GameSettings: Make cloud save box less messy.
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parent
185ce73da2
commit
c3defd3a9d
3 changed files with 13 additions and 12 deletions
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@ -4,7 +4,7 @@ from logging import getLogger
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from typing import Tuple
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from PyQt5.QtCore import QSettings, QThreadPool
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from PyQt5.QtWidgets import QWidget, QFileDialog, QMessageBox, QLabel, QVBoxLayout, QPushButton
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from PyQt5.QtWidgets import QWidget, QFileDialog, QMessageBox, QLabel, QPushButton, QSizePolicy
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from qtawesome import icon
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from legendary.core import LegendaryCore
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@ -54,19 +54,16 @@ class GameSettings(QWidget, Ui_GameSettings):
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self.core = core
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self.settings = QSettings()
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save_widget = QWidget()
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save_widget.setLayout(QVBoxLayout())
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self.cloud_save_path_edit = PathEdit("", file_type=QFileDialog.DirectoryOnly,
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ph_text=self.tr("Cloud save path"),
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edit_func=lambda text: (os.path.exists(text), text),
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save_func=self.save_save_path)
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save_widget.layout().addWidget(self.cloud_save_path_edit)
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self.cloud_gb.layout().addRow(QLabel(self.tr("Save path")), self.cloud_save_path_edit)
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self.compute_save_path_button = QPushButton(icon("fa.magic"), self.tr("Auto compute save path"))
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save_widget.layout().addWidget(self.compute_save_path_button)
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self.compute_save_path_button.setSizePolicy(QSizePolicy.Maximum, QSizePolicy.Fixed)
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self.compute_save_path_button.clicked.connect(self.compute_save_path)
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self.cloud_gb.layout().addRow(QLabel(self.tr("Save path")), save_widget)
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self.cloud_gb.layout().addRow(None, self.compute_save_path_button)
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self.offline.currentIndexChanged.connect(
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lambda x: self.update_combobox(x, "offline")
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@ -90,15 +90,16 @@ class Ui_GameSettings(object):
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self.game_settings_layout.addWidget(self.launch_settings_groupbox, 0, QtCore.Qt.AlignTop)
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self.cloud_gb = QtWidgets.QGroupBox(GameSettings)
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self.cloud_gb.setObjectName("cloud_gb")
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self.formLayout = QtWidgets.QFormLayout(self.cloud_gb)
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self.formLayout.setObjectName("formLayout")
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self.cloud_saves_layout = QtWidgets.QFormLayout(self.cloud_gb)
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self.cloud_saves_layout.setLabelAlignment(QtCore.Qt.AlignRight|QtCore.Qt.AlignTrailing|QtCore.Qt.AlignVCenter)
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self.cloud_saves_layout.setObjectName("cloud_saves_layout")
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self.cloud_sync_label = QtWidgets.QLabel(self.cloud_gb)
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self.cloud_sync_label.setObjectName("cloud_sync_label")
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self.formLayout.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.cloud_sync_label)
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self.cloud_saves_layout.setWidget(0, QtWidgets.QFormLayout.LabelRole, self.cloud_sync_label)
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self.cloud_sync = QtWidgets.QCheckBox(self.cloud_gb)
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self.cloud_sync.setText("")
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self.cloud_sync.setObjectName("cloud_sync")
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self.formLayout.setWidget(0, QtWidgets.QFormLayout.FieldRole, self.cloud_sync)
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self.cloud_saves_layout.setWidget(0, QtWidgets.QFormLayout.FieldRole, self.cloud_sync)
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self.game_settings_layout.addWidget(self.cloud_gb)
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self.proton_groupbox = QtWidgets.QGroupBox(GameSettings)
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self.proton_groupbox.setObjectName("proton_groupbox")
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@ -195,7 +195,10 @@
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<property name="title">
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<string>Cloud Saves</string>
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</property>
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<layout class="QFormLayout" name="formLayout">
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<layout class="QFormLayout" name="cloud_saves_layout">
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<property name="labelAlignment">
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<set>Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter</set>
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</property>
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<item row="0" column="0">
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<widget class="QLabel" name="cloud_sync_label">
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<property name="text">
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