diff --git a/rare/components/tabs/games/import_sync/egl_sync_group.py b/rare/components/tabs/games/import_sync/egl_sync_group.py index b95571b5..ffb15e1b 100644 --- a/rare/components/tabs/games/import_sync/egl_sync_group.py +++ b/rare/components/tabs/games/import_sync/egl_sync_group.py @@ -24,7 +24,7 @@ class EGLSyncGroup(QGroupBox, Ui_EGLSyncGroup): self.egl_path_info.setProperty('infoLabel', 1) self.core = shared.core - self.threadpool = QThreadPool.globalInstance() + self.thread_pool = QThreadPool.globalInstance() if not self.core.egl.programdata_path: if platform.system() == 'Windows': self.egl_path_info.setText(os.path.expandvars(PathSpec.egl_programdata)) @@ -32,7 +32,7 @@ class EGLSyncGroup(QGroupBox, Ui_EGLSyncGroup): self.egl_path_info.setText(self.tr('Updating...')) wine_resolver = WineResolver(PathSpec.egl_programdata, 'default', shared.core) wine_resolver.signals.result_ready.connect(self.wine_resolver_cb) - self.threadpool.start(wine_resolver) + self.thread_pool.start(wine_resolver) else: self.egl_path_info.setText(self.core.egl.programdata_path) @@ -134,7 +134,7 @@ class EGLSyncGroup(QGroupBox, Ui_EGLSyncGroup): self.import_list.mark(Qt.Checked) self.export_list.mark(Qt.Checked) sync_worker = EGLSyncWorker(self.import_list, self.export_list) - self.threadpool.start(sync_worker) + self.thread_pool.start(sync_worker) self.import_list.setEnabled(False) self.export_list.setEnabled(False) # self.update_lists()