OnTopReplica/OnTopReplica/AspectRatioForm.cs

268 lines
11 KiB
C#

using System;
using System.ComponentModel;
using System.Drawing;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using OnTopReplica.Native;
using WindowsFormsAero.Dwm.Helpers;
namespace OnTopReplica {
/// <summary>
/// Form that automatically keeps a certain aspect ratio and resizes without flickering.
/// </summary>
public class AspectRatioForm : GlassForm {
bool _keepAspectRatio = true;
/// <summary>
/// Gets or sets whether the form should keep its aspect ratio.
/// </summary>
/// <remarks>
/// Refreshes the window's size if set to true.
/// </remarks>
[Description("Enables fixed aspect ratio for this form."), Category("Appearance"), DefaultValue(true)]
public bool KeepAspectRatio {
get {
return _keepAspectRatio;
}
set {
_keepAspectRatio = value;
if (value)
RefreshAspectRatio();
}
}
double _aspectRatio = 1.0;
/// <summary>
/// Gets or sets the form's aspect ratio that will be kept automatically when resizing.
/// </summary>
[Description("Determines this form's fixed aspect ratio."), Category("Appearance"), DefaultValue(1.0)]
public double AspectRatio {
get {
return _aspectRatio;
}
set {
if (value <= 0.0 || Double.IsInfinity(value))
return;
_aspectRatio = value;
}
}
Padding _extraPadding;
/// <summary>
/// Gets or sets some additional internal padding of the form that is ignored when keeping the aspect ratio.
/// </summary>
[Description("Sets some padding inside the form's client area that is ignored when keeping the aspect ratio."),
Category("Appearance")]
public Padding ExtraPadding {
get {
return _extraPadding;
}
set {
_extraPadding = value;
if(KeepAspectRatio)
RefreshAspectRatio();
}
}
/// <summary>
/// Forces the form to update its height based on the current aspect ratio setting.
/// </summary>
public void RefreshAspectRatio() {
int newWidth = ClientSize.Width;
int newHeight = (int)((ClientSize.Width - ExtraPadding.Horizontal) / AspectRatio) + ExtraPadding.Vertical;
//Adapt height if it doesn't respect the form's minimum size
Size clientMinimumSize = FromSizeToClientSize(MinimumSize);
if (newHeight < clientMinimumSize.Height) {
newHeight = clientMinimumSize.Height;
newWidth = (int)((newHeight - ExtraPadding.Vertical) * AspectRatio) + ExtraPadding.Horizontal;
}
//Adapt height if it exceeds the screen's height
var workingArea = Screen.GetWorkingArea(this);
if (newHeight >= workingArea.Height) {
newHeight = workingArea.Height;
newWidth = (int)((newHeight - ExtraPadding.Vertical) * AspectRatio) + ExtraPadding.Horizontal;
}
//Update size
ClientSize = new Size(newWidth, newHeight);
//Move form vertically to adapt to new size
//REMOVED: allows the window to correctly be restored slightly off screen
/*if (Location.Y + Size.Height > workingArea.Y + workingArea.Height) {
int offsetY = (workingArea.Y + workingArea.Height) - (Location.Y + Size.Height);
Location = new Point(Location.X, Location.Y - offsetY);
}*/
}
/// <summary>
/// Adjusts the size of the form by a pixel increment while keeping its aspect ratio.
/// </summary>
/// <param name="pixelIncrement">Change of size in pixels.</param>
public void AdjustSize(int pixelOffset) {
Size origSize = Size;
//Resize to new width (clamped to max allowed size and minimum form size)
int newWidth = Math.Max(Math.Min(origSize.Width + pixelOffset,
SystemInformation.MaxWindowTrackSize.Width),
MinimumSize.Width);
//Determine new height while keeping aspect ratio
var clientConversionDifference = ClientWindowDifference;
int newHeight = (int)((newWidth - ExtraPadding.Horizontal - clientConversionDifference.Width) / AspectRatio) + ExtraPadding.Vertical + clientConversionDifference.Height;
//Apply and move form to recenter
Size = new Size(newWidth, newHeight);
int deltaX = Size.Width - origSize.Width;
int deltaY = Size.Height - origSize.Height;
Location = new System.Drawing.Point(Location.X - (deltaX / 2), Location.Y - (deltaY / 2));
}
/// <summary>
/// Updates the aspect ratio of the form and optionally forces a refresh.
