From 097b76fc6b0cec1bfc7837c87b1fd307ba0945de Mon Sep 17 00:00:00 2001 From: loathingKernel <142770+loathingKernel@users.noreply.github.com> Date: Fri, 15 Dec 2023 23:30:13 +0200 Subject: [PATCH] FetchWorker: Update strings `MacOS` -> `macOS` --- rare/shared/workers/fetch.py | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/rare/shared/workers/fetch.py b/rare/shared/workers/fetch.py index 3df8189a..b18ea83f 100644 --- a/rare/shared/workers/fetch.py +++ b/rare/shared/workers/fetch.py @@ -53,11 +53,11 @@ class FetchWorker(Worker): if need_macos or want_macos or self.args.debug: logger.info( - "Requesting MacOS metadata due to %s, %s Unreal engine", - platform if need_macos else "settings" if want_macos else "debug", + "Requesting macOS metadata due to %s, %s Unreal engine", + "platform" if need_macos else "settings" if want_macos else "debug", "with" if want_unreal else "without" ) - self.signals.progress.emit(15, self.signals.tr("Updating game metadata for MacOS")) + self.signals.progress.emit(15, self.signals.tr("Updating game metadata for macOS")) self.core.get_game_and_dlc_list( update_assets=not self.args.offline, platform="Mac", skip_ue=not want_unreal )