsTab from rare.components.tabs.settings.debug_settings import DebugSettings from rare.components.tabs.shop import Shop from rare.components.tabs.tab_utils import TabBar, TabButtonWidget from rare.utils.models import InstallOptionsModel, Signals class TabWidget(QTabWidget): delete_presence = pyqtSignal() def __init__(self, core: LegendaryCore, signals: Signals, parent, args, api_results): super(TabWidget, self).__init__(parent=parent) self.offline = args.offline disabled_tab = 4 if not self.offline else 1 self.core = core self.signals = signals self.setTabBar(TabBar(disabled_tab)) # Generate Tabs self.games_tab = GamesTab(core, args.offline, self.signals, api_results) self.addTab(self.games_tab, self.tr("Games")) self.signals.tab_widget.connect(lambda x: self.handle_signal(*x)) if not self.offline: # updates = self.games_tab.default_widget.game_list.updates self.downloadTab = DownloadTab(core, self.games_tab.updates, self.signals) self.addTab(self.downloadTab, "Downloads" + ( " (" + str(len(self.games_tab.updates)) + ")" if len(self.games_tab.updates) != 0 else "")) self.cloud_saves = SyncSaves(core, self.signals) self.addTab(self.cloud_saves, "Cloud Saves") self.store = Shop(self.core) self.addTab(self.store, self.tr("Store (Beta)")) self.settings = SettingsTab(core, self) if args.debug: self.settings.addTab(DebugSettings(), "Debug") # Space Tab self.addTab(QWidget(), "") self.setTabEnabled(disabled_tab, False) # Button self.account = QWidget() self.addTab(self.account, "") self.setTabEnabled(disabled_tab + 1, False) self.mini_widget = MiniWidget(core, self.signals) account_action = QWidgetAction(self) account_action.setDefaultWidget(self.mini_widget) account_button = TabButtonWidget(core, 'mdi.account-circle', 'Account') account_button.setMenu(QMenu()) account_button.menu().addAction(account_action) self.tabBar().setTabButton(disabled_tab + 1, self.tabBar().RightSide, account_button) self.addTab(self.settings, icon("fa.gear"), "(!)" if self.settings.about.update_available else "") # Signals # imported self.games_tab.import_widget.update_list.connect(self.game_imported) if not self.offline: # install dlc self.games_tab.game_info.dlc.install_dlc.connect( lambda app_name, update: self.install_game( InstallOptionsModel(app_name=app_name), update=update)) # Finished sync self.cloud_saves.finished.connect(self.finished_sync) # Game finished self.games_tab.game_exited.connect(self.game_finished) # Open game list on click on Games tab button self.tabBarClicked.connect(self.mouse_clicked) self.setIconSize(QSize(25, 25)) # shortcuts QShortcut("Alt+1", self).activated.connect(lambda: self.setCurrentIndex(0)) QShortcut("Alt+2", self).activated.connect(lambda: self.setCurrentIndex(1)) QShortcut("Alt+3", self).activated.connect(lambda: self.setCurrentIndex(2)) QShortcut("Alt+4", self).activated.connect(lambda: self.setCurrentIndex(5)) def handle_signal(self, action, data): if action == self.signals.actions.set_index: self.setCurrentIndex(data) if action == self.signals.actions.set_dl_tab_text: self.setTabText(1, "Downloads" + ((" (" + str(data) + ")") if data != 0 else "")) def mouse_clicked(self, tab_num): if tab_num == 0: self.games_tab.layout().setCurrentIndex(0) if not self.offline and tab_num == 3: self.store.load() def game_imported(self, app_name: str): igame = self.core.get_installed_game(app_name) if self.core.get_asset(app_name, False).build_version != igame.version: self.downloadTab.add_update(igame) downloads = len(self.downloadTab.dl_queue) + len(self.downloadTab.update_widgets.keys()) self.setTabText(1, "Downloads" + ((" (" + str(downloads) + ")") if downloads != 0 else "")) self.games_tab.update_list(app_name) self.games_tab.setCurrentIndex(0) # Sync game and delete dc rpc def game_finished(self, app_name): self.delete_presence.emit() game = self.core.get_game(app_name) if game and game.supports_cloud_saves: self.cloud_saves.sync_game(app_name, True) def resizeEvent(self, event): self.tabBar().setMinimumWidth(self.width()) super(TabWidget, self).resizeEvent(event) # Remove text "sync game" def finished_sync(self, app_name): if self.core.is_installed(app_name): self.games_tab.widgets[app_name][0].info_text = "" self.games_tab.widgets[app_name][0].info_label.setText("") self.games_tab.widgets[app_name][1].info_label.setText("")