/// </summary>
/// <param name="aspectRatioSource">Size from which aspect ratio should be computed.</param>
/// <param name="forceRefresh">True if the size of the form should be refreshed to match the new aspect ratio.</param>
public void SetAspectRatio(Size aspectRatioSource, bool forceRefresh) {
AspectRatio = ((double)aspectRatioSource.Width / (double)aspectRatioSource.Height);
_keepAspectRatio = true;
Log.Write("Setting new aspect ratio {0} (for {1})", AspectRatio, aspectRatioSource);
if (forceRefresh) {
RefreshAspectRatio();
}
}
#region Event overriding
protected override void OnResizeEnd(EventArgs e) {
base.OnResizeEnd(e);
//Ensure that the ClientSize of the form is always respected
//(not ensured by the WM_SIZING message alone because of rounding errors and the chrome space)
if (KeepAspectRatio) {
var newHeight = ComputeHeightFromWidth(ClientSize.Width);
ClientSize = new Size(ClientSize.Width, newHeight);
}
}
protected virtual void OnResizing(EventArgs e) {
}
/// <summary>
/// Override WM_SIZING message to restrict resizing.
/// Taken from: http://www.vcskicks.com/maintain-aspect-ratio.php
/// Improved with code from: http://stoyanoff.info/blog/2010/06/27/resizing-forms-while-keeping-aspect-ratio/
/// </summary>
protected override void WndProc(ref Message m) {
if (m.Msg == WM.SIZING) {
this.OnResizing(EventArgs.Empty);
if (KeepAspectRatio) {
var clientSizeConversion = ClientWindowDifference;
var rc = (Native.NRectangle)Marshal.PtrToStructure(m.LParam, typeof(Native.NRectangle));
int res = m.WParam.ToInt32();
int width = (rc.Right - rc.Left) - clientSizeConversion.Width - ExtraPadding.Horizontal;
int height = (rc.Bottom - rc.Top) - clientSizeConversion.Height - ExtraPadding.Vertical;
if (res == WMSZ.LEFT || res == WMSZ.RIGHT) {
//Left or right resize, adjust top and bottom
int targetHeight = (int)(width / AspectRatio);
int diffHeight = height - targetHeight;
rc.Top += (int)(diffHeight / 2.0);
rc.Bottom = rc.Top + targetHeight + ExtraPadding.Vertical + clientSizeConversion.Height;
}
else if (res == WMSZ.TOP || res == WMSZ.BOTTOM) {
//Up or down resize, adjust left and right
int targetWidth = (int)(height * AspectRatio);
int diffWidth = width - targetWidth;
rc.Left += (int)(diffWidth / 2.0);
rc.Right = rc.Left + targetWidth + ExtraPadding.Horizontal + clientSizeConversion.Width;
}
else if (res == WMSZ.RIGHT + WMSZ.BOTTOM || res == WMSZ.LEFT + WMSZ.BOTTOM) {
//Lower corner resize, adjust bottom
rc.Bottom = rc.Top + (int)(width / AspectRatio) + ExtraPadding.Vertical + clientSizeConversion.Height;
}
else if (res == WMSZ.LEFT + WMSZ.TOP || res == WMSZ.RIGHT + WMSZ.TOP) {
//Upper corner resize, adjust top
rc.Top = rc.Bottom - (int)(width / AspectRatio) - ExtraPadding.Vertical - clientSizeConversion.Height;
}
Marshal.StructureToPtr(rc, m.LParam, false);
}
}
base.WndProc(ref m);
}
#endregion
#region Conversion helpers
/// <summary>
/// Converts a client size measurement to a window size measurement.
/// </summary>
/// <param name="clientSize">Size of the window's client area.</param>
/// <returns>Size of the whole window.</returns>
public Size FromClientSizeToSize(Size clientSize) {
var difference = ClientWindowDifference;
return new Size(clientSize.Width + difference.Width, clientSize.Height + difference.Height);
}
/// <summary>
/// Converts a window size measurement to a client size measurement.
/// </summary>
/// <param name="size">Size of the whole window.</param>
/// <returns>Size of the window's client area.</returns>
public Size FromSizeToClientSize(Size size) {
var difference = ClientWindowDifference;
return new Size(size.Width - difference.Width, size.Height - difference.Height);
}
/// <summary>
/// Computes height from width value, according to aspect ratio of window.
/// </summary>
public int ComputeHeightFromWidth(int width) {
return (int)Math.Round(((width - ExtraPadding.Horizontal) / AspectRatio) + ExtraPadding.Vertical);
}
/// <summary>
/// Computes width from height value, according to aspect ratio of window.
/// </summary>
public int ComputeWidthFromHeight(int height) {
return (int)Math.Round(((height - ExtraPadding.Vertical) * AspectRatio) + ExtraPadding.Horizontal);
}
#endregion
/// <summary>
/// Gets the difference in pixels between a client size value and a window size value (depending on window decoration).
/// </summary>
protected Size ClientWindowDifference {
get {
long style = WindowMethods.GetWindowLong(this.Handle, WindowMethods.WindowLong.Style).ToInt64();
long exStyle = WindowMethods.GetWindowLong(this.Handle, WindowMethods.WindowLong.ExStyle).ToInt64();
return WindowMethods.ConvertClientToWindowRect(new NRectangle(0, 0, 0, 0), style, exStyle).Size;
}
}
}
}